XDAP4 The Numenoreans VS The Fighting Mongooses

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0

    Game History

    Round :8

    Combat Move - British
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                3 destroyers, 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 fighters moved from United Kingdom to 112 Sea Zone
                1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers moved from Kazakhstan to Volgograd
                3 fighters moved from Persia to Volgograd
                2 infantry moved from 112 Sea Zone to Denmark
                2 fighters moved from Normandy Bordeaux to 112 Sea Zone
                1 armour moved from Normandy Bordeaux to Holland Belgium
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                1 infantry moved from Normandy Bordeaux to Holland Belgium

    Combat - British
                Battle in Volgograd
                    British attack with 1 armour, 5 fighters, 1 mech_infantry and 2 tactical_bombers
                    Germans defend with 1 armour, 1 factory_minor and 4 mech_infantrys
                        British roll dice for 1 armour, 5 fighters, 1 mech_infantry and 2 tactical_bombers in Volgograd, round 1 :  5/9 hits
                        Germans roll dice for 1 armour and 4 mech_infantrys in Volgograd, round 1 :  1/5 hits
                        1 armour owned by the Germans , 1 mech_infantry owned by the British and 4 mech_infantrys owned by the Germans lost in Volgograd
                    British win, taking Volgograd from Germans with 1 armour, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 armour and 4 mech_infantrys
                    Casualties for British: 1 mech_infantry
                Battle in Holland Belgium
                    British attack with 1 armour, 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 armour, 1 artillery and 1 infantry in Holland Belgium, round 1 :  0/3 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 1 :  1/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                        British roll dice for 1 armour and 1 artillery in Holland Belgium, round 2 :  2/2 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Denmark

    Non Combat Move - British
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 aaGun moved from Normandy Bordeaux to 110 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun and 1 infantry moved from 112 Sea Zone to Denmark
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from Egypt to Iraq
                1 artillery moved from Iraq to Northwest Persia
                1 mech_infantry moved from India to West India
                2 aaGuns moved from India to West India
                1 infantry moved from Persia to Northwest Persia
                2 mech_infantrys moved from Persia to Northwest Persia
                4 fighters moved from 112 Sea Zone to Norway
                2 fighters and 2 tactical_bombers moved from Volgograd to Russia
                3 fighters moved from Volgograd to Samara

    Place Units - British
                1 artillery and 1 infantry placed in Union of South Africa
                1 armour, 1 infantry and 1 mech_infantry placed in Persia
                1 artillery and 2 mech_infantrys placed in Egypt
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total

    Territory Summary for British :

    India : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        West India : 2 aaGuns and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
        Normandy Bordeaux : 1 aaGun and 1 mech_infantry
        Norway : 4 fighters
        Denmark : 1 flag, 1 aaGun and 3 infantry
        Holland Belgium : 1 flag, 1 armour and 1 artillery
        Ethiopia : 1 flag
        Russia : 2 fighters and 2 tactical_bombers
        Volgograd : 1 armour
        Samara : 3 fighters
        112 Sea Zone : 3 destroyers and 2 transports
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Iraq : 1 mech_infantry
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
        Northwest Persia : 1 artillery, 1 infantry and 2 mech_infantrys
        Persia : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 53 / 84
        Russians : 21 / 27
        Japanese : 46 / 51
        Americans : 62 / 87
        Chinese : 12 / 12
        British : 36 / 36
        UK_Pacific : 5 / 0
        Italians : 10 / 15
        ANZAC : 13 / 26
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0

    Game History

    Round :8

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 1 infantry and 1 mech_infantry

    Territory Summary for UK_Pacific :

    India : 1 factory_major
        41 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 53 / 84
        Russians : 21 / 27
        Japanese : 46 / 51
        Americans : 62 / 87
        Chinese : 12 / 12
        British : 36 / 36
        UK_Pacific : 5 / 5
        Italians : 10 / 15
        ANZAC : 13 / 26
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '21 '19 '18 '17 '16

    All, again to save time, did not scramble the two fighters against the UK amphib on Denmark. UK had 3 destroyers and 4 fighters. If I was in error on this decision, please let me know and we can correct.

