Which nations will be separate and dedicated Axis & Allies Global 1940 nations?


  • So I was wondering which nations in the Axis & Allies Global 1940 scenario (AAE1940 and AAP1940 combined) will be dedicated members in the game. Not just controlled by another player but a separate person to control the nation. Obviously Germany, Japan, US, UK, and USSR will be controlled by a different person, however the WOTC website says that the two games can be combined to create the 1940 Global Scenario. This is odd since AAE1940 is already a 6 player game and AAP1940 is a 4 player game. Aside from the Fab Five, that leaves France, Italy, and ANZAC (which are separate, dedicated, nations) making the Axis & Allies Global Scenario an 8 player game right? Does that mean that 2 of the extra nations will be completely eliminated from the Global game or controlled by another player and nation? I’m kinda confused.  :?


  • Well, in my perfect world the global game would allow for 2 options:  1 game for 5 Players (each playing the “great” powers) and a game that breaks down to allow for more players/options/phases.

    So, it would go something like:

    U.S. Player

    • China
    • France

    U.K. Player (including the Commonwealth)

    • ANZAC
    • Canada

    Soviet Player

    • Tana Tuva (j/k)
    • Possibly some role in China

    German Player

    • Italy
    • Minor Euro Axis

    Japan Player

    • Siam

  • China will be controlled by a player that already controls one of the major powers in the Global game, just as the rules in Pacific 1940 dictate.  France similarly will be controlled by another player in both Europe 1940 and the Global game.  And despite ANZAC being able to be controlled by an independent player in Pacific, apparently it will also be ruled to have to be controlled by a player already controlling a major power as well in the Global version, most likely due to the fact that it will only be able to affect the Pacific theater effectively.

    So the options will be:

    Axis Powers - (3)
    Germany
    Japan
    Italy

    Allied Powers (Major) - (3)
    USSR
    UK
    USA

    Allied Powers (Minor) - to be combined with above major powers
    ANZAC
    China
    France

    Check out this thread for discussions of how this will all work and which Allied powers should be played by which major player.
    http://www.axisandallies.org/forums/index.php?topic=17740.0


  • @Rommel:

    So I was wondering which nations in the Axis & Allies Global 1940 scenario (AAE1940 and AAP1940 combined) will be dedicated members in the game. Not just controlled by another player but a separate person to control the nation. Obviously Germany, Japan, US, UK, and USSR will be controlled by a different person, however the WOTC website says that the two games can be combined to create the 1940 Global Scenario. This is odd since AAE1940 is already a 6 player game and AAP1940 is a 4 player game. Aside from the Fab Five, that leaves France, Italy, and ANZAC (which are separate, dedicated, nations) making the Axis & Allies Global Scenario an 8 player game right? Does that mean that 2 of the extra nations will be completely eliminated from the Global game or controlled by another player and nation? I’m kinda confused.  :?

    No, it means that 2 nations, the US and UK, are in both Europe and Pacific


  • @Praetorian:

    Well, in my perfect world the global game would allow for 2 options:  1 game for 5 Players (each playing the “great” powers) and a game that breaks down to allow for more players/options/phases.

    So, it would go something like:

    U.S. Player

    • China
    • France

    U.K. Player (including the Commonwealth)

    • ANZAC
    • Canada

    Soviet Player

    • Tana Tuva (j/k)
    • Possibly some role in China

    German Player

    • Italy
    • Minor Euro Axis

    Japan Player

    • Siam

    You do know Siam, Minor Euro Axis, and Canada aren’t powers.


  • @Dylan:

    @Praetorian:

    Well, in my perfect world the global game would allow for 2 options:  1 game for 5 Players (each playing the “great” powers) and a game that breaks down to allow for more players/options/phases.

