15L Playoff Rd2: [4] JDOW (Axis) vs. [8] Gamerman01 (Allies +25)

  • '15 '14

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Politics - Germans

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor, 4x factory_minor; Remaining resources: 66 PUs;
                Germans buy 2 armour, 1 artillery, 10 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Samara to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 infantry moved from Samara to Vologda
                2 armour moved from Samara to Caucasus
                4 mech_infantrys moved from Samara to Caucasus
                1 infantry moved from Volgograd to Caucasus
                2 infantry moved from Volgograd to Rostov
                1 fighter moved from Romania to Rostov
                1 tactical_bomber moved from Southern Italy to Rostov
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Belarus to Bryansk
                1 mech_infantry moved from Ukraine to Bryansk
                1 fighter moved from Volgograd to Bryansk
                1 bomber moved from Novgorod to Vologda
                1 mech_infantry moved from Romania to Bulgaria
                1 bomber moved from Western Germany to Bulgaria
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                2 fighters moved from Western Germany to 125 Sea Zone
                2 tactical_bombers moved from Western Germany to 125 Sea Zone
                1 infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from Americans
                1 bomber moved from Philippines to 22 Sea Zone
                1 bomber moved from Philippines to 34 Sea Zone
                1 fighter moved from Western Germany to 125 Sea Zone

    triplea_37262_Ger12.tsvg

  • '15 '14

    I assume the subs will fight in 125 but I need to be sure.


  • No, subs submerge

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Politics - Germans

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor, 4x factory_minor; Remaining resources: 66 PUs;
                Germans buy 2 armour, 1 artillery, 10 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Samara to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 infantry moved from Samara to Vologda
                2 armour moved from Samara to Caucasus
                4 mech_infantrys moved from Samara to Caucasus
                1 infantry moved from Volgograd to Caucasus
                2 infantry moved from Volgograd to Rostov
                1 fighter moved from Romania to Rostov
                1 tactical_bomber moved from Southern Italy to Rostov
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Belarus to Bryansk
                1 mech_infantry moved from Ukraine to Bryansk
                1 fighter moved from Volgograd to Bryansk
                1 bomber moved from Novgorod to Vologda
                1 mech_infantry moved from Romania to Bulgaria
                1 bomber moved from Western Germany to Bulgaria
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                2 fighters moved from Western Germany to 125 Sea Zone
                2 tactical_bombers moved from Western Germany to 125 Sea Zone
                1 infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from Americans
                1 bomber moved from Philippines to 22 Sea Zone
                1 bomber moved from Philippines to 34 Sea Zone
                1 fighter moved from Western Germany to 125 Sea Zone

    Combat - Germans
                Battle in 22 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 34 Sea Zone
                    Germans attack with 1 bomber
                    ANZAC defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 125 Sea Zone
                    Germans attack with 3 fighters, 1 submarine and 2 tactical_bombers
                    British defend with 1 destroyer and 1 submarine; Russians defend with 1 submarine
                    1 submarine owned by the British and 1 submarine owned by the Russians Submerged
                    Germans win, taking 125 Sea Zone from British with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Bryansk
                    Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Rostov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bulgaria
                    Germans attack with 1 bomber and 1 mech_infantry
                    Americans defend with 1 infantry
                    Germans win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in Vologda
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 2 armour, 1 infantry and 4 mech_infantrys
                    Americans defend with 1 mech_infantry
                    Germans win, taking Caucasus from Russians with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Rostov to Ukraine
                8 artilleries and 5 infantry moved from Samara to Volgograd
                9 armour and 15 mech_infantrys moved from Ukraine to Volgograd
                12 mech_infantrys moved from Ukraine to Caucasus
                3 armour moved from Ukraine to Caucasus
                1 fighter moved from Rostov to Volgograd
                1 fighter moved from Bryansk to Volgograd
                1 bomber moved from Bulgaria to Western Germany
                1 fighter moved from Germany to Southern Italy
                1 armour moved from Romania to Ukraine
                2 mech_infantrys moved from Romania to Ukraine
                1 artillery and 5 infantry moved from Slovakia Hungary to Romania
                7 mech_infantrys moved from Germany to Romania
                3 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Novgorod to Belarus
                1 bomber moved from Vologda to Novgorod
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                2 infantry moved from Germany to 114 Sea Zone
                2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                6 mech_infantrys moved from Western Germany to Germany
                2 infantry moved from Germany to Slovakia Hungary
                1 bomber moved from 22 Sea Zone to Philippines
                1 bomber moved from 34 Sea Zone to Philippines
                3 fighters moved from 125 Sea Zone to Western Germany
                2 tactical_bombers moved from 125 Sea Zone to Western Germany

