14L G40: Bjergmose vs. Bonusbent (allies +8)

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Northern Italy to 96 Sea Zone
                5 infantry moved from Bulgaria to Greece
                3 armour moved from Yugoslavia to Greece
                2 bombers moved from Western Germany to Greece
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 91 Sea Zone to 102 Sea Zone
                1 submarine moved from 106 Sea Zone to 102 Sea Zone
                1 mech_infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French

    Combat - Germans
                Battle in Greece
                    Germans attack with 3 armour, 2 bombers and 5 infantry
                    Neutral_Allies defend with 4 infantry
                    Germans win, taking Greece from Neutral_Allies with 3 armour, 2 bombers and 4 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 1 infantry
                Battle in 96 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 destroyer
                    British win with 1 destroyer remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 fighter
                Battle in Gibraltar
                Battle in 102 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 battleship and 1 transport
                    1 submarine owned by the Germans retreated to 106 Sea Zone
                    British win, taking Gibraltar from British with 1 battleship and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Germans
                2 bombers moved from Greece to Western Germany
                1 fighter moved from 112 Sea Zone to 93 Sea Zone
                1 artillery moved from France to Southern France
                2 artilleries and 4 infantry moved from Yugoslavia to Slovakia Hungary
                2 mech_infantrys moved from Western Germany to Poland
                5 armour and 1 mech_infantry moved from France to Yugoslavia
                1 armour moved from Southern France to Yugoslavia
                1 artillery moved from Western Germany to Germany
                1 infantry moved from Western Germany to Germany
                1 tactical_bomber moved from Western Germany to Alexandria
                1 submarine moved from 112 Sea Zone to 91 Sea Zone

    Place Units - Germans
                1 carrier and 1 transport placed in 93 Sea Zone
                1 infantry placed in Southern France
                1 destroyer, 1 fighter and 1 transport placed in 112 Sea Zone
                Germans undo move 3.
                1 fighter placed in Western Germany
                1 destroyer and 1 transport placed in 112 Sea Zone
                1 artillery and 1 infantry placed in Western Germany
                1 armour and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 mech_infantry moved from Kazakhstan to Shensi
                1 mech_infantry moved from Sikang to Shensi
                1 armour moved from Belarus to Novgorod
                1 armour moved from Bryansk to Novgorod
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns moved from Buryatia to Yakut S.S.R.
                10 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Buryatia to Amur
                1 fighter and 1 tactical_bomber moved from Russia to Novgorod
                1 fighter moved from Russia to Novgorod
                1 infantry moved from Western Ukraine to Eastern Poland
                3 infantry moved from Novgorod to Belarus
                2 artilleries moved from Ukraine to Bryansk
                2 infantry moved from Rostov to Bryansk
                1 artillery moved from Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                1 artillery and 2 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Volgograd to Rostov
                1 infantry moved from Western Ukraine to Bryansk
                2 aaGuns moved from Russia to Bryansk
                1 cruiser and 1 submarine moved from 114 Sea Zone to 115 Sea Zone

    Place Units - Russians
                3 mech_infantrys placed in Novgorod
                3 infantry placed in Ukraine
                1 artillery and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 3 infantry moved from Hunan to Yunnan
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                2 bombers, 2 fighters and 1 tactical_bomber moved from Kwangsi to Szechwan
                2 fighters moved from Kiangsi to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 6 fighters, 4 infantry and 4 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Yunnan from Chinese with 2 artilleries, 6 fighters, 4 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Szechwan
                    Japanese attack with 2 bombers, 2 fighters and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 bombers, 2 fighters and 1 tactical_bomber moved from Szechwan to Kwangsi
                6 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
                2 infantry moved from Kiangsi to Kwangsi
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 mech_infantry moved from Chahar to Hunan
                1 artillery and 3 infantry moved from Anhwe to Hunan
                1 artillery moved from Chahar to Anhwe
                1 aaGun, 1 artillery and 6 infantry moved from Jehol to Anhwe
                4 infantry moved from Manchuria to Jehol
                1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 fighter moved from Caroline Islands to 42 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 42 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 submarine moved from 6 Sea Zone to 21 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 carrier moved from 36 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 21 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone

    Place Units - Japanese
                2 transports placed in 6 Sea Zone
                1 fighter placed in Japan
                1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 38 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 bomber, 3 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from Guam to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 2 mech_infantrys, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
                1 armour moved from Western United States to Eastern United States
                1 mech_infantry moved from Southeast Mexico to Western United States
                1 mech_infantry moved from Central United States to Western United States
                1 aaGun moved from Central United States to Eastern United States
                1 battleship, 1 cruiser and 1 destroyer moved from 89 Sea Zone to 101 Sea Zone
                1 destroyer moved from 38 Sea Zone to 79 Sea Zone
                1 submarine moved from 38 Sea Zone to 79 Sea Zone

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                1 bomber placed in Western United States
                2 destroyers placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 1 infantry moved from Shensi to Hopei
                7 infantry moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 7 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Suiyuyan from Japanese with 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Sikang

    Place Units - Chinese
                2 infantry placed in Sikang
                3 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - British
                British buy 2 artilleries, 2 destroyers and 1 infantry; Remaining resources: 4 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 artillery moved from Ethiopia to Kenya
                1 fighter moved from French Madagascar to Kenya
                1 bomber and 1 tactical_bomber moved from Malta to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Malta to 98 Sea Zone
                2 fighters moved from United Kingdom to 91 Sea Zone

    Combat - British
                Battle in Kenya
                    British attack with 1 artillery and 1 fighter
                    Italians defend with 1 infantry
                    British win, taking Kenya from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 91 Sea Zone
                    British attack with 2 fighters
                    Germans defend with 1 submarine and 1 transport
                    1 submarine owned by the Germans Submerged
                    British win with 2 fighters remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 98 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Trans-Jordan
                    British attack with 1 bomber, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 armour and 1 infantry
                    retreated to Trans-Jordan
                    Italians win with 1 armour remaining. Battle score for attacker is -12
                    Casualties for British: 1 bomber and 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Trans-Jordan to Egypt
                1 fighter moved from 98 Sea Zone to Egypt
                1 fighter moved from Kenya to Egypt
                1 armour moved from Ethiopia to Egypt
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                2 transports moved from 76 Sea Zone to 71 Sea Zone
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Rhodesia to Union of South Africa
                1 battleship moved from 79 Sea Zone to 76 Sea Zone
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 infantry moved from Burma to 38 Sea Zone
                1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                1 destroyer moved from 36 Sea Zone to 19 Sea Zone
                1 transport moved from 102 Sea Zone to 106 Sea Zone
                1 battleship moved from 102 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
                2 fighters moved from 91 Sea Zone to French West Africa
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 mech_infantry moved from Eire to United Kingdom

    Place Units - British
                2 artilleries and 1 infantry placed in Union of South Africa
                2 destroyers placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,3
                British collect 27 PUs (3 lost to blockades); end with 31 PUs total

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 23 PUs total
                Some Units in India change ownership: 5 infantry


  • Forsoegte desperat et udfald mod Trans Jordan, men det slog desvaerre fejl. Det bliver en haard kamp om Egypten :-)

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 2 armour; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 artillery and 1 infantry moved from Tunisia to Algeria

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 destroyer
                    British win with no units remaining. Battle score for attacker is -2
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 fighter
                Battle in Algeria
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 2 infantry
                    French win with 2 infantry remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 armour moved from Trans-Jordan to Iraq
                      Italians take Iraq from Neutral_Axis
                1 armour moved from Romania to Slovakia Hungary
                2 infantry moved from Bulgaria to Romania
                2 aaGuns and 2 artilleries moved from Yugoslavia to Romania
                1 infantry moved from Yugoslavia to Romania
                2 aaGuns and 6 infantry moved from Northern Italy to Southern France

    Place Units - Italians
                2 armour placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

  • '18 '17 '16 '15 '13 '11 '10

    Jeg kan vente.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 2 submarines; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 destroyer moved from 33 Sea Zone to 18 Sea Zone
                1 cruiser moved from 54 Sea Zone to 63 Sea Zone

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 19 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from Syria to Trans-Jordan
                      British take Trans-Jordan from Italians

    Combat - French

    Non Combat Move - French
                2 infantry moved from Algeria to Morocco
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 58 Sea Zone to 78 Sea Zone

    Turn Complete - French


  • @Bjergmose:

    Jeg kan vente.

