f7fe3ad8-238c-44af-94cc-fa5636a96f79-triplea_42140_1dut.tsvg
Therocmonster: axis VS Rhey: allies.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :4
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
2 infantry moved from Poland to Baltic States
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 114 Sea Zone
1 cruiser moved from 112 Sea Zone to 114 Sea Zone
7 infantry moved from Finland to Karelia
2 bombers moved from Western Germany to Karelia
1 tactical_bomber moved from Poland to Baltic States
2 fighters and 1 tactical_bomber moved from Poland to Karelia
1 fighter and 2 tactical_bombers moved from Western Germany to Karelia
3 artilleries and 12 infantry moved from Poland to Eastern Poland
1 artillery and 1 infantry moved from Norway to Finland
3 armour, 2 artilleries and 12 infantry moved from Romania to Eastern Poland
2 mech_infantrys moved from Slovakia Hungary to Romania
1 armour and 1 mech_infantry moved from Germany to Romania
5 armour, 7 artilleries and 16 infantry moved from Germany to Poland
5 armour moved from Poland to Eastern Poland
8 artilleries and 2 infantry moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to EgyptCombat - Germans
Battle in 114 Sea Zone
Germans attack with 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 cruiser and 1 submarine
Germans win with 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Germans win with 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Eastern Poland
Germans attack with 8 armour, 13 artilleries and 26 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 8 armour, 13 artilleries and 26 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 8 armour, 13 artilleries and 26 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 2 bombers, 3 fighters, 7 infantry and 3 tactical_bombers
Russians defend with 4 artilleries and 5 infantry
Germans win, taking Karelia from Russians with 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 6 infantry
Casualties for Russians: 4 artilleries and 5 infantry
Germans win with 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 6 infantry
Casualties for Russians: 4 artilleries and 5 infantry
Battle in Baltic States
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 tactical_bomber moved from Baltic States to Western Germany
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone
1 carrier moved from 112 Sea Zone to 115 Sea Zone
3 fighters and 3 tactical_bombers moved from Karelia to Finland
2 bombers moved from Karelia to Poland
2 infantry moved from Western Germany to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 124 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
3 aaGuns moved from Poland to Eastern PolandPlace Units - Germans
1 artillery and 1 infantry placed in Germany
2 armour and 2 mech_infantrys placed in Western Germany
6 mech_infantrys placed in Germany
Germans undo move 3.
Germans undo move 2.
8 mech_infantrys placed in Germany
2 armour placed in Western Germany
Germans undo move 2.
7 mech_infantrys placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :4
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Vyborg to Karelia
1 artillery moved from Novgorod to Karelia
2 infantry moved from Novgorod to Karelia
3 infantry moved from Belarus to Baltic States
2 fighters moved from Belarus to Baltic States
1 tactical_bomber moved from Belarus to Baltic States
5 infantry moved from Ukraine to Bryansk
6 infantry moved from Western Ukraine to Bryansk
6 artilleries moved from Western Ukraine to Bryansk
1 submarine moved from 127 Sea Zone to 125 Sea Zone
2 infantry moved from Buryatia to Amur
6 infantry moved from Yenisey to Timguska
4 infantry moved from Yakut S.S.R. to Yenisey
9 infantry moved from Belarus to Bryansk
3 artilleries moved from Belarus to Bryansk
1 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Bryansk
4 infantry moved from Russia to Bryansk
3 infantry moved from Rostov to BryanskCombat - Russians
Battle in Karelia
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
1 submarine owned by the Russians Submerged
Battle in Baltic States
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians winRussians winGermans win with no units remaining with no units remaining, taking Baltic States from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Russians win with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
2 fighters moved from Baltic States to Bryansk
1 tactical_bomber moved from Baltic States to Bryansk
2 aaGuns moved from Belarus to Novgorod
2 aaGuns moved from Smolensk to BryanskPlace Units - Russians
3 infantry placed in Novgorod
Russians undo move 1.
