The Triplea java-based game has an option for “Honorable Victory” here either side wins if it has attained a certain amount of VC’s by end of a round. The Default I believe is 14. The games I’ve played against the (so-called) “Hard-AI” have all been won on this rule. The Axis have clearly lost at this point and I don’t have to go the extra hours necessary to achieve the OOB Victory Conditions. I’d suggest this added rule as it doesn’t change any of the other gameplay.
Post Victory
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Has anyone played the following……post axis and allies…
Germany and Italy vs. Japan
or
USA, UK, France, and ANZAC vs. Russia and China (with china able to leave china). -
No. The normal game already takes 15 hours.
In such games, what if Russia and US share a territory?
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No. The normal game already takes 15 hours.
In such games, what if Russia and US share a territory?
The pre-req would be to withdraw to your own territories. I know, the idea would extend the game to mega hours, but……if global domination is your vice, then why not?
Oh well. Nice to fantisize…Like if germany and Italy win, then they fight it out and if allies win, then the last 3 empires fight for influence. USA, FRANCE, and UK (with ANZAC)
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Last Man Standing! I like it.
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Last Man Standing! I like it.
Something tells me, that me and you are the only ones that think so.
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I like it in theory, anyways. I’ve got to say, though, that the closer I get to the end game, the more I want to start a new game to try out my new strategies and ideas.
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Last Man Standing! I like it.
Something tells me, that me and you are the only ones that think so.
I actually like it too, particularly Japan vs. Italy and Germany. I think this particular scenario would work pretty well too, as they will likely control roughly equivalent IPCs.
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If it is an axis win….my money is on Japan…