You misunderstand my post - there are only ever four powers, with the neutrals acting just like OOB, but with different alignments.
It really should be:
1939- June 1941 Four Power game (Allies[UK & F], Axis[G & I], USSR, Japan)
Becomes three power game after June 1941 (i.e. USSR joins the Allies)
Becomes two power game after December 1941 (Japan joins the Axis)
It’s reasonable to assume that the USA only ever joins the Allies, and that (before June 1940) Italy only ever joins the Axis. The position of China is tricky, since we don’t want to exclude the possibility of an Allied/Japanese alliance, but where does that leave China - a neutral that the other powers (i.e. not Japan) can send aid to without it being a DOW on Japan?
I print them off on regular paper, then laminate them w/ the peel off kind. Works real well and tolerates drink spills and food dropping much better than the board or cardboard stuff that comes w/ the game.
I have posted a new R1. Lets play the game!
All that is needed to destroy the RN is the Luftwaffe for one turn when they do not have that much else to do. The Germans losses are limited to a few subs and a plane or two. It is a bit extreme but i understand why it might be needed for balance.
After looking at the game table (board) I can understand why this idea is intriguing. But after thinking a bit, Russia & GB can very easily keep any the black sea ship free with their air force. At least if I was Russia, I would sink anything built there. Also would love Germany to spend that kind of $$ ion an IC & navy instead of tanks, art & inf……still, it might be fun to give it a go sometime.
I once built an airbase in Romania in a Tech game where I had rockets and paratroopers. If you had that, I guess you could protect a TT with scrambled fighters and hit Caucusus from the Ukraine.
No, you can only place major IC’s on originally owned territory of that power. So Germany could place is on norway since they originally owned it but no other power could since…well it’s Germany’s original territory.