• TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from New Zealand to Queensland
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            2 infantry moved from New South Wales to Queensland
            1 infantry moved from Malaya to Shan State
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from New Zealand to Queensland
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            2 infantry moved from New South Wales to Queensland
            1 infantry moved from Malaya to Shan State
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
    
        Combat Move - French
            1 cruiser moved from 110 Sea Zone to 111 Sea Zone
            1 fighter moved from United Kingdom to 111 Sea Zone
            1 cruiser and 1 destroyer moved from 93 Sea Zone to 95 Sea Zone
    
        Combat - French
            Battle in 111 Sea Zone
                French attack with 1 cruiser and 1 fighter
                Germans defend with 1 battleship and 1 submarine
                    Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    French roll dice for 1 fighter in 111 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    French roll dice for 1 cruiser in 111 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 cruiser owned by the French lost in 111 Sea Zone
                    1 submarine owned by the Germans lost in 111 Sea Zone
                    French roll dice for 1 fighter in 111 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 battleship in 111 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    French roll dice for 1 fighter in 111 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 battleship in 111 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans lost in 111 Sea Zone
                French win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for French: 1 cruiser
                Casualties for Germans: 1 battleship and 1 submarine
            Battle in 95 Sea Zone
                French attack with 1 cruiser and 1 destroyer
                Italians defend with 1 battleship, 1 destroyer and 1 transport
                    French roll dice for 1 cruiser and 1 destroyer in 95 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship, 1 destroyer and 1 transport in 95 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    1 destroyer owned by the French lost in 95 Sea Zone
                    French roll dice for 1 cruiser in 95 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 battleship, 1 destroyer and 1 transport in 95 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                    1 destroyer owned by the Italians lost in 95 Sea Zone
                    French roll dice for 1 cruiser in 95 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 battleship and 1 transport in 95 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Italians lost in 95 Sea Zone
                    1 transport owned by the Italians lost in 95 Sea Zone
                French win with 1 cruiser remaining. Battle score for attacker is 27
                Casualties for French: 1 destroyer
                Casualties for Italians: 1 battleship, 1 destroyer and 1 transport
    
        Non Combat Move - French
            1 infantry moved from Syria to Trans-Jordan
            1 infantry moved from Morocco to Algeria
            1 infantry moved from French West Africa to French Central Africa
            1 fighter moved from 111 Sea Zone to United Kingdom
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : -1.67
    French regular : 1.17
    Germans regular : -1.17
    

    Dice Statistics:

    Total
            1 was rolled 51 times
            2 was rolled 31 times
            3 was rolled 31 times
            4 was rolled 36 times
            5 was rolled 33 times
            6 was rolled 43 times
        Average roll : 3.436
        Median : 3.000
        Variance : 1.426
        Standard Deviation : 1.194
        Total rolls : 225
    
    Germans Combat
            1 was rolled 15 times
            2 was rolled 11 times
            3 was rolled 6 times
            4 was rolled 13 times
            5 was rolled 6 times
            6 was rolled 8 times
        Average roll : 3.136
        Median : 3.000
        Variance : 1.221
        Standard Deviation : 1.105
        Total rolls : 59
    
    British Combat
            1 was rolled 7 times
            2 was rolled 4 times
            3 was rolled 8 times
            4 was rolled 5 times
            5 was rolled 5 times
            6 was rolled 13 times
        Average roll : 3.857
        Median : 4.000
        Variance : 1.317
        Standard Deviation : 1.148
        Total rolls : 42
    
    Italians Combat
            1 was rolled 6 times
            2 was rolled 4 times
            3 was rolled 9 times
            4 was rolled 6 times
            5 was rolled 10 times
            6 was rolled 11 times
        Average roll : 3.935
        Median : 4.000
        Variance : 0.830
        Standard Deviation : 0.911
        Total rolls : 46
    
    French Combat
            1 was rolled 10 times
            2 was rolled 2 times
            3 was rolled 3 times
            4 was rolled 9 times
            5 was rolled 5 times
            6 was rolled 5 times
        Average roll : 3.353
        Median : 4.000
        Variance : 1.556
        Standard Deviation : 1.247
        Total rolls : 34
    
    Chinese Combat
            1 was rolled 7 times
            2 was rolled 2 times
            3 was rolled 4 times
            4 was rolled 2 times
            6 was rolled 2 times
        Average roll : 2.529
        Median : 2.000
        Variance : 1.802
        Standard Deviation : 1.342
        Total rolls : 17
    
    Neutral_Allies Combat
            1 was rolled 2 times
            2 was rolled 2 times
            5 was rolled 1 times
        Average roll : 2.200
        Median : 2.000
        Variance : 1.208
        Standard Deviation : 1.099
        Total rolls : 5
    
    UK_Pacific Combat
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 5.500
        Median : 5.500
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Japanese Combat
            1 was rolled 4 times
            2 was rolled 6 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 5 times
            6 was rolled 3 times
        Average roll : 3.300
        Median : 2.500
        Variance : 1.123
        Standard Deviation : 1.060
        Total rolls : 20
    

