Is it too early to comment on the moves in the first round?
14L G40 Me1945 (Axis) vs. Wheatbeer (Allies +16)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in SumatraNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from New South Wales to Queensland
1 fighter moved from Java to Queensland
2 fighters and 2 tactical_bombers moved from Java to India
1 artillery moved from New South Wales to South Australia
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsProduction/PUs Summary :
Germans : 55 / 74
Russians : 5 / 8
Japanese : 61 / 69
Americans : 54 / 74
Chinese : 3 / 5
British : 44 / 49
UK_Pacific : 5 / 2
Italians : 12 / 0
ANZAC : 18 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 55 / 74
Russians : 5 / 8
Japanese : 61 / 69
Americans : 54 / 74
Chinese : 3 / 5
British : 44 / 49
UK_Pacific : 5 / 2
Italians : 12 / 0
ANZAC : 18 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 8 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Archangel to Russia
1 mech_infantry moved from Novosibirsk to Russia
2 armour and 3 fighters moved from Volgograd to Russia
19 armour, 10 artilleries, 1 bomber, 1 fighter, 15 infantry, 13 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia
4 armour moved from Ukraine to Russia
1 fighter and 4 tactical_bombers moved from Novgorod to Russia
1 mech_infantry moved from Germany to Northern Italy
Germans take Northern Italy from BritishCombat - Germans
Battle in Russia
Germans attack with 25 armour, 10 artilleries, 1 bomber, 5 fighters, 15 infantry, 15 mech_infantrys and 7 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 8 artilleries, 1 factory_major, 2 fighters, 61 infantry, 4 mech_infantrys and 1 tactical_bomber
AA fire in Russia : 0/6 hits
Germans roll dice for 25 armour, 10 artilleries, 1 bomber, 5 fighters, 15 infantry, 15 mech_infantrys and 7 tactical_bombers in Russia, round 2 : 30/78 hits
Russians roll dice for 2 aaGuns, 8 artilleries, 2 fighters, 61 infantry, 4 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 25/76 hits
28 infantry owned by the Russians , 15 infantry owned by the Germans , 10 mech_infantrys owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
Germans roll dice for 25 armour, 10 artilleries, 1 bomber, 5 fighters, 5 mech_infantrys and 7 tactical_bombers in Russia, round 3 : 28/53 hits
Russians roll dice for 8 artilleries, 2 fighters, 33 infantry, 4 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 15/48 hits
28 infantry owned by the Russians , 10 artilleries owned by the Germans and 5 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 25 armour, 1 bomber, 5 fighters and 7 tactical_bombers in Russia, round 4 : 23/38 hits
Russians roll dice for 8 artilleries, 2 fighters, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 5/20 hits
5 infantry owned by the Russians , 1 tactical_bomber owned by the Russians , 5 armour owned by the Germans , 4 mech_infantrys owned by the Russians , 8 artilleries owned by the Russians and 2 fighters owned by the Russians lost in Russia
Germans captures 8PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 20 armour, 1 bomber, 5 fighters and 7 tactical_bombers remaining. Battle score for attacker is 97
Casualties for Germans: 5 armour, 10 artilleries, 15 infantry and 15 mech_infantrys
Casualties for Russians: 2 aaGuns, 8 artilleries, 2 fighters, 61 infantry, 4 mech_infantrys and 1 tactical_bomberNon Combat Move - Germans
1 aaGun moved from Rostov to Caucasus
1 aaGun moved from Ukraine to Rostov
1 aaGun moved from Ukraine to Rostov
1 aaGun moved from Ukraine to Bessarabia
1 aaGun moved from Bryansk to Rostov
1 fighter and 3 tactical_bombers moved from Russia to Novgorod
1 fighter moved from Russia to Volgograd
1 fighter moved from Russia to Rostov
1 bomber moved from Russia to Poland
1 bomber moved from Poland to Germany
1 mech_infantry moved from Germany to Western Germany
1 armour moved from Germany to Western Germany
2 fighters moved from Russia to Archangel
2 tactical_bombers moved from Russia to Archangel
2 tactical_bombers moved from Russia to Ukraine
1 mech_infantry moved from Germany to Slovakia HungaryPlace Units - Germans
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
3 artilleries, 6 infantry and 1 mech_infantry placed in Western Germany
1 infantry placed in Volgograd
Germans undo move 3.
