Here is a pic of our last game where I took Spain and Sweden with Germany on Turn2 last weekend. I know its the opposite of what your saying but it can help the axis if done early. Besides anything is possible with dice, lol. Â Italy took out Turkey and Germany took Caucasus on G3. Also got Jet power and built and AB in Spain. Â I switched all of my fighters to 262’s. Wish I had a pic of that but my opponent quit before I had a chance to get a one. Â
what if after you move all your fleet in India’s seas, during J2, the american player moves all his fleet 1 sea zone from sz6?
I don’t see this as a real problem. USA can’t have an amphibious attack strong enough to take Japan. As for navy, I never (ever) saw a USA able to hold in z6 long… with Japan’s planes, I would just load 2 fresh carrier in z6 along with few DD (as ZEH said, kept behind) and additionnal 3 planes in Japan. It should do it to repel USA Navy.
Keeps them off india for a turn however, very helpful
If you’re not usind DDs I will send subs alone.
Islands and frasport are not my concern. Anzac will take care of it. And if you dare to split your fleet to take back islands, you’re doomed to be sunk. Usa doesnt need to hold the position in neither pac nor atl if you can sink anything that leaves tokyo bay. Also remember you can easily relocate bombers and that you can use them on land.
That’s true, and slipped my mind. But this would effectively stop the invasion, which I believe it should. I know the rule is the rule I just think its goofy that a sub would be ignored by something that couldn’t attack it. CV’s have changed so much during all the incarnations of A&A and it seems will continue to, having no attack value is silly but giving them Capitol ship status would make them too powerfull if they had attack powers or too expensive. Any way, again, thanks for the clarification, I would have played it differently and not even have thought to ask. And again, no disrespect Gamerman, I just don’t like the rule is all.