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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Combat Move - Russians
1 infantry moved from Romania to Bulgaria
Russians take Bulgaria from Germans
1 infantry moved from Romania to Slovakia Hungary
Russians take Slovakia Hungary from Germans
3 infantry moved from Bessarabia to Eastern Poland
3 artilleries moved from Romania to Eastern Poland
1 mech_infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
Combat - Russians
Battle in Eastern Poland
Russians attack with 3 artilleries and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 artilleries and 3 infantry in Eastern Poland, round 1 : 0/6 hits
Germans roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
Russians roll dice for 3 artilleries and 3 infantry in Eastern Poland, round 2 : 3/6 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun, 8 artilleries and 32 infantry moved from Rostov to Caucasus
4 fighters and 1 tactical_bomber moved from Bessarabia to Caucasus
Turn Complete - Russians
Territory Summary for Russians :
Kansu : 1 mech_infantry
Slovakia Hungary : 1 flag, 1 infantry
Romania : 1 flag, 1 infantry
Rostov : 1 infantry
Eastern Poland : 3 artilleries and 3 infantry
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor
Caucasus : 1 aaGun, 8 artilleries, 4 fighters, 32 infantry and 1 tactical_bomber
113 Sea Zone : 1 submarine
Bulgaria : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 50 / 66
Russians : 19 / 0
Japanese : 34 / 43
Americans : 55 / 82
Chinese : 14 / 17
British : 33 / 41
UK_Pacific : 24 / 26
Italians : 12 / 16
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Purchase Units - Japanese
Japanese buy 5 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Timguska to Kansu
1 artillery moved from Timguska to Kansu
1 armour moved from Timguska to Kansu
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
4 infantry moved from Korea to 6 Sea Zone
4 artilleries moved from Korea to 6 Sea Zone
5 artilleries, 2 battleships, 1 carrier, 2 cruisers, 1 fighter, 5 infantry, 1 tactical_bomber and 5 transports moved from 6 Sea Zone to 20 Sea Zone
Japanese take 20 Sea Zone from ANZAC
5 infantry moved from 20 Sea Zone to Kwangtung
5 artilleries moved from 20 Sea Zone to Kwangtung
2 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
3 tactical_bombers moved from Kiangsu to Kiangsi
2 bombers moved from Kiangsu to Kiangsi
1 fighter moved from 20 Sea Zone to Kiangsi
1 tactical_bomber moved from 20 Sea Zone to Kiangsi
Combat - Japanese
Battle in Kwangtung
Battle in Kiangsi
Japanese attack with 2 bombers, 1 fighter, 3 infantry and 4 tactical_bombers
Chinese defend with 1 artillery and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific, taking Kiangsi from Chinese with 2 bombers, 1 fighter, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Kansu
Japanese attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 mech_infantry
Japanese win, taking Kansu from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Japanese
1 infantry moved from Manchuria to Jehol
1 armour moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
2 bombers moved from Kiangsi to Kiangsu
1 fighter moved from Kiangsi to 20 Sea Zone
1 tactical_bomber moved from Kiangsi to 20 Sea Zone
3 tactical_bombers moved from Kiangsi to Kiangsu
2 tactical_bombers moved from Japan to Kiangsu
1 infantry moved from Kiangsu to Shantung
Place Units - Japanese
3 armour placed in Kiangsu
2 armour, 1 artillery and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Purchase Units - Americans
Americans buy 7 artilleries, 7 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
4 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 4 artilleries, 1 fighter and 4 infantry
Germans defend with 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 1 : 0/1 hits
Americans roll dice for 4 artilleries, 1 fighter and 4 infantry in Normandy Bordeaux, round 1 : 5/9 hits
Germans roll dice for 3 artilleries and 1 infantry in Normandy Bordeaux, round 1 : 2/4 hits
1 infantry owned by the Germans , 2 infantry owned by the Americans and 3 artilleries owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 4 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 artilleries and 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Americans
