This has been discussed at GREAT length is several previously existing threads.
The general consensus is that it would weaken the European UK significantly as Canada is really its only source of stable income.
However, do to the likelihood of a successful Sea Lion attack on UK shores, it may not be a bad idea to implement Canada as a seperate power this makes taking the UK less valuable to the axis and also keeps some of the IPC alive on the allies side.
But in all likelihood Canada as a seperate power leaves the UK with a mere 22 IPCs or so and they will lose territory in Africa and probably get convoy raided by the germans, so they might reliable have 15 IPCs a turn, which isnt really enough to defend themselves or take national objectives.
IF you wanted it to work, perhaps a good suggestion would be to give the UK a starting bid of about 20 IPC. This gives the UK a stronger starting position with which to build a defense around. This leaves Canada free to use its IPCs in whatever fashion, preferrably to assist the UK.
A 20 IPC bid for the UK, maybe a couple fighters, and an increased income for Canada (perhaps 10 IPCs per turn) would put the UK at a better starting position and allow Canada to be more powerful and fun to play as.
The main issue i see with this is that anything Canada would do, combat or spending IPCs would be to directly support British anyway.its only creating another step in the turn order and slowing the game down. i thought at first that it was great to have France separate from the British forces, but after Germany crushes France and takes their Capital, it isnt worth the time to try to play France as a seperate entity.
if you want to play Canada so you can take over a pacific island or something just paint a bunch of pieces a different color, separate Canacain IPC income from British, insert Canada into the turn order after Britian, and go nuts.
If income was increased by one for Canada in, let’s say, Ontario, Quebec and British Columbia, a Minor IC was placed in BC, and more initial units were placed for Canada, I think they’d be pretty fun to play as. To balance, of course, the Axis could get a few more units.
had an idea
what about a Canadian cammando unit that really kicks butt and does spicialized missions?
Haha, I wish.