• '20

    Game History

    Round: 18
    
        Combat Move - Finns
            16 Artillerys, 3 Elites, 1 Fighter, 23 Infantrys and 1 Mech.Inf moved from S.Karelia to Leningrad
            1 Infantry moved from Latvia to Leningrad
            1 Infantry moved from Novgorod to Leningrad
            4 Tanks moved from Arkhangelsk to Leningrad
    
        Purchase Units - Finns
            Finns buy 1 Mech.Inf and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Leningrad
                Finns attack with 16 Artillerys, 3 Elites, 1 Fighter, 25 Infantrys, 1 Mech.Inf and 4 Tanks
                Russians defend with 1 AAGun, 4 Artillerys, 8 Bunkers, 1 Factory and 23 Infantrys
                    Russians roll AA dice in Leningrad : 0/1 hits, 0.17 expected hits
                    Finns roll dice for 16 Artillerys, 3 Elites, 1 Fighter, 25 Infantrys, 1 Mech.Inf and 4 Tanks in Leningrad, round 2 : 17/50 hits, 16.00 expected hits
                Units damaged: 8 Bunkers owned by the Russians
                    Russians roll dice for 4 Artillerys, 8 Bunkers and 23 Infantrys in Leningrad, round 2 : 14/35 hits, 13.00 expected hits
                    9 Infantrys owned by the Russians and 14 Infantrys owned by the Finns lost in Leningrad
                    Finns roll dice for 16 Artillerys, 3 Elites, 1 Fighter, 11 Infantrys, 1 Mech.Inf and 4 Tanks in Leningrad, round 3 : 13/36 hits, 13.17 expected hits
                    Russians roll dice for 4 Artillerys, 8 Bunkers and 14 Infantrys in Leningrad, round 3 : 10/26 hits, 10.00 expected hits
                    13 Infantrys owned by the Russians and 10 Infantrys owned by the Finns lost in Leningrad
                    Finns roll dice for 16 Artillerys, 3 Elites, 1 Fighter, 1 Infantry, 1 Mech.Inf and 4 Tanks in Leningrad, round 4 : 10/26 hits, 9.83 expected hits
                    Russians roll dice for 4 Artillerys, 8 Bunkers and 1 Infantry in Leningrad, round 4 : 5/13 hits, 5.67 expected hits
                    1 Infantry owned by the Russians, 3 Elites owned by the Finns, 1 Infantry owned by the Finns, 4 Artillerys owned by the Russians, 1 Artillery owned by the Finns and 5 Bunkers owned by the Russians lost in Leningrad
                    Finns roll dice for 15 Artillerys, 1 Fighter, 1 Mech.Inf and 4 Tanks in Leningrad, round 5 : 13/21 hits, 7.67 expected hits
                    Russians roll dice for 3 Bunkers in Leningrad, round 5 : 1/3 hits, 1.50 expected hits
                    1 Artillery owned by the Finns and 3 Bunkers owned by the Russians lost in Leningrad
                Finns win, taking Leningrad from Russians with 14 Artillerys, 1 Fighter, 1 Mech.Inf and 4 Tanks remaining. Battle score for attacker is 43
                Casualties for Finns: 2 Artillerys, 3 Elites and 25 Infantrys
                Casualties for Russians: 4 Artillerys, 8 Bunkers and 23 Infantrys
    
        Non Combat Move - Finns
            1 Fighter moved from Leningrad to Gorky
            3 Artillerys, 1 Elite and 2 Infantrys moved from Oulu to Vyborg
            4 Infantrys moved from Tampere to Oulu
    
        Place Units - Finns
            4 Tanks placed in Arkhangelsk
            1 Mech.Inf placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 6.33
    Russians regular : -0.17
    Russians AA : -0.17
    

    Game History

    Round: 18
    
        Combat Move - Romanians
            1 Mech.Inf moved from Donetsk to Erzurum
            2 Artillerys moved from Georgia to Erzurum
            1 Elite moved from Astrakhan to Erzurum
            1 Adv.Fighter moved from Kuybyshev to Erzurum
    
        Purchase Units - Romanians
            Romanians buy 1 Bunker, 5 Infantrys and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Erzurum
                Romanians attack with 1 Adv.Fighter, 2 Artillerys, 1 Elite and 1 Mech.Inf
                French defend with 3 Tanks
                    Romanians roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Elite and 1 Mech.Inf in Erzurum, round 2 : 4/5 hits, 2.00 expected hits
                    French roll dice for 3 Tanks in Erzurum, round 2 : 1/3 hits, 1.50 expected hits
                    1 Elite owned by the Romanians and 3 Tanks owned by the French lost in Erzurum
                Romanians win, taking Erzurum from French with 1 Adv.Fighter, 2 Artillerys and 1 Mech.Inf remaining. Battle score for attacker is 12
                Casualties for Romanians: 1 Elite
                Casualties for French: 3 Tanks
    