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
2 armour moved from Quebec to 106 Sea Zone
2 artilleries moved from Quebec to 106 Sea Zone
4 infantry moved from Quebec to 106 Sea Zone
2 armour, 2 artilleries, 4 infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
4 transports moved from 109 Sea Zone to 106 Sea Zone
2 artilleries moved from 109 Sea Zone to United Kingdom
4 infantry moved from 109 Sea Zone to United Kingdom
2 armour moved from 109 Sea Zone to United Kingdom
4 artilleries and 4 infantry moved from Eastern United States to Quebec
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from Celebes to Anhwe
Place Units - Americans
3 transports placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Western United States
4 artilleries, 4 infantry and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Anhwe : 1 bomber
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 1 flag, 4 carriers, 2 destroyers, 6 fighters, 2 submarines, 2 tactical_bombers and 1 transport
10 Sea Zone : 3 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 4 artilleries, 1 factory_major, 1 harbour, 4 infantry and 1 tactical_bomber
Quebec : 1 aaGun, 4 artilleries and 4 infantry
United Kingdom : 2 armour, 2 artilleries and 4 infantry
Morocco : 1 flag, 1 aaGun
Normandy Bordeaux : 1 flag, 4 artilleries, 1 factory_minor, 1 harbour and 2 infantry
106 Sea Zone : 4 transports
93 Sea Zone : 1 flag, 2 submarines
66 Sea Zone : 2 infantry and 1 transport
109 Sea Zone : 4 transports
Brazil : 1 flag
110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 4 transports
Production/PUs Summary :
Germans : 48 / 66
Russians : 19 / 0
Japanese : 39 / 39
Americans : 57 / 83
Chinese : 12 / 17
British : 33 / 41
UK_Pacific : 21 / 26
Italians : 12 / 16
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Anhwe to Kiangsi
1 fighter moved from Burma to Kiangsi
1 infantry moved from Anhwe to Kiangsi
1 artillery moved from Anhwe to Jehol
2 infantry moved from Anhwe to Jehol
1 artillery moved from Anhwe to Shantung
2 infantry moved from Anhwe to Shantung
Combat - Chinese
Battle in Shantung
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Shantung, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Shantung, round 1 : 0/1 hits
Chinese roll dice for 1 artillery and 2 infantry in Shantung, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 2 infantry in Shantung, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits
Chinese roll dice for 1 artillery and 2 infantry in Shantung, round 4 : 2/3 hits
Japanese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Jehol
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Jehol, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Jehol, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kiangsi, round 1 : 1/4 hits
Japanese roll dice for 2 infantry in Kiangsi, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Anhwe
Place Units - Chinese
2 artilleries and 3 infantry placed in Anhwe
Turn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6,2,1,1,2,6,5
Chinese collect 15 PUs (1 lost to blockades); end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs
Territory Summary for Chinese :
Shantung : 1 flag, 1 artillery and 2 infantry
Kwangsi : 1 flag
Kiangsi : 1 flag, 2 infantry
Jehol : 1 flag, 1 artillery and 1 infantry
Anhwe : 8 artilleries, 1 fighter and 18 infantry
Production/PUs Summary :
Germans : 48 / 66
Russians : 19 / 0
Japanese : 35 / 39
Americans : 57 / 83
Chinese : 16 / 21
British : 33 / 41
UK_Pacific : 21 / 26
Italians : 12 / 16
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Purchase Units - British
British buy 2 artilleries, 1 factory_minor and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 109 Sea Zone to Holland Belgium
2 tactical_bombers moved from 109 Sea Zone to Holland Belgium
3 fighters moved from 110 Sea Zone to Holland Belgium
1 artillery moved from Egypt to 81 Sea Zone
1 artillery moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 81 Sea Zone to 95 Sea Zone
2 artilleries moved from 95 Sea Zone to Southern Italy
1 infantry moved from 95 Sea Zone to Southern Italy
1 armour moved from Yunnan to Kwangtung