    So, it would go something like:

    U.S. Player

    • China
    • France

    U.K. Player (including the Commonwealth)

    • ANZAC
    • Canada

    Soviet Player

    • Tana Tuva (j/k)
    • Possibly some role in China

    German Player

    • Italy
    • Minor Euro Axis

    Japan Player

    • Siam

    You do know Siam, Minor Euro Axis, and Canada aren’t powers.

    well he did say “in my perfect world”…

    #606


  • @Rommel:

    So I was wondering which nations in the Axis & Allies Global 1940 scenario (AAE1940 and AAP1940 combined) will be dedicated members in the game. Not just controlled by another player but a separate person to control the nation. Obviously Germany, Japan, US, UK, and USSR will be controlled by a different person, however the WOTC website says that the two games can be combined to create the 1940 Global Scenario. This is odd since AAE1940 is already a 6 player game and AAP1940 is a 4 player game. Aside from the Fab Five, that leaves France, Italy, and ANZAC (which are separate, dedicated, nations) making the Axis & Allies Global Scenario an 8 player game right? Does that mean that 2 of the extra nations will be completely eliminated from the Global game or controlled by another player and nation? I’m kinda confused.  :?

    You can play up to 9 players, (Germany, USSR, Japan, UK, ANZAC, Italy, US, China, France.) Although UK has split income so on both bored’s, India get’s everything on that bored, and the United Kingdom get’s everything on the Europe bored, so you could play 10, but really you should make groups.


  • In case you don’t know there are something called pro-ally neutral and pro-axis neutral, they ally with whoever moves into them, but if they aren’t pro that country they try to fight, back, but you will get it in the end if you win. I think’s it like.

    Yugoslavia Pro-Allies
    Greece Pro-Allies
    Iran Pro-Allies
    Bulgaria Pro-Axis
    Finland? Pro-Axis or German?
    Iraq Pro-Axis

    Stuff may be going on in South America too.

  • '22 '19 '18

    I like the 7 player split, 1 player for each of the axis nations and major allied nations and 1 player for
    all the minor allied nations (France, China, Anzac).  Espically a new player, it would be a nice way to get their
    feet wet.


  • @cond1024:

    I like the 7 player split, 1 player for each of the axis nations and major allied nations and 1 player for
    all the minor allied nations (France, China, Anzac).  Espically a new player, it would be a nice way to get their
    feet wet.

    But 2 of those will die quickly

  • Customizer

    I’m also a fan of the seven player split. Personally I enjoy the occasional game where I play a minor nation. Having three minor nations (2 of which will fall) would be interesting to play, especially since these three powers are spread all over the world. Its also good for a newbie cuz these nations will likely not be involved in BIG battles or BIG strategic decisions. Plus the player would have turns more often, which helps on down time.


  • If France, Italy, and ANZAC are seperate powers in the two individual games played by seperate players, then why can’t they also be independant powers in the global scenario, making AAG1940 an 8 player game?


  • This is what I say

    US and Australia New Zealand Army Corps
    UK, China, and France
    USSR
    Germany and Italy
    Japan

    There you go a 5 player game.


  • @i:

    didn’t larry say its 2-6 players in the global game so it would be

    us
    china

    uk
    france
    anzac

    ussr

    japan

    germany

    italy

    I know, but for game efforts I would want to do that.

    US and ANZAC the Pacific fighters of the allies
    UK and France Western Europe Allies, along with India and China, Asian fighters for Allies
    USSR the ally of East Europe
    Germany and Italy the Axis of Europe board.
    Japan the Axis of Pacific board


  • @Rommel:

    If France, Italy, and ANZAC are seperate powers in the two individual games played by seperate players, then why can’t they also be independant powers in the global scenario, making AAG1940 an 8 player game?

    France is not going to be an independent power in the Europe game.  The OOB rules dictate that it be controlled by one of the players with another Allied power, kinda like China is dictated to be controlled by another Allied player in Pacific.


  • @SAS:

    @Rommel:

    If France, Italy, and ANZAC are seperate powers in the two individual games played by seperate players, then why can’t they also be independant powers in the global scenario, making AAG1940 an 8 player game?

    France is not going to be an independent power in the Europe game.  The OOB rules dictate that it be controlled by one of the players with another Allied power, kinda like China is dictated to be controlled by another Allied player in Pacific.