        Non Combat Move - Romanians
            1 Adv.Fighter moved from Erzurum to Astrakhan
            2 Elites and 4 Infantrys moved from Rostov to Georgia
            2 Infantrys moved from Tula to Rostov
            2 Infantrys moved from Donetsk to Rostov
            3 Tanks moved from Vinnytsia to Rostov
            2 Adv.Fighters moved from Bucharest to Georgia
            1 Elite moved from Kuybyshev to Astrakhan
    
        Place Units - Romanians
            1 Bunker and 2 Infantrys placed in Tashkent
            2 Infantrys placed in Rostov
            1 Infantry and 1 Tank placed in Donetsk
            2 Tanks placed in Tula
            1 Tank placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.50
    Romanians regular : 2.00
    

    axis-minors-18.tsvg
    @Entek

  • '20 '19 '18 '17 '16

    @colt45554

    Game History

    Round: 18
    
        Combat Move - Americans
            1 B.Carrier, 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 5 L.Fighters and 2 S.Submarines moved from 16 Sea Zone to 9 Sea Zone
            8 Adv.Fighters moved from Washington to 9 Sea Zone
            3 Adv.Fighters moved from Washington to Greenland
            1 Infantry moved from Tohoku to Hokkaido
                  Americans take Hokkaido from Yamamoto
            4 Elites moved from Tokyo to 84 Sea Zone
            2 Infantrys moved from Tohoku to 84 Sea Zone
            1 Infantry moved from Chubu to 84 Sea Zone
            3 Marines moved from Formosa to 84 Sea Zone
            1 Elite and 1 S.Submarine moved from 84 Sea Zone to 92 Sea Zone
            1 Elite and 1 S.Submarine moved from 84 Sea Zone to 92 Sea Zone
            1 Elite and 1 S.Submarine moved from 84 Sea Zone to 92 Sea Zone
            1 Elite and 1 S.Submarine moved from 84 Sea Zone to 92 Sea Zone
            1 Marine and 1 S.Submarine moved from 84 Sea Zone to 92 Sea Zone
            1 Marine and 1 S.Submarine moved from 84 Sea Zone to 92 Sea Zone
            1 Infantry and 1 S.Submarine moved from 84 Sea Zone to 92 Sea Zone
            1 Infantry and 1 S.Submarine moved from 84 Sea Zone to 92 Sea Zone
            1 Infantry and 1 S.Submarine moved from 84 Sea Zone to 92 Sea Zone
            1 Marine and 1 S.Submarine moved from 84 Sea Zone to 92 Sea Zone
            2 B.Transports moved from 84 Sea Zone to 93 Sea Zone
            5 Infantrys moved from Mindanao to 93 Sea Zone
            2 Infantrys moved from Panay to 93 Sea Zone
            1 Infantry moved from Manila to 93 Sea Zone
            2 B.Transports and 8 Infantrys moved from 93 Sea Zone to 92 Sea Zone
            1 S.Submarine moved from 84 Sea Zone to 93 Sea Zone
            1 Infantry moved from Manila to 93 Sea Zone
            1 Infantry and 1 S.Submarine moved from 93 Sea Zone to 92 Sea Zone
            4 Elites, 12 Infantrys and 3 Marines moved from 92 Sea Zone to Hong Kong
            1 Cruiser moved from 84 Sea Zone to 92 Sea Zone
            1 Infantry moved from Manila to 92 Sea Zone
            1 Infantry moved from 92 Sea Zone to Hong Kong
            2 Adv.Fighters moved from Tokyo to Hong Kong
            3 Adv.Fighters, 5 B.Carriers, 1 Battleship, 2 Carriers, 1 Cruiser and 1 Destroyer moved from 84 Sea Zone to 92 Sea Zone
            3 Adv.Fighters moved from 92 Sea Zone to Hong Kong
    
