Gekkepop (Axis) vs ahensley85 (Allies)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 5 armour, 5 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units

    Combat - Americans
                Recording Battle Statistics

    Non Combat Move - Americans
                3 infantry moved from Eastern United States to 101 Sea Zone
                3 armour moved from Eastern United States to 101 Sea Zone
                3 armour, 2 cruisers, 2 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 armour moved from 91 Sea Zone to Morocco
                3 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                5 armour and 5 infantry placed in Central United States
                4 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 49 PUs; end with 49 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Alaska : 1 mech_infantry
        Midway : 1 airfield
        10 Sea Zone : 1 battleship, 1 cruiser and 2 destroyers
        Central United States : 5 armour, 1 factory_major, 5 infantry and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Iceland : 1 fighter
        United Kingdom : 1 bomber
        Morocco : 3 armour and 4 infantry
        101 Sea Zone : 4 transports
        91 Sea Zone : 2 cruisers, 2 destroyers and 3 transports

    Production/PUs Summary :

    Germans : 40 / 54
        Russians : 34 / 39
        Japanese : 47 / 52
        Americans : 49 / 64
        Chinese : 5 / 17
        British : 26 / 26
        UK_Pacific : 17 / 17
        Italians : 25 / 35
        ANZAC : 10 / 22
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                1 artillery moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                3 infantry moved from Suiyuyan to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 3 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 3 infantry in Chahar, round 1 :  1/3 hits
                        Japanese roll dice for 1 artillery in Chahar, round 1 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry
                    Chinese win with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Sikang
                2 infantry placed in Shensi
                1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total

    Territory Summary for Chinese :

    Shensi : 2 infantry
        Hopei : 1 artillery and 1 infantry
        Chahar : 2 infantry
        Sikang : 2 infantry

    Production/PUs Summary :

    Germans : 40 / 54
        Russians : 34 / 39
        Japanese : 45 / 52
        Americans : 49 / 64
        Chinese : 7 / 9
        British : 26 / 26
        UK_Pacific : 17 / 17
        Italians : 25 / 35
        ANZAC : 10 / 22
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :3

    Combat Move - British
                Giving bonus movement to units
                3 infantry moved from Burma to Yunnan
                1 infantry moved from French Indo China to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Siam to French Indo China

    Combat - British
                Battle in Yunnan
                    British attack with 3 infantry
                    Japanese defend with 1 artillery
                        British roll dice for 3 infantry in Yunnan, round 1 :  0/3 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 1 :  1/1 hits
                        1 infantry owned by the British lost in Yunnan
                        British roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  0/1 hits
                        British roll dice for 2 infantry in Yunnan, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  0/1 hits
                        British roll dice for 2 infantry in Yunnan, round 4 :  0/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 4 :  0/1 hits
                        British roll dice for 2 infantry in Yunnan, round 5 :  1/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 5 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 2 infantry
                    British win with 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 2 infantry
                Recording Battle Statistics

    Non Combat Move - British
                4 artilleries moved from India to Burma
                3 infantry moved from India to Burma
                1 infantry moved from West India to Eastern Persia
                2 infantry moved from India to West India
                1 artillery moved from India to West India
                1 infantry moved from India to Burma
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 mech_infantry moved from Union of South Africa to Belgian Congo

    Place Units - British
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 25 PUs (1 lost to blockades); end with 31 PUs total

    Territory Summary for British :

    Kwangsi : 1 infantry
        Yunnan : 1 infantry
        Shan State : 1 fighter and 1 infantry
        Burma : 4 artilleries and 4 infantry
        India : 3 aaGuns, 1 airfield and 1 harbour
        Malaya : 1 harbour and 2 infantry
        French Indo China : 1 infantry
        Sumatra : 1 infantry and 1 tactical_bomber
        West India : 1 artillery and 2 infantry
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 factory_minor and 1 infantry
        Alexandria : 1 artillery
        Gibraltar : 1 fighter and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Ontario : 1 artillery and 1 infantry
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
        Tanganyika Territory : 2 infantry
        Eastern Persia : 1 flag, 1 infantry
        79 Sea Zone : 1 destroyer
        Persia : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 40 / 54
        Russians : 34 / 39
        Japanese : 43 / 52
        Americans : 49 / 64
        Chinese : 9 / 9
        British : 26 / 31
        UK_Pacific : 17 / 2
        Italians : 25 / 35
        ANZAC : 10 / 22
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :3

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 19 PUs total
                    Some units change owners in territory India

