Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer and 1 submarine moved from British Convoy 2 Sea Zone to Strait of Gibraltar Sea Zone 1 destroyer moved from Denmark Strait Sea Zone to Soviet Convoy Sea Zone 1 bomber moved from United Kingdom to Soviet Convoy Sea Zone 1 fighter moved from Finland to Soviet Convoy Sea Zone 1 artillery and 1 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 artillery, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 artillery and 1 infantry moved from South Atlantic Sea Zone to Morocco Americans take Morocco from Germans Combat - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Americans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Soviet Convoy Sea Zone: 2 submarines EDIT: Removing units owned by Russians from Soviet Convoy Sea Zone: 1 submarine EDIT: Changing ownership of Soviet Convoy Sea Zone from Germans to Russians EDIT: Turning off Edit Mode Battle in Soviet Convoy Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Battle in Strait of Gibraltar Sea Zone Americans attack with 1 destroyer Non Combat Move - Americans 1 aaGun and 5 infantry moved from United States to U.S. Eastern Coast Sea Zone 4 infantry and 2 transports moved from U.S. Eastern Coast Sea Zone to Atlantic Sea Zone 4 infantry moved from Atlantic Sea Zone to United Kingdom 1 aaGun, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 aaGun and 1 infantry moved from South Atlantic Sea Zone to Morocco 1 fighter moved from United Kingdom to Norway 1 bomber moved from Soviet Convoy Sea Zone to United Kingdom 1 fighter moved from Soviet Convoy Sea Zone to Norway Place Units - Americans 1 fighter and 4 infantry placed in United States 2 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUsCymru vs Axisplaya Global 1940 Game 1
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sz37 cwol
Mal
Rolls: 2@2 3@3 2@4; Total Hits: 32@2: (6, 2)3@3: (6, 5, 6)2@4: (3, 2)
Rolls: 3@2; Total Hits: 13@2: (6, 6, 1) -
Mal twlo 1inf
Cel
Rolls: 2@2 2@3; Total Hits: 32@2: (2, 5)2@3: (1, 3)
Rolls: 1@2; Total Hits: 01@2: (6) -
Cel twol
Hon
Rolls: 2@1 2@3 2@4; Total Hits: 42@1: (3, 1)2@3: (5, 3)2@4: (3, 2)
Rolls: 2@2; Total Hits: 02@2: (5, 4) -
Hon twol
NCM
2fgt Cel » sz44
1AC, 1CA sz36 » sz44
1ss sz41 » sz39
1ss sz42 » sz39
2fgt, 2tac sz37 » Kwa
2fgt, 2tac Sze » Kwa
2bmb Phi » Kwa
1fgt sz45 » sz37
2fgt, 1tac Mal » sz37
2AC sz36 » sz37
1fgt, 1tac Mal » Yun
1dd sz36 » sz42
1ss sz6 » sz35
1dd sz6 » sz16
1dd sz36 » sz18
1fgt, 2tac Hon » Kwa
4inf, 2art Kwe » Hun
4inf Anh » Kwe
1AAgun Anh » HunPlace units:
7ss sz6Collect:62 + 5NO + 1saved = 68 IPC
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USA 3
Purchase Units 55 IPC
1 Bomber
1 Transport
2 Submarines
3 DestroyersCombat Moves
CAR (2inf, 1AA)
1bb, 2ca, 2tt sz 26 (3inf, 1art haw)SZ 16 (1dd)