    Thanks


  • @kilroynothere:

    All, again to save time, did not scramble the two fighters against the UK amphib on Denmark. UK had 3 destroyers and 4 fighters. If I was in error on this decision, please let me know and we can correct.

    Thanks

    Sounds like the right decision to me.

  • '22 '21 '19 '18 '17 '16

    Good. And again, sorry for the delay… big Allied moves and a complicated weekend. Thanks all for your patience!


  • @kilroynothere:

    Good. And again, sorry for the delay… big Allied moves and a complicated weekend. Thanks all for your patience!

    Speaking of those moves: it doesn’t look like Japan did a very good job of following instructions. Japan was supposed to take territory like a thief in the night, and hold it like a pillow. Instead–instead!–the U.S. came along, like a thief in the daytime (when no one is paying much attention to their pillows), and took Manchuria and Korea as though they were unguarded pillows! :o

    Japan needs to do something about this. /Looks determined


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 transports moved from 96 Sea Zone to 95 Sea Zone
                4 infantry moved from Northern Italy to Western Germany
                1 artillery moved from Northern Italy to Western Germany
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 destroyer and 1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs

  • Customizer

    FYI to everyone in this thread:

    you are using version 3.0 of Global 1940, which is above 6+ months out of date

    the current version is 3.6 of Global 1940, and it was released before you game started, in december

    everyone in this thread needs to go and update their global 1940 map, that way any future games you all start at least have the updated map

  • '22 '21 '19 '18 '17 '16

    @KurtGodel7:

    @kilroynothere:

    Good. And again, sorry for the delay… big Allied moves and a complicated weekend. Thanks all for your patience!

    Speaking of those moves: it doesn’t look like Japan did a very good job of following instructions. Japan was supposed to take territory like a thief in the night, and hold it like a pillow. Instead–instead!–the U.S. came along, like a thief in the daytime (when no one is paying much attention to their pillows), and took Manchuria and Korea as though they were unguarded pillows! :o

    Japan needs to do something about this. /Looks determined

    LOL!!!


  • @Veqryn:

    the current version is 3.6 of Global 1940, and it was released before you game started, in december

    everyone in this thread needs to go and update their global 1940 map, that way any future games you all start at least have the updated map

    Does this just come with the TripleA v. 1.6.1.4 or does the game file need to be downloaded separately?  If so, where might one go to get such a file?

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                3 fighters moved from Philippines to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer, 3 fighters and 1 transport
                    Japanese defend with 1 submarine and 1 transport
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 destroyer, 3 fighters and 1 transport in 42 Sea Zone, round 1 :  3/4 hits
                        1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 submarine and 1 transport
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 mech_infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 1 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Java, round 1 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to Dutch New Guinea
                1 infantry moved from New Guinea to Dutch New Guinea
                1 fighter moved from 42 Sea Zone to Celebes
                1 fighter moved from 42 Sea Zone to Northern Territory
                1 mech_infantry moved from South Australia to Northern Territory
                1 fighter moved from New South Wales to Queensland
                1 destroyer moved from 35 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 factory_minor placed in Queensland
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Production/PUs Summary :

    Germans : 53 / 84
        Russians : 21 / 27
        Japanese : 42 / 51
        Americans : 62 / 87
        Chinese : 12 / 12
        British : 36 / 36
        UK_Pacific : 5 / 5
        Italians : 10 / 15
        ANZAC : 17 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0

    Game History

    Round :8

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Normandy Bordeaux to Norway

    Turn Complete - French

    Production/PUs Summary :

    Germans : 53 / 84
        Russians : 21 / 27
        Japanese : 42 / 51
        Americans : 62 / 87
        Chinese : 12 / 12
        British : 36 / 36
        UK_Pacific : 5 / 5
        Italians : 10 / 15
        ANZAC : 17 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.0