    Territory Summary for UK_Pacific :

    Siam : 1 flag,    India : 1 factory_major
        French Indo China : 1 flag,    Sumatra : 1 flag,
    Production/PUs Summary :

    Germans : 40 / 54
        Russians : 34 / 39
        Japanese : 43 / 52
        Americans : 49 / 64
        Chinese : 9 / 9
        British : 26 / 31
        UK_Pacific : 17 / 19
        Italians : 25 / 35
        ANZAC : 10 / 22
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                Giving bonus movement to units
                1 cruiser and 1 destroyer moved from 94 Sea Zone to 95 Sea Zone
                1 battleship and 1 cruiser moved from 98 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Egypt to Alexandria
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from Greece to 99 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery moved from 98 Sea Zone to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 armour moved from 98 Sea Zone to Egypt
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from 98 Sea Zone to Egypt
                1 bomber moved from Southern Italy to Alexandria
                1 fighter moved from Anglo Egyptian Sudan to 95 Sea Zone
                1 fighter moved from Southern Italy to 95 Sea Zone
                1 artillery and 1 infantry moved from Algeria to Tunisia

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 artillery
                    Italians win, taking Alexandria from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                    Italians win with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Recording Battle Statistics

    Non Combat Move - Italians
                1 bomber moved from Alexandria to Libya

    Place Units - Italians
                1 carrier and 1 destroyer placed in 95 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry placed in Southern Italy
                Italians undo move 2.
                1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 26 PUs; end with 26 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 armour and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :3

    Combat Move - French
                Giving bonus movement to units

    Non Combat Move - French
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :4

    Purchase Units - Germans
                Germans buy 4 armour, 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                2 infantry moved from Poland to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 artillery moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 mech_infantry moved from Baltic States to Smolensk
                      Germans take Smolensk from Russians
                1 mech_infantry moved from Baltic States to Bryansk
                      Germans take Bryansk from Russians
                4 armour and 2 mech_infantrys moved from Germany to Romania
                6 armour and 2 mech_infantrys moved from Baltic States to Western Ukraine
                      Germans take Western Ukraine from Russians
                10 infantry moved from Baltic States to Belarus
                1 bomber moved from Greece to Western Germany
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                5 armour and 3 mech_infantrys moved from Western Germany to Poland
                1 bomber moved from Germany to Western Germany

    Combat - Germans
                Battle in Romania
                    Germans attack with 4 armour and 2 mech_infantrys
                    Russians defend with 1 armour
                    Germans win, taking Romania from Russians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                    Germans win with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Recording Battle Statistics

    Non Combat Move - Germans
                3 aaGuns moved from Poland to Germany
                3 aaGuns moved from Baltic States to Poland
                1 mech_infantry moved from Northern Italy to Western Germany

    Place Units - Germans
                1 armour, 1 bomber and 1 mech_infantry placed in Western Germany
                1 artillery and 2 infantry placed in Novgorod
                3 armour and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 2 armour and 8 infantry; Remaining resources: 3 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                5 infantry moved from Russia to Bryansk
                4 infantry moved from Russia to Smolensk
                1 infantry moved from Buryatia to Ulaanbaatar
                      Russians take Ulaanbaatar from Japanese
                3 infantry moved from Siberia to Amur
                5 infantry moved from Buryatia to Amur

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 5 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 5 infantry in Bryansk, round 1 :  2/5 hits
                        Germans roll dice for 1 mech_infantry in Bryansk, round 1 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 5 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                    Russians win with 5 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 4 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 4 infantry in Smolensk, round 1 :  0/4 hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 1 :  0/1 hits
                        Russians roll dice for 4 infantry in Smolensk, round 2 :  1/4 hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                    Russians win with 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Amur
                    Russians attack with 8 infantry
                    Japanese defend with 1 aaGun and 4 infantry
                        Russians roll dice for 8 infantry in Amur, round 1 :  0/8 hits
                        Japanese roll dice for 1 aaGun and 4 infantry in Amur, round 1 :  3/4 hits
                        3 infantry owned by the Russians lost in Amur
                        Russians roll dice for 5 infantry in Amur, round 2 :  0/5 hits
                        Japanese roll dice for 1 aaGun and 4 infantry in Amur, round 2 :  2/4 hits
                        2 infantry owned by the Russians lost in Amur
                        Russians roll dice for 3 infantry in Amur, round 3 :  0/3 hits
                        Japanese roll dice for 1 aaGun and 4 infantry in Amur, round 3 :  2/4 hits
                        2 infantry owned by the Russians lost in Amur
                        Russians roll dice for 1 infantry in Amur, round 4 :  0/1 hits
                        Japanese roll dice for 1 aaGun and 4 infantry in Amur, round 4 :  0/4 hits
                        Russians roll dice for 1 infantry in Amur, round 5 :  1/1 hits
                        Japanese roll dice for 1 aaGun and 4 infantry in Amur, round 5 :  0/4 hits
                        1 aaGun owned by the Japanese lost in Amur
                        Russians roll dice for 1 infantry in Amur, round 6 :  0/1 hits
                        Japanese roll dice for 4 infantry in Amur, round 6 :  1/4 hits
                        1 infantry owned by the Russians lost in Amur
                    Japanese win with 4 infantry remaining. Battle score for attacker is -19
                    Casualties for Japanese: 1 aaGun
                    Casualties for Russians: 8 infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                3 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Vologda

