Cruisers more bang for your buck



  • Dont know if anyone has already thought of this, But i think this will make cruisers far more efficent in the game and add a little more realism.

    Cruisers  3-3-2

    Special abillities

    • Bombard - Same as always

    • Depth Charge - When 1 or more cruisers are moved into a seazone containing 1 0r more  submergerd submarines on it’s / thier combat movement the cruisers get a single depth charge drop. ( Subs do not get a counter attack since they are a 1,000+ feet below the cruisers at the time.) ( More than one cruiser can attack the same sub durring this attack.) 
      Depth Charges hit at a 1 on a 1d6. If the sub is hit remove it from the board instantly.

    • Eyes on the sky - Cruisers are givin a first stike capability even on defence against enemy aircraft durring normal attack phase, scrammbeling attack phase, or if planes are fliing over for a attack on a different territory or strat bombing raid.

    Cruiser              Fighter            Tach                Strat

    If planes are off carrier                1                      2                    2                    -
    If planes are escoring for            1                      2                    2                    1
      a strategic bombing raid  ( Cruisers have the opption to attch at this time.)
    If planes are fliing over                1                        2                    2                    1

    These numbers apply on both attack and defence the cruiser always gets the first attack no matter what.

    Only one cruiser per plane this is not like a AA Gun each cruiser in that seazone can only attack one plane per flyover, stategic bombing raid. If in a naval battle with plane one cruiser per plane but attackes at the bigging of every round of combat.

    ANY QUESTIONS POST THEM HERE AND I WILL GET BACK TO YOU.  SORRY THIS IS SLOPPY HAVE TO GET TO WORK


  • '10

    @Detuite:

    Dont know if anyone has already thought of this, But i think this will make cruisers far more efficent in the game and add a little more realism.

    Cruisers  3-3-2

    Special abillities

    • Bombard - Same as always

    • Depth Charge - When 1 or more cruisers are moved into a seazone containing 1 0r more  submergerd submarines on it’s / thier combat movement the cruisers get a single depth charge drop. ( Subs do not get a counter attack since they are a 1,000+ feet below the cruisers at the time.) ( More than one cruiser can attack the same sub durring this attack.) 
      Depth Charges hit at a 1 on a 1d6. If the sub is hit remove it from the board instantly.

    • Eyes on the sky - Cruisers are givin a first stike capability even on defence against enemy aircraft durring normal attack phase, scrammbeling attack phase, or if planes are fliing over for a attack on a different territory or strat bombing raid.

    Cruiser              Fighter            Tach                Strat

    If planes are off carrier                1                       2                    2                     -
    If planes are escoring for             1                       2                    2                     1
      a strategic bombing raid  ( Cruisers have the opption to attch at this time.)
    If planes are fliing over                1                        2                    2                     1

    These numbers apply on both attack and defence the cruiser always gets the first attack no matter what.

    Only one cruiser per plane this is not like a AA Gun each cruiser in that seazone can only attack one plane per flyover, stategic bombing raid. If in a naval battle with plane one cruiser per plane but attackes at the bigging of every round of combat.

    ANY QUESTIONS POST THEM HERE AND I WILL GET BACK TO YOU.   SORRY THIS IS SLOPPY HAVE TO GET TO WORK

    If the sub was 1000+ feet below the cruiser then they would not need to waste a depth charge!



  • it was just an example and not a good one


  • '10

    @Detuite:

    it was just an example and not a good one

    Sorry about CRUSHING your example.



  • I added cruiser in my game in 2001.

    It’s a must for every A&A games.

    AL


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