16L G40 Balance Mod - regularkid (axis) vs aequitas et veritas (allies)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 marine moved from Persia to 80 Sea Zone
                1 armour moved from Iraq to 80 Sea Zone
                1 armour and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 armour and 1 infantry moved from Iraq to 80 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 armour and 1 infantry moved from 81 Sea Zone to Egypt
                1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 armour and 1 infantry moved from 81 Sea Zone to Egypt
                2 fighters moved from 80 Sea Zone to Egypt
                1 cruiser and 1 marine moved from 80 Sea Zone to 81 Sea Zone
                1 marine moved from 81 Sea Zone to Egypt
                1 bomber, 1 fighter and 1 tactical_bomber moved from Persia to Egypt
                1 carrier, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                3 armour and 3 mech_infantrys moved from Belgian Congo to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery and 2 mech_infantrys moved from Iraq to Trans-Jordan
                1 mech_infantry moved from Persia to Trans-Jordan
                1 mech_infantry moved from Persia to Syria
                      British take Syria from Neutral_Axis
                1 infantry moved from Tunisia to Libya
                      British take Libya from Italians
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 artillery and 6 infantry moved from Burma to Shan State
                1 tactical_bomber moved from India to Shan State

    Combat - British
                Battle in Egypt
                    British attack with 5 armour, 1 bomber, 3 fighters, 3 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 4 fighters and 1 infantry; Italians defend with 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 9 infantry
                    Italians win with no units remaining. Battle score for attacker is -11
                    Casualties for Germans: 4 fighters and 1 infantry
                    Casualties for British: 5 armour, 1 bomber, 3 fighters, 3 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber
                    Casualties for Italians: 1 armour, 3 artilleries, 1 fighter and 9 infantry
                Battle in Trans-Jordan
                    British attack with 1 artillery and 3 mech_infantrys
                    Italians defend with 2 infantry
                    British win, taking Trans-Jordan from Italians with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in Shan State
                    British attack with 1 artillery, 6 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                    British win, taking Shan State from Japanese with 1 artillery, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Shan State to India
                1 aaGun moved from Burma to Shan State
                1 infantry moved from Persia to Iraq
                3 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 fighter and 2 mech_infantrys placed in Union of South Africa
                3 infantry placed in Persia
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
                Some Units in India change ownership: 3 infantry

    triplea_37667_UK_6.tsvg


  • Close but no cigar…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 fighter, 3 infantry and 1 marine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Caucasus to Iraq
                1 fighter moved from Rostov to Iraq
                1 bomber moved from Rostov to Tambov
                1 artillery and 2 infantry moved from Rostov to Tambov
                1 fighter moved from Southern Italy to Iraq

    Combat - Italians
                Battle in Tambov
                    Italians attack with 1 artillery, 1 bomber and 2 infantry
                    Russians defend with 2 infantry
                    Italians win, taking Tambov from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Iraq
                    Italians attack with 1 armour and 2 fighters
                    British defend with 1 infantry
                    Italians win, taking Iraq from British with 1 armour and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Iraq to Northwest Persia
                1 bomber moved from Tambov to Bryansk
                1 aaGun moved from Rostov to Bryansk
                1 aaGun moved from Rostov to Tambov
                1 fighter moved from Southern Italy to Egypt
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone

    Place Units - Italians
                1 fighter and 1 infantry placed in Southern Italy
                2 infantry and 1 marine placed in Egypt