1 infantry placed in Caucasus
1 mech_infantry placed in Caucasus
1 armour and 4 mech_infantrys placed in Germany
Germans undo move 5.
1 mech_infantry placed in Volgograd
1 armour and 3 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Samara: 1 fighter
EDIT: Removing units owned by Germans from Volgograd: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,5,6,2,3,5,1
Germans collect 56 PUs (6 lost to blockades); end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 mech_infantry
Western Germany : 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 harbour, 6 infantry and 2 mech_infantrys
Germany : 3 armour, 1 bomber, 1 factory_major and 3 mech_infantrys
Northern Italy : 1 flag, 1 factory_minor and 1 mech_infantry
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 3 aaGuns and 1 fighter
Vyborg : 1 flag
Archangel : 1 flag, 2 fighters and 2 tactical_bombers
Bessarabia : 1 aaGun
Russia : 1 flag, 1 airfield, 20 armour and 1 factory_minor
Ukraine : 1 flag, 1 factory_minor and 2 tactical_bombers
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 3 tactical_bombers
Caucasus : 1 flag, 1 aaGun, 1 factory_minor, 1 infantry and 1 mech_infantry
Samara : 1 fighter
113 Sea Zone : 1 submarine
Bulgaria : 1 flag
127 Sea Zone : 1 transport
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 62 / 89
Russians : 2 / 0
Japanese : 61 / 69
Americans : 54 / 74
Chinese : 3 / 5
British : 40 / 49
UK_Pacific : 5 / 2
Italians : 12 / 0
ANZAC : 18 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 cruiser, 1 destroyer, 4 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Urals to Nenetsia
Japanese take Nenetsia from Russians
1 mech_infantry moved from Yunnan to Sikang
1 armour moved from Kazakhstan to Sikang
1 tactical_bomber moved from Volgograd to Sikang
1 tactical_bomber moved from Yunnan to Sikang
1 infantry moved from Malaya to 37 Sea Zone
1 armour moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from 41 Sea Zone to Sumatra
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 armour and 2 infantry moved from Shan State to 37 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Java
1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from Shan State to Java
1 fighter moved from Shan State to Java
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
3 carriers moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 bomber moved from Kiangsi to 44 Sea Zone
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 armour moved from Nenetsia to Vologda
1 mech_infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
2 tactical_bombers moved from 37 Sea Zone to Sumatra
1 fighter moved from Yunnan to 42 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
ANZAC defend with 1 destroyer
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 42 Sea Zone, round 2 : 1/4 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Sikang
Japanese attack with 1 armour, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 mech_infantry and 2 tactical_bombers in Sikang, round 2 : 3/4 hits
Chinese roll dice for 2 infantry in Sikang, round 2 : 2/2 hits
1 armour owned by the Japanese , 2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Sikang
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Sumatra
Japanese attack with 1 armour, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 armour, 1 infantry and 2 tactical_bombers in Sumatra, round 2 : 1/4 hits
ANZAC roll dice for 2 infantry in Sumatra, round 2 : 2/2 hits
1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Sumatra
Japanese roll dice for 1 armour and 1 tactical_bomber in Sumatra, round 3 : 1/2 hits
ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for ANZAC: 2 infantry
Battle in Java
Japanese attack with 1 armour, 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
ANZAC defend with 2 aaGuns, 1 artillery and 1 infantry; Americans defend with 2 infantry