1 armour moved from Anhwe to Kwangtung
5 mech_infantrys moved from Yunnan to Kwangtung
1 tactical_bomber moved from Anhwe to Kwangtung
2 fighters moved from Anhwe to Kwangtung
1 armour moved from Chahar to Manchuria
1 mech_infantry moved from Anhwe to Manchuria
1 armour moved from Anhwe to Manchuria
1 mech_infantry moved from Anhwe to Kwangtung
1 mech_infantry moved from Anhwe to Manchuria
Combat - British
Battle in Manchuria
British attack with 2 armour and 2 mech_infantrys
Japanese defend with 1 armour and 1 infantry
British roll dice for 2 armour and 2 mech_infantrys in Manchuria, round 1 : 3/4 hits
Japanese roll dice for 1 armour and 1 infantry in Manchuria, round 1 : 2/2 hits
1 armour owned by the Japanese , 1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Manchuria
British win, taking Manchuria from Japanese with 2 armour remaining. Battle score for attacker is 1
Casualties for Japanese: 1 armour and 1 infantry
Casualties for British: 2 mech_infantrys
Battle in Holland Belgium
British attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 1 : 4/8 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 1 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Southern Italy
British attack with 2 artilleries and 1 infantry
Italians defend with 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
British roll dice for 2 artilleries and 1 infantry in Southern Italy, round 1 : 0/3 hits
Italians roll dice for 2 aaGuns and 1 bomber in Southern Italy, round 1 : 0/1 hits
British roll dice for 2 artilleries and 1 infantry in Southern Italy, round 2 : 0/3 hits
Italians roll dice for 2 aaGuns and 1 bomber in Southern Italy, round 2 : 1/1 hits
1 infantry owned by the British lost in Southern Italy
British roll dice for 2 artilleries in Southern Italy, round 3 : 0/2 hits
Italians roll dice for 2 aaGuns and 1 bomber in Southern Italy, round 3 : 0/1 hits
British roll dice for 2 artilleries in Southern Italy, round 4 : 0/2 hits
Italians roll dice for 2 aaGuns and 1 bomber in Southern Italy, round 4 : 0/1 hits
British roll dice for 2 artilleries in Southern Italy, round 5 : 1/2 hits
Italians roll dice for 2 aaGuns and 1 bomber in Southern Italy, round 5 : 0/1 hits
1 aaGun owned by the Italians lost in Southern Italy
British roll dice for 2 artilleries in Southern Italy, round 6 : 1/2 hits
Italians roll dice for 1 aaGun and 1 bomber in Southern Italy, round 6 : 0/1 hits
1 aaGun owned by the Italians lost in Southern Italy
British roll dice for 2 artilleries in Southern Italy, round 7 : 0/2 hits
Italians roll dice for 1 bomber in Southern Italy, round 7 : 0/1 hits
British roll dice for 2 artilleries in Southern Italy, round 8 : 1/2 hits
Italians roll dice for 1 bomber in Southern Italy, round 8 : 0/1 hits
1 bomber owned by the Italians lost in Southern Italy
British captures 16PUs while taking Italians capital
British win, taking Southern Italy from Italians with 2 artilleries remaining. Battle score for attacker is 19
Casualties for British: 1 infantry
Casualties for Italians: 2 aaGuns and 1 bomber
Battle in Kwangtung
British attack with 2 armour, 2 fighters, 6 mech_infantrys and 1 tactical_bomber
Japanese defend with 5 artilleries, 1 harbour and 5 infantry
British roll dice for 2 armour, 2 fighters, 6 mech_infantrys and 1 tactical_bomber in Kwangtung, round 1 : 4/11 hits
Japanese roll dice for 5 artilleries and 5 infantry in Kwangtung, round 1 : 4/10 hits
4 infantry owned by the Japanese and 4 mech_infantrys owned by the British lost in Kwangtung
British roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 3/7 hits
Japanese roll dice for 5 artilleries and 1 infantry in Kwangtung, round 2 : 0/6 hits
1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Kwangtung
British roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 3 : 2/7 hits
Japanese roll dice for 3 artilleries in Kwangtung, round 3 : 0/3 hits
2 artilleries owned by the Japanese lost in Kwangtung
British roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 4 : 3/7 hits
Japanese roll dice for 1 artillery in Kwangtung, round 4 : 1/1 hits
1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 5 artilleries and 5 infantry
Casualties for British: 5 mech_infantrys