1ss sz 26
1bmb hawSZ 16
Rolls: 1@2 2@4; Total Hits: 01@2: (4)2@4: (6, 6)
Rolls: 1@2; Total Hits: 01@2: (6) -
SZ 16 Round 2
Rolls: 1@2 2@4; Total Hits: 31@2: (2)2@4: (2, 3)
Rolls: 1@2; Total Hits: 01@2: (6) -
sz 16 cwol
CAR
Rolls: 2@1 2@2 2@3 1@4; Total Hits: 32@1: (3, 3)2@2: (6, 1)2@3: (3, 5)1@4: (3)
Rolls: 2@2; Total Hits: 02@2: (5, 4) -
car cwol
Non Combat Moves
1bmb sz 16 >> mid
2cv, 4dd, 2ss, 4fgt sz 26 >> sz 33
1art cus >> wus
1dd sz 10 >> sz 25
1cv, 1ss, 1fgt, 1tac sz 10 >> sz 26
1ca, 1tt sz 11 >> sz 26 (1inf, 1art >> haw)
1fgt eus >> gib
1tt sz 101 >> sz 86 (1tnk eus >> bra)Mobilize Units
3dd, 2ss, 1tt sz 10
1bmb wusCollect 77 IPC
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China 3
Purchase Units 5 IPC
1 Infantry
Save 2 IPCCombat Moves
SHE (1inf, 1art)
4inf, 1fgt tsiKAN (1inf)
3inf tsiSHE
Rolls: 4@1 1@3; Total Hits: 04@1: (5, 2, 4, 6)1@3: (5)
Rolls: 2@2; Total Hits: 22@2: (1, 2) -
SHE Round 2
Rolls: 2@1 1@3; Total Hits: 12@1: (2, 6)1@3: (2)
Rolls: 2@2; Total Hits: 12@2: (2, 6) -
SHE Round 3
Rolls: 1@1 1@3; Total Hits: 11@1: (3)1@3: (3)
Rolls: 1@2; Total Hits: 01@2: (6) -
she cwlo 3inf
KAN
Rolls: 3@1; Total Hits: 13@1: (5, 2, 1)
Rolls: 1@2; Total Hits: 11@2: (1) -
kan cwlo 1inf
Non Combat Moves
1fgt she >> tsiMobilize Units
1inf tsiCollect 4 IPC
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UK 3
Purchase Units UK 32 IPC - India 24 IPC
1 Destroyer (UK)
1 Minor IC (UK)
4 Infantry (UK)8 Infantry (India)
Combat Moves
MOR (3inf, 1tnk)
2inf, 1art, 1tnk, 5fgt gibKEN (1inf)
1inf, 1art eth
1inf sud
2inf conIRQ (3inf)
1ca, 1tt sz 80 (1inf, 1art wind)
3inf cpr
1ca sz 80
1tac eprSZ 41 (1tt)
1fgt indMOR
Rolls: 1@1 2@2 6@3; Total Hits: 21@1: (1)2@2: (6, 5)6@3: (4, 6, 3, 4, 6, 6)
Rolls: 3@2 1@3; Total Hits: 33@2: (2, 2, 1)1@3: (5)SZ 42 (1dd)
1fgt, 1tac ind -
MOR Round 2
Rolls: 6@3; Total Hits: 36@3: (3, 3, 5, 3, 4, 5)
Rolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (4) -
mor cwlo 2inf, 1art
KEN
Rolls: 3@1 2@2; Total Hits: 33@1: (1, 5, 1)2@2: (2, 4)
Rolls: 1@2; Total Hits: 01@2: (3) -
ken cwol
IRQ
Rolls: 3@1 2@2 1@3; Total Hits: 43@1: (5, 1, 5)2@2: (2, 2)1@3: (1)
Rolls: 3@2; Total Hits: 13@2: (2, 5, 3) -
irq cwlo 1inf
SZ 42
Rolls: 1@3 1@4; Total Hits: 11@3: (5)1@4: (2)
Rolls: 1@2; Total Hits: 01@2: (5) -
sz 41, 42 cwol
Non Combat Moves
5fgt mor >> gib
1fgt gib >> uk
1dd sz 91 >> sz 94
2inf saf >> rho
1tac irq >> cpr
1fgt sz 41 >> ind
1fgt, 1tac sz 42 >> nte
3inf ind >> wind
1bb sz 26 >> sz 33Mobilize Units
1 minor ic cpr
2inf uk
2inf saf
1dd sz 110
8inf indUK collects 31 IPC
India collects 3 IPC -
ANZAC 3
Purchase Units 14 IPC
1 Transport
1 Artillery
Save 3 IPCCombat Moves
SZ 43 (1tt)
1dd sz 54SUM (1inf)
1ca, 1tt sz 54 (1inf, 1art que >> sum)SUM
Rolls: 2@2 1@3; Total Hits: 02@2: (4, 5)1@3: (6)
Rolls: 1@2; Total Hits: 11@2: (2)





