question 1- when a submarine gets a hit on its surprise strike…does the defender still get there casualty shot?
Only if it’s a sub and the attacker has no destroyer.
part2-can sea units(not destroyers)attack getting at least one shot on a sub before it submerges?
question2 -can UK collect the ten ipc bonus income for both europe’s side and pacific’s side?(as long as they meet requrements)?
NO IPCs go to the UK’s Europe economy.
With the relative ease of taking London and Calcutta (in opposition to Sydney and Muskva) it seems better to go after England
But beyond that, if you take London, you negate all of England’s income, even if you cannot take the territories! Worse yet, Calcutta can take stuff and can liberate stuff on the Atlantic map, but can never collect for it, so you’ve effectively, permanently ended England.
Just my current thoughts, I reserve the right to change my mind with little to no notice and for whatever reason I so choose. (Woman’s perogative.)
I recommend playing the newest alpha. The new alpha rules allow scrambling from not island airbases as well, which I believe is huge. The entire flavor of the game is changed with the new alpha rules VS out of box. Also out of Box I think UK just falls to sea lion everytime…
theROCmonster, he is playing the G40 2nd edition (recently released). The OOB rules include the the newest Alpha (nicknamed Alpha 3.9) with the couple changes Port Hardcore mentioned. I guess you could call OOB 2nd edition Alpha+4, or the final Alpha.
I would go OOB 2nd edition instead of Alpha+3.9, like kcdzim said. The changes between the two were minor compared to the changes that took place through the Alpha project (like the scramble rules from Alpha+1 allowing all airbases to scramble, but only 3 units). 1 UK inf missing in Egypt surprised many ppl thinking the game is axis bias, but like he said it probably balances the Med which is a battle with-in the war. Adding Korea to the Nap just makes sense.
What I would do is play OOB 2nd ED a few times, and decide for yourself which side has an edge (every group is different), keeping in mind that the allies have a longer learning curve and it normally takes a few games for them to figure things out. If in the first game you lose Moscow in turn 6-7, then figure out what the allies need to do to save/delay that in the next game. I would also plan for a two day game the first time LOL (2-10 hour sessions).
The map was posted in the other thread.
yeah i did not realize it when i posted it.
i just checked the other thread. it does not have the india canada swap or the added inf in romania
Sorry, I forgot them. I didn’t feel like editing the sektors.
Thoughts: If the US conquer Caroline Island, they can’t land with planes on it. Perhaps they will be supported by British / Anzac ships. But the whole Japanese fleet can attack them in Sz33. And note: Some of the planes from Kiangsi can reach Sz33 and land on AC, because the planes from Sz35 can land in Palau Island or Marianas. If they move to Sz6, please. The Japanese whole fleet with ALL of their planes will destroy them at J4!
Just wanted to point out an error in logic in this step. Primarily, the United States of America does not need to land planes on the Carolines, Australia has 3 fighters and I highly recommend using those planes. That way you instantly get 3 scrambles if you are ever attacked.
I think it sounds like you have sound plan. I don’t think I will spend nearly as much time in the Pacific next game as the allies early because I have seen that Germany becomes a beast if it is allowed to have it’s way with Russia. I agree that you will have to most likely come back to save the day in the Pacific at a certain point with the US but hopefully you will have accomplished your goals in Europe by that time with the US.
What Inmajor said. I expect to buy a game that’s finished.
Maybe look at it this way, we were able to get the game 2 years before it was released. Many addtional playtesters are tuning the game before it’s final release.
So I am getting a whole new updated copy once they’re done playtesting? :roll:
Nope, but you can BUY Larry’s NEW AND IMPROVED AXIS AND ALLIES 1941 edition , for only 3 easy payments of $39.99! AND get to do the ridiculous “revised setups” B.S. all over again cause he spent all his time “fixing” the current edition!