It was 1990, I was 18 years old… I moved to the big city of Toronto and my new friends were gamers who played Risk all the time. I quickly got bored of it and was looking for an alternative game I could introduce to them and I saw on the store shelf Axis & Allies from Milton Bradley “a game of high adventure” and “decide the fate of the world in just a few short hours” (lol). Unfortunately we were all pretty hammered by the end of the night and the only thing I remember of my first game was punching out all the plastic pieces from the plastic stencil racks and all the roundels from the cardboard sheets. it was an instant hit with the whole group and I played it with them religiously for up to 2 years until I moved back home to Peterborough. I brought my game with me and it wasn’t long before I hooked some old high school friends to it, and over the next 8 years I played Classic edition even more than I did before. After that in 2000, I moved back to Toronto where I discovered Spring 1942, then A&A Anniversary edition and finally Global 1940… ironically, I met someone from that first group from the early 90’s almost 20 years later, we accidentally bumped into each other online and we have been playing 1 on 1 1940 Global games every month for the past 5 years.
Something Interesting in the Computer Game
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When I took over Karelia as Germany, I found that I could only put 3 infantry there while the USSR could put as many as it wanted there.
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Existing IC’s aren’t restricted to territorial values for that IC’s original owner.
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oh yeah huh :P i knew there was a reason for it :wink:
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I thought you guys knew that :o
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i subconciously knew it :P nah i didnt go around w/ germany stealing karelia and all of a sudden putting 7-8 tanks there
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Thanks, I was wondering about that.
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I was about to say there…. The computer game would be real strange if it limited original owner deployments to a place… :roll:
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I’ve noticed something else, it mgiht be a rule in the actual game but I dont know. you need to pay 3 IPCs for each neutral country you want to invade BUT if you conduct an amphibious assault on a neutral country after you’ve paid 3 IPCs to invade a different neutral country, then you dont have to pay.
Example, you pay 3 IPCs to invade Venezuela as the USA. If you now try to invade Spain on the same turn without paying another 3 IPCs, the computer game will let you.
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Hmmm… that’s intresting. It might be a overlooked bug.
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At least I know SOMETHING about A&A….