Is it possibile to have kamikaze aircrafts? Let me explain: can i use aircrafts to conduct attacks at sea that they have no possibility of return?
No. You must be able to land, even if that landing site is pending a naval battle or non combat carrier move or sea zone build.
Japan has a special Kamikaze attack that is activated by the allies under specific conditions, but it does not involve normal air units on the board. These are 6 one time attacks on enemy ships excluding subs and transports.
See: page 21 AAEurope 1940 bottom paragraph under “Air Units” third bullet point, last sentence: “You can’t deliberately move an air unit out of range of a potential safe landing space.”
See also: page 13 AAEurope 1940 first paragraph under “Air Units” first sentence: “An air unit that moves in the Combat Move phase must generally reserve part of its move value for the Noncombat Move phase, at which point it must return to a safe landing spot using its remaining movement.”
Note: This is not an official answer, just being helpful.
thanks for the reference Reaper. I found the sentence missing from my “updated” rulebook that I downloaded. I’m bookmarking this page and reprinting my rulebooks.
Page 19 Step 3: “As many hits as possible must be assigned. For instance, if 1 cruiser and 2 submarines attack a carrier with a fighter and score 3 hits, the defender must assign the cruiser hit to the fighter and the submarine hits to the carrier. The defender may not assign the cruiser hit to the carrier, as the subs cannot hit the fighter and 1 sub hit would be lost.”
These three sentences would not be necessary if sequential column rolling of the dice were part of the core rules as is such in Classic.
The point of who it helps is not really a big concern in my opinion. At least not in a game as big as G40. If They made the rules to make the defender the strongest, then the two forces would be standing right next to each other. if they made the rules so that the attacker is the strongest, then the two forces would deadzone each other.
there are so many rules and effects that help the attacker or defender, Order or casualties is probably one of the least important. More important include: unit stats, planes cannot land on taken terretory, planes needs carriers or airbases to defend a seazone, retreating gives you an extra round of production in your stack while removing one from your enemy, taking a capitol gives you all of the money, etc…