    Place Units - Germans
                1 artillery and 2 infantry placed in Volgograd
                1 armour and 2 infantry placed in Ukraine
                1 armour and 3 mech_infantrys placed in Germany
                3 infantry placed in Germany
                1 infantry placed in France
                2 infantry and 2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6,1,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,1,1,1
                Germans collect 59 PUs (5 lost to blockades); end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs

    triplea_37262_Ger12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 artillery moved from Russia to Smolensk
                3 infantry moved from Russia to Smolensk
                1 fighter and 1 infantry moved from Urals to Novosibirsk
                1 armour moved from Urals to Vologda
                3 infantry moved from Russia to Vologda
                1 mech_infantry moved from Urals to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Russia to Vologda
                2 infantry moved from Tambov to Samara
                1 fighter moved from Russia to Rostov
                1 infantry moved from Tambov to Rostov
                1 armour moved from Russia to Vologda
                1 fighter moved from Russia to Rostov
                1 infantry moved from Urals to Novosibirsk
                1 infantry moved from Tambov to Rostov
                1 infantry moved from Russia to Bryansk
                1 artillery and 1 infantry moved from Tambov to Bryansk
                1 artillery moved from Tambov to Samara
                1 fighter moved from Urals to Bryansk
                1 infantry moved from Russia to Smolensk

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Samara
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Samara from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 infantry and 1 mech_infantry
                    Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 4 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 2 armour and 4 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 2 armour and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Novosibirsk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Novosibirsk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Rostov
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Rostov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Bryansk to Russia
                2 fighters moved from Rostov to Russia
                1 aaGun, 6 artilleries and 18 infantry moved from Tambov to Russia
                1 aaGun moved from Russia to Smolensk
                1 fighter moved from Novosibirsk to Urals
                1 mech_infantry moved from Russia to Urals
                1 mech_infantry moved from Russia to Urals
                1 mech_infantry moved from Russia to Urals

    Place Units - Russians
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 16 PUs total

    triplea_37262_Rus12.tsvg

  • '12

    Nice defensive hit rate!


  • @Boldfresh:

    Nice defensive hit rate!

    there is a bold fresh sighting! Good to see you BF


  • That’s what it felt like, but actually he hit exactly 1/3

    This time

  • '12

    @JWW:

    @Boldfresh:

    Nice defensive hit rate!

    there is a bold fresh sighting! Good to see you BF

    thanks JWW - I’ve been a busy little bee.


  • '15 '14

    Jap 12 combat attached.

    Big battle at Carolines. Japan scored 11 hits round 1, the sub missed, please assign casualties.
    I can’t promise to finish the move tonight, its bed time but I wanted to post before that.

    p.s.: Sorry I forgot to post combat moves before I rolled. However I guess this should be affect anything even in theory.

    triplea_37262_Jap12combat.tsvg


  • Well, crap.  I finally make a mistake and you roll up more than a hit, to boot
    And of course your infantry have no trouble winning with no losses, even on the heels of my Java disaster
    Well I didn’t mean to give Japan this attack, but it ought to hurt them pretty bad and help Asia anyway

    So take off the 3 subs, damage 3 carriers, and lose 5 destroyers
    Dang, this game just got longer
    Stinking carriers.  Man, you needed this badly.  Japan was getting squeezed
    Nice move

  • '15 '14

    Continuing now, I had to reload the map. I assume the dice will be the same if I click on the battle again. If not, I will roll in the forum.

  • '15 '14

    Okay, you got your reveng, you scored 11 hits total in defense, so this battle might be a shortcut to the end.

  • '15 '14

    Sir, I can’t explain that, I accidently took one plane too little off at Caro. Obviously only 6 planes could land and after the clearence at Caro, the casualty choice is not affected.
    So I hope you don’t mind if I leave the damaged battleship.
    However I don’t know how to add a damaged battle ship to the map. So I add an undamaged battleship. I assume you kill it anyway so you can roll that on the forum. ok?

    All together the Allied defense was I don’t know how many hits above average. So we might have found a shortcut now.