Non Combat Move - British
1 tactical_bomber moved from Kwangtung to Anhwe
2 fighters moved from Kwangtung to Anhwe
4 armour moved from India to Yunnan
2 transports moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to Egypt
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
3 armour moved from Persia to Trans-Jordan
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
2 tactical_bombers moved from Holland Belgium to 110 Sea Zone
4 fighters moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Quebec to 106 Sea Zone
1 armour and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 armour moved from 109 Sea Zone to United Kingdom
Place Units - British
1 factory_minor placed in Egypt
3 infantry placed in Persia
2 artilleries and 4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,4,2,5,2,4,3,1,6
British collect 36 PUs (3 lost to blockades); end with 52 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 57 PUs
Place Units - UK_Pacific
3 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4,4,6,6,2,5,4
UK_Pacific collect 21 PUs (3 lost to blockades); end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 3 armour and 2 mech_infantrys
Territory Summary for British, UK_Pacific :
Siam : 1 flag
Manchuria : 2 armour
Yunnan : 4 armour
Anhwe : 3 aaGuns, 1 armour, 3 artilleries, 2 fighters, 16 infantry, 1 mech_infantry and 1 tactical_bomber
India : 1 airfield, 3 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
Malaya : 1 harbour
Kwangtung : 2 armour, 1 harbour and 1 mech_infantry
French Indo China : 1 flag
Sumatra : 1 flag, 2 infantry
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 3 armour
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
Normandy Bordeaux : 1 aaGun, 4 fighters and 3 infantry
Holland Belgium : 1 flag, 1 artillery and 1 infantry
Italian Somaliland : 1 flag
Southern Italy : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Ethiopia : 1 flag
125 Sea Zone : 1 submarine
80 Sea Zone : 2 transports
96 Sea Zone : 1 destroyer
95 Sea Zone : 2 transports
109 Sea Zone : 2 carriers, 1 destroyer and 1 transport
Iraq : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Persia : 1 flag, 1 factory_minor and 3 infantry
110 Sea Zone : 1 carrier, 2 destroyers, 2 tactical_bombers and 3 transports
Production/PUs Summary :
Germans : 45 / 66
Russians : 19 / 0
Japanese : 29 / 39
Americans : 57 / 83
Chinese : 19 / 21
British : 39 / 57
UK_Pacific : 24 / 26
Italians : 9 / 0
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Did I not get the option to scramble my ftr to SZ95?
All you had was the strategic bomber in S.Italy, which cannot scramble. Your fighters are on the carrier in sz97
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 armour, 3 artilleries and 2 infantry moved from Northern Italy to Southern Italy
1 fighter moved from 97 Sea Zone to 96 Sea Zone
2 cruisers moved from 97 Sea Zone to 93 Sea Zone
1 carrier moved from 97 Sea Zone to 93 Sea Zone
1 battleship moved from 97 Sea Zone to 93 Sea Zone
2 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Yugoslavia to Slovakia Hungary
1 fighter moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
British defend with 1 destroyer
Italians win with 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 93 Sea Zone
Italians attack with 1 battleship, 1 carrier, 2 cruisers and 1 destroyer
Americans defend with 2 submarines
Italians win, taking 93 Sea Zone from Americans with 1 battleship, 1 carrier, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in 95 Sea Zone
Italians attack with 1 submarine
British defend with 2 transports
Italians win with 1 submarine remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Southern Italy
Italians attack with 1 armour, 3 artilleries and 2 infantry
British defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Italians win, taking Southern Italy from British with 1 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 2 artilleries
Casualties for Italians: 1 infantry
Battle in Slovakia Hungary
Italians attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Italians win, taking Slovakia Hungary from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Romania