    Place Units - Russians
                1 armour and 2 infantry placed in Ukraine
                1 armour and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 30 PUs total

    Territory Summary for Russians :

    Buryatia : 1 aaGun
        Olgiy : 1 flag, 2 infantry
        Dzavhan : 1 flag, 1 infantry
        Central Mongolia : 1 flag,    Ulaanbaatar : 1 flag, 1 infantry
        Tsagaan Olom : 1 flag,    Bryansk : 5 infantry
        Russia : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major and 9 infantry
        Ukraine : 1 armour, 1 factory_minor, 4 infantry and 1 mech_infantry
        Vologda : 4 infantry
        Volgograd : 1 factory_minor and 1 infantry
        Caucasus : 2 infantry
        Smolensk : 3 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 27 / 30
        Japanese : 43 / 52
        Americans : 49 / 64
        Chinese : 9 / 9
        British : 25 / 31
        UK_Pacific : 17 / 19
        Italians : 26 / 36
        ANZAC : 10 / 26
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Japanese
                3 units repaired.
                Giving bonus movement to units
                1 transport moved from 26 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                3 artilleries and 5 infantry moved from Hawaiian Islands to 26 Sea Zone
                3 artilleries, 2 battleships, 3 carriers, 2 cruisers, 5 infantry, 1 submarine and 4 transports moved from 26 Sea Zone to 10 Sea Zone
                3 artilleries moved from 10 Sea Zone to Western United States
                1 infantry moved from 10 Sea Zone to Mexico
                3 infantry moved from 10 Sea Zone to Western United States
                1 infantry moved from 10 Sea Zone to Mexico
                4 fighters moved from Japan to 10 Sea Zone
                1 tactical_bomber moved from Caroline Islands to Hawaiian Islands
                1 tactical_bomber moved from Japan to 10 Sea Zone
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Buryatia
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Szechwan to Yunnan
                1 artillery moved from Hunan to Kwangsi
                1 tactical_bomber moved from Kweichow to Yunnan
                1 tactical_bomber moved from Kweichow to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kweichow to Chahar
                1 infantry moved from Amur to Ulaanbaatar
                1 fighter moved from Japan to Ulaanbaatar
                2 bombers moved from Philippines to 37 Sea Zone
                1 submarine moved from 6 Sea Zone to 33 Sea Zone

    Combat - Japanese
                Battle in Ulaanbaatar
                    Japanese attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Ulaanbaatar from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Japanese win with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    retreated to Chahar
                    Chinese win with 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in 10 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 4 fighters, 1 submarine, 1 tactical_bomber and 4 transports
                    Americans defend with 1 battleship, 1 cruiser and 2 destroyers
                    Units damaged: 1 battleship owned by the Americans
                    Units damaged: 2 battleships owned by the Japanese
                    Japanese win, taking 10 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 4 fighters, 1 submarine, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 48
                    Casualties for Americans: 1 battleship, 1 cruiser and 2 destroyers
                    Japanese win with 2 battleships, 3 carriers, 2 cruisers, 4 fighters, 1 submarine, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 48
                    Casualties for Americans: 1 battleship, 1 cruiser and 2 destroyers
                Battle in 37 Sea Zone
                    Japanese attack with 2 bombers
                    French defend with 1 destroyer
                    Japanese win with 2 bombers remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                    Japanese win with 2 bombers remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Western United States
                    Japanese attack with 3 artilleries and 3 infantry
                    Americans defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
                    Americans win, taking Mexico from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is -11
                    Casualties for Japanese: 3 artilleries and 3 infantry
                    Casualties for Americans: 2 aaGuns
                Battle in Yunnan
                    Japanese attack with 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Japanese win with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Japanese win with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Buryatia
                    Japanese attack with 1 infantry
                    Russians defend with 1 aaGun
                    Japanese win, taking Buryatia from Russians with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                    Japanese win with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 fighter moved from Ulaanbaatar to Amur
                1 tactical_bomber moved from Kwangsi to Hunan
                1 tactical_bomber moved from Yunnan to Jehol
                1 fighter and 1 tactical_bomber moved from Chahar to Jehol
                2 bombers moved from 37 Sea Zone to Philippines

