I’ll SBR just about whenver possible. The risk/reward is now in my favor. So unless I can get more than 3 IPC for using my bomber elsewhere, I’ll use it to SBR (if I can.)
Why: Average Cost: 2 IPC; Average Damage: 4 IPC, net 2 IPC, if I can get an extra infantry, it’s better for me, otherwise, bombing is a good alternative to parking.
AAA allows those ships that moved out of sz 6 at the beginning of the combat phase (but not used in the battle) to also move during the non-combat phase, so long as they still have movements left (i.e. they only moved one space during the combat phase to avoid the ensuing battle, and still have one of their two spaces left).
Is this a bug in AAA or is that actually a legal move. I’ve done it before and have seen others do it before, so I assumed it was legal, but maybe it’s not.
Does anyone know for sure?
Yes, it is a bug in TripleA - but it is stated in the game notes included with the map.
Again, I’m looking for:
'42.2 “new” chips
'41 “paper” chips
Japan control markers from '40.2
I have to trade:
'40.2 “old” chips
I will give you every cardboard chip I have from both copies of '41 for one of the flying tigers