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Romania from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bulgaria
Italians attack with 3 infantry
Russians defend with 1 infantry
Italians win, taking Bulgaria from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 99 Sea Zone
Italians attack with 1 fighter
French defend with 1 destroyer
Italians win with 1 fighter remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Italians
3 transports moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from 96 Sea Zone to 93 Sea Zone
1 fighter moved from 99 Sea Zone to 93 Sea Zone
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 2 infantry moved from Borneo to 43 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 3 fighters, 2 infantry and 2 transports moved from 43 Sea Zone to 56 Sea Zone
Place Units - ANZAC
1 fighter and 1 submarine placed in 54 Sea Zone
1 tactical_bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Territory Summary for ANZAC :
Hunan : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 tactical_bomber
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Philippines : 1 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
56 Sea Zone : 1 artillery, 2 carriers, 1 destroyer, 3 fighters, 2 infantry and 2 transports
54 Sea Zone : 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber
Production/PUs Summary :
Germans : 51 / 66
Russians : 12 / 0
Japanese : 29 / 39
Americans : 57 / 83
Chinese : 19 / 21
British : 36 / 57
UK_Pacific : 24 / 26
Italians : 13 / 18
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Combat Move - French
Non Combat Move - French
1 infantry moved from Tunisia to Libya
2 infantry moved from United Kingdom to 109 Sea Zone
Turn Complete - French
Territory Summary for French :
Tobruk : 1 flag
Libya : 1 flag, 1 infantry
109 Sea Zone : 2 infantry
Production/PUs Summary :
Germans : 51 / 66
Russians : 12 / 0
Japanese : 29 / 39
Americans : 57 / 83
Chinese : 19 / 21
British : 36 / 57
UK_Pacific : 24 / 26
Italians : 13 / 18
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Tambov to Volgograd
Germans take Volgograd from Russians
3 armour moved from Novgorod to Eastern Poland
4 mech_infantrys moved from Bryansk to Eastern Poland
3 armour moved from Bryansk to Eastern Poland
1 fighter moved from Germany to Eastern Poland
3 tactical_bombers moved from Germany to Eastern Poland
1 infantry moved from Bryansk to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Bryansk to Ukraine
Germans take Ukraine from Russians
16 armour, 12 artilleries and 13 infantry moved from Bryansk to Rostov
3 armour moved from Russia to Rostov
1 tactical_bomber moved from Russia to Eastern Poland
3 armour moved from Western Germany to Holland Belgium
2 bombers moved from Germany to Holland Belgium
Combat - Germans
Battle in Eastern Poland
Germans attack with 6 armour, 1 fighter, 4 mech_infantrys and 4 tactical_bombers
Russians defend with 3 artilleries and 3 infantry
Germans win, taking Eastern Poland from Russians with 6 armour, 1 fighter, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 artilleries and 3 infantry
Battle in Holland Belgium
Germans attack with 3 armour and 2 bombers
British defend with 1 artillery and 1 infantry
Germans win, taking Holland Belgium from British with 2 armour and 2 bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour
Casualties for British: 1 artillery and 1 infantry
Battle in Rostov
Germans attack with 19 armour, 12 artilleries and 13 infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 19 armour, 12 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Baltic States to Novgorod
3 armour moved from Germany to France
1 fighter moved from Eastern Poland to Germany
4 tactical_bombers moved from Eastern Poland to Germany
1 armour moved from Poland to Western Germany
1 armour moved from Baltic States to Germany
3 armour moved from Samara to Kansu
1 infantry moved from Tambov to Rostov
1 artillery moved from Tambov to Rostov
3 artilleries moved from Samara to Novosibirsk
2 bombers moved from Holland Belgium to Germany
Place Units - Germans
3 armour placed in France
3 infantry placed in Western Germany
3 infantry placed in Germany
Germans undo move 3.
3 armour placed in Germany
3 infantry placed in Russia
Germans undo move 4.