    Place Units - Japanese
                3 transports placed in 6 Sea Zone
                3 artilleries, 1 fighter and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 50 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs


  • I’m gonna go to sleep, we’ll continue tomorrow.


  • Yeah, I will make my move tomorrow afternoon.  I am in mountain time so around 6 mountain time or so after work.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 10 submarines; Remaining resources: 4 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                2 armour moved from Central United States to Mexico
                1 armour moved from Central United States to Mexico
                1 armour moved from Central United States to Mexico
                2 armour moved from Morocco to Algeria
                      Americans take Algeria from Italians
                2 armour moved from Algeria to Tunisia
                1 armour moved from Morocco to Tunisia
                1 infantry moved from Morocco to Algeria
                1 infantry moved from Morocco to Algeria
                1 armour moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                3 transports moved from 91 Sea Zone to 101 Sea Zone

    Combat - Americans
                Battle in Mexico
                    Americans attack with 4 armour
                    Japanese defend with 2 infantry
                        Americans roll dice for 4 armour in Mexico, round 1 :  2/4 hits
                        Japanese roll dice for 2 infantry in Mexico, round 1 :  2/2 hits
                        2 infantry owned by the Japanese and 2 armour owned by the Americans lost in Mexico
                    Americans win, taking Mexico from Japanese with 2 armour remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 2 armour
                    Americans win with 2 armour remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 2 armour
                Battle in Tunisia
                    Americans attack with 3 armour
                    Italians defend with 1 artillery and 1 infantry
                        Americans roll dice for 3 armour in Tunisia, round 1 :  1/3 hits
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 1 :  0/2 hits
                        1 infantry owned by the Italians lost in Tunisia
                        Americans roll dice for 3 armour in Tunisia, round 2 :  1/3 hits
                        Italians roll dice for 1 artillery in Tunisia, round 2 :  1/1 hits
                        1 artillery owned by the Italians and 1 armour owned by the Americans lost in Tunisia
                    Americans win, taking Tunisia from Italians with 2 armour remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 1 armour
                    Americans win with 2 armour remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 1 armour
                Recording Battle Statistics

    Non Combat Move - Americans
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco
                1 cruiser moved from 91 Sea Zone to 101 Sea Zone

    Place Units - Americans
                10 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 39 PUs (12 lost to blockades); end with 43 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 58 PUs

    Territory Summary for Americans :

    Mexico : 2 armour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Alaska : 1 mech_infantry
        Midway : 1 airfield
        10 Sea Zone : 10 submarines
        Central United States : 1 armour, 1 factory_major, 5 infantry and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Iceland : 1 fighter
        United Kingdom : 1 bomber
        Morocco : 1 armour, 3 infantry and 1 mech_infantry
        Algeria : 1 flag, 2 infantry
        Tunisia : 1 flag, 2 armour
        101 Sea Zone : 1 cruiser and 3 transports
        91 Sea Zone : 1 cruiser, 2 destroyers and 4 transports

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 24 / 30
        Japanese : 48 / 55
        Americans : 51 / 58
        Chinese : 7 / 9
        British : 25 / 31
        UK_Pacific : 17 / 19
        Italians : 24 / 36
        ANZAC : 10 / 26
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                2 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                2 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 artillery moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Hopei to Anhwe

    Combat - Chinese
                Recording Battle Statistics

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Szechwan
                2 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total

    Territory Summary for Chinese :

    Kweichow : 2 infantry
        Szechwan : 3 infantry
        Chahar : 2 infantry
        Anhwe : 1 artillery and 3 infantry

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 24 / 30
        Japanese : 45 / 55
        Americans : 51 / 58
        Chinese : 10 / 10
        British : 25 / 31
        UK_Pacific : 17 / 19
        Italians : 24 / 36
        ANZAC : 10 / 26
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :4

    Combat Move - British
                Giving bonus movement to units
                4 infantry moved from Burma to Yunnan
                2 artilleries moved from Burma to Yunnan
                1 infantry moved from French Indo China to Kwangsi
                1 fighter moved from Shan State to Kwangsi
                1 artillery moved from Burma to Yunnan
                1 artillery moved from Burma to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 4 artilleries and 4 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 4 artilleries and 4 infantry in Yunnan, round 1 :  5/8 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    British win with 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 artillery
                        British roll dice for 1 fighter and 1 infantry in Kwangsi, round 1 :  1/2 hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 1 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                    British win with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Recording Battle Statistics

    Non Combat Move - British
                1 fighter moved from Kwangsi to French Indo China

    Place Units - British
                1 cruiser and 2 destroyers placed in 110 Sea Zone
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 25 PUs; end with 25 PUs total

    Territory Summary for British :

    Kwangsi : 1 infantry
        Yunnan : 4 artilleries and 4 infantry
        Shan State : 1 infantry
        India : 3 aaGuns, 1 airfield, 1 harbour and 5 infantry
        Malaya : 1 harbour and 2 infantry
        French Indo China : 1 fighter
        Sumatra : 1 infantry and 1 tactical_bomber
        West India : 1 artillery and 2 infantry
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 factory_minor and 1 infantry
        Gibraltar : 1 fighter and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Ontario : 1 artillery and 1 infantry
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
        Tanganyika Territory : 2 infantry
        Eastern Persia : 1 flag, 1 infantry
        79 Sea Zone : 1 destroyer
        Persia : 1 flag, 3 infantry
        110 Sea Zone : 1 cruiser and 2 destroyers

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 24 / 30
        Japanese : 43 / 55
        Americans : 51 / 58
        Chinese : 12 / 10
        British : 25 / 25
        UK_Pacific : 17 / 1
        Italians : 24 / 36
        ANZAC : 10 / 26
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :4

    Place Units - UK_Pacific
                2 armour and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 18 PUs total
                    Some units change owners in territory India

    Territory Summary for UK_Pacific :

    Siam : 1 flag,    India : 1 factory_major
        French Indo China : 1 flag,    Sumatra : 1 flag,
    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 24 / 30
        Japanese : 43 / 55
        Americans : 51 / 58
        Chinese : 12 / 10
        British : 25 / 25
        UK_Pacific : 17 / 18
        Italians : 24 / 36
        ANZAC : 10 / 26
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 2 armour, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 armour moved from Egypt to Belgian Congo
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 transport moved from 98 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
                1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
                1 battleship and 1 cruiser moved from 95 Sea Zone to 92 Sea Zone
                1 cruiser moved from 95 Sea Zone to 94 Sea Zone
                1 destroyer moved from 95 Sea Zone to 94 Sea Zone
                1 carrier moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from 95 Sea Zone to Tunisia
                1 fighter moved from 95 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 bomber moved from Libya to Tunisia

    Combat - Italians
                Battle in Belgian Congo
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    British defend with 1 mech_infantry
                    Italians win, taking Belgian Congo from British with 1 armour and 1 artillery remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry
                    Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry
                Battle in Tunisia
                    Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Americans defend with 2 armour
                    Italians win, taking Tunisia from Americans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 armour
                    Italians win with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 armour
                Battle in Gibraltar
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 fighter and 1 harbour
                    Italians win, taking Gibraltar from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 infantry
                    Italians win with 1 artillery and 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Italians
                1 fighter moved from Gibraltar to 92 Sea Zone
                1 fighter moved from Tunisia to 92 Sea Zone
                1 bomber moved from Tunisia to Southern Italy
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                      Italians take Iraq from Neutral_Axis
                1 mech_infantry moved from Northern Italy to Albania
                1 armour moved from Southern Italy to Yugoslavia
                2 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                2 transports placed in 97 Sea Zone
                2 infantry and 1 mech_infantry placed in Southern Italy
                2 armour placed in Northern Italy

    Turn Complete - Italians
                Italians collect 29 PUs; end with 29 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 cruiser and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 armour moved from New South Wales to 62 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 cruiser moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 armour moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 2 infantry
                        ANZAC roll dice for 1 cruiser in Java, round 1 :  0/1 hits
                        ANZAC roll dice for 1 armour and 1 infantry in Java, round 1 :  0/2 hits
                        Japanese roll dice for 2 infantry in Java, round 1 :  0/2 hits
                        ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 :  1/2 hits
                        Japanese roll dice for 2 infantry in Java, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
                        ANZAC roll dice for 1 armour in Java, round 3 :  1/1 hits
                        Japanese roll dice for 1 infantry in Java, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 infantry
                    ANZAC win with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 infantry
                Recording Battle Statistics

