XPAD2 Game 21 Dicer's Creed (axis) vs Team GARL (allies+12)

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Scam scot ftr!


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 2 bombers; Remaining resources: 6 PUs;

    Combat Move - Germans
                1 battleship moved from 113 Sea Zone to 110 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 103 Sea Zone to 106 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                2 bombers and 1 tactical_bomber moved from Germany to 110 Sea Zone
                1 fighter and 2 tactical_bombers moved from Western Germany to 111 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                2 armour moved from Greater Southern Germany to France

    Combat - Germans
                British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
                Battle in 106 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 destroyer and 1 transport
                    Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in France
                    Germans attack with 5 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
                    British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 20
                    Casualties for Germans: 3 artilleries and 7 infantry
                    Casualties for British: 1 armour and 1 artillery
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
                    British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                    Units damaged: 1 battleship owned by the British
                    Units damaged: 1 battleship owned by the Germans
                    Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 battleship and 1 submarine
                    Casualties for British: 1 battleship and 1 cruiser
                    Casualties for French: 1 cruiser
                Battle in 111 Sea Zone
                    Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers
                    British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter


  • Two hits on 1st round vs sz111, OOL?

  • '12

    allies hitting well!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Max Defense!

  • Liaison TripleA '11 '10

    @Karl7:

    Max Defense!

    AKA Tip the battleship and nuke the destroyer.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Correct!


  • Started out ugly and got downright nasty with your 3 hits in sz111.  :|

    So about the editing, what’s the verdict on that?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 2 bombers; Remaining resources: 6 PUs;

    Combat Move - Germans
                1 battleship moved from 113 Sea Zone to 110 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 103 Sea Zone to 106 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                2 bombers and 1 tactical_bomber moved from Germany to 110 Sea Zone
                1 fighter and 2 tactical_bombers moved from Western Germany to 111 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                2 armour moved from Greater Southern Germany to France

    Combat - Germans
                British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
                Battle in 106 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 destroyer and 1 transport
                    Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in France
                    Germans attack with 5 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
                    British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 20
                    Casualties for Germans: 3 artilleries and 7 infantry
                    Casualties for British: 1 armour and 1 artillery
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
                    British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                    Units damaged: 1 battleship owned by the British
                    Units damaged: 1 battleship owned by the Germans
                    Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 battleship and 1 submarine
                    Casualties for British: 1 battleship and 1 cruiser
                    Casualties for French: 1 cruiser
                Battle in 111 Sea Zone
                    Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers
                    British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                    Units damaged: 1 battleship owned by the British
                    retreated to 111 Sea Zone
                    British win with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is -14
                    Casualties for Germans: 1 fighter and 2 submarines
                    Casualties for British: 1 destroyer
                Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Germans
                1 fighter and 2 tactical_bombers moved from 111 Sea Zone to Western Germany
                1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                2 aaGuns moved from Western Germany to Holland Belgium
                2 bombers moved from 110 Sea Zone to Western Germany
                1 tactical_bomber moved from Holland Belgium to Western Germany
                1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from Slovakia Hungary to Northern Italy
                1 tactical_bomber moved from Poland to Northern Italy
                3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
                1 armour moved from Romania to Bulgaria
                      Germans take Bulgaria from Neutral_Axis
                2 infantry moved from Romania to Slovakia Hungary
                1 armour moved from Slovakia Hungary to Poland
                2 infantry moved from Slovakia Hungary to Poland
                1 armour, 2 artilleries and 6 infantry moved from Greater Southern Germany to Slovakia Hungary
                2 infantry moved from Denmark to Western Germany
                1 aaGun moved from Western Germany to Holland Belgium
                1 fighter moved from Holland Belgium to Western Germany
                1 tactical_bomber moved from Western Germany to Holland Belgium
                1 armour moved from Slovakia Hungary to Poland
                1 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                1 tactical_bomber moved from Northern Italy to Western Germany
                1 fighter moved from Northern Italy to Southern Italy
                1 fighter moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from Western Germany to Holland Belgium
                1 infantry moved from Norway to 113 Sea Zone
                1 infantry moved from Norway to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Western Germany

    Place Units - Germans
                2 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 37 PUs; end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Wow, the scramble worked…  :-P

    But can the BB survive?

    Come on Royal Oak!  Get yer ass out of Scapa Flow!

  • Liaison TripleA '11 '10

    @seththenewb:

    Started out ugly and got downright nasty with your 3 hits in sz111.  :|

    So about the editing, what’s the verdict on that?

    I think we are on page with your comments.  I prefer friendly games, as I am sure you do!

    I generally work off the principle that all edits are fair game until dice are rolled.  Once dice are rolled, it’s openly up to the opposing party to decide what they will allow.