3 infantry placed in Novgorod
3 artilleries placed in Russia
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Germans collect 60 PUs (3 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Combat Move - Russians
Non Combat Move - Russians
3 fighters moved from Caucasus to Egypt
1 fighter moved from Caucasus to Egypt
1 tactical_bomber moved from Caucasus to Egypt
1 aaGun, 8 artilleries and 31 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
Turn Complete - Russians
Territory Summary for Russians :
Egypt : 4 fighters and 1 tactical_bomber
Caucasus : 1 infantry
113 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 1 aaGun, 8 artilleries and 31 infantry
Production/PUs Summary :
Germans : 63 / 80
Russians : 3 / 0
Japanese : 29 / 39
Americans : 57 / 83
Chinese : 19 / 21
British : 33 / 57
UK_Pacific : 24 / 26
Italians : 13 / 18
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Kiangsu to Shantung
5 tactical_bombers moved from Kiangsu to Shantung
1 armour moved from Kansu to Shensi
Japanese take Shensi from Chinese
1 armour moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kansu to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
2 infantry moved from Kiangsu to Kiangsi
1 fighter moved from 20 Sea Zone to Kiangsi
1 tactical_bomber moved from 20 Sea Zone to Kiangsi
2 bombers moved from Kiangsu to Kiangsi
Combat - Japanese
Battle in Shantung
Japanese attack with 2 infantry and 5 tactical_bombers
Chinese defend with 1 artillery and 2 infantry
Japanese win with 5 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Kiangsi
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Kiangsi from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 battleships, 1 carrier, 2 cruisers and 5 transports moved from 20 Sea Zone to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
2 armour moved from Japan to 6 Sea Zone
3 infantry moved from 6 Sea Zone to Korea
2 armour moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Korea
1 fighter moved from Kiangsi to 6 Sea Zone
1 tactical_bomber moved from Kiangsi to 6 Sea Zone
2 bombers moved from Kiangsi to Kiangsu
5 tactical_bombers moved from Shantung to Kiangsu
1 artillery moved from Yenisey to Yakut S.S.R.
Place Units - Japanese
3 armour placed in Kiangsu
1 destroyer and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 34 PUs; end with 35 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 1 destroyer, 5 infantry and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from 110 Sea Zone to Southern France
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery and 2 infantry
Germans defend with 2 armour
Americans roll dice for 1 cruiser in Holland Belgium, round 1 : 1/1 hits
Americans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 1 : 1/3 hits
Germans roll dice for 2 armour in Holland Belgium, round 1 : 2/2 hits
2 armour owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery remaining. Battle score for attacker is 6
Casualties for Germans: 2 armour
Casualties for Americans: 2 infantry
Battle in Southern France
Americans attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 1 : 2/3 hits
Italians roll dice for 1 infantry in Southern France, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 fighter moved from Southern France to 110 Sea Zone
1 tactical_bomber moved from Eastern United States to 110 Sea Zone
1 transport moved from 109 Sea Zone to 91 Sea Zone
4 artilleries moved from Quebec to 106 Sea Zone
4 infantry moved from Quebec to 106 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
3 transports moved from 109 Sea Zone to 106 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to Quebec
2 armour, 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from Morocco to 91 Sea Zone
1 aaGun and 1 transport moved from 91 Sea Zone to 103 Sea Zone
4 artilleries moved from 109 Sea Zone to United Kingdom
4 infantry moved from 109 Sea Zone to United Kingdom
3 artilleries moved from Western United States to 10 Sea Zone
3 infantry moved from Western United States to 10 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
3 artilleries moved from 26 Sea Zone to Hawaiian Islands
3 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
3 artilleries and 5 infantry placed in Eastern United States
3 armour placed in Normandy Bordeaux
3 submarines placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,3,4,3,1,3,4
Americans collect 60 PUs (3 lost to blockades); end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Anhwe : 1 bomber
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 3 artilleries, 1 harbour, 4 infantry and 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 1 flag, 4 carriers, 2 destroyers, 6 fighters, 2 submarines, 2 tactical_bombers and 4 transports
