Forgot to edit in the supply changes from the battles:
na-practice-game-3-G5-revised.tsvg
Wittmann (Allies) + Rus bmb vs Gargantua (Axis) G40
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Maximum Scramble.
2 kamikaze’s on each destroyer.
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Just as I thought!
Must wait now, as work beckons…. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 carrier, 2 fighters, 2 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - Americans
1 infantry moved from French Equatorial Africa to Belgian Congo
Americans take Belgian Congo from Germans
1 bomber moved from French Guiana to 92 Sea Zone
1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 submarine moved from 101 Sea Zone to 108 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 103 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Caroline Islands to 23 Sea Zone
1 bomber moved from 23 Sea Zone to 6 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
1 destroyer moved from 26 Sea Zone to 6 Sea ZoneCombat - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5,5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6,4
Battle in 6 Sea Zone
Americans attack with 1 bomber, 2 destroyers and 4 submarines
Japanese defend with 2 destroyers, 2 fighters and 2 submarines
1 submarine owned by the Americans retreated to 18 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -14
Casualties for Japanese: 1 destroyer and 2 submarines
Casualties for Americans: 2 destroyers and 3 submarines
Battle in French Indo China
Battle in 92 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
Americans win, taking French Indo China from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: JapanNon Combat Move - Americans
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 33 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Caroline Islands to Queensland
1 bomber moved from 6 Sea Zone to Midway
1 bomber moved from 92 Sea Zone to Malta
1 infantry moved from Alexandria to Tobruk
1 carrier, 2 destroyers, 2 fighters and 1 transport moved from 101 Sea Zone to 106 Sea ZonePlace Units - Americans
1 battleship, 1 carrier and 1 transport placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to SuiyuyanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - UK_Pacific
UK_Pacific buy 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 fighter and 1 tactical_bomber moved from Kenya to Trans-Jordan
2 artilleries, 10 infantry and 1 mech_infantry moved from India to Burma
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 cruiser and 1 destroyer moved from 72 Sea Zone to 58 Sea Zone
1 battleship moved from 41 Sea Zone to 58 Sea ZoneCombat - British
Battle in Burma
British attack with 2 artilleries, 10 infantry and 1 mech_infantry
Japanese defend with 1 artillery
British win, taking Burma from Japanese with 2 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
2 aaGuns moved from India to Burma
1 artillery and 1 infantry moved from Quebec to 106 Sea ZonePlace Units - UK_Pacific
1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in 39 Sea Zone change ownership: 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Egypt to Alexandria
Italians take Alexandria from Americans
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 mech_infantry
Italians win, taking Anglo Egyptian Sudan from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Southern Italy to Egypt
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Egypt
1 destroyer and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 artilleries and 1 infantry moved from Iraq to Trans-Jordan
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
1 artillery and 2 infantry placed in IraqTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
Turn Complete - French
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The dice made me sweat in SZ 42. Thought your Destroyer was never going to die!
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FYI I accidentally clicked “retreat” from battle in Bessarabia.
I thought maybe it didn’t matter and I could just play forward, but looking at these NCM’s, I need that win!
Going to finish rolling it on the forum.
A (1 inf 1 art 1 fgt)
Rolls: 2@2 1@3; Total Hits: 12@2: (3, 5)1@3: (3)D (1 inf)
Rolls: 1@2; Total Hits: 01@2: (4) -
You have an admirer!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 bombers, 1 destroyer, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Norway to Finland
1 tactical_bomber moved from Western Germany to Finland
1 fighter moved from United Kingdom to Finland
1 bomber moved from United Kingdom to Finland
1 armour moved from Rhodesia to Tanganyika Territory
Germans take Tanganyika Territory from British
1 armour moved from Tanganyika Territory to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery moved from Morocco to Algeria
1 fighter moved from Egypt to Bessarabia
1 artillery and 3 infantry moved from Romania to Bessarabia
1 artillery and 1 infantry moved from Poland to Eastern PolandCombat - Germans
Battle in Eastern Poland
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belgian Congo
Germans attack with 1 armour and 2 mech_infantrys
Americans defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Belgian Congo, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Belgian Congo
Germans win, taking Belgian Congo from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Finland
Germans attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 1 infantry and 3 mech_infantrys
Germans roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Finland, round 2 : 1/7 hits
Russians roll dice for 1 infantry and 3 mech_infantrys in Finland, round 2 : 0/4 hits
1 infantry owned by the Russians lost in Finland
Germans roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Finland, round 3 : 1/7 hits
Russians roll dice for 3 mech_infantrys in Finland, round 3 : 1/3 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Finland
Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Finland, round 4 : 2/6 hits
