0% for April

L26 Classic The_Good_Captain (Axis+9) vs. VictoryFirst (Allies) - Now hopefully better dice for TGC!

  • 2026 25

    TripleA Turn Summary: British round 8

    TripleA Turn Summary for game: Classic League

    Game History

    Round: 8
    
        Purchase Units - British
            British buy 7 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 infantry moved from Karelia S.S.R. to Caucasus
            1 bomber and 2 fighters moved from Karelia S.S.R. to Caucasus
            1 infantry moved from Kenya-Rhodesia to South Africa
                  British take South Africa from Germans
            1 infantry moved from Anglo Sudan Egypt to Syria Jordan
                  British take Syria Jordan from Germans
            1 infantry moved from Anglo Sudan Egypt to Italian East Africa
                  British take Italian East Africa from Germans
    
        Combat - British
            Battle in Caucasus
                British attack with 1 bomber, 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 bomber, 2 fighters and 1 infantry in Caucasus, round 2 : 2/4 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 infantry moved from Russia to Kazakh S.S.R.
            1 infantry moved from Karelia S.S.R. to Russia
            1 bomber and 2 fighters moved from Caucasus to Kazakh S.S.R.
            3 infantry moved from Anglo Sudan Egypt to Kenya-Rhodesia
            4 transports moved from Karelia Sea Zone to North Sea Zone
            7 infantry moved from United Kingdom to North Sea Zone
            7 infantry and 4 transports moved from North Sea Zone to West Spain Sea Zone
            7 infantry moved from West Spain Sea Zone to Algeria
            1 battleship, 1 carrier and 1 fighter moved from Karelia Sea Zone to West Spain Sea Zone
    
        Place Units - British
            7 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 25 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,33
    British regular : 0,17
    

    Savegame


  • @VictoryFirst

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 8 infantry and 1 transport; Remaining resources: 10 PUs; 
    
        Combat Move - Japanese
            1 infantry moved from French Indo China to French Indo China Sea Zone
            1 infantry and 1 transport moved from French Indo China Sea Zone to Red Sea Zone
            1 infantry moved from Red Sea Zone to Anglo Sudan Egypt
                  Japanese take Anglo Sudan Egypt from British
            2 fighters moved from French Indo China Sea Zone to Syria Jordan
            1 infantry moved from Manchuria to Yakut S.S.R.
            1 infantry moved from Sinkiang to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 infantry moved from India to Persia
            2 infantry moved from French Indo China to French Indo China Sea Zone
            2 infantry and 1 transport moved from French Indo China Sea Zone to Red Sea Zone
            2 infantry moved from Red Sea Zone to Syria Jordan
            3 fighters moved from French Indo China to Persia
            1 bomber moved from Manchuria to Yakut S.S.R.
            1 bomber moved from French Indo China to Yakut S.S.R.
    
        Combat - Japanese
            Battle in Persia
                Japanese attack with 3 fighters and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 3 fighters and 1 infantry in Persia, round 2 : 1/4 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Persia
                Japanese win, taking Persia from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Syria Jordan
                Japanese attack with 2 fighters and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Syria Jordan, round 2 : 2/4 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Syria Jordan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Syria Jordan
                    1 infantry owned by the British lost in Syria Jordan
                Japanese win, taking Syria Jordan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Yakut S.S.R.
                Japanese attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Yakut S.S.R., round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Yakut S.S.R.
                Japanese win, taking Yakut S.S.R. from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Yakut S.S.R. to West Europe
            1 bomber moved from Yakut S.S.R. to Manchuria
            7 infantry moved from China to Sinkiang
            2 fighters moved from Syria Jordan to Red Sea Zone
            1 carrier moved from French Indo China Sea Zone to Red Sea Zone
            4 infantry moved from Japan to Japan Sea Zone
            4 infantry and 2 transports moved from Japan Sea Zone to French Indo China Sea Zone
            4 infantry moved from French Indo China Sea Zone to French Indo China
            5 infantry moved from French Indo China to India
            1 armour moved from India to Sinkiang
            1 armour moved from French Indo China to Sinkiang
            2 transports moved from French Indo China Sea Zone to Japan Sea Zone
            4 infantry moved from Japan to Japan Sea Zone
            1 transport moved from French Indo China Sea Zone to Japan Sea Zone
            2 infantry moved from Japan to Japan Sea Zone
            6 infantry moved from Japan Sea Zone to Manchuria
            1 infantry moved from Manchuria to China
            3 fighters moved from Persia to Sinkiang
    
        Place Units - Japanese
            8 infantry placed in Japan
            1 transport placed in Japan Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 47 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.50
    Russians regular : -0.33
    British regular : 0.33
    

    J8.tsvg Axis: +10.08

  • 2026 25

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: Classic League

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Evenki National Okrug to Yakut S.S.R.
            2 fighters moved from Evenki National Okrug to Yakut S.S.R.
            1 fighter moved from Karelia S.S.R. to Yakut S.S.R.
    
        Combat - Russians
            Battle in Yakut S.S.R.
                Russians attack with 3 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 fighters and 1 infantry in Yakut S.S.R., round 2 : 0/4 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 3 fighters and 1 infantry in Yakut S.S.R., round 3 : 2/4 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Yakut S.S.R., round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Yakut S.S.R.
                    1 infantry owned by the Japanese lost in Yakut S.S.R.
                Russians win with 3 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters moved from Yakut S.S.R. to Karelia S.S.R.
            1 fighter moved from Yakut S.S.R. to Evenki National Okrug
            4 infantry moved from Russia to Kazakh S.S.R.
    
        Place Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Karelia S.S.R.: 2 infantry
            EDIT: Adding units owned by Americans to Russia: 2 infantry
            EDIT: Turning off Edit Mode
            5 infantry placed in Karelia S.S.R.
            1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,33
    Russians regular : -1,33
    

    Savegame


  • @VictoryFirst

    Game History

    Round: 9
    
        Purchase Units - Germans
            Germans buy 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Ukraine S.S.R. to Caucasus
            1 infantry moved from Ukraine S.S.R. to Caucasus
            1 fighter moved from Ukraine S.S.R. to Caucasus
            1 bomber moved from West Europe to Karelia S.S.R.
    
        Combat - Germans
            Strategic bombing raid in Karelia S.S.R.
                    Americans roll AA dice in Karelia S.S.R. : 1/1 hits, 0.17 expected hits
                1 bomber owned by the Germans killed by AA in Karelia S.S.R.
                Bombing raid costs 0 PUs
            Battle in Caucasus
                Germans attack with 1 fighter and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 2 infantry in Caucasus, round 3 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Caucasus to East Europe
            1 fighter moved from Germany to West Europe
            1 armour and 32 infantry moved from Ukraine S.S.R. to East Europe
            1 infantry moved from Ukraine S.S.R. to East Europe
            1 infantry moved from Ukraine S.S.R. to East Europe
            1 armour moved from East Europe to Germany
            1 infantry moved from Germany to West Europe
            2 infantry moved from Germany to South Europe
            9 infantry moved from Germany to East Europe
            1 infantry moved from East Europe to Ukraine S.S.R.
    
        Place Units - Germans
            12 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Americans AA : 0.83
    Russians regular : -0.67
    Germans regular : 0.33
    

    G9.tsvg


  • @VictoryFirst Axis: +9.58

  • 2026 25

    I realized I forgot to move the Russian ships on the Russian turn. Do you still allow me to move them to North Sea Zone?

  • 2026 25

    TripleA Turn Summary: British round 9

    TripleA Turn Summary for game: Classic League

    Game History

    Round: 9
    
        Purchase Units - British
            British buy 8 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Kenya-Rhodesia to Anglo Sudan Egypt
            1 infantry moved from Italian East Africa to Anglo Sudan Egypt
            1 bomber moved from Kazakh S.S.R. to Anglo Sudan Egypt
            2 fighters moved from Kazakh S.S.R. to Caucasus
            2 infantry moved from Karelia S.S.R. to Caucasus
            EDIT: 1 submarine and 1 transport moved from East US Sea Zone to North Sea Zone
    
        Combat - British
            Battle in Anglo Sudan Egypt
                British attack with 1 bomber and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber and 2 infantry in Anglo Sudan Egypt, round 2 : 2/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Anglo Sudan Egypt, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anglo Sudan Egypt
                British win, taking Anglo Sudan Egypt from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                British attack with 2 fighters and 2 infantry
                Germans defend with 2 infantry
                    British roll dice for 2 fighters and 2 infantry in Caucasus, round 2 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            2 fighters moved from Caucasus to Kazakh S.S.R.
            1 infantry moved from Russia to Evenki National Okrug
            2 infantry moved from Karelia S.S.R. to Russia
            2 infantry moved from Karelia S.S.R. to Russia
            4 transports moved from West Spain Sea Zone to North Sea Zone
            7 infantry moved from United Kingdom to North Sea Zone
            7 infantry and 4 transports moved from North Sea Zone to West Spain Sea Zone
            7 infantry moved from West Spain Sea Zone to Algeria
            7 infantry moved from Algeria to French Equatorial Africa
            1 infantry moved from South Africa to Kenya-Rhodesia
            1 bomber moved from Anglo Sudan Egypt to Kazakh S.S.R.
    
        Place Units - British
            8 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 24 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    Germans regular : -0,67
    British regular : 1,67
    

    Savegame

  • 2026 25

    I went ahead and made the edit. If you don’t allow, you can move them back to East US sea zone.

  • 2026 25

    Also sorry for the long delay. I hope to prioritize this game for some time to get it moving until I start playing too slowly in the other games again 🫤


  • @VictoryFirst said in L26 Classic The_Good_Captain (Axis+9) vs. VictoryFirst (Allies) - Now hopefully better dice for TGC!:

    I realized I forgot to move the Russian ships on the Russian turn. Do you still allow me to move them to North Sea Zone?

    of course - having any game influenced by a mistake (especially a simple one) is distasteful to me. Better for all that we fix things like this whenever we can.


  • @VictoryFirst said in L26 Classic The_Good_Captain (Axis+9) vs. VictoryFirst (Allies) - Now hopefully better dice for TGC!:

    Also sorry for the long delay. I hope to prioritize this game for some time to get it moving until I start playing too slowly in the other games again 🫤

    not a worry! no pressure

T-shirts, Hats, and More

Suggested Topics

  • 60
  • 39
  • 15
  • 38
  • 134
  • 70
  • 124
  • 236
Axis & Allies Boardgaming Custom Painted Miniatures

11

Online

18.1k

Users

40.9k

Topics

1.8m

Posts