Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
Gazza (allies) v stockus13 (axis) g40 a3
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lose everthing
n/c moves
1arm alx > trj
1inf 1art egy > trj
1inf sud > egy
1dd sz71 > sz81
1dd sz39 > sz76
1bb 37 > 392inf india > via tran > sz44 drop cel
1tac 1ftr irq > trj
2inf bur > shn
3inf mal > shn#
4inf 2aa 1art indi > bur
1ftr bur > ind
1inf w,ind > epr
1bb sz111 > sz109
1dd sz106 > sz109
1inf 1arm que > tra s106 > 109 drop eng
1inf sco > eng
1inf eng > via tran > sz109 > 88 drp brg
2ftr sz110 > eng
2inf saf > rho
deploy
1ftr eng 2dd sz109
collect 30 + 5noes =35 -
Hi Gaza, I guess you missed the part when I asked why you rolled for the aa gun.
aa guns no longer fire when planes fly over. So you would have had 2 fighters in the battle (from London) that had to land on the carrier, and the tac could have landed on Malta.
So if its cool with you I will adjust by rolling an extra 3 for you in the 1st round. If it hits, I can re-roll my defense in the second round by removing the extra unit. And so on.
Later on just let me know if you want to re-roll the entire battle anyway.
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SZ97 R1 extra fighter
Rolls: 1@3; Total Hits: 11@3: (2)
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Ok so SZ97 R2
Attacker: 1 ca, 2 ftr, 1 tac, 1 bmr
Rolls: 3@3 2@4; Total Hits: 33@3: (1, 4, 1)2@4: (6, 1)Defender: 1 ftr, 1 dmg bb
Rolls: 2@4; Total Hits: 22@4: (2, 4) -
Ok well I will assume you would kill the 2 fighters (that would die with no CV) i will land the tac, and bmr on Malta for you and you ca let me know if thats cool.
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Ok in case you want to change anything later here is the new map before I go for Italy:
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Italy R1
Purchase Units: 10 IPC
1 ftr (10)
Save 0
CM:
2 inf, 2 art, 1 arm N Italy > S France
1 inf, 1 art Lib > Tun
1 inf Iso > Ken
2 inf, 1 art Eth > Sud
All Tob > Alx
1 ss, 1 dd, 1 ca SZ95 > SZ97
1 bmr N Italy > SZ97 -
S France
Attacker: 2 inf, 2 art, 1 arm
Rolls: 4@2 1@3; Total Hits: 34@2: (2, 6, 3, 1)1@3: (2)Defender: 1 inf, 1 art
Rolls: 2@2; Total Hits: 02@2: (5, 6) -
S France CWOL
SZ97
Attacker: 1 ss, 1 dd, 1 ca, 1 bmr
Rolls: 1@2; Total Hits: 11@2: (2)(this is the sub)Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (3)1@3: (2)1@4: (2)
Defender: 1 ca
Rolls: 1@3; Total Hits: 01@3: (6) -
SZ97 CWOL
Tun
Attacker: 1 inf, 1art
Rolls: 2@2; Total Hits: 02@2: (6, 6)Defender: 1 inf
Rolls: 1@2; Total Hits: 01@2: (6) -
Tun R2
Attacker
Rolls: 2@2; Total Hits: 22@2: (1, 1)Defender
Rolls: 1@2; Total Hits: 01@2: (4) -
Tun CWOL
Alx
Attacker: 3 inf, 1 art, 1 mech, 1 arm
Rolls: 3@1 2@2 1@3; Total Hits: 33@1: (1, 3, 4)2@2: (2, 2)1@3: (6)Defender: 1 inf
Rolls: 1@2; Total Hits: 01@2: (4) -
Alx CWOL
NCM
1 bmr SZ97 > S Italy
2 inf, 1 arm Alb > Bul
Place units: 1 ftr S Italy
Convoy raiding:
Ken (french dd)
Rolls: 1@3; Total Hits: 01@3: (5)S France (dd, ca)
Rolls: 2@3; Total Hits: 12@3: (2, 4) -
Ok Italy is only convoy raided for 1 IPC in S France.
Collect Income: 16 - 1 = 15 IPC
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thanks for that stockus i didant know that as changed with global 40
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Yeah no problem.
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anzacs r1
buys 1tran 1inf 10ca sz63 ddsz62 > sz54
2inf nsw> via tran sz 62> sz42 drop jav
1inf 2aa nsw > que
2ftr nze > que
deploy 1tran sz62
1inf nswcollect 14
france
1inf syr > trj
1dd sz72 > 78
1inf mor > alj
1inf fwa > fla
1dd 1da sz93 > 91
map
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Germany Round 2
Purchase Units: 70 IPC
14 inf (42)
7 art (28)
Save 0CM:
5 inf Bul > Gre
3 arm Yugo > Gre
3 ftr, 2 bmr W germ > Gre -
Greece Round 1
Attacker: 5 inf, 3 arm, 3 ftr, 2 bmr
Rolls: 5@1 6@3 2@4; Total Hits: 65@1: (3, 1, 5, 4, 4)6@3: (1, 1, 3, 5, 1, 3)2@4: (6, 5)Defender: 4 inf
Rolls: 4@2; Total Hits: 04@2: (5, 4, 6, 6)