        Purchase Units - Americans
            Americans buy 9 Adv.Fighters, 3 Elites, 19 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Hong Kong
                Americans attack with 5 Adv.Fighters, 4 Elites, 13 Infantrys and 3 Marines
                Yamamoto defend with 1 AAGun, 1 Adv.Fighter, 1 Bomber, 3 Bunkers, 1 Factory and 10 Infantrys
                    Yamamoto roll AA dice in Hong Kong : 1/5 hits, 0.83 expected hits
                1 Adv.Fighter owned by the Americans lost in Hong Kong
                    Americans roll dice for 1 Battleship and 2 Cruisers in Hong Kong, round 2 : 1/3 hits, 1.67 expected hits
                Units damaged: 1 Bunker owned by the Yamamoto
                    Americans roll dice for 4 Adv.Fighters, 4 Elites, 13 Infantrys and 3 Marines in Hong Kong, round 2 : 6/24 hits, 7.00 expected hits
                Units damaged: 2 Bunkers owned by the Yamamoto
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber, 3 Bunkers and 10 Infantrys in Hong Kong, round 2 : 3/15 hits, 5.67 expected hits
                    3 Infantrys owned by the Yamamoto, 3 Infantrys owned by the Americans and 1 Bomber owned by the Yamamoto lost in Hong Kong
                    Americans roll dice for 4 Adv.Fighters, 4 Elites, 10 Infantrys and 3 Marines in Hong Kong, round 3 : 7/21 hits, 6.50 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter, 3 Bunkers and 7 Infantrys in Hong Kong, round 3 : 4/11 hits, 4.50 expected hits
                    7 Infantrys owned by the Yamamoto and 4 Infantrys owned by the Americans lost in Hong Kong
                    Americans roll dice for 4 Adv.Fighters, 4 Elites, 6 Infantrys and 3 Marines in Hong Kong, round 4 : 5/17 hits, 5.83 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter and 3 Bunkers in Hong Kong, round 4 : 4/4 hits, 2.17 expected hits
                1 Adv.Fighter owned by the Yamamoto, 4 Infantrys owned by the Americans and 3 Bunkers owned by the Yamamoto lost in Hong Kong
                Americans win, taking Hong Kong from Yamamoto with 4 Adv.Fighters, 4 Elites, 2 Infantrys and 3 Marines remaining. Battle score for attacker is 30
                Casualties for Americans: 1 Adv.Fighter and 11 Infantrys
                Casualties for Yamamoto: 1 Adv.Fighter, 1 Bomber, 3 Bunkers and 10 Infantrys
    
        Non Combat Move - Americans
            1 Adv.Fighter moved from Hong Kong to N.French Indochina
            1 Adv.Fighter moved from Hong Kong to N.French Indochina
            2 Adv.Fighters moved from Hong Kong to 92 Sea Zone
            1 B.Transport moved from 32 Sea Zone to 13 Sea Zone
            1 B.Transport and 1 Transport moved from 36 Sea Zone to 35 Sea Zone
            3 Adv.Fighters moved from Rio de Oro to W.Morocco
    
        Place Units - Americans
            3 Mech.Infs placed in Rio de Oro
            2 Elites placed in Salvador
            3 Infantrys placed in Manila
            2 Infantrys placed in Panay
            2 Infantrys placed in Mindanao
            3 Infantrys placed in Formosa
            8 Infantrys placed in Tokyo
            9 Adv.Fighters placed in Washington
            1 Elite and 1 Infantry placed in South Atlantic USA
    
        Turn Complete - Americans
            Americans collect 153 PUs; end with 153 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -1.33
    Americans regular : -2.00
    Yamamoto AA : 0.17
    

    USA-18.tsvg

  • '20

    Game History

    Round: 19
    
        Combat Move - Germans
            1 ArmoredCar moved from Astrakhan to Ankara
                  Germans take Ankara from British
            1 Infantry moved from Salekhard to Surgut
            1 Infantry moved from Olyokminsk to Irkutsk
            1 Infantry moved from Yeniseysk to Surgut
            2 Stukas moved from Ufa to Surgut
            1 Artillery and 1 Infantry moved from Yeniseysk to Novosibirsk
            1 Artillery and 1 Infantry moved from Yeniseysk to Krasnoyarsk
            1 ArmoredCar and 1 Tank moved from Bratsk to Irkutsk
            1 Mech.Inf moved from Sverdlovsk to Karaganda
                  Germans take Karaganda from Russians
            1 Mech.Inf moved from Karaganda to Chimkent
            3 Infantrys moved from Ufa to Chimkent
            1 Infantry moved from Ufa to Chimkent
            1 Tank moved from Astrakhan to Chimkent
            3 ArmoredCars moved from Saratov to Chimkent
            20 ArmoredCars, 9 HeavyTanks, 6 Mech.Infs and 23 Tanks moved from Sverdlovsk to Chimkent
            1 Stuka moved from Ufa to Krasnoyarsk
            1 Stuka moved from Kuybyshev to Novosibirsk
            1 JetFighter moved from Kuybyshev to Novosibirsk
    