AA fire in Java : 0/6 hits
Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Java, round 2 : 6/10 hits
ANZAC roll dice for 2 aaGuns, 1 artillery and 3 infantry in Java, round 2 : 2/4 hits
1 infantry owned by the ANZAC , 2 infantry owned by the Japanese , 2 aaGuns owned by the ANZAC , 2 infantry owned by the Americans and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour, 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 2 aaGuns, 1 artillery and 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Japanese
1 bomber moved from 44 Sea Zone to Kiangsi
1 tactical_bomber moved from Sumatra to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from Java to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to Caroline Islands
1 tactical_bomber moved from Philippines to 36 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Caroline Islands
1 carrier, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Hopei to Kweichow
2 carriers moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
2 armour moved from Burma to Malaya
1 mech_infantry moved from French Indo China to Yunnan
1 aaGun moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
2 artilleries moved from Shan State to Yunnan
2 tactical_bombers moved from Sikang to Yunnan
1 armour moved from Korea to Amur
1 armour moved from Sakha to Amur
2 destroyers moved from 6 Sea Zone to 20 Sea Zone
2 carriers moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 submarine moved from 6 Sea Zone to 20 Sea ZonePlace Units - Japanese
3 infantry placed in Malaya
1 cruiser, 1 destroyer and 1 fighter placed in 36 Sea Zone
3 fighters placed in Japan
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Caroline Islands: 1 fighter
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 4 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 bomber
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 2 aaGuns, 1 armour, 2 artilleries, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag, 1 infantry
Shan State : 1 flag
Burma : 1 flag
Malaya : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 2 armour
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 mech_infantry
Siberia : 1 flag, 1 infantry
Kazakhstan : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor
Java : 1 flag, 1 armour and 1 artillery
Sumatra : 1 flag, 1 armour
42 Sea Zone : 1 flag, 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 4 fighters, 4 tactical_bombers and 2 transports
41 Sea Zone : 1 flag, 1 submarine and 1 transport
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
36 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
39 Sea Zone : 1 flag, 1 submarine
20 Sea Zone : 2 destroyers and 1 submarine
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
55 Sea Zone : 1 destroyer
Germany : 1 fighter
Nenetsia : 1 flag
Urals : 1 flag
Vologda : 1 armour
Turkmenistan : 1 flag
Samara : 1 flag
Eastern Persia : 1 flagProduction/PUs Summary :
Germans : 62 / 89
Russians : 1 / 0
Japanese : 71 / 71
Americans : 54 / 74
Chinese : 2 / 5
British : 40 / 49
UK_Pacific : 5 / 2
Italians : 12 / 0
ANZAC : 10 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 bomber, 5 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
4 fighters moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 55 Sea Zone to 56 Sea Zone
1 submarine moved from 56 Sea Zone to 42 Sea Zone
5 fighters moved from India to 42 Sea Zone
1 battleship, 2 carriers, 3 cruisers, 2 destroyers and 3 submarines moved from 54 Sea Zone to 45 Sea Zone
1 battleship, 2 carriers, 3 cruisers, 2 destroyers and 3 submarines moved from 45 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Queensland to 42 Sea Zone -
Would you like me to roll the battle in SZ42 with the forum dice?
Or would you prefer that we use tripleA and allocate sub hits before seeing the full attack roll?