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 cruisers, 3 destroyers and 2 transports; Remaining resources: 3 PUs; 
    
        Combat Move - Germans
            3 fighters moved from Holland Belgium to 109 Sea Zone
            4 tactical_bombers moved from Holland Belgium to 109 Sea Zone
            2 bombers moved from Holland Belgium to 109 Sea Zone
            1 bomber moved from Western Germany to 109 Sea Zone
            1 artillery moved from France to Holland Belgium
            2 mech_infantrys moved from France to Normandy Bordeaux
            5 armour moved from France to Holland Belgium
            1 cruiser moved from 112 Sea Zone to 125 Sea Zone
            3 armour moved from Western Germany to Greater Southern Germany
            3 armour moved from Greater Southern Germany to Yugoslavia
            3 infantry moved from Slovakia Hungary to Yugoslavia
            1 tactical_bomber moved from Poland to Yugoslavia
            1 infantry moved from Slovakia Hungary to Yugoslavia
            1 cruiser moved from 125 Sea Zone to 112 Sea Zone
    
        Combat - Germans
            Battle in 109 Sea Zone
                Germans attack with 3 bombers, 3 fighters and 4 tactical_bombers
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 3 bombers, 3 fighters and 4 tactical_bombers in 109 Sea Zone, round 2 : 5/10 hits, 6.00 expected hits
                    British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 transport owned by the British lost in 109 Sea Zone
                Germans win with 3 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in Yugoslavia
                Germans attack with 3 armour, 4 infantry and 1 tactical_bomber
                Neutral_Allies defend with 3 infantry
                    Germans roll dice for 3 armour, 4 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 4/8 hits, 2.83 expected hits
                    Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans lost in Yugoslavia
                    3 infantry owned by the Neutral_Allies lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Neutral_Allies: 3 infantry
    
        Non Combat Move - Germans
            3 fighters moved from 109 Sea Zone to Normandy Bordeaux
            3 tactical_bombers moved from 109 Sea Zone to Normandy Bordeaux
            1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux
            3 bombers moved from 109 Sea Zone to Normandy Bordeaux
            1 infantry moved from Germany to Slovakia Hungary
            1 aaGun moved from Germany to Slovakia Hungary
            1 tactical_bomber moved from Yugoslavia to Slovakia Hungary
    
        Place Units - Germans
            2 cruisers, 3 destroyers and 2 transports placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 38 PUs; end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Neutral_Allies regular : 1.00
    Germans regular : 0.17
    British regular : -0.33
    

    Savegame



  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 armour, 3 artilleries, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            8 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Rostov to Ukraine
            1 infantry moved from Bryansk to Belarus
            1 artillery moved from Bryansk to Western Ukraine
            2 armour and 2 mech_infantrys moved from Bryansk to Belarus
            1 fighter and 1 tactical_bomber moved from Russia to Belarus
            6 infantry moved from Russia to Bryansk
            2 aaGuns moved from Bryansk to Western Ukraine
    
        Place Units - Russians
            3 artilleries placed in Novgorod
            3 infantry placed in Ukraine
            1 armour and 1 tactical_bomber placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Production/PUs Summary :

    Germans : 38 / 51
    Russians : 37 / 37
    Japanese : 37 / 38
    Americans : 54 / 78
    Chinese : 10 / 16
    British : 28 / 34
    UK_Pacific : 10 / 10
    Italians : 14 / 12
    ANZAC : 10 / 17
    French : 7 / 0
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 5 / 0
    Neutral_Allies : 4 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            5 infantry moved from Anhwe to Hopei
            1 artillery moved from Anhwe to Hopei
            1 artillery moved from Chahar to Hopei
            1 artillery moved from Kiangsi to Hunan
                  Japanese take Hunan from Chinese
            1 infantry moved from Kiangsi to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from Borneo to 43 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
            1 armour moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
            1 battleship moved from 22 Sea Zone to 35 Sea Zone
            2 destroyers moved from 35 Sea Zone to 37 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 carrier moved from 35 Sea Zone to 37 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from 35 Sea Zone to Philippines
            1 battleship moved from 20 Sea Zone to 37 Sea Zone
            1 cruiser moved from 43 Sea Zone to 37 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            2 bombers, 3 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
            1 artillery moved from Kwangtung to Kwangsi
            7 infantry moved from Korea to Manchuria
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
    