    A position of being reasonable is best.  I like to play my opponents at their best game, and I am sure they feel the same!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Gargantua:

    @seththenewb:

    Started out ugly and got downright nasty with your 3 hits in sz111.�  :|

    So about the editing, what’s the verdict on that?

    I think we are on page with your comments. � I prefer friendly games, as I am sure you do!

    I generally work off the principle that all edits are fair game until dice are rolled. � Once dice are rolled, it’s openly up to the opposing party to decide what they will allow.

    A position of being reasonable is best. � I like to play my opponents at their best game, and I am sure they feel the same!

    Agree

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Russians
                Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                3 infantry moved from Baltic States to Belarus
                2 infantry moved from Eastern Poland to Belarus
                3 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Caucasus to Rostov
                1 mech_infantry moved from Volgograd to Caucasus
                1 armour moved from Volgograd to Bryansk
                1 armour and 1 mech_infantry moved from Russia to Belarus
                1 artillery and 6 infantry moved from Novgorod to Belarus
                3 infantry moved from Vyborg to Novgorod
                2 infantry moved from Karelia to Novgorod
                1 infantry moved from Archangel to Belarus
                1 fighter and 1 tactical_bomber moved from Russia to Novgorod
                2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
                6 infantry moved from Buryatia to Yakut S.S.R.
                2 aaGuns and 6 infantry moved from Sakha to Buryatia
                6 infantry moved from Amur to Buryatia

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                1 fighter and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Japan, please consider this video before you think of invading Soviet Territory….

    https://www.youtube.com/watch?v=fuUR95-o_fw


  • I hadn’t seen that before, kind of crazy.

    But I’d like to point out something to you . . . where in the SFE are the tanks I saw in the video? YOu should send all your Russian tanks that way. In fact, maybe buy nothing but tanks and send them all on their merry way to guard against Japanese aggression. After all your western border is secured with our pact!


  • Hi all.  This is DutchmanD logged onto my brother’s account.  For some reason it looks like the DutchmanD user account is locked out by the moderators from posting in the “Play Boardgames” thread.  Does someone know who I talk to about fixing that?  I’m not sure why I am locked out.

    Anyway, for now, my brother says I can use his account to post in this thread.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 3 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - Japanese
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Jehol to Anhwe
                      Japanese take Anhwe from Chinese
                1 artillery and 3 infantry moved from Kiangsi to Hunan
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                2 bombers moved from Japan to Yunnan
                1 fighter moved from Formosa to Hunan
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 4 infantry
                Battle in Hunan
                    Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                1 cruiser moved from 20 Sea Zone to 37 Sea Zone
                1 artillery and 3 infantry moved from Kiangsu to Kiangsi
                1 mech_infantry moved from Manchuria to Anhwe
                1 artillery moved from Manchuria to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to Kwangsi
                1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery moved from Jehol to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kiangsi
                1 artillery moved from 20 Sea Zone to Kiangsi
                1 fighter moved from Okinawa to Kwangsi
                3 infantry moved from Shantung to Anhwe
                1 artillery moved from Shantung to Anhwe
                1 aaGun and 5 infantry moved from Manchuria to Jehol
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Kwangsi
                1 fighter moved from Korea to 33 Sea Zone
                1 cruiser moved from 6 Sea Zone to 33 Sea Zone
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangsi
                2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
                1 armour moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 armour moved from 36 Sea Zone to Kwangsi
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 battleship, 2 carriers, 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
                4 infantry moved from Korea to Manchuria

    Place Units - Japanese
                3 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 30 PUs; end with 35 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs

  • '12

    Goo!  Good to see your face.

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 bomber moved from Central United States to Hawaiian Islands
                1 destroyer moved from 35 Sea Zone to 54 Sea Zone
                1 submarine moved from 35 Sea Zone to 56 Sea Zone
                1 fighter moved from Philippines to Guam
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                2 aaGuns moved from Eastern United States to Central United States
                1 artillery and 1 infantry moved from Eastern United States to Central United States
                1 fighter moved from Eastern United States to Western United States

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
                1 carrier and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Suiyuyan to Chahar
                5 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Chahar, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 :  2/6 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 :  0/3 hits
                        2 infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 :  1/6 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Shensi
                2 infantry moved from Kweichow to Shensi

    Place Units - Chinese
                4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.053
            Median : 3.000
            Variance : 1.278
            Standard Deviation : 1.130
            Total rolls : 19

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
            Average roll : 3.400
            Median : 4.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Chinese Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.929
            Median : 3.000
            Variance : 0.923
            Standard Deviation : 0.961
            Total rolls : 14

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