12L 41 Tyzoq (Axis) v Boldfresh (Allies+6) -Tech


  • Belgian Congo: Round 3

    ATK: 2 Inf, 1 Arm
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (2, 6)1@3: (1)

    DEF: 1 Inf, 1 Art, 1 Arm
    DiceRolls: 2@2 1@3; Total Hits: 12@2: (5, 3)1@3: (2)


  • Belgian Congo: Round 4

    ATK: 1 Inf, 1 Arm
    DiceRolls: 1@1 1@3; Total Hits: 11@1: (6)1@3: (3)

    DEF: 1 Art, 1 Arm
    DiceRolls: 1@2 1@3; Total Hits: 01@2: (3)1@3: (5)


  • Belgian Congo: Round 5

    ATK: 1 Inf, 1 Arm
    DiceRolls: 1@1 1@3; Total Hits: 01@1: (6)1@3: (4)

    DEF: 1 Arm
    DiceRolls: 1@3; Total Hits: 11@3: (2)


  • **Japan 15

    Purchase ($58)**
    5 Ftr ($50), $8 Saved

    Combat
    #1) Borneo
    2 Inf, 4 Ftr, 1 CA, 1 BB  vs  1 Inf
    w/ 2 Inf Sol
    w/ 4 Ftr, 1 CA, 1 BB sz46
    Taken without loss

    #2) New Guinea
    1 Inf, 6 Ftr  vs  1 Art
    w/ 1 Inf sz30
    w/ 6 Ftr sz46
    Cleared with loss of 1 Inf

    #3) New Zealand (mt)
    w/ 1 Inf Aus  via  Trn sz40
    Wade In

    #4) Sikang
    1 Inf, 1 Art, 1 Arm  vs  1 Inf
    w/ 1 Inf, 1 Art Yun
    w/ 1 Arm Sui > Hup > Sik
    Taken without loss

    #5) Belgian Congo
    4 Inf, 1 Arm  vs  3 Inf, 1 Art, 1 Arm
    w/ 1 Inf Rho
    w/ 3 Inf Eaf
    w/ 1 Arm Eaf > Sud > Cng
    Held with 1 Arm. 1 Arm retreats > Rho

    Noncombat Moves
    12 Ftr sz46 > Jap
    Fleet sz46 > sz49
    4 Ftr Bor > sz49
    6 Ftr Ngu > sz49
    3 Inf Sui > Hup

    Mobilize
    5 Ftr - Jap

    Collect
    $48 + $15 NOs + $8 Saved = $71

    Tyzoq_v_Boldfresh_42L_15cJ.AAM

  • '12

    UK15 - with 36 buys 5 inf, 2 ftr, save 1

    CM

    z14 (2 sub, trn, des, acc, 2 cru, bat) - sub (z13), 3 ftr (z7), 4 ftr (rus), bom (alg)
    pol () - inf (bst)
    rho (arm) - arm (cng) blitz eaf
    bel (inf) - 2 inf, art (rus)
    gib () - 2 inf (gbr)

    combat:

    z14 - will your subs fight or submerge?

  • '12

    Waiting on orders for your subs.


  • Subs will fight

  • '12

    z14 italian subs opening fire - 2 sneak attacks
    DiceRolls: 2@1; Total Hits: 02@1: (3, 5)

  • '12

    z14 - sub, 7 ftr, bom vs. des, acc, 2 cru, bat
    DiceRolls: 1@2 7@3 1@4; Total Hits: 71@2: (1)7@3: (5, 3, 2, 2, 4, 2, 3)1@4: (4)

  • '12

    casualty choice?

  • '12

    actually i just realized there is no casualty choice, you have one sub remaining

    z14 defense - destroyer, acc, 2 cru, bat
    DiceRolls: 2@2 2@3 1@4; Total Hits: 32@2: (4, 2)2@3: (1, 4)1@4: (1)

  • '12

    bloody battle all around

    i believe the transport is sunk even though you have a sub remaining, since you have no surface ships to defend against my air.  my sub will press the attack in round 2. will your sub submerge or fight?

  • '12

    i will lose 3 ftr in round 1.

  • '12

    here’s an interesting question.  COULD I retreat after round 1 to z13 with the sub.  IF i did, would the transport survive? or is it dead in round 1 because all surface defense was eliminated?  things that make you go hmmmm

  • '12

    oops what am i thinking, i lose the sub and 2 fighters!  and then the transport is sunk and the battle is over, you have one sub remaining.  guess it was too early for me to fight that battle!  :lol:


  • @Boldfresh:

    here’s an interesting question.  COULD I retreat after round 1 to z13 with the sub.  IF i did, would the transport survive? or is it dead in round 1 because all surface defense was eliminated?  things that make you go hmmmm

    If you took 3 Ftr as casualties you could retreat and the Trn would survive by my interpretation of the rules.  If you take 1 Sub 2 Ftr as casualties then I think the battle is over and you cannot retreat and leave the Trn.

  • '12

    correct.  check out the errata thread for discussion there.  i always thought the transports technically “took hits” so if there were, say, 10 of them and you attacked with 9 units, you could kill 9 and then retreat if you wished.  not so.

  • '12

    let’s finish up this round of combat!

    z14 cwlo sub, 2 ftr

    bel - 2 inf, art vs. inf
    DiceRolls: 1@1 2@2; Total Hits: 21@1: (1)2@2: (3, 1)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • '12

    bel twol

    rho - arm vs. arm
    a-
    DiceRolls: 1@3; Total Hits: 01@3: (5)
    d-
    DiceRolls: 1@3; Total Hits: 01@3: (4)

  • '12

    rho2
    a-
    DiceRolls: 1@3; Total Hits: 01@3: (6)
    d-
    DiceRolls: 1@3; Total Hits: 11@3: (3)

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