Has anyone ever tried 1940 rules/units on the 1942 map?
We have a group that enjoys to play, but 1940 is a serious time commitment that we just can’t schedule, and it seems to be taking the fun out of it (for us). When we played 1942, we could set up and play a few rounds in one night and while not always finishing, we could get a good enough sense in how the game was going to declare a victor.
We do enjoy the new pieces and rules (scrambling, tac bombers, convoys, air fields, kamakazi, shipyards) from 1940 … has anyone ever tried to use them on the older, smaller, more manageable 1942 board? any tips? any existing transfer rules? any thoughts?
I would stay away incorporating air bases, shipyards due to number of spaces on the 1942.2 map.
Kamikazis and scrambling although fun, they will drastically change the overall strategy and dynamic of the game.
Now when it comes to mechanized infantry and tactical bombers that’s something that can be integrated with success. I haven’t done it yet but will start trying it out now that my brother and I have about 20 games under our belt and can call ourselves intermediate players. I will post results and overall outcome. In my opinion it will slightly benefit the Axis thus making it even harder for the Allies.