I would make a Cruisers 10 and Bombers 15. Battleships fine at 20. I think.
Stats for New Units from Historical Boardgaming?
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Hello All
Hoping someone might be able to help. Purchased some new units from Historical Boardgaming website to add some flavour to my A&A 1942 2e however, they didn’t come with stats, specifically, suggested attack, defence, cost. So I’ve got some new SP artillery, tank destroyers, even Me262s <– super cool - but I have no idea how I should integrate these. I found a list on the HB website but hey are for different types of dice. I found some threads here in regards to SP artillery/anti-tank but didn’t seem to have consensus on stats. Has anyone put together a comprehensive list of stats and special abilities for these new units?
Thanks in advance
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There are some posts on this subject over here:
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Thanks
Good place to start though a little light. I’m looking for something a bit more complete, like the Historical Board Gaming charts, historicalboardgaming.com/assets/images/HBG/HBG Rules/HBG D12-20 Chart.pdf
Thanks
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I have one but I use a d12 system. Lets be honest, with all these new units you will have to go to a d12 to make every unit worth purchasing!
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I have one but I use a d12 system. Lets be honest, with all these new units you will have to go to a d12 to make every unit worth purchasing!
A D-12 system is the only way to go!
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Never tried a d12 system but not against it. With a little imagination you can mod for D6. You can halve a lot of the stats that HBG uses.