@Booper nice start for the dago’s
14L G40 variance vs Whackamatt(allies+10)
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This is where I get my revenge on the people of Greece.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 1 factory_minor and 3 mech_infantrys; Remaining resources: 4 PUs;Combat Move - Germans
6 infantry moved from Bulgaria to Greece
6 armour and 4 mech_infantrys moved from Yugoslavia to Greece
3 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Greece
Germans attack with 6 armour, 6 infantry and 4 mech_infantrys
Neutral_Allies defend with 2 infantry
Germans win, taking Greece from Neutral_Allies with 6 armour, 6 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 2 infantry
Battle in Holland Belgium
Germans attack with 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers
French defend with 1 artillery and 1 infantry
Germans win, taking Holland Belgium from French with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery and 1 infantryNon Combat Move - Germans
3 tactical_bombers moved from Holland Belgium to Western Germany
3 fighters moved from Holland Belgium to Western Germany
2 bombers moved from Holland Belgium to Western Germany
3 armour and 3 artilleries moved from France to Southern France
6 infantry moved from Northern Italy to Southern France
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 fighter moved from Western Germany to Southern Italy
1 tactical_bomber moved from Southern Italy to Western Germany
10 infantry moved from Western Germany to Germany
3 aaGuns moved from France to Southern France
6 mech_infantrys moved from Germany to Yugoslavia
1 armour moved from Germany to Yugoslavia
1 artillery moved from Yugoslavia to Northern ItalyPlace Units - Germans
1 factory_minor placed in Norway
10 artilleries placed in Germany
3 mech_infantrys placed in FranceTurn Complete - Germans
Germans collect 43 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 2
Purchase Units - Russians
Russians buy 6 armour; Remaining resources: 1 PUs;Combat Move - Russians
Non Combat Move - Russians
3 infantry moved from Belarus to Novgorod
3 infantry moved from Novgorod to Karelia
3 armour moved from Novgorod to Karelia
2 infantry moved from Rostov to Caucasus
2 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 artillery and 1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Novgorod to Baltic States
2 infantry moved from Novgorod to Karelia
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Rostov
1 artillery and 1 infantry moved from Bryansk to Belarus
3 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Karelia to Novgorod
1 artillery and 7 infantry moved from Ukraine to RostovPlace Units - Russians
3 armour placed in Volgograd
3 armour placed in NovgorodTurn Complete - Russians
Russians collect 37 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer, 1 harbour and 2 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 armour moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
2 infantry moved from Siam to Shan State
1 artillery and 2 infantry moved from Hunan to Yunnan
2 infantry moved from Kiangsi to Kwangtung
1 bomber moved from Kwangsi to 42 Sea Zone
2 carriers moved from 36 Sea Zone to 38 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to Shan State
2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
1 fighter and 2 tactical_bombers moved from Kwangsi to Shan State
1 bomber moved from Kwangsi to Burma
1 fighter moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to Shan State
2 battleships moved from 36 Sea Zone to 38 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 38 Sea Zone
1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Anhwe to KwangtungCombat - Japanese
Battle in Shan State
Japanese attack with 1 armour, 4 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry; British defend with 3 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in MalayaNon Combat Move - Japanese
2 tactical_bombers moved from Burma to 37 Sea Zone
2 fighters moved from Burma to 38 Sea Zone
1 bomber moved from 42 Sea Zone to Kwangsi
2 tactical_bombers moved from Kwangtung to Kwangsi
2 fighters moved from Kwangtung to Kwangsi
1 bomber moved from Burma to Kwangsi
2 tactical_bombers moved from Yunnan to Kwangsi
3 fighters moved from Yunnan to Kwangsi
3 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
2 artilleries moved from Japan to 6 Sea Zone
2 artilleries and 3 transports moved from 6 Sea Zone to 19 Sea Zone
3 infantry moved from Manchuria to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
3 artilleries and 3 infantry moved from 36 Sea Zone to KwangsiPlace Units - Japanese
2 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
1 harbour placed in Hainan
1 airfield placed in Kwangsi
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 1 artillery and 2 infantry
EDIT: Adding units owned by Japanese to Hunan: 1 artillery and 2 infantry
EDIT: Removing units owned by Japanese from Jehol: 1 aaGun and 6 infantry
EDIT: Adding units owned by Japanese to Anhwe: 1 aaGun and 3 infantry
EDIT: Adding units owned by Japanese to Chahar: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Chahar: 3 infantry
EDIT: Removing units owned by Japanese from Anhwe: 1 aaGun and 3 infantry
EDIT: Adding units owned by Japanese to Manchuria: 1 aaGun and 6 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 43 PUs; end with 44 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 2
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 21 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 fighter moved from Guam to 6 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 bomber, 1 fighter and 2 submarines
Japanese defend with 1 destroyer
Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 bomber moved from 6 Sea Zone to Midway
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 7 Sea Zone
3 carriers moved from 10 Sea Zone to 7 Sea Zone
1 fighter moved from 6 Sea Zone to 7 Sea Zone
4 fighters moved from Hawaiian Islands to 7 Sea Zone
1 cruiser moved from 28 Sea Zone to 26 Sea ZonePlace Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
2 fighters and 2 tactical_bombers placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
5 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
2 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Suiyuyan
1 fighter moved from Tsinghai to SuiyuyanCombat - Chinese
Battle in Yunnan
Chinese attack with 6 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Yunnan from Japanese with 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to KansuPlace Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 2
Combat Move - British
1 unit repaired.