    Hvor briterne fejlede, har Frankrig heroisk tilbageerobret Trans-Jordan! Olé les bleus!

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 factory_minor, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 tactical_bomber moved from Alexandria to Trans-Jordan
                2 bombers moved from Western Germany to United Kingdom
                1 tactical_bomber moved from 112 Sea Zone to United Kingdom
                1 fighter moved from Western Germany to United Kingdom
                1 submarine moved from 106 Sea Zone to 101 Sea Zone

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 4 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Battle in Trans-Jordan
                    Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    French defend with 1 infantry
                    Germans win, taking Trans-Jordan from British with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Strategic bombing raid in United Kingdom
                    1 tactical_bomber killed by AA
                    Bombing raid in United Kingdom rolls: 4,8 and causes: 12 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 12 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                1 fighter moved from United Kingdom to 112 Sea Zone
                2 bombers moved from United Kingdom to Western Germany
                1 carrier and 1 fighter moved from 93 Sea Zone to 98 Sea Zone
                1 tactical_bomber moved from Trans-Jordan to 98 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                2 infantry moved from Norway to Finland
                1 artillery and 1 infantry moved from Germany to Poland
                1 armour and 1 mech_infantry moved from Germany to Poland
                2 armour moved from Greece to Romania
                1 mech_infantry moved from Normandy Bordeaux to Southern France
                5 armour and 1 mech_infantry moved from Yugoslavia to Bulgaria
                1 armour moved from Yugoslavia to Bulgaria
                1 submarine moved from 91 Sea Zone to 82 Sea Zone

    Place Units - Germans
                1 factory_minor placed in Greece
                1 transport placed in 93 Sea Zone
                1 infantry placed in Southern France
                1 armour, 1 fighter and 1 infantry placed in Western Germany
                1 submarine placed in 112 Sea Zone
                1 infantry placed in Normandy Bordeaux
                1 armour placed in Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 4 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Shensi to Suiyuyan
                1 mech_infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - Russians
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                4 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk
                1 mech_infantry moved from Shensi to Suiyuyan
                1 infantry moved from Western Ukraine to Bryansk
                2 aaGuns, 6 artilleries and 11 infantry moved from Bryansk to Western Ukraine
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 10 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                1 artillery and 2 mech_infantrys placed in Novgorod
                3 artilleries placed in Ukraine
                3 infantry and 1 mech_infantry placed in Russia
                Russians undo move 3.
                3 infantry placed in Russia
                1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 factory_minor, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Jehol to Chahar
                2 bombers moved from Kwangsi to Chahar
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 4 Sea Zone
                2 infantry moved from 4 Sea Zone to Soviet Far East

    Combat - Japanese
                Battle in Soviet Far East
                Battle in Siberia
                Battle in Chahar
                    Japanese attack with 2 bombers and 2 infantry
                    Russians defend with 1 mech_infantry
                    Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians, taking Chahar from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Japanese
                2 bombers moved from Chahar to Yunnan
                8 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
                1 infantry moved from French Indo China to Yunnan
                2 infantry moved from Kwangsi to Yunnan
                1 armour and 1 mech_infantry moved from Kiangsu to Hunan
                1 infantry moved from Kiangsu to Kiangsi
                1 artillery moved from Anhwe to Kiangsi
                1 aaGun, 1 artillery and 6 infantry moved from Anhwe to Hunan
                1 infantry moved from Jehol to Anhwe
                1 infantry moved from Jehol to Anhwe
                1 artillery moved from Korea to Manchuria
                1 armour, 2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 42 Sea Zone to 38 Sea Zone
                1 mech_infantry moved from Hunan to French Indo China
                2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
                1 fighter moved from Yunnan to French Indo China
                1 destroyer moved from 21 Sea Zone to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 21 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                2 armour and 1 mech_infantry placed in Kiangsu
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 37 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
                3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 17 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry, 2 mech_infantrys, 1 submarine and 3 transports moved from 26 Sea Zone to 15 Sea Zone
                1 destroyer and 1 submarine moved from 79 Sea Zone to 76 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone

