triplea_42493_2gerc.tsvg Immagine 2026-05-24 210347.jpg
submerge?
I guess so, I was wrong to buy a transport instead of infantry and mech…
Jeff just roll d6 if it hits your dd is alive. then roll another d6 if it hits your the dd and sub are dead. If both miss sub lives!
Ok, thanks. Shouldn’t feed the newborn and play at the same time.
dest and sub miss, here’s fig
Rolls: 1@3; Total Hits: 11@3: (3)
if it missed:
rd. 2 - sub hits
Rolls: 1@3; Total Hits: 11@3: (1)
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :5
Combat Move - French
1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Combat - French
Battle in 92 Sea Zone
French attack with 1 destroyer
Italians defend with 1 submarine
Italians roll dice for 1 submarine in 92 Sea Zone, round 1 : 0/1 hits
French roll dice for 1 destroyer in 92 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits
French roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 92 Sea Zone
Italians win with 1 submarine remaining. Battle score for attacker is -8
Casualties for French: 1 destroyer
Non Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by Italians from 92 Sea Zone: 1 submarine
EDIT: Adding units owned by French to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Territory Summary for French :
Gibraltar : 1 fighter
Egypt : 2 infantry
United Kingdom : 2 infantry
92 Sea Zone : 1 destroyer
91 Sea Zone : 1 cruiser and 1 destroyer
Production/PUs Summary :
Germans : 48 / 60
Russians : 20 / 25
Japanese : 53 / 72
Americans : 52 / 72
Chinese : 2 / 3
British : 34 / 40
UK_Pacific : 10 / 6
Italians : 23 / 23
ANZAC : 18 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
If you don’t agree just use the first file.
Thanks,
–Jeff
Jeff I’ve got no problem with it at all… I would have been fine with it if we were at the table, and that’s how I judge those things -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 destroyer, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Combat Move - Germans
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
1 submarine moved from 105 Sea Zone to 104 Sea Zone
1 fighter moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
2 bombers moved from Southern Italy to 92 Sea Zone
1 fighter moved from Western Germany to 104 Sea Zone
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 92 Sea Zone
Germans attack with 2 bombers and 2 fighters
French defend with 1 destroyer
Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Germans
2 armour moved from Novgorod to Nenetsia
4 aaGuns, 2 armour, 9 artilleries, 35 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
3 artilleries and 4 infantry moved from Poland to Eastern Poland
2 armour and 1 mech_infantry moved from Germany to Eastern Poland
6 infantry moved from Germany to Poland
3 submarines moved from 105 Sea Zone to 112 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from 104 Sea Zone to Normandy Bordeaux
2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from 95 Sea Zone to Southern Italy
2 tactical_bombers moved from Southern Italy to Romania
3 tactical_bombers moved from Eastern Poland to Belarus
2 fighters moved from Eastern Poland to Belarus
2 tactical_bombers moved from Romania to Belarus
1 tactical_bomber moved from Southern Italy to Romania
2 bombers moved from 92 Sea Zone to Southern Italy
1 infantry moved from Belarus to Smolensk
3 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Nenetsia
1 mech_infantry moved from Novgorod to Nenetsia
2 armour moved from Novgorod to Nenetsia
2 armour moved from Novgorod to Nenetsia
4 armour moved from Novgorod to Belarus
2 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
Place Units - Germans
1 destroyer placed in 110 Sea Zone
4 infantry placed in Germany
2 armour and 1 mech_infantry placed in Novgorod
1 fighter placed in Western Germany
4 infantry placed in Western Germany
Germans undo move 2.
4 infantry placed in Western Germany
Germans undo move 5.