    Then who are the 6 players/nations in AAE1940 if France is to be controlled by another one of the Allies?

    I assumed it would be Germany, Italy, US, UK, USSR, and France.

    Also, here is a quote from the AAE1940 page of the Wizards website:
    “France appears for the first time in Axis & Allies and will represent a new playable ally!”


  • Turn order (from Larry) is:

    1. Germany
    2. USSR
    3. Japan
    4. UK
    5. ANZAC
    6. Italy
    7. USA
    8. China
    9. France

    So in a 6 player game the breakdown would be:

    3 Axis players- Germany, Japan, Italy
    3 Allied players- USSR, UK/ANZAC and USA/China/France

    Of course, I guess you could have it any way you want really?  But this is how it will be proposed in the Manual.


  • @questioneer:

    Turn order (from Larry) is:

    1. Germany
    2. USSR
    3. Japan
    4. UK
    5. ANZAC
    6. Italy
    7. USA
    8. China
    9. France

    So in a 6 player game the breakdown would be:

    3 Axis players- Germany, Japan, Italy
    3 Allied players- USSR, UK/ANZAC and USA/China/France

    Of course, I guess you could have it any way you want really?  But this is how it will be proposed in the Manual.

    Screw the manual use mine it helps game play, better.

    Also does anyone know the turn order for Europe 40 alone
    :? :?
    1. Germany
    2. USSR
    3. UK
    4. Italy
    5. USA
    6. LOL Power.


  • @Rommel:

    @SAS:

    @Rommel:

    If France, Italy, and ANZAC are seperate powers in the two individual games played by seperate players, then why can’t they also be independant powers in the global scenario, making AAG1940 an 8 player game?

    France is not going to be an independent power in the Europe game.  The OOB rules dictate that it be controlled by one of the players with another Allied power, kinda like China is dictated to be controlled by another Allied player in Pacific.

    Then who are the 6 players/nations in AAE1940 if France is to be controlled by another one of the Allies?

    I assumed it would be Germany, Italy, US, UK, USSR, and France.

    Also, here is a quote from the AAE1940 page of the Wizards website:
    “France appears for the first time in Axis & Allies and will represent a new playable ally!”

    I think your confusion is between the individual Europe 1940 game and the full combined 1940 game.  The individual Europe 1940 game will be 2-5 players (Germany, Italy, US, UK, USSR, + France to one of the other Allied players), the full combined 1940 game will be 2-6 players.  Pacific 1940 is only 2-4 players (Japan, US, UK, ANZAC, + China to one of the other Allied players).

    Edit:  I looked on the website and I see exactly what you’re talking about.  Perhaps they will allow France to be played by a separate player in the single Europe 1940, but I think it’s far more likely that the website tech typoed the description based off of the full Global game (this kind of thing happens all the time).  It would be pointless (even in the Europe “half-game”) for someone to play just France, as they will have no building capacity once Paris falls after the first or second turn, so the developers of the game (Larry and Krieg) have said that in the OOB rules France should be controlled by another of the Allied players because of this.

    But yes, France will be a playable ally, but that simply means you will have control of the army pieces for France (unlike the neutral countries or the Dutch), NOT necessarily that it will be played by a separate person.  France will fall either turn 1 or turn 2, unless the Axis player is stupid and just ignores them and lets them keep on earning IPCs and building more units.  But once Paris falls France will no longer collect IPCs and will not be able to build any more units, so “playing” them will simply involve moving the existing pieces around the board and hoping the UK and US will liberate Paris.  This is why in the OOB rules France will be controlled by a player already with another power.


  • When they state the number of players, it is just a recomendation.  You could very well play with nine players except; France, China, & ANZAC would be quite boring, unless a newbe or child was playing with you, it would be good for them to play a minor country.  If you are playing with six then some player would play two counties, however, they are still considerd nine different armies; if you play two they don’t mix there income.  So it always be nine indiviual counties weither you play with nine people or two.  Or if your really bad off like me, one.  The good news is I win every game.  :-) The bad news is I lose every game  :-(

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