Use latest map please.
13L G40 Stalingradski(allies+10) vs seththenewb(axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
3 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 armour
Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Russia to Vologda
2 aaGuns moved from Vologda to Russia
1 infantry moved from Russia to Tambov
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to TimguskaPlace Units - Russians
3 mech_infantrys placed in Volgograd
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 2 armour, 2 destroyers and 4 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 5 infantry moved from Philippines to 35 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 35 Sea Zone to 38 Sea Zone
1 artillery and 5 infantry moved from 38 Sea Zone to Burma
1 armour, 2 artilleries and 4 infantry moved from Yunnan to Burma
2 bombers moved from French Indo China to India
3 armour moved from French Indo China to Burma
1 armour and 2 mech_infantrys moved from Hunan to Burma
4 infantry moved from Jehol to Chahar
4 infantry moved from Kiangsi to Anhwe
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter moved from Hunan to Shan State
2 fighters and 4 tactical_bombers moved from French Indo China to Shan State
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to GuamAirborne Attack Move - Japanese
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Intercept bombers?
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Yes please - intercept with both fighters -
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By the way - I completely recognize that my fortune in the Belarus battle last turn saved me from a G5 loss of Moscow, and maybe saved me the game. I set myself up for a mutual annhilation battle, with Russian aircraft surviving… to have been able to strafe and fall back into my AA guns and a couple infantry was something I never would have dreamed of.
It took me about 4 hours to muster the courage to fight the battle in the first place - I knew it would dictate the survival of Russia.
You’ve been a good sport about it, and I hope the dice tilt your way at some point to even things up.
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Yeah, I expected better out of that battle. But I knew if you did attack that the Russian front would devolve into a battle of attrition (one that at this point in the game Germany could better afford). Still, it’s not like Russia’s looking all that healthy despite those good dice.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 2 armour, 2 destroyers and 4 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 5 infantry moved from Philippines to 35 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 35 Sea Zone to 38 Sea Zone
1 artillery and 5 infantry moved from 38 Sea Zone to Burma
1 armour, 2 artilleries and 4 infantry moved from Yunnan to Burma
2 bombers moved from French Indo China to India
3 armour moved from French Indo China to Burma
1 armour and 2 mech_infantrys moved from Hunan to Burma
4 infantry moved from Jehol to Chahar
4 infantry moved from Kiangsi to Anhwe
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter moved from Hunan to Shan State
2 fighters and 4 tactical_bombers moved from French Indo China to Shan State
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to GuamAirborne Attack Move - Japanese
Combat - Japanese
Air Battle in India
Japanese attacks with 2 units heading to India
UK_Pacific launches 2 interceptors out of India
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in India causes 7 damage total.
Battle in Shan State
Japanese attack with 5 fighters and 6 tactical_bombers
British defend with 1 infantry
Japanese win with 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 4 infantry
Chinese defend with 1 artillery
Japanese win, taking Anhwe from Chinese with 3 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery
Battle in Guam
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 airfield and 1 bomber
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 bomber
Battle in Chahar
Japanese attack with 4 infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Burma
Japanese attack with 5 armour, 3 artilleries, 9 infantry and 2 mech_infantrys
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 5 armour, 3 artilleries, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
1 tactical_bomber moved from Guam to 35 Sea Zone
1 battleship and 1 carrier moved from 35 Sea Zone to 38 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 35 Sea Zone to Japan
3 mech_infantrys moved from Shantung to Hunan
1 fighter and 1 tactical_bomber moved from Shan State to 38 Sea Zone
4 fighters and 5 tactical_bombers moved from Shan State to French Indo China
1 fighter moved from 44 Sea Zone to French Indo China
1 bomber moved from India to French Indo China
1 submarine moved from 39 Sea Zone to 38 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in Shantung
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 41 PUs; end with 42 PUs total -
Well, that’s the first bomber of mine shot down to aa in like 6+ games . . . and I’m a firm believer in SBR so I do it often. (especially as axis!)
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I think it’s one of my least favorite feelings in the game… I just had the same thing happen against allweneedislove… I need every German bomber I can get against him! :-)
What sucked was that my bomber that made it through only rolled a 2 for damage… makes you feel like it’s not worth it.
