I'm on the fence about buying



  • Wait for it to go on eBay. People there sell it for about $60.00 or something.



  • @Redjac:

    I have played almost all of the strategic games concerning WWII ever made. In my view Axis and Allies Global 1940 is the best one of the lot. It combines strategic decisions with a simple fun fast combat system. Buy the game!

    Timewise, our little 3 man gaming group can set up and play the game to someone concedes (usually around turn 7) in about 10 hours.

    My only concern is that it takes a bigger than normal space to set up and play. Otherwise, the game is great.

    Unless you have time or space concerns, the game is well worth buying.

    When you say strategic games, that excludes hex games like world in flames, right?



  • No, I am including World in Flames as a strategy game. I think Axis and Allies is the better game by far.

    World in Flames has some good stuff going for it. It has a very detailed map and unit scale. It has development of the planes over the years and good rules for weather as well. It has a better convoy/sub attack system than Axis and Allies. The sea zone system for naval combat in general is very good. The oil rules were a good addition too.

    So with the above comments you would think we would play World in Flames all the time right? No, we never play it anymore. It simply takes too long to play. With a half day for set up and mid game turns taking a whole day to play it can take 20 weekends to finish a game. (This is not even a complete game by the way. The axis powers normally have it won or lost by late '43 so the big Allied counteroffensives are never played out.)  And you have to leave up the game setup the entire time. In Axis and Allies you can set up at 10AM and still be finished by 9PM the same day. This is with taking breaks to get some seafood at a nearby resturant.

    The strategic decisions in both games are the same - whether to reinforce Africa as the Americans, or invade UK or go straight for the Soviet Union for Germany. But in Axis and Allies, these decisions play out a whole lot faster which makes for a better game IMO. The level of detail in World in Flames may make for a better simulation but not for a better game.



  • wait for triplea to make it its free 🙂



  • @Redjac:

    No, I am including World in Flames as a strategy game. I think Axis and Allies is the better game by far.

    World in Flames has some good stuff going for it. It has a very detailed map and unit scale. It has development of the planes over the years and good rules for weather as well. It has a better convoy/sub attack system than Axis and Allies. The sea zone system for naval combat in general is very good. The oil rules were a good addition too.

    So with the above comments you would think we would play World in Flames all the time right? No, we never play it anymore. It simply takes too long to play. With a half day for set up and mid game turns taking a whole day to play it can take 20 weekends to finish a game. (This is not even a complete game by the way. The axis powers normally have it won or lost by late '43 so the big Allied counteroffensives are never played out.)  And you have to leave up the game setup the entire time. In Axis and Allies you can set up at 10AM and still be finished by 9PM the same day. This is with taking breaks to get some seafood at a nearby resturant.

    The strategic decisions in both games are the same - whether to reinforce Africa as the Americans, or invade UK or go straight for the Soviet Union for Germany. But in Axis and Allies, these decisions play out a whole lot faster which makes for a better game IMO. The level of detail in World in Flames may make for a better simulation but not for a better game.

    …WHAT? I played a Europe in Flames game with a pal of mine a month ago; we managed to finish it that evening!



  • UN Spacy

    I may be out of touch with my World in Flames games. We played World in Flames Final Edition in the '90’s. We played with pre-game political setup, the oil rules, the upgrade for ships. planes and optional pilots and the Guards Armored and Guards Mechanized upgrades for the Soviets. There were over 3600 pieces to the game. And we only had 3 players, the same 3 players we have now. (We had more players at one time but they got jobs that took them out of state.)

    Once we got to the big summer turns in '42 the game really slowed down for us. There was no really fast way to play out the German/Soviet clashes along with the Japanese/American naval battles. Since we only have 3 players someone was always sitting on the sideline. We rolled through the '39 - '41 turns fairly fast. Once we got to '42 the summer turns for us could take 4-5 hours. So we would play about 2-5 turns a weekend depending if we play 2 days or just on Saturday.  With breaks in the game flow, it may take us 4-6 months to finish the game.

    Since the '90’s we put the game up. If there are new versions since then we have not played them. Our group thinks that Axis and Allies Global 1940 is the better game.



  • On the fence???  Someone grab this mug and cyber slap the mess outta him!!! :mrgreen:



  • ordered it today


Log in to reply
 

20th Anniversary Give Away

In January 2000 this site came to life and now we're celebrating our 20th Anniversary with a prize giveaway of 30+ prizes. See this link for the list of prizes and winners.
Axis & Allies Boardgaming Custom Painted Miniatures
Dean's Army Guys
T-shirts, Hats, and More

Suggested Topics

  • 11
  • 13
  • 16
  • 40
  • 19
  • 3
  • 41
  • 8
I Will Never Grow Up Games
Axis & Allies Boardgaming Custom Painted Miniatures
Dean's Army Guys

49
Online

14.9k
Users

35.7k
Topics

1.5m
Posts