1 infantry placed in Normandy Bordeaux
3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Please use this one instead - moved the sub off Norway -
Don’t be thrown off that it says G5… :-)
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :6
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Vologda
1 bomber moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Bryansk to Rostov
1 fighter moved from Russia to Rostov
1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Bryansk to Rostov
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Northwest Persia to Caucasus
Combat - Russians
Battle in Vologda
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 bomber and 2 infantry in Vologda, round 1 : 2/3 hits
Germans roll dice for 1 mech_infantry in Vologda, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 1 : 2/3 hits
Germans roll dice for 1 infantry in Smolensk, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 1 : 2/4 hits
Italians roll dice for 1 infantry in Rostov, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
1 bomber moved from Vologda to Russia
1 mech_infantry moved from Volgograd to Russia
4 aaGuns, 1 armour, 9 artilleries, 49 infantry and 1 mech_infantry moved from Bryansk to Russia
6 infantry moved from Samara to Russia
1 aaGun moved from Novosibirsk to Kansu
4 infantry moved from Novosibirsk to Samara
Place Units - Russians
3 infantry placed in Volgograd
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 23 PUs total
Territory Summary for Russians :
Kansu : 2 aaGuns and 6 infantry
Rostov : 1 infantry
Russia : 4 aaGuns, 1 airfield, 2 armour, 9 artilleries, 1 bomber, 1 factory_major, 2 fighters, 67 infantry, 5 mech_infantrys and 2 tactical_bombers
Vologda : 1 infantry
Volgograd : 1 factory_minor and 3 infantry
Caucasus : 1 infantry
Samara : 4 infantry
Northwest Persia : 1 flag
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 48 / 61
Russians : 22 / 23
Japanese : 53 / 72
Americans : 52 / 72
Chinese : 2 / 3
British : 34 / 40
UK_Pacific : 10 / 6
Italians : 21 / 23
ANZAC : 18 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 1 fighter, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 21 Sea Zone to 34 Sea Zone
1 bomber moved from Japan to 21 Sea Zone
1 bomber moved from 21 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 45 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 fighter moved from Kwangsi to 36 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 fighter moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
2 armour and 1 artillery moved from Kweichow to Shensi
2 mech_infantrys moved from Kweichow to Shensi
1 artillery moved from Suiyuyan to Shensi
1 artillery moved from Tsinghai to Shensi
2 bombers moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 bomber moved from Japan to 18 Sea Zone
1 bomber moved from 18 Sea Zone to 21 Sea Zone
1 bomber moved from 21 Sea Zone to 34 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 battleships moved from 37 Sea Zone to 42 Sea Zone
2 cruisers moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone
1 fighter moved from 45 Sea Zone to Java
1 tactical_bomber moved from Philippines to 42 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Java
Combat - Japanese
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 2 armour, 3 artilleries, 2 bombers and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 2 armour, 3 artilleries, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 34 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
Americans defend with 1 submarine
Japanese win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 2 cruisers and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 1 carrier, 2 cruisers and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 armour and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 armour and 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 42 Sea Zone
1 aaGun moved from Shan State to Yunnan
1 mech_infantry moved from Kwangsi to Szechwan
1 aaGun moved from Kweichow to Shensi
1 fighter moved from 43 Sea Zone to Kwangsi
2 bombers moved from Shensi to Hunan
2 bombers moved from Hunan to Kwangsi
3 carriers moved from 35 Sea Zone to 42 Sea Zone
2 bombers moved from 34 Sea Zone to 36 Sea Zone
2 bombers moved from 36 Sea Zone to Kwangsi
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 destroyer moved from 25 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 21 Sea Zone to 34 Sea Zone
1 aaGun and 1 infantry moved from Manchuria to Jehol
2 fighters and 2 tactical_bombers moved from Burma to Kwangsi
1 fighter moved from 35 Sea Zone to 18 Sea Zone
1 fighter moved from 18 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Philippines to Kwangsi
1 fighter moved from Philippines to 21 Sea Zone
1 fighter moved from 21 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 aaGun moved from Kiangsu to Kiangsi
Place Units - Japanese
1 artillery and 2 mech_infantrys placed in Kwangtung
1 infantry and 2 mech_infantrys placed in Kiangsu
3 destroyers placed in 6 Sea Zone
1 fighter placed in Japan
5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :6