SBRs are an important part of the game, and worth the risk. They can really cripple someone just at the right (or wrong) moment.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 tactical_bomber moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 mech_infantry moved from French Equatorial Africa to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from Central United States to Eastern United States
1 infantry moved from Central United States to Western United States
1 mech_infantry moved from Eastern United States to Western United States
1 bomber moved from Western United States to 101 Sea Zone
1 bomber moved from 101 Sea Zone to 104 Sea Zone
1 bomber moved from 104 Sea Zone to United KingdomPlace Units - Americans
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 bomber placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
2 infantry moved from Hopei to Anhwe
3 infantry moved from Kweichow to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 5 infantry
Japanese defend with 3 infantry
1 infantry owned by the Chinese retreated to Hopei
Japanese win with 2 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantryNon Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 fighter moved from Tsinghai to ShensiPlace Units - Chinese
1 infantry placed in Suiyuyan
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - British
1 armour moved from Morocco to Tunisia
British take Algeria from Italians
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 bomber moved from Egypt to 100 Sea Zone
1 bomber moved from 100 Sea Zone to Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 1 destroyer, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 5 damage on 5 factory_majors; Remaining resources: 9 PUs;
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Morocco to Tunisia
British take Algeria from Italians
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 bomber moved from Egypt to 100 Sea Zone
1 bomber moved from 100 Sea Zone to UkraineCombat - British
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.
Battle in Tunisia
British attack with 1 armour
Italians defend with 1 artillery
British win, taking Tunisia from Italians with 1 armour remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber could not land in Ukraine and was removed
1 infantry moved from Egypt to Alexandria
1 armour and 2 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 mech_infantrys moved from Eastern Persia to Northwest Persia
3 aaGuns, 1 artillery, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber moved from India to West India
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from French West Africa to Anglo Egyptian Sudan
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Morocco to Algeria
1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 transport moved from 76 Sea Zone to 71 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern Persia to Kazakhstan
2 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
2 fighters and 1 tactical_bomber moved from West India to 128 Sea Zone
2 fighters and 1 tactical_bomber moved from 128 Sea Zone to Volgograd
1 artillery moved from Egypt to Trans-JordanPlace Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to Russia: 1 bomber
EDIT: Turning off Edit Mode
1 factory_minor placed in Egypt
1 destroyer placed in 106 Sea Zone
3 infantry placed in Persia
3 infantry placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 1 armour and 1 infantry -
I did an NCM with the US on the UK turn in the Med - I had forgotten it. I’m completely ok with you editing the sub back to SZ91 on your turn if you’d like.
If Italy attacks SZ98 with three or more units of any sort I won’t scramble - but if only two units please give me a choice.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians repair 5 damage on 5 factory_minors; Remaining resources: 21 PUs;
Italians buy 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 bomber moved from Southern Italy to Tunisia
2 infantry moved from Libya to Tunisia
1 artillery moved from Libya to TunisiaCombat - Italians
Battle in Tunisia
Italians attack with 1 artillery, 1 bomber and 2 infantry
British defend with 1 armour
Italians win, taking Tunisia from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Italians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Rostov from Russians to Italians
EDIT: Turning off Edit Mode
1 fighter moved from 93 Sea Zone to Southern Italy
1 fighter moved from Greece to Southern Italy
1 fighter moved from Greece to Ukraine
2 infantry moved from Bessarabia to Ukraine
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from Libya to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Southern Italy
1 bomber moved from Tunisia to Southern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery and 2 infantry placed in Ukraine
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 3 destroyers, 1 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
2 artilleries, 3 destroyers, 3 fighters, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
2 artilleries, 3 fighters and 2 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
3 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Morocco to AlgeriaTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Eastern Poland to Bryansk
3 tactical_bombers moved from Belarus to Smolensk
3 bombers and 3 fighters moved from Belarus to Russia
1 infantry moved from Belarus to Bryansk
4 armour and 5 mech_infantrys moved from Eastern Poland to Smolensk
3 tactical_bombers moved from Smolensk to Bryansk
1 infantry moved from Novgorod to Belarus
1 infantry moved from Vyborg to Finland
1 bomber moved from Germany to Bryansk
1 transport moved from 113 Sea Zone to 115 Sea Zone -
intercept bombers?