    Place Units - Americans
                1 carrier and 1 transport placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                1 carrier and 1 destroyer placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Hawaiian Islands: 2 fighters
                EDIT: Adding units owned by Americans to 15 Sea Zone: 2 fighters
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,6
                Americans collect 51 PUs (1 lost to blockades); end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter moved from Sikang to Szechwan
                1 infantry moved from Sikang to Szechwan
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Suiyuyan to Chahar
                2 infantry moved from Suiyuyan to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Suiyuyan

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                1 battleship moved from 106 Sea Zone to 101 Sea Zone
                      British take 106 Sea Zone from Germans
                2 destroyers moved from 106 Sea Zone to 101 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to Iraq
                3 infantry moved from Persia to Iraq
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Egypt to Iraq
                1 fighter moved from Egypt to Trans-Jordan
                1 battleship and 1 cruiser moved from 76 Sea Zone to 81 Sea Zone
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from Kwangtung to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - British
                British creates battle in territory 19 Sea Zone
                Battle in 101 Sea Zone
                    British attack with 1 battleship and 2 destroyers; Americans loiter and taunt with
                    Germans defend with 1 submarine
                    British win, taking 19 Sea Zone from Japanese, taking 101 Sea Zone from Neutral with 1 battleship and 2 destroyers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Trans-Jordan
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 artillery and 1 infantry
                    British win, taking Trans-Jordan from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Iraq
                    British attack with 2 fighters, 3 infantry and 2 tactical_bombers
                    Italians defend with 1 armour and 3 infantry
                    British win, taking Iraq from Italians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 armour and 3 infantry

    Non Combat Move - British
                1 fighter moved from Trans-Jordan to Egypt
                1 fighter moved from Iraq to Egypt
                1 tactical_bomber moved from Iraq to Egypt
                1 fighter and 1 tactical_bomber moved from Iraq to Persia
                1 transport moved from 41 Sea Zone to 55 Sea Zone
                1 artillery moved from Kenya to Anglo Egyptian Sudan
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 mech_infantry moved from Belgian Congo to Egypt
                2 fighters moved from French West Africa to Egypt

    Place Units - British
                1 factory_minor, 1 fighter and 2 mech_infantrys placed in Union of South Africa
                British undo move 1.
                1 factory_minor placed in Egypt
                1 fighter and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,3,1
                British collect 30 PUs (3 lost to blockades); end with 31 PUs total

    Place Units - UK_Pacific
                2 artilleries and 5 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6,6,4,2,4
                UK_Pacific collect 18 PUs (3 lost to blockades); end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 2 artilleries and 5 infantry

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 infantry moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                2 artilleries and 2 infantry moved from Romania to Eastern Poland
                1 armour moved from Slovakia Hungary to Eastern Poland

    Combat - Italians
                Battle in Eastern Poland
                    Italians attack with 1 armour, 2 artilleries and 2 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Eastern Poland from Russians with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 aaGuns moved from Romania to Eastern Poland
                2 armour moved from Northern Italy to Romania
                1 armour and 1 mech_infantry moved from Alexandria to Libya
                1 artillery and 2 infantry moved from Alexandria to Tobruk

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 armour and 3 infantry placed in Northern Italy
                Italians undo move 2.
                1 armour and 1 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 infantry moved from New South Wales to Queensland
                2 submarines moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 destroyer moved from 18 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 factory_minor placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

Suggested Topics

  • 11
  • 21
  • 51
  • 378
  • 138
  • 93
  • 118
  • 185
Axis & Allies Boardgaming Custom Painted Miniatures

18

Online

17.9k

Users

40.6k

Topics

1.8m

Posts