1 battleship and 1 cruiser moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Morocco to 93 Sea Zone
1 bomber moved from Malta to 93 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
British take Libya from Italians
1 fighter moved from Malta to Tunisia
1 artillery and 1 infantry moved from Ethiopia to Kenya
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 fighter and 1 tactical_bomber moved from Egypt to KenyaCombat - British
Battle in Kenya
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 93 Sea Zone
British attack with 1 battleship, 1 bomber, 1 cruiser and 1 fighter
Italians defend with 1 battleship, 1 cruiser and 1 destroyer
Units damaged: 1 battleship owned by the British
British win, taking 93 Sea Zone from Italians with 1 battleship and 1 cruiser remaining. Battle score for attacker is 18
Casualties for British: 1 bomber and 1 fighter
Casualties for Italians: 1 battleship, 1 cruiser and 1 destroyer
Battle in Tunisia
British attack with 1 armour, 1 fighter and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Tunisia from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
1 fighter moved from Tunisia to Algeria
2 transports moved from 76 Sea Zone to 71 Sea Zone
1 fighter and 1 tactical_bomber moved from Kenya to Egypt
1 artillery moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 battleship moved from 79 Sea Zone to 80 Sea Zone
1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from Suriname to Brazil
British take Brazil from Neutral_AlliesPlace Units - British
1 airfield and 1 factory_minor placed in Egypt
2 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,1
British collect 35 PUs (2 lost to blockades); end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With TrueNeutrals
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_NeutralPurchase Units - Italians
Italians buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Southern France to Spain
1 artillery moved from Southern France to Spain
1 armour moved from Southern France to Spain
1 armour moved from Northern Italy to Spain
1 mech_infantry moved from Northern Italy to Spain
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 submarine moved from 96 Sea Zone to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
1 bomber moved from Southern Italy to SpainCombat - Italians
Battle in Gibraltar
Battle in 93 Sea Zone
Italians attack with 2 fighters and 1 submarine
British defend with 1 battleship and 1 cruiser
retreated to 93 Sea Zone
British win, taking Gibraltar from British with 1 battleship and 1 cruiser remaining. Battle score for attacker is -16
Casualties for Italians: 1 fighter and 1 submarine
Battle in Spain
Italians attack with 2 armour, 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry
Neutral_True defend with 6 infantry
retreated to Spain
Neutral_True win with 2 infantry remaining. Battle score for attacker is -15
Casualties for Neutral_True: 4 infantry
Casualties for Italians: 2 armour, 2 artilleries, 1 infantry and 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Spain to Southern Italy
1 fighter moved from 93 Sea Zone to Southern ItalyPlace Units - Italians
1 infantry placed in Southern Italy
2 destroyers placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
Italians collect 10 PUs (1 lost to blockades); end with 10 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 66 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from 66 Sea Zone to Chile
ANZAC take Chile from Neutral_TruePlace Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Neutral_True from Chile: 2 infantry
EDIT: Adding units owned by ANZAC to Chile: 2 infantry
EDIT: Turning off Edit Mode
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 2
Politics - French
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to UlaanbaatarCombat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 72 Sea Zone to 71 Sea Zone
1 fighter moved from United Kingdom to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 87 Sea Zone
1 cruiser moved from 87 Sea Zone to 83 Sea ZoneCombat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
1 fighter moved from 92 Sea Zone to MoroccoTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
6 armour, 6 infantry and 4 mech_infantrys moved from Greece to Turkey
2 bombers moved from Western Germany to Turkey
2 artilleries and 6 infantry moved from Finland to Sweden
3 infantry moved from Norway to Sweden
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Sweden
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
3 armour, 3 artilleries and 6 infantry moved from Southern France to Spain
3 mech_infantrys moved from France to Spain
1 infantry moved from Normandy Bordeaux to Spain
3 fighters moved from Southern Italy to 93 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to Sweden
