OOL
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Americans
Americans buy 4 armour, 1 artillery, 1 destroyer, 3 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Amur to Korea
Americans take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
3 destroyers moved from 4 Sea Zone to 6 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 5 Sea Zone to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone
1 transport moved from 4 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 artillery moved from Spain to Normandy Bordeaux
1 artillery moved from Spain to Southern France
1 armour moved from Spain to Southern France
2 armour moved from Spain to Normandy Bordeaux
5 fighters moved from Spain to Southern France
5 fighters moved from Spain to Normandy Bordeaux
1 mech_infantry moved from Venezuela to Peru
Americans take Peru from Neutral_True
1 mech_infantry moved from Venezuela to Bolivia
Americans take Bolivia from Neutral_True
1 mech_infantry moved from Venezuela to Paraguay
Americans take Paraguay from Neutral_True
3 infantry moved from Venezuela to Brazil
kamikaze and scramble orders for SZ6
I may have used the kamis, not sure. If I didn’t shoot one at each boat.
No scramble
–Jeff
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Americans
Americans buy 4 armour, 1 artillery, 1 destroyer, 3 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Amur to Korea
Americans take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
3 destroyers moved from 4 Sea Zone to 6 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 5 Sea Zone to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone
1 transport moved from 4 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 artillery moved from Spain to Normandy Bordeaux
1 artillery moved from Spain to Southern France
1 armour moved from Spain to Southern France
2 armour moved from Spain to Normandy Bordeaux
5 fighters moved from Spain to Southern France
5 fighters moved from Spain to Normandy Bordeaux
1 mech_infantry moved from Venezuela to Peru
Americans take Peru from Neutral_True
1 mech_infantry moved from Venezuela to Bolivia
Americans take Bolivia from Neutral_True
1 mech_infantry moved from Venezuela to Paraguay
Americans take Paraguay from Neutral_True
3 infantry moved from Venezuela to Brazil
Combat - Americans
Battle in Southern France
Americans attack with 1 armour, 1 artillery and 5 fighters
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Southern France from Italians with 1 armour and 5 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 2 infantry
Casualties for Americans: 1 artillery
Battle in Normandy Bordeaux
Americans attack with 2 armour, 1 artillery and 5 fighters
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Normandy Bordeaux from Germans with 2 armour and 5 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Americans: 1 artillery
Battle in 6 Sea Zone
Americans attack with 1 cruiser, 5 destroyers, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 cruiser, 5 destroyers and 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 destroyer moved from 5 Sea Zone to 19 Sea Zone
1 destroyer moved from 5 Sea Zone to 18 Sea Zone
2 fighters moved from 6 Sea Zone to Korea
1 armour and 1 infantry moved from Soviet Far East to 5 Sea Zone
1 armour, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 artillery moved from British Columbia to Alaska
2 fighters moved from Korea to Amur
5 fighters moved from Normandy Bordeaux to Spain
5 fighters moved from Southern France to Spain
Place Units - Americans
3 armour placed in Spain
1 artillery and 1 infantry placed in Eastern United States
1 destroyer placed in 10 Sea Zone
1 armour, 2 infantry and 2 mech_infantrys placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 3 fighters and 1 tactical_bomber
EDIT: Adding units owned by Americans to Spain: 3 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
3 fighters placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
Americans collect 68 PUs; end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - British
British buy 3 armour and 1 factory_minor; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter and 1 tactical_bomber moved from Union of South Africa to Egypt
1 fighter moved from Egypt to Turkey
2 armour moved from Iraq to Turkey
2 bombers moved from West India to Turkey
3 armour moved from Egypt to Tobruk
Combat - British
Battle in Tobruk
British attack with 3 armour
Italians defend with 1 artillery and 1 infantry
British win, taking Tobruk from Italians with 3 armour remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Turkey
British attack with 2 armour, 2 bombers and 1 fighter
Germans defend with 1 armour and 1 mech_infantry
British win, taking Turkey from Germans with 1 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for British: 1 armour
Non Combat Move - British
2 bombers and 1 fighter moved from Turkey to Iraq
1 artillery and 1 infantry moved from Persia to Iraq
Place Units - British
3 armour placed in Egypt
1 factory_minor placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5
British collect 32 PUs (3 lost to blockades); end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1,2,3,6,5,3,2,5,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Some Units in India change ownership: 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Purchase Units - Italians
Italians buy 1 artillery, 1 cruiser, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 transport moved from 96 Sea Zone to 94 Sea Zone
1 artillery moved from Algeria to 94 Sea Zone
1 artillery and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Malta
2 infantry moved from Northern Italy to Southern France
2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
1 bomber and 1 fighter moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Southern France
1 armour moved from Samara to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 infantry moved from Rostov to Bryansk
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 bomber, 1 fighter and 2 mech_infantrys
Americans defend with 2 armour, 1 factory_minor and 1 harbour
Italians roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Normandy Bordeaux, round 1 : 2/4 hits
Americans roll dice for 2 armour in Normandy Bordeaux, round 1 : 1/2 hits
1 mech_infantry owned by the Italians and 2 armour owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 2 armour
Battle in Southern France
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 armour, 1 factory_minor and 1 harbour
Italians roll dice for 1 fighter and 2 infantry in Southern France, round 1 : 1/3 hits
Americans roll dice for 1 armour in Southern France, round 1 : 1/1 hits
1 armour owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour
Battle in Malta
Italians attack with 1 artillery
British defend with 1 aaGun
1 aaGun owned by the British lost in Malta
Italians win, taking Malta from British with 1 artillery remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Non Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
1 bomber moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Normandy Bordeaux to France
1 infantry moved from Algeria to Tunisia
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 cruiser and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Territory Summary for Italians :
Malta : 1 flag, 1 artillery
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
Algeria : 1 flag, 1 artillery
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 fighter
Tunisia : 1 flag, 1 infantry
Northern Italy : 1 artillery, 1 factory_major and 2 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
Belarus : 1 flag
Bryansk : 1 flag, 1 armour and 1 infantry
Tambov : 1 flag
Samara : 1 flag
96 Sea Zone : 1 transport
93 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
97 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 63 / 90
Russians : 6 / 7
Japanese : 57 / 63
Americans : 63 / 88
Chinese : 3 / 4
British : 35 / 40
UK_Pacific : 5 / 2
Italians : 24 / 29
ANZAC : 15 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 8 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from New South Wales to South Australia
1 infantry moved from Syria to Turkey
Non Combat Move - ANZAC
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2
ANZAC collect 13 PUs (2 lost to blockades); end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Do you want to move for France or should I skip them?
–Jeff
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - French
2 infantry moved from Iraq to Northwest Persia
French take Northwest Persia from Germans
Combat - French
Non Combat Move - French
Turn Complete - French
bump
fingers crossed
bump
bump
I’m going to call this one since it’s been nearly a month of no replies.