Use latest map please.
15L Boldfresh (Allies+16) vs JuanSpain (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 2 carriers, 1 destroyer, 1 harbour, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from Portugal to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Portugal to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
2 fighters moved from Gibraltar to Normandy BordeauxCombat - Americans
Battle in Holland Belgium
Battle in Normandy Bordeaux
Americans attack with 5 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantryNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
3 fighters moved from Turkey to 100 Sea Zone
1 fighter moved from Gibraltar to 100 Sea Zone
1 infantry and 2 mech_infantrys moved from Portugal to 91 Sea Zone
2 transports moved from 101 Sea Zone to 11 Sea Zone
1 submarine moved from 89 Sea Zone to 28 Sea Zone
2 submarines moved from 91 Sea Zone to 85 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to 110 Sea Zone
2 fighters moved from Eastern United States to Western United States
2 carriers, 1 destroyer, 1 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 2 mech_infantrys moved from 110 Sea Zone to United Kingdom
1 transport moved from 99 Sea Zone to 100 Sea Zone
4 infantry moved from Central United States to Western United States
2 aaGuns, 1 armour and 3 infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 1 armour, 3 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone
2 aaGuns, 1 armour and 3 infantry moved from 106 Sea Zone to QuebecPlace Units - Americans
2 carriers placed in 100 Sea Zone
1 destroyer placed in 99 Sea Zone
1 bomber and 2 mech_infantrys placed in Western United States
1 transport placed in 10 Sea Zone
1 harbour placed in GreeceTurn Complete - Americans
Americans collect 65 PUs; end with 66 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from GermansCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Sikang to TsinghaiPlace Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Chahar
Chinese undo move 2.
1 infantry placed in Hopei
Chinese undo move 2.
6 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 19 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
1 bomber moved from Turkey to Italian Somaliland
1 infantry moved from Greece to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Romania
1 infantry moved from Ukraine to Western Ukraine
5 fighters moved from Russia to Western Ukraine
2 fighters moved from Turkey to Western UkraineCombat - British
Battle in Romania
Battle in Italian Somaliland
British attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Romania from Germans, taking Italian Somaliland from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
British attack with 7 fighters and 1 infantry
Germans defend with 1 aaGun; Italians defend with 1 mech_infantry
British win with 5 fighters remaining. Battle score for attacker is -14
Casualties for Germans: 1 aaGun
Casualties for British: 2 fighters and 1 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - British
2 fighters moved from Western Ukraine to Turkey
3 mech_infantrys moved from Turkey to Greece
2 fighters moved from Western Ukraine to Russia
1 bomber moved from Italian Somaliland to Egypt
2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Western Ukraine to Russia
2 infantry moved from Gibraltar to 91 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
3 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Iraq to Turkey
2 infantry moved from 110 Sea Zone to Holland Belgium
4 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery moved from Iraq to TurkeyPlace Units - British
3 infantry placed in Iraq
3 mech_infantrys placed in Egypt
3 infantry placed in Union of South AfricaTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsTurn Complete - UK_Pacific
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2 ftrs shot down and your infantry hit
these dice are out of control :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Spain to Portugal
Italians take Portugal from Americans
1 infantry moved from Spain to Gibraltar
Italians take Gibraltar from British
1 bomber moved from Southern Italy to 91 Sea Zone
1 infantry moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to RomaniaCombat - Italians
Battle in Romania
Italians attack with 1 armour and 1 infantry
British defend with 1 infantry
Italians win, taking Romania from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 91 Sea Zone
Italians attack with 1 bomber
ANZAC defend with 1 transport; French defend with 1 cruiser
Italians win with 1 bomber remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 transport
Casualties for French: 1 cruiserNon Combat Move - Italians
1 bomber moved from 91 Sea Zone to Spain
1 aaGun moved from Eastern Poland to Romania
1 infantry moved from Southern France to Spain
2 mech_infantrys moved from Northern Italy to Slovakia Hungary
1 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 armour and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5
Italians collect 16 PUs (2 lost to blockades); end with 16 PUs total -
Haha incredible
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to Egypt
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Scotland to United KingdomTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 fighters and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Spain to Normandy Bordeaux
1 infantry moved from Bryansk to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Bryansk to Rostov
1 infantry moved from Yenisey to Evenkiyskiy
2 armour moved from Kansu to Evenkiyskiy
1 infantry moved from Kansu to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Smolensk to Vologda
1 mech_infantry moved from Bryansk to Vologda
1 fighter moved from Bryansk to Vologda
1 bomber moved from Novgorod to Rostov
3 mech_infantrys moved from France to Holland Belgium
1 fighter moved from Spain to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from 112 Sea Zone to Holland BelgiumCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 fighters and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Holland Belgium
Germans attack with 2 fighters and 3 mech_infantrys
British defend with 2 infantry; Americans defend with 1 infantry
retreated to Holland Belgium
Americans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 infantry
Casualties for Americans: 1 infantry
Battle in Vologda
Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Evenkiyskiy
Germans attack with 2 armour and 1 infantry
Russians defend with 1 mech_infantry
Germans win, taking Evenkiyskiy from Russians with 2 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Rostov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters moved from Holland Belgium to Western Germany
2 fighters moved from Normandy Bordeaux to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
3 mech_infantrys moved from Novgorod to Finland
1 fighter moved from Vologda to Novgorod
3 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Bryansk to Smolensk
1 armour moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Eastern Poland to Bryansk
1 bomber moved from Rostov to Germany
1 mech_infantry moved from Eastern Poland to Slovakia Hungary
1 mech_infantry moved from Eastern Poland to Slovakia Hungary
1 mech_infantry moved from Eastern Poland to Yugoslavia
1 mech_infantry moved from Germany to Slovakia Hungary
5 mech_infantrys moved from Germany to France
1 mech_infantry moved from Germany to France
1 mech_infantry moved from Germany to FrancePlace Units - Germans
4 fighters placed in Western Germany
2 mech_infantrys placed in Western Germany
5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 2 infantry
EDIT: Adding units owned by Germans to Northern Italy: 2 infantry
EDIT: Removing units owned by Germans from Finland: 2 mech_infantrys
EDIT: Adding units owned by Germans to Novgorod: 2 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 7 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Turkey to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Bulgaria
1 mech_infantry moved from Turkey to Albania
Russians take Albania from Italians
1 bomber moved from Turkey to Vologda
1 infantry moved from Russia to VologdaCombat - Russians
Battle in Bulgaria
Battle in Vologda
Russians attack with 1 bomber and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Bulgaria from Italians, taking Vologda from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 bomber moved from Vologda to Russia
1 infantry moved from Tambov to Rostov
1 infantry moved from Russia to Tambov
2 armour and 2 mech_infantrys moved from Russia to Samara
1 mech_infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - Russians
7 artilleries placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 airfield, 3 bombers, 1 factory_minor and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 armour moved from West India to Persia
Japanese take Eastern Persia from British
Japanese take Persia from BritishCombat - Japanese
Non Combat Move - Japanese
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone
1 infantry moved from 66 Sea Zone to Argentina
Japanese take Argentina from Neutral_True
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 carrier and 2 fighters moved from 63 Sea Zone to 33 Sea Zone
1 destroyer moved from 45 Sea Zone to 33 Sea Zone
2 armour moved from India to 39 Sea Zone
1 infantry moved from Ceylon to 39 Sea Zone
1 armour moved from India to Afghanistan
Japanese take Afghanistan from Neutral_True
2 armour, 2 infantry and 2 transports moved from 39 Sea Zone to 72 Sea Zone
2 armour moved from 72 Sea Zone to Mozambique
Japanese take Mozambique from Neutral_True
2 infantry moved from 72 Sea Zone to Mozambique
1 transport moved from 76 Sea Zone to 72 Sea Zone
1 carrier moved from 76 Sea Zone to 72 Sea Zone
1 fighter moved from 76 Sea Zone to 72 Sea Zone
1 tactical_bomber moved from 76 Sea Zone to 72 Sea Zone
1 cruiser moved from 76 Sea Zone to 72 Sea Zone
1 carrier moved from 76 Sea Zone to 77 Sea Zone
1 fighter moved from 76 Sea Zone to 77 Sea Zone
1 tactical_bomber moved from 76 Sea Zone to 77 Sea Zone
1 battleship moved from 39 Sea Zone to 77 Sea Zone
7 fighters moved from French Indo China to West India
2 tactical_bombers moved from India to West India
2 fighters moved from India to West India
1 fighter moved from Burma to West India
1 fighter moved from Malaya to West India
1 bomber moved from Malaya to West India
1 armour moved from Burma to West India
2 armour moved from Malaya to Burma
1 armour moved from Java to 42 Sea Zone
1 armour, 1 destroyer and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 armour moved from 39 Sea Zone to India
1 battleship, 2 carriers and 1 cruiser moved from 45 Sea Zone to 39 Sea Zone
3 fighters moved from Philippines to 39 Sea Zone
1 transport moved from 8 Sea Zone to 6 Sea Zone
1 artillery moved from Manchuria to Korea
1 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Amur
1 artillery moved from Buryatia to Amur
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Buryatia to Yakut S.S.R.
2 infantry moved from Ulaanbaatar to Dzavhan
1 infantry moved from Central Mongolia to DzavhanPlace Units - Japanese
1 bomber and 1 infantry placed in India
1 airfield and 1 factory_minor placed in West India
2 bombers placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,2,6,6
Japanese collect 58 PUs (2 lost to blockades); end with 58 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
We have observers.
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We have observers.
When the dice get this wild it’s like an accident on the freeway - lots of people gawking.
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Bringing this up
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Sorry for my recent slow pace. Still trying to recover from the unbelievable dice. Have been super busy irl and have only been moving in my game with adam… where the dice don’t hate me quite as much. :lol:
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No problem man, come on, it is the weekend, let´s rock&roll
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No problem man, come on, it is the weekend, let´s rock&roll
I’m not sure you would believe it but my weekends are even more busy than my weekdays but maybe you don’t have kids
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Yes I believe you, I don´t have kids but even in that case many weekends are very busy for me too, but not this one, jeje.
Take the time you need.
Cheers
Juan
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i’ve been doing some thinking about my move - but boy, this is a tough one - it’s the first one i intend to make other than my moves against adam, who is also catching some wicked dice against me… :-o
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Yes, Japan has moved fast after destroying Pearl, now it is obvious what the chance I was reffering to was. I think it was an unnecessary mistake allowing that +93 (which was average I think), it is hard to build a navy from scratch and that gives a lot of time in Europe for Japan before starting loosing money.
Then the 2 dice disasters compensated your better initial strategy + my initial below average attacks in med vs UK that you utilized amazingly well. I was 99,99% dead, now still loosing but some real chances to win this one.
And I also like the way I played Spain… :-D
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I will admit I didn’t want the game to end and the dice complied. I love a challenge and now I have one.





