To be fair, I always like to hit NItaly once as Allies in order to knock that complex down to a minor and limit Italian ground troop production.
That is an excellent strategy. I just recently started using it myself. My gaming group, myself included, was always stuck with the notion that you didn’t attack a territory, especially an important one with an IC on it, unless you could hold it. If the enemy takes it right back, we felt you just wasted your troops. They thought I was crazy when I would take a territory with a Major IC on it but only have a little force left that was easily destroyed. That is, until they realized that they could no longer produce 10 units. Then they have to either spend 20 IPCs to restore the major or suffer with only 3 unit builds per turn from then on. I have gotten away with it for a couple of games now while my opponents still shied away from it so I didn’t get any retribution from them. I’m sure my next game will change that if they get the chance.