I want to know what else keeps the game exciting the first few rounds besides the sino-japanese war.
Like what kind of options do the allies have to interfere with Japanese expansion early in the game?
Currently alot has been going around on the Variant threads about Axis and Allies Express. This is a collection of mini games that are used for training new players or playing the game on the go. I am currently working on the China Campaigns including the Hundred Regiments Offensive and the Battle of Shanghai. I am however having trouble making the map as i have no good examples. If any one could help me out that would be great! All input is appreciated including gaming ideas, map suggestions, and even construcive critcism. Thank you for your interst.
Hey Ryan, I couldn’t find a map from 1937 but I found Shanghai Districts if this helps-
YES! Thank Sun this with help alot.
I will be taking over the China campaigns since Ryan is working on Syria, thanks for your help Ryan.
Your welcome Spartan. i found alot on Shanghai on wikipedia. also i ask one thing of you for the shanghai game. try to keep the campaign in three parts each with its own map. 1.Fighting in Downtown Shanghai 2.The Japanese Amphibious Assault 3.The Retreat from Shanghai
Ok I will work on this once Greece and Winter War are done
Looking forward to winter war and this.
Hows China coming along?
IF you don’t want to d oChina anymore I’ll be happy to do it
IF you don’t want to do China anymore I’ll be happy to do it
ok I am pretty bogged down with the other games and finals are coming up so it might be a while before I can make any more significant progress.
excellent. have you made any progress? I did some research and I’m going to make three maps. One for the Urban fighting, one for the landings, and one for the retreat.