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2
                Italians collect 15 PUs (2 lost to blockades); end with 15 PUs total
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    triplea_37667_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from India to 41 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 41 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 41 Sea Zone to India
                2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                2 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from French West Africa to French Central Africa
                1 transport moved from 87 Sea Zone to 86 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 armour and 1 infantry placed in Brazil
                2 infantry placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs

    triplea_37667_ANZ6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone

    Turn Complete - French

    triplea_37667_Fre6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 2 destroyers, 2 fighters, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Archangel
                1 mech_infantry moved from Western Ukraine to Smolensk
                1 artillery moved from Belarus to Bryansk
                1 armour moved from Volgograd to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Volgograd to Samara
                1 armour moved from Volgograd to Novosibirsk
                      Germans take Kazakhstan from Russians
                      Germans take Novosibirsk from Russians
                2 mech_infantrys moved from Eastern Poland to Bryansk
                1 infantry and 3 mech_infantrys moved from Western Ukraine to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                1 mech_infantry moved from Northwest Persia to Syria
                1 mech_infantry moved from Northwest Persia to Syria
                3 mech_infantrys moved from Northwest Persia to Trans-Jordan
                3 armour moved from Northwest Persia to Trans-Jordan
                1 mech_infantry moved from Northwest Persia to Trans-Jordan
                1 armour moved from Northwest Persia to Trans-Jordan
                2 mech_infantrys moved from Northwest Persia to Persia
                2 armour moved from Northwest Persia to Persia
                1 armour moved from Northwest Persia to Persia
                1 armour moved from Northwest Persia to Persia
                1 fighter moved from Rostov to Smolensk
                1 tactical_bomber moved from Rostov to Smolensk
                1 bomber moved from Rostov to Archangel
                3 tactical_bombers moved from Rostov to Smolensk
                1 mech_infantry moved from Northwest Persia to Persia
                1 armour moved from Northwest Persia to Persia
                1 mech_infantry moved from Northwest Persia to Persia
                1 armour moved from Northwest Persia to Trans-Jordan
                1 bomber moved from Rostov to Syria
                1 mech_infantry moved from Western Germany to Southern Italy
                1 destroyer moved from 112 Sea Zone to 105 Sea Zone
                2 fighters moved from 112 Sea Zone to Southern Italy
                1 fighter moved from Western Germany to 105 Sea Zone
                10 artilleries and 23 infantry moved from Rostov to Bryansk
                1 armour and 6 mech_infantrys moved from Volgograd to Bryansk
                1 mech_infantry moved from Novgorod to Smolensk
                2 mech_infantrys moved from Novgorod to Bryansk
                1 armour moved from Western Germany to Southern Italy
                1 tactical_bomber moved from Western Germany to Bryansk

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 artillery
                    Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Syria
                    Germans attack with 1 bomber and 2 mech_infantrys
                    British defend with 1 mech_infantry
                    Germans win, taking Syria from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in Smolensk
                    Germans attack with 1 fighter, 2 mech_infantrys and 4 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 fighter, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Persia
                    Germans attack with 5 armour and 4 mech_infantrys
                    British defend with 1 aaGun, 1 factory_minor and 3 infantry
                    Germans win, taking Persia from British with 5 armour and 3 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 aaGun and 3 infantry
                Battle in 105 Sea Zone
                    Germans attack with 1 destroyer and 1 fighter
                    Russians defend with 1 submarine
                    Germans win, taking 105 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Trans-Jordan
                    Germans attack with 5 armour and 4 mech_infantrys
                    British defend with 1 artillery and 3 mech_infantrys
                    Germans win, taking Trans-Jordan from British with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 artillery and 3 mech_infantrys

    Non Combat Move - Germans
                1 bomber moved from Syria to Egypt
                1 aaGun moved from Rostov to Bryansk
                1 aaGun moved from Volgograd to Samara
                1 fighter and 4 tactical_bombers moved from Smolensk to Bryansk
                1 bomber moved from Archangel to Bryansk
                1 fighter moved from 105 Sea Zone to 112 Sea Zone

    Place Units - Germans
                1 destroyer placed in 110 Sea Zone
                1 destroyer placed in 112 Sea Zone
                2 fighters placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 115 Sea Zone: 1 transport
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 transport
                EDIT: Removing units owned by Germans from Finland: 2 infantry
                EDIT: Adding units owned by Germans to Norway: 2 infantry
                EDIT: Turning off Edit Mode
                3 artilleries placed in Western Ukraine
                3 artilleries placed in Ukraine
                3 infantry placed in Volgograd
                2 infantry placed in Normandy Bordeaux
                2 mech_infantrys placed in Western Germany
                2 infantry placed in Novgorod
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Poland: 1 mech_infantry
                EDIT: Adding units owned by Germans to Western Ukraine: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 69 PUs; end with 69 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 78 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUs

    triplea_37667_Ger7.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour, 16 artilleries, 5 fighters, 37 infantry, 1 mech_infantry and 1 tactical_bomber moved from Russia to Bryansk

    triplea_37667_Rus7.tsvg


  • First round of battle in Bryansk.

