Most viable turn to declare war as the Axis


  • Great to several perspectives on this subject.  I would like to see it run through a couple times with full out war, with the exception of Russia I guess, starting at turn 1, then turn 2, then turn 3.  I understand the point of stalling USA for a few turns globally, but if Russia is only having a minimal impact on the pacific with its 18 inf then I don’t see why not go balls out with Japan on turn 1.  You can take several chinese territories, Hong Kong, Phillipines, destroy 3 allied transports and other sea vessels, and have a mainland factory being constructed.  Even if you bring the USA into the war turn 1, they still have to build on their first turn, then move ships into forward positions on turn 2 and begin actually attacking on turn 3.  If the Japan player plays like they would have if pacific is its stand alone game, then they should be applying enough pressure to keep China and ANZAC basically screwed the entire time, while also keeping India and west coast USA in check.

    I do like the comments but I really want to try a turn 1 Japan attack with that Pacific only mentality.  I think it could do enough to help Germany and Italy by making the USA put tons of cash into the pacific.


  • @Gharen:

    Great to several perspectives on this subject.  I would like to see it run through a couple times with full out war, with the exception of Russia I guess, starting at turn 1, then turn 2, then turn 3.  I understand the point of stalling USA for a few turns globally, but if Russia is only having a minimal impact on the pacific with its 18 inf then I don’t see why not go balls out with Japan on turn 1.  You can take several chinese territories, Hong Kong, Phillipines, destroy 3 allied transports and other sea vessels, and have a mainland factory being constructed.  Even if you bring the USA into the war turn 1, they still have to build on their first turn, then move ships into forward positions on turn 2 and begin actually attacking on turn 3.  If the Japan player plays like they would have if pacific is its stand alone game, then they should be applying enough pressure to keep China and ANZAC basically screwed the entire time, while also keeping India and west coast USA in check.

    I do like the comments but I really want to try a turn 1 Japan attack with that Pacific only mentality.  I think it could do enough to help Germany and Italy by making the USA put tons of cash into the pacific.

    3 transports? I guess you’re not using the alpha setup


  • I would possibly agree with you if your using the OOB game but the Alpha set up is much better! Not much point in discussing a strategy for a version that shouldn’t really be used that much.


  • So basically no one plays the out of the box setup anymore?  Why?  Is the alpha setup just that much better?


  • @Gharen:

    So basically no one plays the out of the box setup anymore?  Why?  Is the alpha setup just that much better?

    Yes


  • @calvinhobbesliker:

    @Gharen:

    So basically no one plays the out of the box setup anymore?  Why?  Is the alpha setup just that much better?

    Yes

    second that whole heartedly


  • @Blitchga:

    @calvinhobbesliker:

    @Gharen:

    So basically no one plays the out of the box setup anymore?  Why?  Is the alpha setup just that much better?

    Yes

    second that whole heartedly

    Yes. Just look at the setup and you’ll see why it’s better


  • @calvinhobbesliker:

    @Blitchga:

    @calvinhobbesliker:

    @Gharen:

    So basically no one plays the out of the box setup anymore?  Why?  Is the alpha setup just that much better?

    Yes

    second that whole heartedly

    Yes. Just look at the setup and you’ll see why it’s better

    Far to much air on the normal set up.


  • And Japan has one less transport, so it needs to be more careful in planning


  • What is the “alpha” set up, where could I find it?



  • So does the Alpha setup make it easier for the allies? If so I like OOB because in the probably 6 globals we’ve played, axis has only won once.


  • @Mino1124:

    So does the Alpha setup make it easier for the allies? If so I like OOB because in the probably 6 globals we’ve played, axis has only won once.

    It doesn’t make it easier for either side I have found.  used to think the game favoured the allies but some of the strats that I have discovered for the axis have made me rethink that conclusion as now the axis are winning a lot more. The axis strats are just not as easily seen as the allies one. I can assure you that so far the game seems very balanced with players of equal skill level playing.


  • In AAP40 my one game as Japan resulted in a pretty easy win due to going all out on J1. But in Global you have to consider the USA getting that massive IPC boost if you attack UK/ANZAC. I find the best strategy is to focus on taking China and killing any Russian INF that get too close. Dare the UK to attack you early, if they do you get a free shot at the DEI.


  • @Sgt.:

    In AAP40 my one game as Japan resulted in a pretty easy win due to going all out on J1. But in Global you have to consider the USA getting that massive IPC boost if you attack UK/ANZAC. I find the best strategy is to focus on taking China and killing any Russian INF that get too close. Dare the UK to attack you early, if they do you get a free shot at the DEI.

    That wont work as easily with alpha set up… J1 attack in Alpha is usually a bad idea if the allies know what they are doing.

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