        Purchase Units - Germans
            Germans repair damage of 4x Factory; Remaining resources: 194 PUs; 
            Germans buy 22 ArmoredCars, 8 Artillerys, 14 Infantrys, 7 Stukas and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Krasnoyarsk
                Germans attack with 1 Artillery, 1 Infantry and 1 Stuka
                Chinese defend with 1 Infantry
                    Germans roll dice for 1 Artillery, 1 Infantry and 1 Stuka in Krasnoyarsk, round 2 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Krasnoyarsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Krasnoyarsk
                    Germans roll dice for 1 Artillery and 1 Stuka in Krasnoyarsk, round 3 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Krasnoyarsk, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery and 1 Stuka in Krasnoyarsk, round 4 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Krasnoyarsk, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Krasnoyarsk
                Germans win, taking Krasnoyarsk from Russians with 1 Artillery and 1 Stuka remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Irkutsk
                Germans attack with 1 ArmoredCar, 1 Infantry and 1 Tank
                Chinese defend with 1 Tank
                    Germans roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in Irkutsk, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Tank in Irkutsk, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese and 1 Infantry owned by the Germans lost in Irkutsk
                Germans win, taking Irkutsk from Russians with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 3
                Casualties for Germans: 1 Infantry
                Casualties for Chinese: 1 Tank
            Battle in Novosibirsk
                Germans attack with 1 Artillery, 1 Infantry, 1 JetFighter and 1 Stuka
                Chinese defend with 1 Infantry
                    Germans roll dice for 1 Artillery, 1 Infantry, 1 JetFighter and 1 Stuka in Novosibirsk, round 2 : 1/4 hits, 1.83 expected hits
                    Russians roll dice for 1 Infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Novosibirsk
                Germans win, taking Novosibirsk from Russians with 1 Artillery, 1 Infantry, 1 JetFighter and 1 Stuka remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Chimkent
                Germans attack with 23 ArmoredCars, 9 HeavyTanks, 4 Infantrys, 7 Mech.Infs and 24 Tanks
                British defend with 1 ArmoredCar and 3 Infantrys
                    Germans roll dice for 23 ArmoredCars, 9 HeavyTanks, 4 Infantrys, 7 Mech.Infs and 24 Tanks in Chimkent, round 2 : 34/67 hits, 29.33 expected hits
                    British roll dice for 1 ArmoredCar and 3 Infantrys in Chimkent, round 2 : 0/4 hits, 1.17 expected hits
                    1 ArmoredCar owned by the British and 3 Infantrys owned by the British lost in Chimkent
                Germans win, taking Chimkent from British with 23 ArmoredCars, 9 HeavyTanks, 4 Infantrys, 7 Mech.Infs and 24 Tanks remaining. Battle score for attacker is 10
                Casualties for British: 1 ArmoredCar and 3 Infantrys
            Battle in Surgut
                Germans attack with 2 Infantrys and 2 Stukas
                Chinese defend with 1 Infantry
                    Germans roll dice for 2 Infantrys and 2 Stukas in Surgut, round 2 : 0/4 hits, 1.67 expected hits
                    Russians roll dice for 1 Infantry in Surgut, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Surgut
                    Germans roll dice for 1 Infantry and 2 Stukas in Surgut, round 3 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in Surgut, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the Chinese lost in Surgut
                Germans win with 2 Stukas remaining. Battle score for attacker is -2
                Casualties for Germans: 2 Infantrys
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Germans
            1 Artillery and 2 Infantrys moved from Perm to Ufa
            1 Artillery and 1 Infantry moved from Sibirsky to Yeniseysk
            1 Infantry moved from Evenkia to Bratsk
            4 ArmoredCars moved from Sibirsky to Bratsk
            2 Stukas moved from Surgut to Ufa
            1 JetFighter and 1 Stuka moved from Novosibirsk to Ufa
            2 Artillerys and 1 Elite moved from Georgia to Astrakhan
            3 Infantrys moved from Saratov to Astrakhan
            1 ArmoredCar moved from Stalingrad to Kuybyshev
            3 ArmoredCars moved from Stalingrad to Kuybyshev
            1 Infantry moved from Munster to 18 Sea Zone
            1 Infantry moved from Dublin to 18 Sea Zone
            1 Infantry moved from Northern Ireland to 18 Sea Zone
            1 Infantry moved from Scotland to Manchester
            1 Adv.Fighter, 4 Battleships, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Fighter, 3 Infantrys, 1 S.Submarine, 14 Submarines, 45 T.Boats and 4 Transports moved from 18 Sea Zone to 20 Sea Zone
            10 Elites and 1 Infantry moved from Normandy to 20 Sea Zone
            1 Artillery and 5 Elites moved from Belgium to 20 Sea Zone
            3 Artillerys and 6 Elites moved from Netherlands to 20 Sea Zone
            4 Elites moved from Rhine to Belgium
            8 Elites moved from Paris to Normandy
            4 Elites and 2 Infantrys moved from Hamburg to Netherlands
            21 Elites and 4 Infantrys moved from 20 Sea Zone to Wales
            5 Infantrys moved from Wales to Manchester
            4 Artillerys moved from Manchester to Wales
            3 Elites moved from Manchester to Wales
            7 Infantrys moved from Wales to Manchester
            1 Infantry moved from Novgorod to Smolensk
            1 Infantry moved from Estonia to Leningrad
            1 AAGun moved from Danzig to Brest
            1 Stuka moved from Krasnoyarsk to Ufa
            1 Infantry moved from Stalingrad to Saratov
    
        Place Units - Germans
            6 Infantrys placed in Sibirsky
            5 Infantrys placed in Sverdlovsk
            4 Artillerys placed in Wales
            4 Artillerys placed in Manchester
            3 Stukas placed in Normandy
            3 Stukas placed in Netherlands
            1 Stuka placed in Belgium
            3 Infantrys placed in Georgia
            4 ArmoredCars and 1 Tank placed in Stalingrad
            10 ArmoredCars placed in Moscow
            3 ArmoredCars placed in Kursk
            4 ArmoredCars placed in Vinnytsia
            1 ArmoredCar placed in Danzig
    
        Turn Complete - Germans
            Germans collect 176 PUs; end with 176 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.50
    Germans regular : 1.00
    British regular : -1.17
    

    Germany-19.tsvg

  • '20


  • @Witt are you playing Russia?


  • @captainwalker

    I can move it, lol

  • '22 '20 '19 '18 '17 '16 '15 '14 '12


  • @karl7 Russia still has money to spend…


  • TripleA

    waw_italy_19.tsvg

    @Colt45554 Looked like you missed moving 4 art off your transports so I edited it.

    Game History

    Round: 19
    
        Combat Move - Italians
            1 Infantry moved from Tripoli to Hun
            1 HeavyTank moved from S.Tunisia to Hun
            1 Fighter moved from Tripoli to Hun
            1 JetFighter moved from Tunis to Hun
            1 Infantry moved from Tobruk to El Agheila
                  Germans take El Agheila from Dutch
            2 Infantrys moved from Mersa Matruh to Kufra
            2 Fighters moved from 51 Sea Zone to Kufra
            1 Fighter moved from 51 Sea Zone to Crete
            2 Infantrys moved from Tuscany to 46 Sea Zone
            2 Infantrys and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
            2 Infantrys moved from 51 Sea Zone to Crete
            1 Infantry moved from Mersa Matruh to New Valley
                  Italians take New Valley from British
    
        Purchase Units - Italians
            Italians buy 6 Artillerys, 1 Bunker, 1 Elite and 22 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Hun
                Italians attack with 1 Fighter, 1 HeavyTank, 1 Infantry and 1 JetFighter
                Dutch defend with 2 Mech.Infs
                    Italians roll dice for 1 Fighter, 1 HeavyTank, 1 Infantry and 1 JetFighter in Hun, round 2 : 3/4 hits, 1.83 expected hits
                    Dutch roll dice for 2 Mech.Infs in Hun, round 2 : 0/2 hits, 0.67 expected hits
                2 Mech.Infs owned by the Dutch lost in Hun
                Italians win, taking Hun from Dutch with 1 Fighter, 1 HeavyTank, 1 Infantry and 1 JetFighter remaining. Battle score for attacker is 12
                Casualties for Dutch: 2 Mech.Infs
            Battle in Crete
                Italians attack with 1 Fighter and 2 Infantrys
                British defend with 2 Infantrys
                    Italians roll dice for 2 Battleships in Crete, round 2 : 2/2 hits, 1.33 expected hits
                    2 Infantrys owned by the British lost in Crete
                Italians win, taking Crete from British with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for British: 2 Infantrys
            Battle in Kufra
                Italians attack with 2 Fighters and 2 Infantrys
                British defend with 1 Tank
                    Italians roll dice for 2 Fighters and 2 Infantrys in Kufra, round 2 : 2/4 hits, 1.00 expected hits
                    British roll dice for 1 Tank in Kufra, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the British and 1 Infantry owned by the Italians lost in Kufra
                Italians win, taking Kufra from British with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Tank
    
        Non Combat Move - Italians
            2 Fighters moved from Kufra to 51 Sea Zone
            1 Fighter moved from Hun to 51 Sea Zone
            1 Fighter moved from Crete to 51 Sea Zone
            1 JetFighter moved from Hun to Mersa Matruh
            3 Infantrys moved from S.Algeria to E.Morocco
            3 Infantrys moved from Tuscany to 46 Sea Zone
            3 Infantrys moved from Rome to 46 Sea Zone
            4 Transports moved from 51 Sea Zone to 48 Sea Zone
            2 S.Submarines moved from 51 Sea Zone to 48 Sea Zone
            2 Artillerys moved from Campania to 48 Sea Zone
            2 Artillerys moved from Greece to 48 Sea Zone
            4 Infantrys moved from Campania to 48 Sea Zone
            1 Elite and 1 Infantry moved from Greece to 48 Sea Zone
            6 Infantrys and 3 Transports moved from 46 Sea Zone to 48 Sea Zone
            6 Transports moved from 51 Sea Zone to 46 Sea Zone
            7 Infantrys moved from Rome to Campania
            1 Infantry moved from N.Tunisia to 46 Sea Zone
            1 Infantry moved from 46 Sea Zone to Campania
            4 Infantrys moved from Lombardy to Tuscany
            1 Infantry moved from S.Tunisia to Tripoli
            2 Infantrys moved from S.Tunisia to S.Algeria
            3 Infantrys moved from Tunis to S.Tunisia
            4 Artillerys, 1 Elite, 11 Infantrys, 2 S.Submarines and 7 Transports moved from 48 Sea Zone to 51 Sea Zone
            4 Artillerys, 1 Elite and 11 Infantrys moved from 51 Sea Zone to Mersa Matruh
            3 HeavyTanks moved from E.Morocco to S.Tunisia
    
        Place Units - Italians
            1 Bunker and 4 Infantrys placed in E.Morocco
            2 Artillerys, 1 Elite and 1 Infantry placed in Greece
            3 Artillerys placed in Campania
            1 Artillery and 9 Infantrys placed in Rome
            4 Infantrys placed in Tunis
            4 Infantrys placed in Lombardy
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Wales: 2 Artillerys
            EDIT: Adding units owned by Germans to Wales: 2 Artillerys
            EDIT: Removing units owned by Germans from 20 Sea Zone: 4 Artillerys and 4 Transports
            EDIT: Adding units owned by Germans to 20 Sea Zone: 4 Transports
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 75 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 2.83
    British regular : 0.50
    Dutch regular : -0.67
    
  • '20

    @redrum said in World at War game 16:

    waw_italy_19.tsvg

    @Colt45554 Looked like you missed moving 4 art off your transports so I edited it.
    looks like they missed my corrected file so thanks


  • Balls! Have I been holding us up ? Will do it now . Didn’t realise . Sorry!


  • @dawgoneit i have sent you a PM.


  • @dawgoneit please skip Yammi and do China. Seb has admitted that he France 19.tsvg can’t move off his islands!


  • Ignore that Marti roll for China , guys. Forgot I moved into combat in my Live French game go.
    Wayne is China . Not me.


  • be96916d-6e61-4cad-bd04-81c990097dd3-China 19.tsvg

    Game History

    Round: 19
    
        Combat Move - Chinese
            1 Tank moved from E.Sinkiang to Ulan Bator
            1 Infantry moved from C.Sinkiang to Khobdo
            1 Infantry moved from C.Sinkiang to Semipalatinsk
            2 Artillerys, 15 Infantrys and 8 Tanks moved from C.Sinkiang to Alma Ata
            4 Tanks moved from Urumqi to Alma Ata
            5 Tanks moved from E.Sinkiang to Alma Ata
            1 Elite and 2 Infantrys moved from Hupeh to Shensi
            2 Tanks moved from Chahar to South Gobi
            1 Tank moved from Peking to Eastern Mongolia
            1 Tank moved from Peking to Chahar
            2 Tanks moved from Shanghai to Chahar
            1 Tank moved from Kiangsi to Shantung
            1 Tank moved from Kwangtung to Fukien
                  Chinese take Fukien from Yamamoto
            6 Tanks moved from Hsining to Gobi Altai
    
        Purchase Units - Chinese
            Chinese buy 1 Infantry and 12 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 Infantry and 2 Tanks placed in Hupeh
            6 Tanks placed in Hsining
            4 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 59 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :



  • @dawgoneit please note that i PMed you. Britain19.tsvg


  • @witt 2c22206e-1b1b-413a-9c61-118154dba7c0-Anzac 19.tsvg

    Game History

    Round: 19
    
        Combat Move - Anzac
            12 Infantrys moved from S.French Indochina to 106 Sea Zone
            2 Transports moved from 84 Sea Zone to 92 Sea Zone
            4 Infantrys moved from N.French Indochina to 92 Sea Zone
            2 Cruisers and 2 Infantrys moved from 106 Sea Zone to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Peking
            2 Infantrys and 1 Transport moved from 92 Sea Zone to 84 Sea Zone
            4 Infantrys and 2 Transports moved from 106 Sea Zone to 84 Sea Zone
            4 Infantrys moved from 84 Sea Zone to Korea
            2 Infantrys and 1 Transport moved from 92 Sea Zone to 84 Sea Zone
            2 Infantrys and 1 Transport moved from 106 Sea Zone to 84 Sea Zone
            4 Infantrys moved from 84 Sea Zone to Kirin
            4 Infantrys and 2 Transports moved from 106 Sea Zone to 84 Sea Zone
            4 Infantrys moved from 84 Sea Zone to Vladivostok
            2 Infantrys moved from 84 Sea Zone to Vladivostok
            2 Infantrys moved from N.French Indochina to Yunnan
            10 Infantrys moved from N.Thailand to Burma
            6 Infantrys moved from Bangkok to S.Thailand
            9 Infantrys moved from Java to 67 Sea Zone
            1 Infantry moved from Broome to 67 Sea Zone
            10 Infantrys and 5 Transports moved from 67 Sea Zone to 65 Sea Zone
            10 Infantrys moved from 65 Sea Zone to S.Thailand
            1 Infantry moved from Canberra to New South Wales
            3 Infantrys moved from Townsville to Northern Territory
            2 S.Submarines moved from 58 Sea Zone to 56 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 1 Elite, 6 Infantrys, 2 S.Submarines and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Korea
                Anzac attack with 4 Infantrys
                Hisaichi defend with 1 Infantry
                    Anzac roll dice for 4 Infantrys in Korea, round 2 : 0/4 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 4 Infantrys in Korea, round 3 : 1/4 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Korea, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Korea
                Anzac win, taking Korea from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 0
                Casualties for Anzac: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Kirin
                Anzac attack with 4 Infantrys
                Hisaichi defend with 3 Infantrys
                    Anzac roll dice for 1 Cruiser in Kirin, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Kirin
                    Anzac roll dice for 4 Infantrys in Kirin, round 2 : 0/4 hits, 0.67 expected hits
                    Hisaichi roll dice for 2 Infantrys in Kirin, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac lost in Kirin
                    Anzac roll dice for 3 Infantrys in Kirin, round 3 : 0/3 hits, 0.50 expected hits
                    Hisaichi roll dice for 2 Infantrys in Kirin, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac lost in Kirin
                    Anzac roll dice for 2 Infantrys in Kirin, round 4 : 1/2 hits, 0.33 expected hits
                    Hisaichi roll dice for 2 Infantrys in Kirin, round 4 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Kirin
                    Anzac roll dice for 1 Infantry in Kirin, round 5 : 0/1 hits, 0.17 expected hits
                    Hisaichi roll dice for 1 Infantry in Kirin, round 5 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Infantry in Kirin, round 6 : 0/1 hits, 0.17 expected hits
                    Hisaichi roll dice for 1 Infantry in Kirin, round 6 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Infantry in Kirin, round 7 : 1/1 hits, 0.17 expected hits
                    Hisaichi roll dice for 1 Infantry in Kirin, round 7 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Kirin
                Anzac win, taking Kirin from Hisaichi with 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 3 Infantrys
                Casualties for Anzac: 3 Infantrys
            Battle in Vladivostok
                Anzac attack with 6 Infantrys
                Hisaichi defend with 2 Infantrys
                    Anzac roll dice for 6 Infantrys in Vladivostok, round 2 : 0/6 hits, 1.00 expected hits
                    Hisaichi roll dice for 2 Infantrys in Vladivostok, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac lost in Vladivostok
                    Anzac roll dice for 5 Infantrys in Vladivostok, round 3 : 0/5 hits, 0.83 expected hits
                    Hisaichi roll dice for 2 Infantrys in Vladivostok, round 3 : 0/2 hits, 0.67 expected hits
                    Anzac roll dice for 5 Infantrys in Vladivostok, round 4 : 0/5 hits, 0.83 expected hits
                    Hisaichi roll dice for 2 Infantrys in Vladivostok, round 4 : 0/2 hits, 0.67 expected hits
                    Anzac roll dice for 5 Infantrys in Vladivostok, round 5 : 1/5 hits, 0.83 expected hits
                    Hisaichi roll dice for 2 Infantrys in Vladivostok, round 5 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Vladivostok
                    Anzac roll dice for 5 Infantrys in Vladivostok, round 6 : 0/5 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Vladivostok, round 6 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 5 Infantrys in Vladivostok, round 7 : 0/5 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Vladivostok, round 7 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Vladivostok
                    Anzac roll dice for 4 Infantrys in Vladivostok, round 8 : 0/4 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Vladivostok, round 8 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 4 Infantrys in Vladivostok, round 9 : 0/4 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Vladivostok, round 9 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Vladivostok
                    Anzac roll dice for 3 Infantrys in Vladivostok, round 10 : 0/3 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Infantry in Vladivostok, round 10 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 3 Infantrys in Vladivostok, round 11 : 0/3 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Infantry in Vladivostok, round 11 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Vladivostok
                    Anzac roll dice for 2 Infantrys in Vladivostok, round 12 : 0/2 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Vladivostok, round 12 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 2 Infantrys in Vladivostok, round 13 : 1/2 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Vladivostok, round 13 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Vladivostok
                Anzac win, taking Vladivostok from Hisaichi with 2 Infantrys remaining. Battle score for attacker is -4
                Casualties for Anzac: 4 Infantrys
                Casualties for Hisaichi: 2 Infantrys
            Battle in Peking
                Anzac attack with 2 Infantrys
                Hisaichi defend with 1 Artillery
                    Anzac roll dice for 1 Cruiser in Peking, round 2 : 1/1 hits, 0.50 expected hits
                    1 Artillery owned by the Hisaichi lost in Peking
                Anzac win, taking Peking from Hisaichi with 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Artillery
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            2 S.Submarines placed in 58 Sea Zone
            2 Transports placed in 67 Sea Zone
            1 Elite and 5 Infantrys placed in Bangkok
            1 Infantry placed in Broome
    
        Turn Complete - Anzac
            Anzac collect 51 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Anzac regular : -5.50
    Hisaichi regular : -1.00
    

  • 7af495eb-44f8-4acb-b746-7955c513522c-Dutch 19.tsvg

    Game History

    Round: 19
    
        Combat Move - Dutch
            1 Mech.Inf moved from Darfur to Lower Egypt
            4 Transports moved from 56 Sea Zone to 57 Sea Zone
            8 Infantrys moved from S.Saudi Arabia to 57 Sea Zone
            8 Infantrys and 4 Transports moved from 57 Sea Zone to 56 Sea Zone
            1 Mech.Inf moved from Darfur to Lower Egypt
            1 ArmoredCar moved from Belgian Congo to Darfur
            1 ArmoredCar moved from Belgian Congo to Darfur
            1 Transport moved from 58 Sea Zone to 62 Sea Zone
            2 Infantrys moved from Mozambique to 62 Sea Zone
            2 Infantrys and 1 Transport moved from 62 Sea Zone to 58 Sea Zone
            2 Infantrys moved from Java to 66 Sea Zone
            2 Infantrys moved from Sumatra to 66 Sea Zone
            4 Infantrys and 2 Transports moved from 66 Sea Zone to 58 Sea Zone
            2 Transports moved from 58 Sea Zone to 66 Sea Zone
            6 Infantrys moved from 58 Sea Zone to Baluchistan
            2 Infantrys moved from Banjarmasin to 110 Sea Zone
            2 Infantrys and 1 Transport moved from 110 Sea Zone to 65 Sea Zone
            2 Infantrys moved from 65 Sea Zone to S.Thailand
            1 Infantry moved from S.French Indochina to N.Thailand
            1 Infantry moved from N.French Indochina to Yunnan
            1 Cruiser moved from 106 Sea Zone to 84 Sea Zone
            2 Destroyers moved from 110 Sea Zone to 106 Sea Zone
    
        Purchase Units - Dutch
            Dutch buy 2 ArmoredCars, 11 Infantrys and 1 Transport; Remaining resources: 4 PUs; 
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            2 ArmoredCars placed in Belgian Congo
            2 Infantrys placed in Mozambique
            2 Infantrys placed in S.Saudi Arabia
            2 Infantrys placed in Java
            2 Infantrys placed in Sumatra
            1 Transport placed in 110 Sea Zone
            3 Infantrys placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 34 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

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