@drdachel Welcome to the forum :slightly_smiling_face:
A transport can’t be part of a land combat.
During Combat Movement you would need to move naval and/or air units into the transport’s seazone to conduct naval combat there.
Hi y’all. So about A & A Pacific/Europe–which is better? Is it hard to get used to 1 player vs. everyone else (a particular worry of mine)? It’s looking like we might be losing a player for a while & I’m wondering if there may be a good 3-4 player alternative to the “world” game…besides Diplomacy of course which my buddies seem to lack the b**ls for of late… :wink:
Ozone27
i personally like europe more, and i like both europe and pacific more than the original.
I personlly like Pacific. Got to love those naval battles:lol: (AAP is mostly naval battles and AAE is mostly ground battles. If that helped)
Love the original. AAP and AAE tend to fall into paterns, and last max 6 turns. Past turn two there are no real paterns for AA, and games can last much, much longer.
I say get Europe, they’re both awesome but i personally prefer Europe, and Europe’s cheaper than Pacific here in Canada.
Cool. Are either of them good w/ 3 players, 'cuz that may be what we’re stuck with for a few months (new babies & such)?
I’m really into naval battles, but I’ve heard elsewhere that Europe is the better game…
Hey Drumstix, do you play the drums?
Ozone27
While I agree that both tend to get predictable, I think Pacific is the better choice of the two. Europe gets predictable after two or three games while I think it takes a bit longer to figure Pacific out. Unless you read all the posts here ;)
i like europe simply bc im a german guy and pacific doesnt have em^_^ but its to short playtime being over w/in like 4-5 turns. takes longer to set up the dern board