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters, 4 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
4 submarines moved from 91 Sea Zone to 95 Sea Zone
2 fighters moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 bomber moved from United Kingdom to 95 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 artillery, 2 carriers, 2 fighters, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 92 Sea Zone to Algeria
1 armour, 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 45 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 45 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 26 Sea Zone to 23 Sea Zone
2 fighters moved from 33 Sea Zone to 23 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
Combat - Americans
Battle in 104 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 104 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in Philippines
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Philippines, round 1 : 1/4 hits
Japanese roll dice for 1 infantry in Philippines, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 95 Sea Zone
Americans attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 4 submarines
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport; Italians defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Americans roll dice for 4 submarines in 95 Sea Zone, round 1 : 3/4 hits
Units damaged: 1 carrier owned by the Italians , 1 carrier owned by the Germans and 1 battleship owned by the Germans
Italians roll dice for 1 submarine in 95 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 95 Sea Zone, round 1 : 3/5 hits
Italians roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 2 transports in 95 Sea Zone, round 1 : 6/12 hits
4 submarines owned by the Americans , 2 destroyers owned by the Italians , 2 fighters owned by the Americans and 1 submarine owned by the Italians lost in 95 Sea Zone
1 destroyer owned by the Americans and 1 cruiser owned by the Americans retreated to 93 Sea Zone
Italians win with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 transports remaining. Battle score for attacker is -22
Casualties for Italians: 2 destroyers and 1 submarine
Casualties for Americans: 2 fighters and 4 submarines
Battle in 23 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 fighters in 23 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 34 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 fighters in 22 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 22 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Algeria
2 fighters owned by the Italians and 2 fighters owned by the Germans forced to land in Southern Italy
Non Combat Move - Americans
1 bomber moved from 95 Sea Zone to Malta
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Queensland
2 fighters moved from 22 Sea Zone to 54 Sea Zone
2 fighters moved from 23 Sea Zone to 54 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from Caroline Islands to 33 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
2 destroyers and 4 submarines placed in 10 Sea Zone
2 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Philippines : 1 airfield, 1 armour, 1 artillery, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 2 fighters and 1 harbour
Midway : 1 airfield
35 Sea Zone : 1 carrier and 2 transports
26 Sea Zone : 1 carrier, 1 destroyer and 3 submarines
25 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag, 1 submarine
10 Sea Zone : 2 destroyers and 4 submarines
54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 4 submarines and 2 transports
55 Sea Zone : 1 destroyer
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
British Guiana : 2 infantry
Malta : 1 bomber
Algeria : 1 flag, 1 artillery, 3 infantry and 2 mech_infantrys
93 Sea Zone : 1 cruiser and 1 destroyer
92 Sea Zone : 2 carriers and 3 transports
101 Sea Zone : 2 transports
Brazil : 1 flag
Production/PUs Summary :
Germans : 48 / 61
Russians : 22 / 23
Japanese : 65 / 72
Americans : 55 / 81
Chinese : 1 / 3
British : 34 / 40
UK_Pacific : 5 / 6
Italians : 20 / 23
ANZAC : 10 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total
Territory Summary for Chinese :
Suiyuyan : 1 infantry
Kansu : 1 fighter and 1 infantry
Production/PUs Summary :
Germans : 48 / 61
Russians : 22 / 23
Japanese : 64 / 72
Americans : 55 / 81
Chinese : 2 / 2
British : 34 / 40
UK_Pacific : 5 / 6
Italians : 20 / 23
ANZAC : 10 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :6
Combat Move - British
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 fighter moved from India to 41 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 6 submarines moved from 81 Sea Zone to 95 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to 95 Sea Zone
1 bomber moved from Gibraltar to 95 Sea Zone
2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
British take 109 Sea Zone from Germans
1 fighter moved from United Kingdom to 104 Sea Zone
2 infantry moved from Tobruk to Libya
British take Libya from Italians
Verify sz 95 ool vs. USA and see if ok, used max defense, can edit as you like i.e. kill dest or cruiser and not damage a carrier.
Then give me scramble orders in 95 for this Brit attack.