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 aaGun, 1 artillery, 2 destroyers, 1 fighter, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                3 bombers moved from Shan State to Sumatra
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 37 Sea Zone to 41 Sea Zone
                4 fighters moved from 37 Sea Zone to 42 Sea Zone
                1 bomber moved from Shan State to Sumatra
                1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone
                1 infantry moved from 34 Sea Zone to Paulau Island
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                2 infantry and 1 transport moved from 17 Sea Zone to 34 Sea Zone
                2 infantry moved from 34 Sea Zone to Paulau Island
                1 destroyer moved from 6 Sea Zone to 23 Sea Zone
                      Japanese take 17 Sea Zone from Americans
                1 destroyer moved from 23 Sea Zone to 33 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer moved from 22 Sea Zone to 33 Sea Zone
                1 battleship, 1 destroyer and 1 submarine moved from 37 Sea Zone to 46 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
                2 fighters moved from Philippines to 33 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 33 Sea Zone
                3 fighters moved from Japan to 33 Sea Zone
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 infantry moved from Olgiy to Timguska
                      Japanese take Timguska from Russians

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Sumatra
                    Japanese attack with 4 bombers and 2 infantry
                    Americans defend with 1 armour
                    Japanese win, taking Sumatra from Americans with 4 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 armour
                    Casualties for Japanese: 1 infantry
                Battle in Paulau Island
                    Japanese attack with 3 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Paulau Island from ANZAC with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 33 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 8 fighters, 1 submarine and 4 tactical_bombers
                    Americans defend with 3 carriers, 5 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 2 transports
                    Units damaged: 3 carriers owned by the Americans
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 3 carriers, 5 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 2 transports
                    Casualties for Japanese: 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber
                Battle in 46 Sea Zone
                    Japanese attack with 1 battleship, 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                    Japanese win with 1 battleship, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 4 fighters
                    British defend with 1 submarine; ANZAC defend with 1 transport
                    Japanese win, taking 42 Sea Zone from UK_Pacific with 1 destroyer and 4 fighters remaining. Battle score for attacker is 13
                    Casualties for British: 1 submarine
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                1 tactical_bomber could not land in 33 Sea Zone and was removed
                3 carriers moved from 37 Sea Zone to 34 Sea Zone
                1 transport moved from 37 Sea Zone to 34 Sea Zone
                4 fighters moved from 33 Sea Zone to 34 Sea Zone
                2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
                3 armour and 10 mech_infantrys moved from Szechwan to Shan State
                3 infantry moved from French Indo China to Shan State
                1 infantry moved from Malaya to Shan State
                3 mech_infantrys moved from Kweichow to Shan State
                1 tactical_bomber moved from Shensi to Shan State
                1 fighter moved from 41 Sea Zone to Shan State
                4 fighters moved from 42 Sea Zone to Shan State
                4 bombers moved from Sumatra to Shan State
                1 aaGun moved from Dzavhan to Yenisey
                1 infantry moved from Olgiy to Yenisey
                1 infantry moved from Dzavhan to Yenisey
                1 armour moved from Tsinghai to Shensi
                1 armour moved from Kiangsu to Hopei
                1 mech_infantry moved from Kiangsu to Hopei
                1 armour moved from Kiangsu to Kwangtung
                1 infantry moved from Amur to Korea

    Place Units - Japanese
                2 destroyers and 2 transports placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan
                1 aaGun and 2 infantry placed in Malaya
                1 infantry and 2 mech_infantrys placed in Kiangsu
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3
                Japanese collect 67 PUs (5 lost to blockades); end with 67 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode

    triplea_37262_Jap12.tsvg

  • '15 '14

    And a double 3 as convoy roll after you scored 7 damage with 2 subs the round before. :)

    So you got the dice you were waiting for.
    After that turn now I believe Japan is the biggest loser dicewise in this game.
    The air strike went 1 above average for you in terms of planes, the Chinese gambit one below. However from there we had 5/9 AA, the Caro battle and an way above average convoy rolls always all the time.

    I think we are moving towards even dice-wise meanwhile.

  • '15 '14

    Oh, once second please, I might reconsider NCM, let me think please.

  • '15 '14

    mhh… no, go ahead please.


  • Wow, I was just hoping I wouldn’t roll way down
    Yes, looks like a big-time makeup, so you get a break from my complaining!
    Can’t even look now, was just going out the door and thought you might need another choice
    At a glance I think I agree with your analysis though

    Chalk it up to curse of the clever - you are the clever one  :|

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