10 Sea Zone : 1 destroyer and 2 submarines
Central United States : 1 factory_major
Eastern United States : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 5 infantry
Quebec : 1 aaGun, 4 artilleries and 4 infantry
United Kingdom : 4 artilleries and 4 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 5 armour, 4 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Holland Belgium : 1 flag, 1 artillery
106 Sea Zone : 3 transports
66 Sea Zone : 2 infantry and 1 transport
109 Sea Zone : 4 transports
101 Sea Zone : 3 submarines
Brazil : 1 flag
103 Sea Zone : 1 aaGun and 1 transport
110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
Production/PUs Summary :
Germans : 60 / 80
Russians : 3 / 0
Japanese : 34 / 35
Americans : 63 / 85
Chinese : 14 / 21
British : 33 / 57
UK_Pacific : 24 / 26
Italians : 10 / 18
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Anhwe to Kiangsi
1 fighter moved from Anhwe to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 1 : 3/3 hits
Japanese roll dice for 1 infantry in Kiangsi, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Anhwe
1 artillery moved from Jehol to Anhwe
1 infantry moved from Jehol to Shantung
Place Units - Chinese
1 infantry placed in Manchuria
6 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs total
Territory Summary for Chinese :
Shantung : 1 flag, 1 infantry
Kwangsi : 1 flag
Kiangsi : 1 flag, 1 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 infantry
Anhwe : 9 artilleries, 1 fighter and 22 infantry
Production/PUs Summary :
Germans : 60 / 80
Russians : 3 / 0
Japanese : 33 / 35
Americans : 63 / 85
Chinese : 15 / 15
British : 33 / 57
UK_Pacific : 24 / 26
Italians : 10 / 18
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Purchase Units - British
British buy 1 airfield, 1 fighter, 6 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Trans-Jordan to Syria
British take Syria from Italians
1 armour moved from Syria to Trans-Jordan
1 mech_infantry moved from Anhwe to Shensi
Chinese take Shensi from Japanese
2 fighters moved from Anhwe to Szechwan
1 tactical_bomber moved from Anhwe to Szechwan
1 armour moved from Yunnan to Szechwan
1 armour moved from Yunnan to Szechwan
Combat - British
Battle in Szechwan
British attack with 2 armour, 2 fighters and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Szechwan, round 1 : 3/5 hits
Japanese roll dice for 1 armour in Szechwan, round 1 : 1/1 hits
1 armour owned by the British and 1 armour owned by the Japanese lost in Szechwan
British win, taking Szechwan from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for British: 1 armour
Non Combat Move - British
1 tactical_bomber moved from Szechwan to Anhwe
2 armour moved from Yunnan to Anhwe
2 fighters moved from Szechwan to Anhwe
2 mech_infantrys moved from India to Yunnan
3 armour moved from India to Yunnan
3 infantry moved from Persia to 80 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 81 Sea Zone to 98 Sea Zone
2 armour moved from Trans-Jordan to Egypt
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
3 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to Egypt
2 armour and 1 mech_infantry moved from Kwangtung to Anhwe
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 armour moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 armour moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 airfield placed in Egypt
1 transport placed in 98 Sea Zone
1 transport placed in 110 Sea Zone
1 fighter placed in 109 Sea Zone
6 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
3 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 3 armour and 2 mech_infantrys
Territory Summary for British, UK_Pacific :
Siam : 1 flag
Manchuria : 2 armour
Shensi : 1 mech_infantry
Yunnan : 3 armour and 2 mech_infantrys
Szechwan : 1 armour
Anhwe : 3 aaGuns, 5 armour, 3 artilleries, 2 fighters, 16 infantry, 1 mech_infantry and 1 tactical_bomber
India : 1 airfield, 3 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour
French Indo China : 1 flag
Sumatra : 1 flag, 2 infantry
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 armour
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 8 infantry
Normandy Bordeaux : 2 aaGuns, 2 armour, 4 fighters and 6 infantry
Syria : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 submarine
109 Sea Zone : 2 carriers, 1 destroyer and 1 fighter
Iraq : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 2 transports
Persia : 1 flag, 1 factory_minor
98 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
110 Sea Zone : 1 carrier, 2 destroyers, 2 tactical_bombers and 5 transports
Production/PUs Summary :
Germans : 60 / 80
Russians : 3 / 0
Japanese : 31 / 35
Americans : 63 / 85
Chinese : 17 / 15
British : 34 / 39
UK_Pacific : 24 / 29