Turning on Edit Mode
EDIT: Russians player Removing units owned by PlayerID named:Russians from Caucasus: 1 artillery and 2 infantry
EDIT: Russians player Adding units owned by PlayerID named:Russians to Northwest Persia: 1 artillery and 2 infantry
EDIT: Russians player Removing units owned by PlayerID named:Russians from Turkmenistan: 1 armour and 1 mech_infantry
EDIT: Russians player Adding units owned by PlayerID named:Russians to Persia: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
3 infantry placed in Ukraine
3 infantry placed in Volgograd
3 infantry placed in Novgorod
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 37 PUs total -
sorry man, I found out after my NCM fase that I missed moving my units into the persian areas so I used the edit function. I hope you dont mind, I don’t seem to take those territorries though…
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Hey on your turn you need to edit russias money to 38 because you took persia, and you also need to add those 2 infantry for russia.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 factory_minor, 3 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 infantry moved from French Indo China to Shan State
1 infantry moved from Malaya to Shan State
1 infantry moved from Malaya to 37 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone
2 bombers moved from Hunan to 38 Sea Zone
1 fighter moved from Kwangsi to Shan State
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Japanese take Java from ANZAC
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
Japanese take Borneo from UK_Pacific
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
Japanese take Celebes from Dutch
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
2 battleships, 2 carriers, 2 cruisers and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 38 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan
3 fighters moved from Japan to Philippines
1 fighter moved from Kwangsi to Yunnan
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 armour moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 armour moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
2 artilleries, 1 infantry and 1 mech_infantry moved from Szechwan to Yunnan
2 artilleries and 8 infantry moved from Kweichow to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
5 fighters and 4 tactical_bombers moved from Hunan to Yunnan
1 infantry moved from Jehol to Manchuria
4 infantry moved from Manchuria to Korea
1 mech_infantry moved from Jehol to Korea
1 artillery and 3 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Shensi to SzechwanCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 54 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
British defend with 1 destroyer
Japanese win, taking 41 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Japanese win with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 38 Sea Zone
Japanese attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 battleship
Japanese win, taking Sumatra from Dutch with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 submarine
Casualties for British: 1 battleship
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 submarine
Casualties for British: 1 battleship
Battle in Yunnan
Japanese attack with 5 artilleries, 8 fighters, 9 infantry, 1 mech_infantry and 6 tactical_bombers
British defend with 11 infantry
Japanese win, taking Yunnan from Chinese with 5 artilleries, 8 fighters, 7 infantry, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Japanese: 2 infantry
Casualties for British: 11 infantry
Japanese win with 5 artilleries, 8 fighters, 7 infantry, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Japanese: 2 infantry
Casualties for British: 11 infantry
Battle in Shan State
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Japanese win with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
3 fighters moved from Yunnan to 35 Sea Zone
1 tactical_bomber moved from Yunnan to 35 Sea Zone
5 fighters and 5 tactical_bombers moved from Yunnan to French Indo China
1 fighter moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to French Indo China
2 bombers moved from 38 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit ModePlace Units - Japanese
1 factory_minor, 3 fighters and 1 infantry placed in Japan
Japanese undo move 1.
1 factory_minor placed in Malaya
3 fighters and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
I put all my ships in SZ19, the system asks for suicide attacks, do you want to attack some of my ships? 2 cruisers, 2 battleships, 2 destroyers, 2 carriers
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are you offloading anywhere?
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yeah, in shangtung and kiangsu, but you cant hit transports I think, they are not in the list
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oh and mention how many you want to use, if you are offcourse, up to 6
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One on each cruiser.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :4
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Kiangsu
2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
1 infantry moved from 19 Sea Zone to Shantung
3 submarines moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
2 destroyers moved from 33 Sea Zone to 54 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 carrier moved from 91 Sea Zone to 105 Sea Zone
2 destroyers moved from 91 Sea Zone to 105 Sea Zone
1 cruiser moved from 91 Sea Zone to 105 Sea Zone
2 fighters moved from 91 Sea Zone to 105 Sea Zone
1 destroyer moved from 105 Sea Zone to 110 Sea Zone
1 destroyer moved from 105 Sea Zone to 110 Sea Zone
1 carrier moved from 105 Sea Zone to 110 Sea Zone
2 fighters moved from 105 Sea Zone to 110 Sea Zone
1 cruiser moved from 105 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 105 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 battleships moved from 33 Sea Zone to 19 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
2 destroyers moved from 33 Sea Zone to 19 Sea Zone
1 cruiser moved from 33 Sea Zone to 19 Sea Zone
3 fighters moved from 33 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 19 Sea Zone
1 cruiser moved from 33 Sea Zone to 19 Sea Zone
2 carriers moved from 33 Sea Zone to 19 Sea Zone
2 fighters moved from Wake Island to GuamCombat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
Battle in 54 Sea Zone
Americans attack with 2 destroyers
Japanese defend with 1 submarine
Americans win, taking 54 Sea Zone from Japanese with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Americans win with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking Shantung from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking Kiangsu from Japanese, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Recording Battle StatisticsNon Combat Move - Americans
Place Units - Americans
2 carriers placed in 10 Sea Zone
4 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Giving bonus movement to unitsNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shantung
2 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :4
Combat Move - British
Giving bonus movement to units
1 mech_infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Italians
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 bomber moved from India to 41 Sea Zone
3 armour moved from India to Shan State
1 tactical_bomber moved from India to Shan State