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 1 fighter, 11 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 bombers moved from Novgorod to Russia
                2 fighters moved from Bryansk to Russia
                2 infantry moved from Southern France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                3 infantry moved from France to Holland Belgium
                2 fighters moved from Western Germany to Holland Belgium
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Denmark
                2 infantry moved from Western Germany to Denmark
                1 tactical_bomber moved from Germany to Denmark
                1 fighter moved from 113 Sea Zone to Denmark
                1 infantry moved from Caucasus to Volgograd
                1 infantry moved from Rostov to Volgograd
                1 tactical_bomber moved from Bryansk to Volgograd
                3 infantry moved from Bryansk to Tambov
                1 artillery moved from Bryansk to Tambov
                1 artillery moved from Bryansk to Tambov
                1 fighter moved from Tobruk to Western Germany

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 2 infantry and 1 tactical_bomber
                    British defend with 1 armour; Russians defend with 1 factory_minor
                    Germans win, taking Volgograd from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour
                Battle in Holland Belgium
                    Germans attack with 2 fighters and 3 infantry
                    British defend with 1 armour and 1 artillery
                    Germans win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 armour and 1 artillery
                Battle in Tambov
                    Germans attack with 2 artilleries and 3 infantry
                    Russians defend with 1 aaGun, 1 artillery and 2 infantry
                    Germans win, taking Tambov from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 aaGun, 1 artillery and 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery and 2 infantry
                    British defend with 1 aaGun and 1 mech_infantry; Americans defend with 1 factory_minor and 1 harbour
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for British: 1 aaGun and 1 mech_infantry
                Battle in Denmark
                    Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    British defend with 1 aaGun and 3 infantry
                    Germans win, taking Denmark from British with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 fighter and 3 infantry
                    Casualties for British: 1 aaGun and 3 infantry
                Air Battle in Russia
                    Germans attacks with 6 units heading to Russia
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 4,7,7,4 and causes: 20 damage to unit: factory_major
                    Bombing raid in Russia causes 20 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                1 fighter moved from Holland Belgium to 113 Sea Zone
                1 tactical_bomber moved from Denmark to Western Germany
                1 fighter moved from Holland Belgium to Western Germany
                1 tactical_bomber moved from Volgograd to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                1 infantry moved from Smolensk to Bryansk
                1 infantry moved from Belarus to Bryansk
                1 infantry moved from Archangel to Smolensk
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Belarus
                2 fighters moved from Russia to Bryansk
                4 bombers moved from Russia to Bryansk
                6 mech_infantrys moved from Western Germany to Poland
                4 mech_infantrys moved from France to Germany
                1 mech_infantry moved from France to Western Germany
                2 artilleries moved from France to Western Germany
                3 infantry moved from Bryansk to Rostov
                2 infantry moved from Bryansk to Rostov
                1 artillery moved from Bryansk to Rostov

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 artilleries placed in Western Ukraine
                3 infantry placed in France
                1 mech_infantry placed in Germany
                1 fighter and 8 infantry placed in Western Germany
                Germans undo move 5.
                3 infantry placed in Novgorod
                1 fighter and 5 infantry placed in Western Germany
                1 submarine and 1 transport placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 63 PUs; end with 63 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs


  • In the interests of saving time, I didn’t scramble the Moscow air in the bombing raid. My theory was that you wouldn’t want to take on German air when I’d have a 2:1 advantage in firepower. If you would have chosen to scramble, let me know, and I’ll redo the air battle portion of my turn (using Marti), and I’ll edit away any fighters on either side which get killed.


  • One minor edit.

    G9.tsvg


  • Another minor edit.

    G9.tsvg


  • Things have turned serious. Serious enough that the Reich Ministry of Propaganda has partnered with Lady Gaga! :o

    Before I go any further, I just want to add that I’m having fun, so don’t take the below lyrics too seriously. Except of course the part about me not stopping until Europe is mine! :D

    Without further ado, here is the song! :o Listen to it while reading the below lyrics.