Italians : 9 / 18
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Southern Italy to Southern France
2 fighters moved from 93 Sea Zone to Southern France
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern France
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 transports moved from 93 Sea Zone to 97 Sea Zone
Combat - Italians
Battle in Southern France
Italians attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Italians
2 fighters moved from Southern France to 97 Sea Zone
1 armour moved from Slovakia Hungary to Northern Italy
3 infantry moved from Bulgaria to Yugoslavia
1 aaGun moved from Yugoslavia to Northern Italy
1 infantry moved from Romania to Yugoslavia
1 artillery moved from Romania to Yugoslavia
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun
EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery, 2 carriers, 1 destroyer, 3 fighters, 2 infantry and 2 transports moved from 56 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from Hunan to Anhwe
Place Units - ANZAC
1 tactical_bomber and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Territory Summary for ANZAC :
Anhwe : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 tactical_bomber
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Philippines : 1 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
54 Sea Zone : 3 carriers, 1 destroyer, 4 fighters, 1 submarine, 2 tactical_bombers and 3 transports
62 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 60 / 80
Russians : 3 / 0
Japanese : 31 / 35
Americans : 60 / 85
Chinese : 17 / 15
British : 34 / 39
UK_Pacific : 24 / 29
Italians : 12 / 12
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Combat Move - French
Non Combat Move - French
1 infantry moved from Libya to Tobruk
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
Territory Summary for French :
Normandy Bordeaux : 2 infantry
Tobruk : 1 flag, 1 infantry
Libya : 1 flag
Production/PUs Summary :
Germans : 60 / 80
Russians : 3 / 0
Japanese : 31 / 35
Americans : 60 / 85
Chinese : 17 / 15
British : 34 / 39
UK_Pacific : 24 / 29
Italians : 12 / 12
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :11
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Purchase Units - Germans
Germans buy 10 armour and 1 factory_upgrade; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Kansu to Shensi
1 infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 infantry moved from Ukraine to Bessarabia
Germans take Bessarabia from Russians
19 armour, 13 artilleries and 14 infantry moved from Rostov to Caucasus
2 infantry moved from Western Germany to Holland Belgium
4 tactical_bombers moved from Germany to Holland Belgium
2 bombers moved from Germany to Holland Belgium
1 armour moved from Kansu to Sikang
Germans take Sikang from Chinese
Combat - Germans
Battle in Shensi
Germans attack with 1 armour
British defend with 1 mech_infantry
Chinese win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Battle in Holland Belgium
Germans attack with 2 bombers, 2 infantry and 4 tactical_bombers
Americans defend with 1 artillery
Germans win, taking Holland Belgium from Americans with 2 bombers, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Caucasus
Germans attack with 19 armour, 13 artilleries and 14 infantry
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 19 armour, 13 artilleries and 14 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 artillery moved from Novosibirsk to Kansu
1 armour moved from Kansu to Kazakhstan
2 artilleries moved from Novosibirsk to Kazakhstan
3 artilleries moved from Russia to Samara
1 infantry moved from Germany to Western Germany
1 artillery moved from Germany to Western Germany
4 armour moved from Germany to Western Germany
1 fighter moved from Germany to Southern Italy
2 bombers moved from Holland Belgium to Western Germany
6 armour and 3 mech_infantrys moved from Eastern Poland to Germany
1 infantry moved from Western Ukraine to Ukraine
2 tactical_bombers moved from Holland Belgium to Western Germany
2 tactical_bombers moved from Holland Belgium to Germany
4 armour moved from France to Northern Italy
2 armour moved from France to Southern Italy
3 armour moved from France to Western Germany
1 aaGun moved from France to Western Germany
Place Units - Germans
Units in Germany being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in Germany
3 armour placed in Western Germany
3 armour placed in Volgograd
3 armour placed in Ukraine
1 armour placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 2 armour
EDIT: Adding units owned by Germans to Germany: 2 armour
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Germans collect 66 PUs (1 lost to blockades); end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs