Did you install it using Holkann’s Installer? If so, you will find the map in the top left toolbar
Open your ABattlemap program
Click on “New” at the upper left of the top toolbar and a menu should drop down
Look for one of these titles “Axis & Allies 50th Anniversary Edition '41” or “Axis & Allies 50th Anniversary Edition '42”
It will open the map for each scenario and it keeps track of what you do.
The best advice is to find someone or a few someones to play some games with you and walk you through it. I started palying on here in January and absolutely love it! I am just starting to learn how to play Global…which is another download into your ABattlemap program.
Ok, that helped with figuring out how to use the game but I’m still having the problem of infoview and toolbar not appearing unless I reinstall. I followed the instructions of deleting the .ini file and keeping the windows to the middle of the program but neither work. While this is a pain for my PC, for some reason I don’t have this problem when I run the program on my laptop.
I prefer a 2 monitor setup anyway so you dont have to keep collapsing the map so you may want to post from the desktop and leave the map on the laptop. The info and toolbars usually vanish when they are placed at map edges so leave them in the south atlantic and indian oceans. Just remember to look under them occasionally to make sure a new fleet or IC hasnt spawned
I work on script-assistance for Axis and Allies Global 1940 on Tabletop Simulator.
What it does so far:
detect and count units and unit chips on the battle strip
Provide “Spawn Dice” button for each side
Count hits when throwing dice
Provide (+) and (-) Buttons and a number input as hover menu for units to change the stack below it. This is done automatically according to the entered number of units.
Hope you like it!
For anyone who is interested the bigpiece.bpm file is contained in both the aa50 41 and 42 modules. to get it to work for aae aap you just need to open the the 41 or 42 module then copy and paste the big piece file to the module you want to run it .
Unfortunately the colors and fonts are for the aa50 units in the order in which they move based on either the 41 or 42 scenario so the map is misrepresented