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    @theROCmonster:

    Nice first round germany turn grasshopper. Are you intending to do a sea lion with this oppening? since you are knocking out Both UK transports?

    Thanks, sinking the transports is a nice bonus, but the main targets are the destroyers (sorry Paul). However, the reason why I would want the 109 transport sunk, is so the UK can’t land infantry into a bare Holland with only air units on it. Sinking the destroyers is crucial weather I attempt sealion or not, because it would allow my subs to disrupt convoys without the fear of air units wiping them out (besides, as much as the UK needs destroyers, they hate buying them). I have learned that in Alpha+3, Germany should prepare to buy 10 transports for sealion, just in case the turn #1 combat goes well for Germany, if they are unfortunate to lose say 4 or 5 air units, they may need to reevaluate and adapt to the situation.

  • Customizer

    YG,

    Yes,  I TOTALLY agree the obvious Anti-destroyer plan to lengthen the life of your subs is just as important(for several Offensive and Defensive reasons) as the Anti-Transport plan.

    In your explanation you validate the importance of the Anti-Transport plan by speaking of your concern of the UK landing in a “bare Holland” against only air units.  If he HAS NO TRANSPORTS,…he therefore can’t land anywhere against you.

    I think we might simplify things by calling the Anti-Destroyer and Anti-Transport plans the ANTI-NAVAL PLAN carried out by all of the Axis powers.

    –-----------------------------------------

    YG,…what is the origin of the words “There is no spoon” in your profile?  A book or movie that I haven’t seen perhaps?

    -------------------------------------------

    YG,  Have you seen the UK “Jacks” that I had “Allworkandnoclay” paint for me?  I use them for the UK-Pacific(Calcutta) based Infantry.

    “Tall Paul”

  • Sponsor

    The phrase “there is no spoon” is from the movie “the Matrix” when Neo learned a metaphysical truth that material is only invisible energy, and it is only our minds that give material power over us, instead of our minds having power over material.

    This is my approach when I roll dice, I use visualization meditation as an advantage over my opponent for rolling the ones and twos I need to win the game. The dice are an illusion of vibrating energy, therefore it is not real, only the thoughts that command material are real (one reason why I don’t enjoy playing online).

    Hence, “there is no spoon, or dice” thanks for asking.

    As for your India units, can you provide a link.


  • The decision to bypass sz110 for sz109 is interesting. From what I’ve read, the concern is a UK landing in Holland?

    By taking an empty H/B on UK1 the UK is voluntarily:
    -lessening the amount of London troops he has, increasing his susceptibility to a Sealion
    -throwing out whatever land units he puts in H/B, as they should be immediately eviscerated
    -throwing out the transport and destroyer used, as they could only be safely defended if sz110 was spared on G1 (and since the transport exists, we know that they spared 109… to spare both would be, at best, unorthodox)

    All that to claim a 3 IPC territory for one turn. If that’s the worst your G1 strategy nets you, I’d call that a success.

    On the other hand, leaving a UK BB and cruiser on the board is flirting with disaster. Those units go straight to the med UK1, and if Taranto is executed successfully, Italy is already fighting for her life.

  • Customizer

    YG,

    Yeah, I thought it would be something like that.  That’s an “interesting” strategy you have for mind-control of the dice?  Does it work for you?  It couldn’t hurt is all I can say.  We all try our own “mojo’s” for winning and it makes the game more FUN, too.  That’s exactly why I also like the face to face interaction with other players.

    Being more of a historical-minded guy and not being “into” sci-fi is why I didn’t know that quote.  Although I must say that I saw the Matrix and thought it was a cool movie.

    –--------------------------------

    Here’s the link to the “Allworkandnoclay” thread in A&A-Global.

    http://www.axisandallies.org/forums/index.php?topic=16956.570

    And here’s another link to Tigerman and my “Solomons Game” thread in A&A-Variants which will soon have much more info added to it including pics of some Marine Raiders.

    http://www.axisandallies.org/forums/index.php?topic=24848.15

    “Tall Paul”


  • @Jercules:

    The decision to bypass sz110 for sz109 is interesting.

    If you shift the units assigned to attack 109 to 110, you invite the UK to scramble.  You would have
    Attacker: 1 sub, 2 strategic bombers, 2 fighters, 1 tac bomber (20 pips, 6 units)
    vs.
    Defender: 1 Cruiser, 1 Battleship, 3 Fighters (19 pips, 6 units, remember the BB counts as two units)

    That is a pretty even battle, and will probably cause the Germans to lose more planes than the UK.  I’m not sure how that impacts sea lion, since it hurts both sides.

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    You’ve missed it a bit Jerc, although not by much.

    In order for the right amount of air power to extend out and hit 109, most of them will need to land in Holland (which won’t have any defending German land units in it at the end of their turn). If the target is 110, than there is no issue with the transport and holland because everything can fly back to western Germany. However, let’s take my blue print and assume that the UK scrambles 3 allied fighters into 109, and I roll badly and hit twice, the UK hits 3 times…… Now the UK decides to lose the destroyer and 1 fighter, I lose the sub and 2 fighters. I don’t want to lose anymore air units, so I retreat leaving the transport in 109 and lots of fighters for the UK, my air units (2 tac bombers, 2 strategic bombers) land in holland.