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TripleA is fine. Keep max defense pls. As long as US sub(s) remain lose AC instead of DD.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 bomber, 5 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
4 fighters moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 55 Sea Zone to 56 Sea Zone
1 submarine moved from 56 Sea Zone to 42 Sea Zone
5 fighters moved from India to 42 Sea Zone
1 battleship, 2 carriers, 3 cruisers, 2 destroyers and 3 submarines moved from 54 Sea Zone to 45 Sea Zone
1 battleship, 2 carriers, 3 cruisers, 2 destroyers and 3 submarines moved from 45 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Queensland to 42 Sea ZoneCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 9 fighters, 4 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 4 fighters, 4 tactical_bombers and 2 transports
Americans roll dice for 4 submarines in 42 Sea Zone, round 2 : 3/4 hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 9 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/16 hits
Units damaged: 3 carriers owned by the Japanese
Japanese roll dice for 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 4 fighters, 4 tactical_bombers and 2 transports in 42 Sea Zone, round 2 : 10/16 hits
Units damaged: 1 battleship owned by the Americans
4 submarines owned by the Americans , 1 destroyer owned by the Americans and 2 carriers owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 battleship, 3 cruisers, 1 destroyer, 9 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 8/15 hits
Japanese roll dice for 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 4 fighters, 4 tactical_bombers and 2 transports in 42 Sea Zone, round 3 : 8/16 hits
4 fighters owned by the Americans , 1 destroyer owned by the Americans , 2 tactical_bombers owned by the Japanese , 5 carriers owned by the Japanese , 3 cruisers owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 battleship, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 4 : 7/7 hits
Japanese roll dice for 1 battleship, 1 cruiser, 4 fighters, 2 tactical_bombers and 2 transports in 42 Sea Zone, round 4 : 4/8 hits
4 fighters owned by the Americans , 1 cruiser owned by the Japanese , 2 tactical_bombers owned by the Japanese and 4 fighters owned by the Japanese lost in 42 Sea Zone
1 battleship owned by the Americans retreated to 56 Sea Zone
Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is -4
Casualties for Japanese: 5 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 tactical_bombers
Casualties for Americans: 2 carriers, 3 cruisers, 2 destroyers, 8 fighters and 4 submarinesNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Western Australia
3 artilleries and 7 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 7 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 7 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 104 Sea Zone to Southern France
2 fighters moved from Eastern United States to 110 Sea Zone
1 carrier and 1 cruiser moved from 104 Sea Zone to 110 Sea Zone
2 carriers moved from 91 Sea Zone to 110 Sea Zone
3 destroyers moved from 104 Sea Zone to 110 Sea Zone
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 carriers, 1 destroyer, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 carrier, 1 destroyer and 2 transports moved from 1 Sea Zone to 10 Sea Zone
1 destroyer moved from 8 Sea Zone to 9 Sea Zone
1 destroyer moved from 9 Sea Zone to 10 Sea Zone
1 fighter moved from 1 Sea Zone to Hawaiian Islands
1 artillery, 2 infantry and 1 mech_infantry moved from British Columbia to Western United StatesPlace Units - Americans
2 submarines placed in 10 Sea Zone
1 bomber and 2 fighters placed in Eastern United States
3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsProduction/PUs Summary :
Germans : 62 / 89
Russians : 1 / 0
Japanese : 71 / 71
Americans : 54 / 74
Chinese : 2 / 5
British : 40 / 49
UK_Pacific : 5 / 2
Italians : 12 / 0
ANZAC : 10 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
11 infantry moved from Tsinghai to Sikang
1 fighter moved from Shensi to SikangPlace Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs totalProduction/PUs Summary :
Germans : 62 / 89
Russians : 1 / 0
Japanese : 69 / 71
Americans : 54 / 74
Chinese : 4 / 6
British : 40 / 49
UK_Pacific : 5 / 2
Italians : 12 / 0
ANZAC : 10 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - British
British buy 2 artilleries, 7 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 2 PUs;Combat Move - British
1 mech_infantry moved from Southern Italy to 97 Sea Zone
1 mech_infantry moved from 97 Sea Zone to Yugoslavia
2 fighters and 2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 artillery moved from Southern France to Normandy Bordeaux
British take Normandy Bordeaux from Germans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 bombers moved from United Kingdom to Northern ItalyCombat - British
Battle in Holland Belgium
Battle in Yugoslavia
Battle in Northern Italy