    Max Def or do you want to keep your Bmbrs Ger/Ita’s to the very last?


  • That’ll depend on how your first roll goes. If you have a terrific roll, i’ll do max defense. If you have a terrible roll, I’ll spare the bombers. If you have an average roll, i’ll. . . well, i’ll cross that bridge then

    Can you roll and post?


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour, 16 artilleries, 5 fighters, 37 infantry, 1 mech_infantry and 1 tactical_bomber moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 armour, 16 artilleries, 5 fighters, 37 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 aaGun, 1 armour, 14 artilleries, 1 bomber, 1 fighter, 24 infantry, 13 mech_infantrys and 5 tactical_bombers; Italians defend with 1 aaGun and 1 bomber

    triplea_37667_Rus7.tsvg


  • I scored 18 hits. Awaiting orders.


  • I’m not at a computer. Can you tell me what the average hits for first round of combat is? Then I can give you casualty orders without seeing the board


  • slightly better than average. but please spare the bombers for this round. kill inf. ty


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour, 16 artilleries, 5 fighters, 37 infantry, 1 mech_infantry and 1 tactical_bomber moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 armour, 16 artilleries, 5 fighters, 37 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 aaGun, 1 armour, 14 artilleries, 1 bomber, 1 fighter, 24 infantry, 13 mech_infantrys and 5 tactical_bombers; Italians defend with 1 aaGun and 1 bomber

    triplea_37667_Rus7.tsvg


  • 2nd Round.

    10 hits, I think you can save the bmbrs another round huh?? :-)


  • yes. save em for another round. thanks for askin


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour, 16 artilleries, 5 fighters, 37 infantry, 1 mech_infantry and 1 tactical_bomber moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 armour, 16 artilleries, 5 fighters, 37 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 aaGun, 1 armour, 14 artilleries, 1 bomber, 1 fighter, 24 infantry, 13 mech_infantrys and 5 tactical_bombers; Italians defend with 1 aaGun and 1 bomber
                        AA fire in Bryansk :  0/6 hits
                        Russians roll dice for 1 armour, 16 artilleries, 5 fighters, 37 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 :  18/61 hits
                        Germans roll dice for 2 aaGuns, 1 armour, 14 artilleries, 2 bombers, 1 fighter, 24 infantry, 13 mech_infantrys and 5 tactical_bombers in Bryansk, round 2 :  22/60 hits
                        22 infantry owned by the Russians, 1 aaGun owned by the Germans, 1 aaGun owned by the Italians and 16 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 1 armour, 16 artilleries, 5 fighters, 15 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 3 :  10/39 hits
                        Germans roll dice for 1 armour, 14 artilleries, 2 bombers, 1 fighter, 8 infantry, 13 mech_infantrys and 5 tactical_bombers in Bryansk, round 3 :  17/44 hits
                        15 infantry owned by the Russians, 2 mech_infantrys owned by the Germans, 1 artillery owned by the Russians, 8 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Bryansk
                        Russians roll dice for 1 armour, 15 artilleries, 5 fighters and 1 tactical_bomber in Bryansk, round 4 :  7/22 hits
                        Germans roll dice for 1 armour, 14 artilleries, 2 bombers, 1 fighter, 11 mech_infantrys and 5 tactical_bombers in Bryansk, round 4 :  13/34 hits
                        7 mech_infantrys owned by the Germans and 13 artilleries owned by the Russians lost in Bryansk
                    2 artilleries owned by the Russians and 1 armour owned by the Russians retreated to Russia
                    Germans win with 1 armour, 14 artilleries, 2 bombers, 1 fighter, 4 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is -53
                    Casualties for Germans: 1 aaGun, 24 infantry and 9 mech_infantrys
                    Casualties for Italians: 1 aaGun
                    Casualties for Russians: 14 artilleries, 37 infantry and 1 mech_infantry

