Going back to the original couple posts:
When doing a J1 attack I also sink the Hawaiian fleet. I hit the fleet with a couple dd, sub and 4 planes (2 ftrs/2tacs). I then NCM 2 carriers, cruiser and bb to Wake to pick up my surviving air units. Make sure a dd survives the Haw battle to block out the US ships from hitting your fleet at Wake (leave a few ftrs on Japan in case you need to NCM some air in to replace losses). US can try an ill advised air sweep on your Wake fleet, but if you want to play it safe take Wake Isl too. This will give your air units a place to land so your carriers and BB can soak up the first three hits.
You can also threaten to take Hawaii next turn (transports you bought J1), but you hit the US to keep them out of your business for a few turns, so J2 this fleet prob goes to Caroline’s to threaten Anz/money islands……
This will leave you the third carrier to bring air units into the Phil land battle on J1 after you take out the Phil mini fleet. I have found that taking out both the Hawaiian and Phil fleets J1 sets the USA back (6 ships sunk plus Phil ftr).
You can still kill the Brit BB, FIC, Hong Kong, and move into China on J1 as well. I generally buy 3 transports J1 to get to the money islands on J3. J2 I take Malaya (Anz NO), and drop an IC on FIC and a second IC probably on Kwangtung. This will allow you to build inf and a few tanks/mech as needed to keep China down, and press into India. India won’t be making much income for def, and the USA isn’t going to be coming to the rescue anytime soon.