British attack with 2 bombers, 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
British roll dice for 2 bombers, 2 fighters and 2 infantry in Northern Italy, round 2 : 3/6 hits
Germans roll dice for 1 mech_infantry in Northern Italy, round 2 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Northern Italy
British win, taking Holland Belgium from Germans, taking Yugoslavia from Germans, taking Northern Italy from Germans with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Northern Italy to Southern Italy
2 bombers moved from Northern Italy to Southern Italy
2 fighters moved from United Kingdom to Southern France
2 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 93 Sea Zone to 91 Sea Zone
3 mech_infantrys moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
1 artillery and 2 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Southern France
1 transport placed in 110 Sea Zone
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 51 PUs; end with 52 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 57 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
UK_Pacific collect 5 PUs (1 lost to blockades); end with 7 PUs totalProduction/PUs Summary :
Germans : 51 / 89
Russians : 1 / 0
Japanese : 68 / 71
Americans : 54 / 74
Chinese : 4 / 6
British : 51 / 57
UK_Pacific : 6 / 7
Italians : 12 / 0
ANZAC : 10 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Let me know if you want to swap the damaged BB in SZ42 for a fighter (which would land in Java) since either would qualify as max defense.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - Italians
Non Combat Move - Italians
1 armour moved from Northwest Persia to Caucasus
1 aaGun moved from Volgograd to Caucasus
1 infantry moved from Samara to VolgogradTurn Complete - Italians
Territory Summary for Italians :
Western Germany : 1 fighter and 1 mech_infantry
Belarus : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Vologda : 1 flag
Volgograd : 1 infantry
Caucasus : 1 aaGun and 1 armour
Smolensk : 1 flag
Iraq : 1 flag, 1 factory_minor
Northwest Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 51 / 89
Russians : 1 / 0
Japanese : 68 / 71
Americans : 54 / 74
Chinese : 4 / 6
British : 51 / 57
UK_Pacific : 6 / 7
Italians : 12 / 0
ANZAC : 10 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Let me know if you want to swap the damaged BB in SZ42 for a fighter (which would land in Java) since either would qualify as max defense.
Keep BB. Thanks.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 airfield and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from New South Wales to 55 Sea Zone
1 fighter moved from India to 41 Sea Zone
1 fighter and 2 tactical_bombers moved from India to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 42 Sea Zone to 55 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
ANZAC roll dice for 1 fighter in 41 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 battleship and 2 transports
ANZAC roll dice for 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 battleship and 2 transports in 42 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Japanese: 1 battleship and 2 transports
Battle in 55 Sea Zone
ANZAC attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
ANZAC roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the ANZAC lost in 55 Sea Zone
ANZAC win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 fighter
Battle in PhilippinesNon Combat Move - ANZAC
1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from 42 Sea Zone to Western Australia
1 tactical_bomber moved from 42 Sea Zone to Western Australia
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from 41 Sea Zone to Western Australia
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to New South Wales
1 infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 airfield placed in Western AustraliaTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsProduction/PUs Summary :
Germans : 51 / 89
Russians : 1 / 0
Japanese : 66 / 71
Americans : 56 / 74
Chinese : 4 / 6
British : 51 / 57
UK_Pacific : 6 / 7
Italians : 12 / 0
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - French
Combat - French
Non Combat Move - French
1 fighter moved from Southern Italy to Normandy Bordeaux
1 infantry moved from Tobruk to AlexandriaTurn Complete - French
Production/PUs Summary :
Germans : 51 / 89
Russians : 1 / 0
Japanese : 66 / 71
Americans : 56 / 74
Chinese : 4 / 6
British : 51 / 57
UK_Pacific : 6 / 7
Italians : 12 / 0
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 17 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Rostov to Yugoslavia
2 tactical_bombers moved from Ukraine to Yugoslavia
1 mech_infantry moved from Slovakia Hungary to Yugoslavia
1 mech_infantry moved from Germany to Yugoslavia
1 mech_infantry moved from Volgograd to Tsinghai
Germans take Tsinghai from Chinese
1 mech_infantry moved from Caucasus to Tambov
1 armour moved from Russia to Tambov
1 fighter moved from Samara to Tambov
2 fighters and 2 tactical_bombers moved from Archangel to 114 Sea Zone