    Non Combat Move - Russians
                5 fighters and 1 tactical_bomber moved from Bryansk to Russia

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 6 PUs; end with 6 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 9 PUs

    triplea_37667_Rus7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 fighter, 6 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                3 infantry moved from Yenisey to Timguska
                      Japanese take Timguska from Russians
                1 infantry moved from Hopei to Suiyuyan
                1 mech_infantry moved from Kweichow to Shensi
                1 bomber moved from French Indo China to Shensi
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 marine moved from Java to 42 Sea Zone
                1 cruiser and 1 marine moved from 42 Sea Zone to 44 Sea Zone
                1 marine moved from 44 Sea Zone to Celebes
                3 infantry moved from French Indo China to Shan State
                1 mech_infantry moved from Kwangsi to Shan State
                1 infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Hunan to Yunnan
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from Shantung to Hopei
                1 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Shantung to Hunan
                1 mech_infantry moved from Shantung to Anhwe
                1 tactical_bomber moved from Chahar to Suiyuyan
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                2 battleships moved from 42 Sea Zone to 44 Sea Zone
                1 cruiser moved from 42 Sea Zone to 44 Sea Zone
                3 submarines moved from 42 Sea Zone to 44 Sea Zone
                1 carrier moved from 42 Sea Zone to 44 Sea Zone
                1 carrier moved from 42 Sea Zone to 44 Sea Zone
                1 carrier moved from 42 Sea Zone to 44 Sea Zone
                2 tactical_bombers moved from 42 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                1 fighter moved from 42 Sea Zone to Celebes
                1 fighter moved from 42 Sea Zone to Celebes
                1 tactical_bomber moved from French Indo China to Yunnan
                2 transports moved from 42 Sea Zone to 44 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from Chahar to 6 Sea Zone
                1 fighter moved from French Indo China to 35 Sea Zone

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 4 submarines and 3 transports
                    ANZAC defend with 1 transport
                    Japanese win, taking 44 Sea Zone from ANZAC with 2 battleships, 3 carriers, 2 cruisers, 4 submarines and 3 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Suiyuyan
                    Japanese attack with 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shan State
                    Japanese attack with 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers
                    British defend with 1 aaGun, 1 artillery and 5 infantry
                    Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 fighter and 2 infantry
                    Casualties for British: 1 aaGun, 1 artillery and 5 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                    Japanese win, taking 35 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 tactical_bomber moved from Yunnan to French Indo China
                2 tactical_bombers moved from Celebes to 44 Sea Zone
                2 fighters moved from Celebes to 44 Sea Zone
                1 carrier moved from 36 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to 44 Sea Zone
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from French Indo China to 44 Sea Zone
                1 fighter and 2 tactical_bombers moved from Shan State to French Indo China
                1 tactical_bomber moved from Suiyuyan to Anhwe
                1 bomber moved from Shensi to French Indo China

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
                1 infantry placed in Japan
                1 infantry placed in Japan
                3 infantry placed in Shantung
                Japanese undo move 4.
                1 infantry and 2 mech_infantrys placed in Shantung
                1 fighter placed in Japan
                3 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    triplea_37667_Jap7.tsvg


  • Thank you for the introduction to the Balanced Mod Version of the game.

    I saw the benefits wich the Allies now have of getting more Money out of the new added NO’s.
    The Vichy France rule is a nicely new add on as well.

    Missed my SS in the Med wich I would gain through bidding :-D, it is more challenging now for the UK in the Meds.

    I concede with no bad Feelings.


  • GG. Was enjoyable. Want a rematch switching sides?

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