1 infantry moved from West India to India
1 infantry moved from India to Burma
5 infantry moved from India to Burma
2 fighters moved from India to Shan State
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 transport moved from 81 Sea Zone to 72 Sea Zone
5 fighters moved from United Kingdom to Normandy Bordeaux
1 mech_infantry moved from Kenya to Ethiopia
British take Ethiopia from ItaliansCombat - British
Battle in 41 Sea Zone
British attack with 1 bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Shan State
British attack with 3 armour, 2 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 3 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
British win with 3 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Recording Battle StatisticsNon Combat Move - British
2 fighters moved from Shan State to India
1 tactical_bomber moved from Shan State to India
1 bomber moved from 41 Sea Zone to India
1 infantry moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_Allies
1 artillery moved from 86 Sea Zone to BrazilPlace Units - British
1 carrier and 1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 27 PUs (1 lost to blockades); end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :4
Place Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs (2 lost to blockades); end with 6 PUs total
Some units change owners in territory India -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :4
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 artillery and 6 infantry moved from Northern Italy to Southern France
2 armour moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 mech_infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 artilleries moved from Egypt to Trans-Jordan
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 armour and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Trans-Jordan
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Albania to 97 Sea Zone
1 infantry moved from Albania to Greece
2 infantry moved from 97 Sea Zone to Northern Italy
1 bomber moved from Southern Italy to 81 Sea Zone
1 fighter moved from Alexandria to 81 Sea Zone
2 fighters moved from Alexandria to Southern Italy
6 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber and 1 fighter
French defend with 1 destroyer
Italians win with 1 bomber remaining. Battle score for attacker is -2
Casualties for French: 1 destroyer
Casualties for Italians: 1 fighter
Italians win with 1 bomber remaining. Battle score for attacker is -2
Casualties for French: 1 destroyer
Casualties for Italians: 1 fighter
Recording Battle StatisticsNon Combat Move - Italians
1 bomber moved from 81 Sea Zone to Greece
2 aaGuns moved from Northern Italy to Southern France
2 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
1 factory_minor placed in Egypt
1 artillery and 2 infantry placed in Southern France
1 armour placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
2 destroyers moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 cruiser moved from 33 Sea Zone to 42 Sea Zone
2 fighters moved from Caroline Islands to 62 Sea Zone
1 fighter moved from Caroline Islands to QueenslandCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
ANZAC win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Recording Battle StatisticsNon Combat Move - ANZAC
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 carrier, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :4
Combat Move - French
Giving bonus movement to units
1 fighter moved from Gibraltar to United Kingdom
3 infantry moved from Libya to Tobruk
French take Tobruk from ItaliansCombat - French
Recording Battle StatisticsNon Combat Move - French
Turn Complete - French
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Hey I messed up my italy move. I meant to take iraq. So I edited it in my germany move
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :5
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 armour and 3 mech_infantrys moved from Romania to Western Ukraine
1 artillery and 3 infantry moved from Finland to Karelia
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Baltic States
1 armour moved from Eastern Poland to Baltic States
2 infantry moved from Eastern Poland to Belarus
1 bomber moved from Poland to Belarus
2 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Poland to Bessarabia
1 mech_infantry moved from Poland to Baltic States
7 mech_infantrys moved from Germany to Baltic States
7 armour, 13 artilleries and 22 infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from 115 Sea Zone to Western Germany
1 fighter moved from 115 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Finland to Karelia
2 armour and 1 mech_infantry moved from Western Germany to Poland
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Finland to Karelia
1 fighter and 1 tactical_bomber moved from Finland to 113 Sea Zone
1 cruiser and 1 destroyer moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 submarine moved from 124 Sea Zone to 125 Sea Zone
7 artilleries and 16 infantry moved from Poland to Eastern Poland
1 carrier moved from 115 Sea Zone to 113 Sea Zone
Turning on Edit Mode
EDIT: Germans player Changing PUs for Italians from 27 to 31
EDIT: Turning off Edit ModeCombat - Germans
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 3 infantry
Germans win, taking Karelia from Russians with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 3 infantry
Germans win with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Bessarabia
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 armour, 1 artillery, 1 infantry and 8 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Baltic States from Russians with 1 armour, 1 artillery, 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Germans win with 1 armour, 1 artillery, 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 8 armour, 13 artilleries, 22 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 8 armour, 13 artilleries, 21 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Germans win with 8 armour, 13 artilleries, 21 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Germans
3 aaGuns moved from Eastern Poland to Western Ukraine
1 bomber moved from Bessarabia to Western Germany
1 bomber moved from Belarus to Western Germany
2 fighters and 2 tactical_bombers moved from Karelia to Poland
Turning on Edit Mode
EDIT: Germans player Adding units owned by PlayerID named:Italians to Trans-Jordan: 3 infantry
EDIT: Germans player Removing units owned by PlayerID named:Neutral_Axis from Iraq: 3 infantry
EDIT: Germans player Changing ownership of Iraq from Neutral_Axis to Italians
EDIT: 3 armour, 3 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
EDIT: Turning off Edit Mode
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to IraqPlace Units - Germans
3 infantry placed in France
1 artillery, 1 infantry and 8 mech_infantrys placed in Western Germany
1 armour placed in Germany
Germans undo move 2.
1 artillery, 1 infantry and 2 mech_infantrys placed in Western Germany
6 mech_infantrys placed in Germany
Germans undo move 4.
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
1 artillery and 4 infantry placed in Western Germany
1 armour and 8 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 43 PUs (2 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs -
Hey I messed up my italy move. I meant to take iraq. So I edited it in my germany move
I don’t think you could have taken Iraq, you just took over Trans-Jordan on your I4.