Russians roll dice for 2 mech_infantrys in Finland, round 4 : 1/2 hits
1 infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry and 3 mech_infantrys
Battle in Bessarabia
Germans attack with 1 artillery, 1 fighter and 3 infantry
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Bessarabia, round 2 : 0/5 hits
Russians roll dice for 3 infantry in Bessarabia, round 2 : 0/3 hits
Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Bessarabia, round 3 : 2/5 hits
Russians roll dice for 3 infantry in Bessarabia, round 3 : 2/3 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
1 infantry owned by the Germans and 1 artillery owned by the Germans retreated to Romania
Russians win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Algeria
Germans attack with 1 artillery
Americans defend with 1 infantry
Germans roll dice for 1 artillery in Algeria, round 2 : 1/1 hits
Americans roll dice for 1 infantry in Algeria, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Algeria
Americans win with no units remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bessarabia: 1 infantry
EDIT: Adding units owned by Germans to Bessarabia: 1 artillery and 1 infantry
EDIT: Changing ownership of Bessarabia from Russians to Germans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Bessarabia to Romania
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Slovakia Hungary to Yugoslavia
2 armour moved from Slovakia Hungary to Yugoslavia
3 armour moved from Slovakia Hungary to Poland
1 aaGun moved from Slovakia Hungary to Poland
1 bomber moved from Finland to Western Germany
1 tactical_bomber moved from Finland to 112 Sea Zone
1 fighter moved from Finland to Norway
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
3 fighters moved from United Kingdom to Southern Italy
1 artillery and 1 infantry moved from Romania to Slovakia HungaryPlace Units - Germans
2 bombers placed in Western Germany
1 destroyer placed in 112 Sea Zone
2 infantry and 1 mech_infantry placed in Yugoslavia
3 artilleries and 3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
I wonder who it could be!
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I have to say… Sz42 is a very well laid trap.
I don’t know that I’m coming to bite on it… even though it’s + 9 for me and -4 for you, and - your ships!
The cost is too great… both my battleships and my carrier are at risk… in fact the entire remnant of the IJN.
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What did you mean trap?
I am not sure I saw that!
Some prick has taken a dislike to my liking Cromwell and conversing with him on our threads.
I hate small people with little minds. -
It’s your sub in Sz42 that’s the problem, and your build with India. If I park in Sz42, my force can be overwhelmed and destroyed!
Leaving only the INDIANS with a navy in the pacific! Unacceptable!
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I did not like running from your Panzer in Africa, but I fear things are coming to a head in the Middle East/Egypt.
You might be the richest ever by turn’s end. Annoying. -
It’s your sub in Sz42 that’s the problem, and your build with India. If I park in Sz42, my force can be overwhelmed and destroyed!
Leaving only the INDIANS with a navy in the pacific! Unacceptable!
I like the sound of that. Can we give that a try?
Pacific is getting rather bare, navy wise. -
I look forward to your Russian move.
You cannot be allowed to achieve victory!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 factory_minor, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Karelia to Finland
1 infantry moved from Karelia to Finland
3 fighters moved from Novgorod to 115 Sea Zone
3 fighters moved from 115 Sea Zone to Finland
1 infantry moved from Belarus to Eastern Poland
1 artillery moved from Belarus to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Western Ukraine to Eastern Poland
1 bomber moved from Volgograd to Szechwan
1 infantry moved from Shensi to Szechwan
1 armour and 1 mech_infantry moved from Sikang to Szechwan
14 infantry moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Karelia to Finland
1 artillery moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to BessarabiaCombat - Russians
Battle in Finland
Russians attack with 3 fighters, 1 infantry and 2 mech_infantrys
Germans defend with 2 infantry
Russians win, taking Finland from Germans with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 1 artillery, 2 infantry and 1 mech_infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Eastern Poland from Germans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Bessarabia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Szechwan
Russians attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
Japanese defend with 2 infantry and 3 mech_infantrys
retreated to Szechwan
Japanese win with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is -10
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantryNon Combat Move - Russians
1 bomber moved from Szechwan to Volgograd
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Suiyuyan to Kansu
2 aaGuns moved from Buryatia to Yakut S.S.R.
1 artillery moved from Bryansk to Belarus
1 infantry moved from Russia to Bryansk
1 armour moved from Russia to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 aaGun, 4 artilleries and 3 mech_infantrys moved from Ukraine to Western Ukraine
1 armour moved from Ukraine to Western Ukraine
3 fighters moved from Finland to Novgorod
1 artillery moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 infantry moved from Russia to Smolensk
1 armour moved from Karelia to Novgorod
1 mech_infantry moved from Belarus to NovgorodPlace Units - Russians
1 factory_minor placed in Persia
3 infantry placed in Ukraine
3 infantry placed in Novgorod
2 infantry placed in Russia
2 mech_infantrys placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
Russians collect 39 PUs; end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs





