Retreat and Pursuit Clarifications…
Clarifications…Not all attacking ships must pursue. The sea zone is used for 2 separate battles if the defender has scrambled planes to the sea zone. Scrambling planes cannot retreat, and would fight any ships that did not pursue. Any opponent ships that are in the target retreat zone are not included in the combat. After combat, if the target retreat sea zone has no surviving defenders, the attacker has option to occupy with
pursuing ships, even IF the defender retreated twice. If attacking planes have enough MP after their move into the battle sea zone, then the defender might not have enough MP to retreat.
Example: 1 attacking fighter, 1 defending DD.
a) Attacker uses 1 MP to SZ (has 3 MP remaining).
b) Defender uses 1 MP to retreat (has 1 MP remaining).
*) Attacker can choose not to pursue and gets 1 free shot - all combat finished.
c) Attacker pursues with 1 MP and 1 round of combat occurs (assume 0 hits) (has 2 MP remaining).
d) Defender uses 1 MP to retreat (has 0 MP remaining).
e) Attacker pursues with 1 MP and 1 round of combat occurs (assume 0 hits) (has 1 MP remaining).
f) Defender cannot retreat and x rounds of combat occur (assume defender sunk).
g) Attacker uses 1 MP remaining to return to base or carrier.
Answers to questions…
How many complete combat round is allowed before defender retreat? The retreat can be immediate, and attacker then chooses to take free shot or pursue.
One as per planes retreat in amphibous assault? Not sure understand question.
Does the second combat round then becomes an all one free shots for the attacker? Yes it would if defender burned another MP to retreat. Unless attacking planes are involved.
If some warships can pursuit, do they get their free shot too, before continuing naval battle with retreating defender? No, they either pursue OR take free shot on the retreating ships.
Is it possible to flee this second naval combat with another move point? Yes, though if survive, they would only actually be just 1 sea zone away with 0 MP available in their next move.
In this case, there is nothing the attacker can do then, right? Correct (unless planes involved). The defender is burning up his MP from his next turn to just get 1 SZ away.
An example or two can useful to understand multiples cases. Yes, see example above.