    Are you telling me that the UK wouldn’t transport 2 infantry with 2 bombardments, 3 fighters and 1 bomber in order to take out my 4 expensive air units?.. I would. Losing that much air power before turn 2 is crippling to Germany, that’s why I moved the AA guns from western Germany into holland, to give the landed planes a fighting chance. I can’t do anything about the large ships in 110, can’t hit everything and you need to give your subs a chance to raid convoys before the US enters the war IMO.

  • Customizer

    YG,

    I’m pretty sure I did the “links” correctly as they “lit up”.

    But I can send you a pic of the UK-Pacific(Calcutta) “Jacks” if you could tell me which button to push.  I have it(and others) on my hard-drive.

    So far “allworkandnoclay” has painted 12 Anzac Inf., 12-Chinese Inf., 20-UK-Pacific Inf., and 20-Russian Inf. for me.

    He’s currently working on 20-(HBG) US Marines, 4-(HBG) US Marine Raiders, 20-(FMG) Italian Rifle Inf., as well as the rest of several (HBG) US Marine Sets and now the (HBG)Axis Minors Sets, too.  I can’t wait to see the Corsairs, FW-190s, and the Italian aircraft.  WOW,…it’s going to be COOL!

    “Tall Paul”


  • @Young:

    However, let’s take my blue print and assume that the UK scrambles 3 allied fighters into 109

    Wouldn’t it be risky for the Allies to scramble into 109?  But if they do scramble, wouldn’t it be four fighters?  (3 from London, 1 from Scotland)

    So we would have
    Attacker: 1 sub, 2 strategic bombers, 2 fighters, 1 tac bomber (20 pips, 6 units)
    vs.
    Defender: 1 DD, 4 Fighters (18 pips, 5 units)

    Slight edge for the attacker, and likely that the Allies lose the same or more planes than Germany, which I think would favor Germany’s sea lion chances.

  • Sponsor

    @Tall:

    YG,

    I’m pretty sure I did the “links” correctly as they “lit up”.

    But I can send you a pic of the UK-Pacific(Calcutta) “Jacks” if you could tell me which button to push.  I have it(and others) on my hard-drive.

    So far I’ve gotten 12 Anzac Inf., 12-Chinese Inf., 20-UK-Pacific Inf.,and 20-Russian Inf. from “Allwork”.

    He’s currently working on 20-(HBG) US Marines, 4-(HBG) US Marine Raiders, 20-(FMG) Italian Rifle Inf., as well as the rest of several (HBG) US Marine Sets and now the (HBG)Axis Minors Sets, too.  I can’t wait to see the Corsairs, FW-190s, and the Italian aircraft.  WOW,…it’s going to be COOL!

    “Tall Paul”

    My mind over matter dice rolling works, only when I spend about an hour before the game visualizing ones and twos, and only when I concentrate before every roll, I find that if I don’t focus, I accually roll very badly (playing with fire can get you burned).

    I will check out your links when I get home, on my I-phone right now.

  • Customizer

    YG,

    That’s cool.  I’m just now getting away to lunch myself.  I enjoyed our discussion and look forward to talking with you more in the future.  Later,

    “Tall Paul”

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    @JamesG:

    @Young:

    However, let’s take my blue print and assume that the UK scrambles 3 allied fighters into 109

    Wouldn’t it be risky for the Allies to scramble into 109?  But if they do scramble, wouldn’t it be four fighters?  (3 from London, 1 from Scotland)

    So we would have
    Attacker: 1 sub, 2 strategic bombers, 2 fighters, 1 tac bomber (20 pips, 6 units)
    vs.
    Defender: 1 DD, 4 Fighters (18 pips, 5 units)

    Slight edge for the attacker, and likely that the Allies lose the same or more planes than Germany, which I think would favor Germany’s sea lion chances.

    You are right, I can see them scrambling into 111, but 4 into 109 is possible, my goal is to fly in with such numbers as to discourage scrambling, but if it happens, than I’m prepared for that as well.


  • @Young:

    You’ve missed it a bit Jerc, although not by much.

    In order for the right amount of air power to extend out and hit 109, most of them will need to land in Holland (which won’t have any defending German land units in it at the end of their turn). If the target is 110, than there is no issue with the transport and holland because everything can fly back to western Germany. However, let’s take my blue print and assume that the UK scrambles 3 allied fighters into 109, and I roll badly and hit twice, the UK hits 3 times…… Now the UK decides to lose the destroyer and 1 fighter, I lose the sub and 2 fighters. I don’t want to lose anymore air units, so I retreat leaving the transport in 109 and lots of fighters for the UK, my air units (2 tac bombers, 2 strategic bombers) land in holland.