Thx,
–Jeff
I’ll scramble 2 German and 1 Italian fighters, sir -
After the first round, please ask for OOL - my German destroyer might (or might not) be important to keep over a CV or BB… if it gets that far. You have a lot of offense. :-D
3 subs hits where do you want them?
Since I still have a destroyer, does it matter until the 2nd round of combat? I’m not sure.
If it does matter, please lose both carriers and an Italian cruiser.
Well, it matters for the 2nd round of combat as my subs would 1st strike if you dont have a DD, that’s why I asked
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :6
Combat Move - British
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 fighter moved from India to 41 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 6 submarines moved from 81 Sea Zone to 95 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to 95 Sea Zone
1 bomber moved from Gibraltar to 95 Sea Zone
2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
British take 109 Sea Zone from Germans
1 fighter moved from United Kingdom to 104 Sea Zone
2 infantry moved from Tobruk to Libya
British take Libya from Italians
Combat - British
Germans scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 104 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 104 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 1 : 2/2 hits
1 submarine owned by the Germans lost in 104 Sea Zone
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 1 : 1/4 hits
Japanese roll dice for 2 infantry in Burma, round 1 : 2/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
retreated to Burma
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 95 Sea Zone
British attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 4 fighters, 6 submarines and 1 tactical_bomber
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport; Italians defend with 1 carrier, 1 cruiser, 1 fighter and 1 transport
British roll dice for 6 submarines in 95 Sea Zone, round 1 : 3/6 hits
British roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber in 95 Sea Zone, round 1 : 7/9 hits
Germans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 2 transports in 95 Sea Zone, round 1 : 4/9 hits
Units damaged: 1 battleship owned by the British
1 carrier owned by the Italians , 1 fighter owned by the Italians , 1 cruiser owned by the Germans , 1 carrier owned by the Germans , 1 destroyer owned by the Germans , 3 submarines owned by the British , 1 transport owned by the Italians , 1 cruiser owned by the Italians , 2 fighters owned by the Germans and 1 battleship owned by the Germans lost in 95 Sea Zone
1 transport owned by the Germans lost in 95 Sea Zone
British roll dice for 3 submarines in 95 Sea Zone, round 2 : 2/3 hits
British win with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 4 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 110
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Casualties for British: 3 submarines
Casualties for Italians: 1 carrier, 1 cruiser, 1 fighter and 1 transport
Non Combat Move - British
3 fighters moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from 95 Sea Zone to Egypt
1 tactical_bomber moved from 95 Sea Zone to Algeria
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria
1 fighter moved from 104 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Burma to India
1 fighter moved from 41 Sea Zone to India
1 fighter moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to Scotland
Place Units - British
3 fighters placed in United Kingdom
1 destroyer placed in 109 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Territory Summary for British :
India : 3 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 6 infantry, 6 mech_infantrys and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 3 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 2 aaGuns, 1 airfield, 1 fighter and 4 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 1 mech_infantry
Morocco : 1 flag
Algeria : 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
Tobruk : 1 flag
Libya : 1 flag, 2 infantry
Ethiopia : 1 flag
104 Sea Zone : 1 destroyer
95 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 3 submarines
Eire : 1 flag
109 Sea Zone : 1 flag, 1 destroyer
Iraq : 1 flag
92 Sea Zone : 4 fighters and 2 transports
Eastern Persia : 1 flag
Persia : 1 flag
Production/PUs Summary :
Germans : 48 / 61
Russians : 22 / 23
Japanese : 64 / 72
Americans : 55 / 81
Chinese : 2 / 2
British : 35 / 42
UK_Pacific : 5 / 0
Italians : 19 / 23
ANZAC : 10 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :6
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 2 infantry
Territory Summary for UK_Pacific :
India : 1 factory_major
Production/PUs Summary :
Germans : 48 / 61
Russians : 22 / 23
Japanese : 64 / 72
Americans : 55 / 81
Chinese : 2 / 2
British : 35 / 42
UK_Pacific : 5 / 3
Italians : 19 / 23
ANZAC : 10 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0