1 fighter and 3 tactical_bombers moved from Novgorod to 114 Sea Zone
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Germany to Holland Belgium
1 infantry moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to Northern ItalyCombat - Germans
Battle in Holland Belgium
Germans attack with 1 bomber and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/2 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tambov
Germans attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Tambov, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Yugoslavia
Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 mech_infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Yugoslavia, round 2 : 1/5 hits
British roll dice for 1 mech_infantry in Yugoslavia, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Yugoslavia
Germans win, taking Yugoslavia from British with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in 114 Sea Zone
Germans attack with 3 fighters, 1 submarine and 5 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 3 fighters and 5 tactical_bombers in 114 Sea Zone, round 2 : 5/8 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Russians and 1 submarine owned by the Germans lost in 114 Sea Zone
Germans win with 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser
Battle in Northern Italy
Germans attack with 1 artillery and 1 infantry
British defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits
British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits
1 infantry owned by the British lost in Northern Italy
Germans win, taking Northern Italy from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Yugoslavia to Slovakia Hungary
1 mech_infantry moved from Germany to Slovakia Hungary
1 mech_infantry moved from Germany to Slovakia Hungary
1 bomber moved from Holland Belgium to Western Germany
1 fighter and 3 tactical_bombers moved from 114 Sea Zone to Western Germany
2 fighters and 2 tactical_bombers moved from 114 Sea Zone to Germany
1 mech_infantry moved from Novgorod to Finland
1 artillery and 1 infantry moved from Novgorod to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Finland
8 armour moved from Russia to Belarus
1 armour moved from Russia to Archangel
1 aaGun moved from Rostov to Caucasus
1 aaGun moved from Caucasus to Northwest Persia
1 infantry moved from Caucasus to Northwest Persia
2 aaGuns moved from Rostov to Bryansk
1 aaGun moved from Bessarabia to Eastern Poland
10 armour moved from Russia to Volgograd
2 armour moved from Germany to Western Germany
1 fighter moved from Tambov to Northwest PersiaPlace Units - Germans
1 artillery, 1 infantry and 1 mech_infantry placed in Caucasus
3 infantry placed in Novgorod
1 artillery, 8 infantry and 1 mech_infantry placed in Western Germany
1 armour, 5 infantry and 2 mech_infantrys placed in Germany
2 mech_infantrys placed in Volgograd
Germans undo move 5.
1 mech_infantry placed in Volgograd
1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,6,1,4,4,4,5
Germans collect 59 PUs (3 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUsTerritory Summary for Germans :
Tsinghai : 1 flag, 1 mech_infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Western Germany : 1 airfield, 3 armour, 3 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 12 infantry, 3 mech_infantrys and 3 tactical_bombers
Germany : 2 armour, 1 factory_major, 2 fighters, 5 infantry, 3 mech_infantrys and 2 tactical_bombers
Holland Belgium : 1 infantry
Northern Italy : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Belarus : 8 armour
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 2 aaGuns
Vyborg : 1 flag
Archangel : 1 flag, 1 armour
Eastern Poland : 1 aaGun
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag, 1 armour
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Volgograd : 1 flag, 10 armour, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Bulgaria : 1 flag
127 Sea Zone : 1 transport
Northwest Persia : 1 aaGun, 1 fighter and 1 infantry
Yugoslavia : 1 flag, 1 mech_infantry
Finland : 1 flag, 1 artillery, 1 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 62 / 84
Russians : 0 / 0
Japanese : 66 / 71
Americans : 56 / 74
Chinese : 3 / 6
British : 42 / 57
UK_Pacific : 6 / 7
Italians : 12 / 0
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 115 Sea Zone to 113 Sea ZoneTurn Complete - Russians
Production/PUs Summary :
Germans : 62 / 84
Russians : 0 / 0
Japanese : 66 / 71
Americans : 56 / 74
Chinese : 3 / 6
British : 42 / 57
UK_Pacific : 6 / 7
Italians : 12 / 0
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 fighter, 3 infantry, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Timguska to Kansu
1 armour moved from Vologda to Kansu
1 infantry moved from Kweichow to Shensi
1 bomber moved from Kiangsi to Shensi
1 infantry moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 56 Sea Zone
3 fighters and 1 tactical_bomber moved from Caroline Islands to 56 Sea Zone
1 fighter moved from Caroline Islands to 35 Sea Zone
1 submarine moved from 41 Sea Zone to 56 Sea Zone -
Scramble?





