Can a ship be used both in a combat move and also to disrupt a convoy in the same turn?
That’s the way I have been playing it although I am not the ultimate source. The question came up in my game last night and after combing the rulebook and the FAQ we couldn’t find anything saying you cannot. If your sub is submerged then it cannot be “on station” but if it is surfaced and survives the combat phase then it can be put on station at no penalty.
It says somewhere that you have to “declare” that you’re disrupting the convoy. Is this in there to clarify that, if not at war, you can be in that sea zone and NOT disrupt the convoy? In other words, once everyone is at war with everyone else, is officially “declaring” disruption necessary, or can i just move my ships around in the non-combat phase with the assumption that any ships in enemy convoys automatically disrupt things? This might just be a matter of house-rule-etiquette, but just wondering
I believe you are correct about the first part of your question and announcing whether or not you are “on station” or not early in the game involves whether or not you want to provoke war, or just be in a convoy sea zone. For later in the game I think that you still need to announce whether or not you are on station because it would be your responsibility to remember to do so. If your non combat and collect income phase are over and you have not declared any ships or subs “on station”, then you cannot go back and say they were later when it’s your opponents turn.