    Are you telling me that the UK wouldn’t transport 2 infantry with 2 bombardments, 3 fighters and 1 bomber in order to take out my 4 expensive air units?.. I would. Losing that much air power before turn 2 is crippling to Germany, that’s why I moved the AA guns from western Germany into holland, to give the landed planes a fighting chance. I can’t do anything about the large ships in 110, can’t hit everything and you need to give your subs a chance to raid convoys before the US enters the war IMO.

  • Sponsor

    @Tall:

    YG,

    That’s cool.  I’m just now getting away to lunch myself.  I enjoyed our discussion and look forward to talking with you more in the future.  Later,
           
                                                                                “Tall Paul”

    Cheers Paul, do you see how much easier it is to discuss someone’s idea when they have a well written blue print, I am seriously thinking about not discussing people’s strategies with them unless they provide one. Life’s to short to argue about what colour the sky is, or how colour should be spelt.


  • @Young:

    Life’s to short to argue about what colour the sky is, or how colour should be spelt.

    :-D


  • Grasshopper, very intresting blue-print. I couldnt agree with you more about people posting and carrying on about wild strategies with out anything to back them up, total rubbish.

    I actually had to go back a re-read your blue-print several time before posting, but I think i’ve got down. Jercules does bring up a good point about the BB and cruiser from sz110 escaping destruction on G1 to join up with the cruiser in sz91 and esientally destroy Italy’s economy. Is the collapse of Italy not a major concern in your overall strategy? Is Italys economic stagnation(by being unable to reinforce themselves in Africa/Med.) marganilized by some other, as of yet unrevealed, part of your blue-print? I ask because I can tell so much from a round 1 move (not that they arent good moves though). I would also tend to agree with JamesG that as Britian I would likely respond to the attack in sz109 with 4 fighters, mainly because the attack on sz111 is so vicious that to scramble a plane seems like a waste.
    Also, unless i’ve already forgotten, you arent attacking southern France on this turn. I understand that with the entire German airforce off destroying the British navy you need to add a bit more punch to you attack on Paris, but surely you could spare 1 Mech and 1 tank?


  • @Clyde85:

    I would also tend to agree with JamesG that as Britian I would likely respond to the attack in sz109 with 4 fighters, mainly because the attack on sz111 is so vicious that to scramble a plane seems like a waste.

    I’m not sure I would scramble in sz109, but if I was going to scramble it would be 4 Fighters.  As you say, scrambling one in sz111 would not be wise, as all you would do is increase the odds of getting a German plane while all but assuring you would lose the UK plane.

    As to whether I would scramble at all in 109, I would need to run some odds to see what the likely outcomes are and then see what those outcomes do to a German sealion chance.

    Just eyeballing it it looks like Gemany winning with one Strat Bomber left is the most likely outcome, so both sides would lose 4 planes.  I’d think that would increase the chances of a successful German sealion, but I have run the odds to see for sure.


  • This is the best topic I’ve seen in a while, well done YG!
    I totally agree with your idea and think that anyone can post their remedy for world domination but far too often there is no meat to the discussion. This method gives people a chance to observe the strategy phase by phase and then critique or try and counter it as they see fit. In my experience anyone claiming to totally demolish their opponent in less than 6 rounds is either lying, playing a weak opponent, dealing with someone who surrenders too fast, or has one hell of a horseshoe up their @ss

    On a secondary note, it is spelled colour (hehehehe) and,

    I love your dice mind tricks. My friend is what we’ve coined a “pre-roller” what that means is…. he picks up the dice and roles them all, selects the 1’s, and 2’s and then makes his actual role with those dice. He is always fair about it and will either say he is only pre-rolling or roll the dice in a previously discussed pre-rolling location like inside the box rather than outside (when it’s considered his actual role). I find it really funny but he gets results this way? who knew? I only got frustrated when he started pre-rolling his pre-rolls! enough is enough!

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    Clyde, thanks for your thoughts.

    To answer some of your comments, ya it’s a big risk letting the 110 ships escape into the med, but Germany needs to identify what their hurt factor is (destroyers on their subs), and how much wop ass they have in their can (available air units). Sure I could lay out a plan to hit everything except 109, but I wouldn’t be able to discribe the landscape after such expansive battles, and I’m not so agressive that I risk putting myself behind the 8 ball during the first hour of a 12 hour war.

    As for southern Italy, only 3 tanks from southern can reach (no mechs), and although I agree that Germany should take it (and they will in G2), I am simply trading a territory for better odds and less combat rounds in Paric and Normandy. Italy is a mess and I feel that it is broken, because unless the UK poops everything out the Suez, they are screwed. Haven’t figured out yet how to play them when the UK puts the squeeze on (I will post my UK#1 blueprint later tonight) because I find that it can be suficating to Italy even without the 110 ships after them.

    I’m thinking for Germany, they should forget Russia for a while and go all out to kill the UK and save Italy, but not all in the first round.

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    E-deca, I’m so pumped about our game this Saturday, can’t wait to see your G1. BTW…. No pre rolling your pre rolls.

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