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 cruiser and 1 transport placed in 62 Sea Zone
                1 armour placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for ANZAC :

    Shan State : 1 infantry
        Queensland : 1 airfield, 1 harbour and 2 infantry
        Northern Territory : 1 armour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 2 armour, 1 artillery, 1 factory_minor and 1 harbour
        South Australia : 1 artillery
        Java : 1 flag, 1 armour
        Dutch New Guinea : 1 flag, 2 infantry
        42 Sea Zone : 1 cruiser and 1 transport
        62 Sea Zone : 1 cruiser and 1 transport

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 24 / 30
        Japanese : 39 / 55
        Americans : 50 / 58
        Chinese : 12 / 10
        British : 24 / 25
        UK_Pacific : 17 / 18
        Italians : 29 / 41
        ANZAC : 14 / 25
        French : 4 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • France didn’t post.  Here you go.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :5

    Politics - Germans
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    French is now being played by: Human
                    British are now being played by: Human
                    Chinese are now being played by: Human
                    Dutch is now being played by: Human
                    Neutral_Axis are now being played by: Human
                    Neutral_Allies are now being played by: Human
                    ANZAC is now being played by: Human
                    Russians are now being played by: Human
                    Mongolians are now being played by: Human
                    UK_Pacific is now being played by: Human
                    Neutral_True is now being played by: Human
                    Italians are now being played by: Human
                    Americans are now being played by: Human

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 fighter, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                4 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
                1 submarine moved from 112 Sea Zone to 113 Sea Zone
                1 artillery and 4 infantry moved from Belarus to Smolensk
                6 infantry moved from Belarus to Bryansk
                1 artillery moved from Archangel to Smolensk
                3 armour moved from Western Ukraine to Bryansk
                1 artillery and 2 infantry moved from Novgorod to Belarus
                4 armour and 2 mech_infantrys moved from Romania to Ukraine
                3 armour and 2 mech_infantrys moved from Western Ukraine to Ukraine
                2 infantry moved from Eastern Poland to Western Ukraine
                5 armour moved from Poland to Western Ukraine
                3 mech_infantrys moved from Poland to Western Ukraine
                3 armour moved from Germany to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                1 armour and 2 mech_infantrys moved from Western Germany to Poland
                1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 4 bombers, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 cruiser, 2 destroyers and 4 transports
                    Germans win with 4 bombers and 1 tactical_bomber remaining. Battle score for attacker is 46
                    Casualties for Germans: 1 fighter
                    Casualties for Americans: 1 cruiser, 2 destroyers and 4 transports
                    Germans win with 4 bombers and 1 tactical_bomber remaining. Battle score for attacker is 46
                    Casualties for Germans: 1 fighter
                    Casualties for Americans: 1 cruiser, 2 destroyers and 4 transports
                Battle in Bryansk
                    Germans attack with 3 armour and 6 infantry
                    Russians defend with 5 infantry
                    Germans win, taking Bryansk from Russians with 3 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 5 infantry
                    Germans win with 3 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 5 infantry
                Battle in Ukraine
                    Germans attack with 7 armour and 4 mech_infantrys
                    Russians defend with 1 armour, 1 factory_minor, 4 infantry and 1 mech_infantry
                    Germans win, taking Ukraine from Russians with 7 armour remaining. Battle score for attacker is 6
                    Casualties for Germans: 4 mech_infantrys
                    Casualties for Russians: 1 armour, 4 infantry and 1 mech_infantry
                    Germans win with 7 armour remaining. Battle score for attacker is 6
                    Casualties for Germans: 4 mech_infantrys
                    Casualties for Russians: 1 armour, 4 infantry and 1 mech_infantry
                Battle in Smolensk
                    Germans attack with 2 artilleries and 4 infantry
                    Russians defend with 3 infantry
                    Germans win, taking Smolensk from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry
                    Germans win with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry
                Recording Battle Statistics

    Non Combat Move - Germans
                1 tactical_bomber moved from 91 Sea Zone to Gibraltar
                4 bombers moved from 91 Sea Zone to Southern France

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in France
                1 fighter placed in Western Germany
                2 armour and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

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