    Our thinking is pure
    Our strength is the cure
    We fight for what’s true
    We’re the brave and the few
    It’s so magical
    We are fantastico

    Leather and steel
    No rest for us
    Europe will kneel
    All will adore us
    Our dream is beyond price
    It’s a vision of light

    We have a plan
    Follow me until you love me
    Papa, Papa Nazi
    I’m your guiding star
    You know that I’ll be your
    Papa, Papa Nazi

    I promise I’ll be kind
    I won’t stop until Europe is mine
    We’ll be famous
    Follow me until you love me
    Papa, Papa Nazi

    A dream is good to find
    Leave no one behind
    We’ll be famous
    Follow me until you love me
    Papa, Papa Nazi

    We fight for every German boy and girl
    The future is what we sow
    Vision can take you far
    Yeah ‘cause you’ll know
    Now is the biggest bet
    Take all you can get

    Europe is burnt
    There is no return
    Its fields are dry
    Silent teardrops I cry

    My dream knows no price
    We must reach for the sky
    ‘Cause you know that maybe I
    I must do all I can
    Follow me until you love me
    Papa, Papa Nazi
    Follow me to the stars
    You know that I’ll be your
    Papa, Papa Nazi

    I promise I’ll be kind
    And I won’t stop until Europe is mine
    We’ll be famous
    Follow me until you love me
    Papa, Papa Nazi

    Real good
    (We win on the road)
    Resistance snapped
    Crush them like a toad

    Don’t stop for anyone
    We’re blitzing land and having fun
    We have a plan
    Follow me until you love me
    Papa, Papa Nazi
    Follow me out to the stars
    You know that I’ll be your
    Papa, Papa Nazi

    I promise I’ll be kind
    I won’t stop until Europe is mine
    We’ll be famous
    Follow me until you love me
    Papa, Papa Nazi


  • The same song as above, except with a few minor corrections. This one matches the music better.

    Our thinking is pure
    Our strength is the cure
    We fight for what’s true
    We’re the brave and the few
    It’s so magical
    We are fantastico

    Leather and steel
    No rest for us
    Europe will kneel
    All will adore us
    Our dream is beyond price
    It’s a vision of light

    We have a plan
    Follow me until you love me
    Papa, Papa Nazi
    I’m your guiding star
    You know that I’ll be your
    Papa, Papa Nazi

    I promise I’ll be kind
    I won’t stop until Europe is mine
    We’ll be famous
    Follow me until you love me
    Papa, Papa Nazi

    We fight for every German boy and girl
    The future is what we sow
    Vision can take you far
    Yeah 'cause you’ll know
    Now is the biggest bet
    Take all you can get

    Europe is burnt
    There is no return
    Its fields are dry
    Silent teardrops I cry

    My dream knows no price
    We must reach for the sky
    'Cause you know that maybe I
    I must do all I can
    Follow me until you love me
    Papa, Papa Nazi
    Follow me to the stars
    You know that I’ll be your
    Papa, Papa Nazi

    I promise I’ll be kind
    And I won’t stop until Europe is mine
    We’ll be famous
    Follow me until you love me
    Papa, Papa Nazi

    Real good
    (We win on the road)
    Resistance snapped
    Crush them like a toad

    Don’t stop for anyone
    We’re blitzing land and having fun
    We have a plan
    Follow me until you love me
    Papa, Papa Nazi
    Follow me out to the stars
    You know that I’ll be your
    Papa, Papa Nazi

    I promise I’ll be kind
    I won’t stop until Europe is mine
    We’ll be famous
    Follow me until you love me
    Papa, Papa Nazi

  • '17

    I wouldn’t have intercepted in this case.

  • TripleA

    this is a friendly reminder that there is 5 days left in round 4 of the tournament.

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