Corrected the sub in SZ101, which should be US, not UK.
Info behind the setup here:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery and 1 infantry moved from Libya to Tobruk
1 armour and 1 infantry moved from 98 Sea Zone to Alexandria
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
1 bomber moved from Northern Italy to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea Zone
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 submarine
British defend with 1 destroyer
British win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarine
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 2 fighters
French defend with 1 cruiser and 1 destroyer
Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Non Combat Move - Italians
1 bomber and 2 fighters moved from 93 Sea Zone to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns, 2 artilleries and 1 infantry
EDIT: Adding units owned by Italians to Yugoslavia: 2 aaGuns, 1 artillery and 2 infantry
EDIT: Removing units owned by Italians from Yugoslavia: 1 infantry
EDIT: Adding units owned by Italians to Yugoslavia: 1 artillery
EDIT: Removing units owned by Italians from Southern Italy: 2 aaGuns and 6 infantry
EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns and 6 infantry
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,3,4,5
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
Italians collect 6 PUs (4 lost to blockades); end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 aaGuns moved from New South Wales to Queensland
2 fighters moved from New Zealand to Java
1 fighter moved from Queensland to Java
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Combat Move - French
1 artillery moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
Combat - French
Battle in Southern France
French attack with 1 artillery and 1 infantry
Germans defend with 1 armour, 1 factory_minor and 1 harbour
French win, taking Southern France from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - French
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 76 Sea Zone
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 infantry moved from Syria to Trans-Jordan
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 destroyer and 6 transports; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries moved from France to Southern France
1 artillery moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 bomber, 2 fighters and 3 tactical_bombers moved from Western Germany to Southern France
2 artilleries moved from Western Germany to 112 Sea Zone
1 artillery and 3 infantry moved from Norway to 112 Sea Zone
3 artilleries, 1 battleship, 1 cruiser, 2 destroyers, 3 infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone
3 artilleries and 3 infantry moved from 111 Sea Zone to Scotland
3 infantry moved from Germany to Western Germany
2 infantry moved from Denmark to Western Germany
4 armour moved from France to Western Germany
3 armour moved from Yugoslavia to Western Germany
Combat - Germans
Battle in Southern France
Germans attack with 2 artilleries, 1 bomber, 2 fighters and 3 tactical_bombers
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from French with 2 artilleries, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in Scotland
Non Combat Move - Germans
1 bomber, 2 fighters and 3 tactical_bombers moved from Southern France to France
2 artilleries and 6 infantry moved from Yugoslavia to Slovakia Hungary
5 infantry moved from Bulgaria to Romania
Place Units - Germans
1 destroyer and 6 transports placed in 112 Sea Zone
1 armour and 1 artillery placed in Western Germany
2 artilleries placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,2,1,3,3
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 destroyer and 6 transports; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries moved from France to Southern France
1 artillery moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 bomber, 2 fighters and 3 tactical_bombers moved from Western Germany to Southern France
2 artilleries moved from Western Germany to 112 Sea Zone
1 artillery and 3 infantry moved from Norway to 112 Sea Zone
3 artilleries, 1 battleship, 1 cruiser, 2 destroyers, 3 infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone
3 artilleries and 3 infantry moved from 111 Sea Zone to Scotland
3 infantry moved from Germany to Western Germany
2 infantry moved from Denmark to Western Germany
4 armour moved from France to Western Germany
3 armour moved from Yugoslavia to Western Germany
Combat - Germans
Battle in Southern France
Germans attack with 2 artilleries, 1 bomber, 2 fighters and 3 tactical_bombers
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from French with 2 artilleries, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in Scotland
Non Combat Move - Germans
1 bomber, 2 fighters and 3 tactical_bombers moved from Southern France to France
2 artilleries and 6 infantry moved from Yugoslavia to Slovakia Hungary
5 infantry moved from Bulgaria to Romania
Place Units - Germans
1 destroyer and 6 transports placed in 112 Sea Zone
1 armour and 1 artillery placed in Western Germany
2 artilleries placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,2,1,3,3
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 bomber, 2 fighters and 3 tactical_bombers
EDIT: Adding units owned by Germans to Western Germany: 2 bombers, 2 fighters and 3 tactical_bombers
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 destroyer and 6 transports; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries moved from France to Southern France
