So a solution to the KJF only allied way to win would be ?
Seems like Japan would have to be weakened and possibly the US as well?
Maby change the turn order so the game becomes more balanced.
Germany, USSR, Italy, UK, Anzac, US, Japan, China, France.
This makes a decent game in the med because Italy actualy keeps its fleet.
UK-pac gets 1 more turn buys effectively and a battleship.
Anzac fleet is grouped.
US fleet can group.
So less easy targets, India has 1 turn extra buys so harder to get from japan. Same for the anzac.
At least J1 will be less predictable, UK1 will be less predictable and it gives the allies the initiative in the pacific.
While this completely cripples Japan it makes the European Axis absolute monsters. Don’t see how the axis would ever loose. UK looses his fleet off Egypt right away and his forces in Alexandria. Italy takes Egypt T2 100% and then what do the allies do?
Ya, you are more able to invest money into Europe as US, but could you stop a monster Italy/Germany?
One big thing I’d like to note is that I really don’t like that Anzac can can open for US. This is way too powerful.
-middle east fac(s)
-convoy raiding sz97 till ita turns into china in 41 v3
-trying to hold india to fly air to moscow and/or helping egy after moscow s fallen
-looking to normandy drops only after japs caged n usa can stack some transports in sz91
Bam…that’s it. Most games are going that direction. Rome and Cairo are the kickbacks before Moscow goes down. From there it gets even- very long slow grind.
The battle is won in the Med/Africa/MidEast region period. It gets very tactical and dicey here, which is why I think the game is even, Allied advantaged as the game gets longer, past 10 rounds.
The odd thing is, USA ignored the pacific after i took out a bunch of jets as they attacked the japan mainland….then he just built a ton of $20 battleships with no transports or any land units. That is probably the reason i’m winning.