2 tactical_bombers moved from Western Germany to 93 Sea ZoneCombat - Germans
Battle in Sweden
Germans attack with 3 artilleries, 2 fighters, 10 infantry and 2 tactical_bombers
Neutral_True defend with 6 infantry
Germans win, taking Sweden from Neutral_True with 3 artilleries, 2 fighters, 8 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Neutral_True: 6 infantry
Battle in Turkey
Germans attack with 6 armour, 2 bombers, 6 infantry and 4 mech_infantrys
Neutral_True defend with 8 infantry
Germans win, taking Turkey from Neutral_True with 6 armour, 2 bombers, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 21
Casualties for Germans: 1 infantry
Casualties for Neutral_True: 8 infantry
Battle in Spain
Germans attack with 3 armour, 3 artilleries, 7 infantry and 3 mech_infantrys
Neutral_True defend with 2 infantry
Germans win, taking Spain from Neutral_True with 3 armour, 3 artilleries, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in 93 Sea Zone
Germans attack with 3 fighters and 2 tactical_bombers
British defend with 1 battleship and 1 cruiser
Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 32
Casualties for British: 1 battleship and 1 cruiserNon Combat Move - Germans
2 bombers moved from Turkey to Southern Italy
2 fighters moved from 93 Sea Zone to Southern Italy
1 fighter moved from 93 Sea Zone to Western Germany
2 tactical_bombers moved from 93 Sea Zone to Southern Italy
2 fighters moved from Sweden to Western Germany
2 tactical_bombers moved from Sweden to Western Germany
10 artilleries and 10 infantry moved from Germany to Poland
1 armour and 6 mech_infantrys moved from Yugoslavia to Greece
3 aaGuns moved from Southern France to Spain
2 infantry moved from Holland Belgium to Western Germany
1 artillery moved from Northern Italy to Western GermanyPlace Units - Germans
10 mech_infantrys placed in Germany
1 destroyer placed in 113 Sea Zone
3 infantry placed in NorwayTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Politics - Russians
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 4 armour and 3 artilleries; Remaining resources: 2 PUs;Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Yenisey to Olgiy
Russians take Olgiy from Mongolians
1 infantry moved from Yakut S.S.R. to Ulaanbaatar
Russians take Ulaanbaatar from Mongolians
2 aaGuns and 11 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Yenisey to Dzavhan
Russians take Dzavhan from Mongolians
4 infantry moved from Yenisey to Timguska
2 armour, 1 infantry and 2 mech_infantrys moved from Caucasus to Rostov
1 aaGun moved from Rostov to Caucasus
2 infantry moved from Rostov to Caucasus
3 infantry moved from Bryansk to Rostov
1 aaGun, 1 artillery and 1 infantry moved from Ukraine to Bessarabia
3 armour moved from Novgorod to Bryansk
1 infantry moved from Baltic States to Novgorod
1 artillery and 1 infantry moved from Belarus to BryanskPlace Units - Russians
3 artilleries placed in Volgograd
3 armour placed in Ukraine
1 armour placed in NovgorodTurn Complete - Russians
Russians collect 37 PUs; end with 39 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 fighter and 7 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 battleship moved from 38 Sea Zone to 39 Sea Zone
2 carriers moved from 38 Sea Zone to 39 Sea Zone
2 fighters moved from 38 Sea Zone to India
1 carrier moved from 37 Sea Zone to 39 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to India
2 bombers, 8 fighters and 6 tactical_bombers moved from Kwangsi to India
1 infantry moved from Burma to 38 Sea Zone
1 armour moved from Shan State to India
4 artilleries and 4 infantry moved from Kwangsi to 36 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 36 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
5 artilleries and 5 infantry moved from 39 Sea Zone to India
1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon -
oops forgot a destroyer. hang on
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 fighter and 7 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 destroyer and 1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 battleship and 1 destroyer moved from 38 Sea Zone to 39 Sea Zone
2 carriers moved from 38 Sea Zone to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 armour moved from Shan State to India
4 artilleries and 4 infantry moved from Kwangsi to 36 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 36 Sea Zone to 39 Sea Zone
5 artilleries and 5 infantry moved from 39 Sea Zone to India
2 bombers, 8 fighters and 6 tactical_bombers moved from Kwangsi to India
2 fighters moved from 38 Sea Zone to India
2 tactical_bombers moved from 37 Sea Zone to India
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese -
scramble India?