1 artillery moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 bomber, 2 fighters and 3 tactical_bombers moved from Western Germany to Southern France
2 artilleries moved from Western Germany to 112 Sea Zone
1 artillery and 3 infantry moved from Norway to 112 Sea Zone
3 artilleries, 1 battleship, 1 cruiser, 2 destroyers, 3 infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone
3 artilleries and 3 infantry moved from 111 Sea Zone to Scotland
3 infantry moved from Germany to Western Germany
2 infantry moved from Denmark to Western Germany
4 armour moved from France to Western Germany
3 armour moved from Yugoslavia to Western Germany
Combat - Germans
Battle in Southern France
Germans attack with 2 artilleries, 1 bomber, 2 fighters and 3 tactical_bombers
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from French with 2 artilleries, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in Scotland
Non Combat Move - Germans
1 bomber, 2 fighters and 3 tactical_bombers moved from Southern France to France
2 artilleries and 6 infantry moved from Yugoslavia to Slovakia Hungary
5 infantry moved from Bulgaria to Romania
Place Units - Germans
1 destroyer and 6 transports placed in 112 Sea Zone
1 armour and 1 artillery placed in Western Germany
2 artilleries placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,2,1,3,3
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 bomber, 2 fighters and 3 tactical_bombers
EDIT: Adding units owned by Germans to Western Germany: 2 bombers, 2 fighters and 3 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 5 infantry
EDIT: Adding units owned by Germans to Norway: 5 infantry
EDIT: Turning off Edit Mode
Gah! my apologies for all of the files. Please use the last one. I had forgotten to move infantry to Norway, and land my planes in Western Germany for scrambling purposes.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
9 infantry moved from Novgorod to Karelia
5 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
2 aaGuns and 12 infantry moved from Buryatia to Amur
6 infantry moved from Yakut S.S.R. to Yenisey
3 infantry moved from Ukraine to Western Ukraine
2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Russia to Belarus
5 infantry moved from Russia to Bryansk
Place Units - Russians
2 infantry and 1 mech_infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters and 3 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 20 Sea Zone to 42 Sea Zone
Japanese take 35 Sea Zone from Americans
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 battleship and 1 cruiser moved from 20 Sea Zone to 35 Sea Zone
2 bombers moved from Kwangsi to Philippines
3 fighters and 2 tactical_bombers moved from Kwangsi to Manchuria
4 infantry moved from Jehol to Manchuria
2 artilleries, 6 infantry and 1 mech_infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery and 2 infantry moved from Chahar to Hopei
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Combat - Japanese
Battle in Hawaiian Islands
Japanese attack with 1 armour, 3 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Hawaiian Islands from Americans with 1 armour, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Celebes
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking Celebes from Dutch, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Battle in Philippines
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Borneo from UK_Pacific, taking Philippines from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is -9
Casualties for Japanese: 1 bomber and 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
1 bomber moved from Philippines to Formosa
3 fighters moved from Hawaiian Islands to 26 Sea Zone
3 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
1 carrier moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from Japan to 26 Sea Zone
1 fighter moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
Place Units - Japanese
1 destroyer and 2 submarines placed in 6 Sea Zone
1 factory_minor placed in Manchuria
Turn Complete - Japanese
Japanese collect 45 PUs; end with 47 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 2 infantry and 5 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 cruiser moved from 11 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to 12 Sea Zone
2 fighters moved from Western United States to 12 Sea Zone
1 bomber moved from 12 Sea Zone to 26 Sea Zone
2 fighters moved from 12 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to 30 Sea Zone
1 fighter moved from 30 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 49 Sea Zone
1 submarine moved from 54 Sea Zone to 49 Sea Zone
1 destroyer moved from 49 Sea Zone to 30 Sea Zone
1 submarine moved from 49 Sea Zone to 30 Sea Zone
1 submarine moved from 30 Sea Zone to 26 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in 26 Sea Zone
Americans attack with 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 2 destroyers, 8 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 5 fighters, 3 tactical_bombers and 1 transport
Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is -34
Casualties for Japanese: 4 carriers, 1 cruiser, 3 destroyers, 5 fighters and 3 tactical_bombers
Casualties for Americans: 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 2 destroyers, 8 fighters, 1 submarine and 1 tactical_bomber
Non Combat Move - Americans
1 artillery moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 armour moved from Central United States to Western United States
1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
1 carrier and 4 transports placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
2 fighters placed in 101 Sea Zone
2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
2 infantry moved from Shensi to Szechwan
1 infantry moved from Szechwan to Yunnan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - British
British buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries moved from Ethiopia to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 mech_infantry moved from Ethiopia to Belgian Congo
2 infantry moved from Rhodesia to Belgian Congo
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 81 Sea Zone to 98 Sea Zone
2 artilleries moved from 98 Sea Zone to Alexandria
1 infantry moved from 98 Sea Zone to Alexandria
2 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 armour moved from Egypt to Alexandria
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
2 destroyers moved from 81 Sea Zone to 98 Sea Zone
2 fighters moved from 97 Sea Zone to Alexandria
1 tactical_bomber moved from Malta to Alexandria
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 cruiser moved from 97 Sea Zone to 93 Sea Zone
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Malaya to 43 Sea Zone
8 infantry moved from India to Burma
2 artilleries moved from India to Burma
Combat - British
Battle in 93 Sea Zone
British attack with 1 cruiser and 2 destroyers
Italians defend with 1 cruiser and 1 destroyer
British win, taking 93 Sea Zone from Italians with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 20
Casualties for Italians: 1 cruiser and 1 destroyer
Battle in 98 Sea Zone
British attack with 1 carrier, 1 cruiser, 2 destroyers and 2 transports
Italians defend with 1 transport
British win, taking 98 Sea Zone from Neutral with 1 carrier, 1 cruiser, 2 destroyers and 2 transports remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 43 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Alexandria
British attack with 1 armour, 3 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 2 armour, 1 artillery, 4 infantry and 1 mech_infantry
British win, taking Alexandria from Italians with 1 armour, 2 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for British: 1 artillery and 3 infantry
Casualties for Italians: 2 armour, 1 artillery, 4 infantry and 1 mech_infantry
Non Combat Move - British
2 fighters moved from Alexandria to 98 Sea Zone
1 tactical_bomber moved from Alexandria to Egypt
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
3 aaGuns moved from India to Burma
1 fighter moved from 43 Sea Zone to Kwangsi
1 fighter moved from Malaya to Kwangsi
1 tactical_bomber moved from Malaya to Kwangsi
1 cruiser moved from 107 Sea Zone to 103 Sea Zone
1 battleship moved from 107 Sea Zone to 103 Sea Zone
1 destroyer moved from 106 Sea Zone to 103 Sea Zone
1 submarine moved from 106 Sea Zone to 103 Sea Zone
1 battleship moved from 103 Sea Zone to 91 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 cruiser moved from 103 Sea Zone to 91 Sea Zone
1 destroyer moved from 103 Sea Zone to 91 Sea Zone
2 infantry moved from Quebec to 106 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
1 armour moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 108 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 108 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from 109 Sea Zone to United Kingdom
1 armour moved from 109 Sea Zone to United Kingdom
Place Units - British
10 infantry placed in United Kingdom
1 artillery placed in Egypt
Turn Complete - British
British collect 28 PUs; end with 28 PUs total
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs total
Some Units in India change ownership: 2 artilleries and 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 2 infantry moved from Albania to Greece
3 fighters moved from Southern Italy to Greece
1 bomber moved from Southern Italy to Greece
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
Combat - Italians
Battle in Greece
Italians attack with 1 armour, 1 bomber, 3 fighters and 2 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 bomber and 3 fighters moved from Greece to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
1 artillery moved from Yugoslavia to Bulgaria
2 aaGuns moved from Yugoslavia to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 fighter moved from Java to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from 44 Sea Zone to Java
2 fighters moved from 42 Sea Zone to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 carrier and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
French attached
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer, 1 factory_minor, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 111 Sea Zone to 109 Sea Zone
2 bombers moved from Western Germany to 109 Sea Zone
5 infantry moved from Western Germany to 112 Sea Zone
6 armour moved from Western Germany to 112 Sea Zone
5 armour, 5 infantry and 5 transports moved from 112 Sea Zone to 115 Sea Zone
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to 115 Sea Zone
5 armour and 5 infantry moved from 115 Sea Zone to Novgorod
1 armour and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 armour moved from 115 Sea Zone to Baltic States
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
2 artilleries moved from Germany to Poland
2 armour moved from Western Germany to Poland
5 infantry moved from Norway to Finland
1 artillery moved from Western Germany to Germany
2 artilleries moved from Southern France to Normandy Bordeaux
Do you scramble in 109 & 115?
Max scramble in both please.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer, 1 factory_minor, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 111 Sea Zone to 109 Sea Zone
2 bombers moved from Western Germany to 109 Sea Zone
5 infantry moved from Western Germany to 112 Sea Zone
6 armour moved from Western Germany to 112 Sea Zone
5 armour, 5 infantry and 5 transports moved from 112 Sea Zone to 115 Sea Zone
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to 115 Sea Zone
5 armour and 5 infantry moved from 115 Sea Zone to Novgorod
1 armour and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 armour moved from 115 Sea Zone to Baltic States
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
2 artilleries moved from Germany to Poland
2 armour moved from Western Germany to Poland
5 infantry moved from Norway to Finland
1 artillery moved from Western Germany to Germany
2 artilleries moved from Southern France to Normandy Bordeaux
Combat - Germans
Russians scrambles 1 units out of Novgorod to defend against the attack in 115 Sea Zone
British scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in 115 Sea Zone
Germans attack with 1 destroyer, 2 fighters, 3 tactical_bombers and 6 transports
Russians defend with 1 cruiser, 1 fighter and 1 submarine
Germans win with 1 fighter, 3 tactical_bombers and 6 transports remaining. Battle score for attacker is 10
Casualties for Germans: 1 destroyer and 1 fighter
Casualties for Russians: 1 cruiser, 1 fighter and 1 submarine
Battle in 109 Sea Zone
Germans attack with 2 bombers and 1 destroyer
French defend with 1 fighter; British defend with 1 fighter and 2 transports
Germans win with 2 bombers remaining. Battle score for attacker is 26
Casualties for Germans: 1 destroyer
Casualties for French: 1 fighter
Casualties for British: 1 fighter and 2 transports
Battle in Novgorod
Germans attack with 5 armour and 5 infantry
Russians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Germans win, taking Novgorod from Russians with 5 armour and 5 infantry remaining. Battle score for attacker is 20
Casualties for Russians: 2 aaGuns, 2 infantry and 1 mech_infantry
Battle in Baltic States
Non Combat Move - Germans
3 tactical_bombers moved from 115 Sea Zone to Finland
1 fighter moved from 115 Sea Zone to Finland
2 bombers moved from 109 Sea Zone to Normandy Bordeaux
3 artilleries and 3 infantry moved from Scotland to 111 Sea Zone
3 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 3 transports moved from 111 Sea Zone to 113 Sea Zone
3 artilleries and 3 infantry moved from 113 Sea Zone to Norway
Place Units - Germans
1 factory_minor placed in Romania
1 destroyer and 1 submarine placed in 113 Sea Zone
3 artilleries and 3 infantry placed in Western Germany
1 artillery and 1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5,3
Germans collect 47 PUs (3 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
9 infantry moved from Karelia to Novgorod
11 infantry moved from Belarus to Novgorod
1 infantry moved from Western Ukraine to Eastern Poland
1 artillery moved from Western Ukraine to Eastern Poland
1 artillery moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to Novgorod
Combat - Russians
Battle in Eastern Poland
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 1 artillery, 20 infantry and 1 mech_infantry
Germans defend with 1 airfield, 5 armour, 1 factory_minor, 1 harbour and 5 infantry
Russians win, taking Novgorod from Germans with 1 artillery, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 30
Casualties for Germans: 5 armour and 5 infantry
Casualties for Russians: 5 infantry
Non Combat Move - Russians
3 infantry moved from Ukraine to Western Ukraine
5 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Rostov to Bryansk
1 mech_infantry moved from Volgograd to Caucasus
1 armour moved from Volgograd to Bryansk
6 infantry moved from Russia to Bryansk
6 infantry moved from Yenisey to Timguska
1 tactical_bomber moved from Yakut S.S.R. to Vologda
1 fighter moved from Yakut S.S.R. to Vologda
1 submarine moved from 127 Sea Zone to 125 Sea Zone
Place Units - Russians
3 infantry placed in Ukraine
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs