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    Ok, so the Brits couldn’t roll to save their lives but I wouldn’t learn anything if I just kept blaming loses on my dice. Anyway, I built an IC in India first round, very effective for a KJF strategy (which I got caught up in). US did very well to liberate the UK IPCs in the south Pacific and during the post game talk Japan felt that losing that money hurt a lot. However, I am constantly reminded of how much the game board changes by the time America gets a turn and even at the end of the second round. I am convinced that the US above all must begin the game without a plan and be the most adaptable player. I had a small Uk fleet after G1, but I was very slow building it up as I became focused in India as the push on Japan with the entire US resources was going very well. The only problem was that Germany was free to roll on Russia. With support of around 9 allied fighters Russia was holding on and although UK landed troops in France during round 5, Germany destroyed my fleet with her air force (a battle in which I rolled very badly). With Germany at Russia’s door and no allied help coming from the west. my only chance was to capture Japan whom I had pushed back to Manchuria and Tokyo. Thats when I made a mistake and took the Philippines 1 round to early and in a desperate counter attack from her fleet and the fighters I failed to notice on the main land, the Japs wiped out my southern fleet without loosing large boats (he piled up on subs when he saw me coming). so with Russia surrounded and the American north fleet to small to take Tokyo. I had no choice but to surrender (I figured the Japs would have had more than enough time to recover before I could challenge again). Oh well, win some lose some. Other factors in the outcome was 1. Italy took Egypt without losing a single unit 2. Russia tried a small push back that only exposed them in the buffer zones 3. Japan built a factory in each of the first two rounds attracting all the allied focus 4. the US miscalculated some naval defense odds and finally Germany was collecting $43 by round 6. Some positives of the game was when two US bombers from England wiped out the German navy without a loss, and I rolled a 5 or a 6 for every UK bomber that raided for damage (which sounds about right considering thats what they were rolling all gmae) thanks for all the advice, I learned a lot. My next game is a complete 6 player war on March 5th, I will be playing the Japanese imperial forces. I will be here looking for help.

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