@timothy-gengarella Exciting! Yeah, a lot of the basic concepts can hopefully come quickly. They aren’t so unlike A&A where you can’t adjust.

The biggest thing will just be remembering some of the intricacies from turn to turn. Remembering recruitment rolls, remembering tech rolls, remembering the terrain feature penalties/bonuses, etc.

Also, try and get out of the A&A mindset of taking the capital wins the game. It’s truly more focused on the victory conditions needed. I know our first few games it was hard to not just focus on taking on capitals as the primary goal, when it doesn’t necessarily need to be that way here!

Enjoy!