-
no thanks
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 fighter and 7 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 destroyer and 1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 battleship and 1 destroyer moved from 38 Sea Zone to 39 Sea Zone
2 carriers moved from 38 Sea Zone to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 armour moved from Shan State to India
4 artilleries and 4 infantry moved from Kwangsi to 36 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 36 Sea Zone to 39 Sea Zone
5 artilleries and 5 infantry moved from 39 Sea Zone to India
2 bombers, 8 fighters and 6 tactical_bombers moved from Kwangsi to India
2 fighters moved from 38 Sea Zone to India
2 tactical_bombers moved from 37 Sea Zone to India
1 infantry moved from Hopei to Shensi
Japanese take Shensi from ChineseCombat - Japanese
Battle in Ceylon
Battle in 20 Sea Zone
Japanese attack with 2 destroyers and 1 submarine
Americans defend with 1 destroyer
Japanese win, taking Ceylon from UK_Pacific, taking 20 Sea Zone from Americans with 2 destroyers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in India
Japanese attack with 1 armour, 5 artilleries, 2 bombers, 10 fighters, 5 infantry and 8 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 2 armour, 1 fighter, 1 harbour, 11 infantry and 1 mech_infantry; UK_Pacific defend with 1 factory_major
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 3 artilleries, 2 bombers, 9 fighters, 2 infantry and 8 tactical_bombers remaining. Battle score for attacker is 47
Casualties for Japanese: 2 artilleries, 1 fighter and 3 infantry
Casualties for British: 3 aaGuns, 2 armour, 1 fighter, 11 infantry and 1 mech_infantryNon Combat Move - Japanese
2 infantry and 1 mech_infantry moved from Kwangtung to Kwangsi
1 artillery and 2 infantry moved from Hunan to Kwangsi
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
6 tactical_bombers moved from India to Shan State
2 tactical_bombers moved from India to 39 Sea Zone
4 fighters moved from India to 39 Sea Zone
5 fighters moved from India to Shan State
1 battleship and 1 submarine moved from 38 Sea Zone to 36 Sea Zone
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
2 bombers moved from India to KwangsiPlace Units - Japanese
1 fighter and 7 infantry placed in Japan
1 factory_minor placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 battleship, 2 cruisers and 1 submarine
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 battleship, 2 cruisers and 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3
Japanese collect 41 PUs (3 lost to blockades); end with 51 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 3 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
6 fighters and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 bomber, 6 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans win with 1 bomber, 6 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Korea
Battle in 106 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans win, taking Korea from Japanese, taking 106 Sea Zone from Germans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
1 armour moved from Central United States to Western United States
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
4 carriers moved from 7 Sea Zone to 6 Sea Zone
1 battleship, 2 cruisers and 2 destroyers moved from 7 Sea Zone to 6 Sea Zone
1 cruiser moved from 26 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Western United States to 6 Sea Zone
3 fighters moved from 6 Sea Zone to Guam
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 bomber moved from 6 Sea Zone to GuamPlace Units - Americans
1 fighter and 1 tactical_bomber placed in Western United States
1 destroyer and 1 transport placed in 101 Sea Zone
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Shensi
1 fighter moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Kweichow
8 infantry moved from Yunnan to KweichowPlace Units - Chinese
2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 13 PUs; end with 15 PUs total