        Combat - Japanese
            Battle in Celebes
            Battle in Malaya
            Battle in Szechwan
                Japanese attack with 2 bombers, 3 fighters and 2 tactical_bombers
                Chinese defend with 1 fighter and 1 infantry
                    Japanese roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in Szechwan, round 2 : 4/7 hits, 4.17 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 1.00 expected hits
                    1 fighter owned by the Japanese lost in Szechwan
                    1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Szechwan
                Japanese win, taking Celebes from Dutch, taking Malaya from UK_Pacific with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 fighter
                Casualties for Chinese: 1 fighter and 1 infantry
            Battle in Philippines
                Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship in Philippines, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 2/4 hits, 1.83 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Philippines
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Philippines to 37 Sea Zone
            1 fighter moved from Philippines to 37 Sea Zone
            2 bombers moved from Szechwan to Kiangsi
            2 fighters moved from Szechwan to Anhwe
            2 tactical_bombers moved from Szechwan to Anhwe
            2 carriers moved from 22 Sea Zone to 33 Sea Zone
            2 fighters moved from 22 Sea Zone to 33 Sea Zone
            2 tactical_bombers moved from 22 Sea Zone to 33 Sea Zone
            1 submarine moved from 22 Sea Zone to 33 Sea Zone
            2 destroyers moved from 22 Sea Zone to 33 Sea Zone
            1 cruiser moved from 22 Sea Zone to 33 Sea Zone
    
        Place Units - Japanese
            3 armour placed in Kiangsu
            1 submarine and 2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 47 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : 0.33
    Japanese regular : -0.67
    

    Savegame



  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 3 carriers, 2 destroyers, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
            1 fighter moved from Queensland to 33 Sea Zone
            1 bomber moved from Hawaiian Islands to 33 Sea Zone
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
    
        Combat - Americans
            Battle in 33 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 2 transports
                Japanese defend with 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans roll dice for 2 submarines in 33 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 2 : 4/10 hits, 5.00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 : 6/9 hits, 4.17 expected hits
                Units damaged: 1 battleship owned by the Americans
                    2 submarines owned by the Americans, 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 33 Sea Zone
                    2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 33 Sea Zone
                    Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 3 : 3/9 hits, 4.67 expected hits
                    Japanese roll dice for 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 3 : 4/7 hits, 3.50 expected hits
                    2 destroyers owned by the Americans and 2 fighters owned by the Americans lost in 33 Sea Zone
                    2 carriers owned by the Japanese and 1 cruiser owned by the Japanese lost in 33 Sea Zone
                    Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 4 : 2/5 hits, 2.83 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 4 : 4/4 hits, 2.33 expected hits
                    2 cruisers owned by the Americans, 1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans lost in 33 Sea Zone
                    2 tactical_bombers owned by the Japanese lost in 33 Sea Zone
                2 transports owned by the Americans and 1 battleship owned by the Americans retreated to 46 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is -31
                Casualties for Americans: 1 bomber, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber
                Casualties for Japanese: 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 2 tactical_bombers
                2 fighters owned by the Japanese forced to land in Caroline Islands
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 46 Sea Zone: 1 artillery, 1 battleship, 3 infantry and 2 transports
            EDIT: Adding units owned by Americans to 48 Sea Zone: 1 artillery, 1 battleship, 3 infantry and 2 transports
            EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1
            EDIT: Turning off Edit Mode
            4 infantry moved from Eastern United States to New Brunswick Nova Scotia
            4 transports moved from 101 Sea Zone to 106 Sea Zone
            1 armour moved from Central United States to New Brunswick Nova Scotia
            1 artillery moved from Eastern United States to New Brunswick Nova Scotia
            2 mech_infantrys moved from Central United States to New Brunswick Nova Scotia
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 carriers and 1 transport placed in 10 Sea Zone
            1 carrier, 2 destroyers and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -3.17
    Japanese regular : 3.83
    

    Dice Statistics:

    Total
            1 was rolled 66 times
            2 was rolled 41 times
            3 was rolled 41 times
            4 was rolled 57 times
            5 was rolled 47 times
            6 was rolled 58 times
        Average roll : 3.490
        Median : 4.000
        Variance : 1.694
        Standard Deviation : 1.301
        Total rolls : 310
    
    Germans Combat
            1 was rolled 18 times
            2 was rolled 14 times
            3 was rolled 8 times
            4 was rolled 17 times
            5 was rolled 7 times
            6 was rolled 13 times
        Average roll : 3.260
        Median : 3.000
        Variance : 1.353
        Standard Deviation : 1.163
        Total rolls : 77
    
    British Combat
            1 was rolled 7 times
            2 was rolled 4 times
            3 was rolled 8 times
            4 was rolled 6 times
            5 was rolled 5 times
            6 was rolled 13 times
        Average roll : 3.860
        Median : 4.000
        Variance : 1.210
        Standard Deviation : 1.100
        Total rolls : 43
    
    Italians Combat
            1 was rolled 6 times
            2 was rolled 4 times
            3 was rolled 9 times
            4 was rolled 6 times
            5 was rolled 10 times
            6 was rolled 11 times
        Average roll : 3.935
        Median : 4.000
        Variance : 0.830
        Standard Deviation : 0.911
        Total rolls : 46
    
    French Combat
            1 was rolled 10 times
            2 was rolled 2 times
            3 was rolled 3 times
            4 was rolled 9 times
            5 was rolled 5 times
            6 was rolled 5 times
        Average roll : 3.353
        Median : 4.000
        Variance : 1.556
        Standard Deviation : 1.247
        Total rolls : 34
    
    Americans Combat
            1 was rolled 3 times
            2 was rolled 5 times
            3 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 8 times
            6 was rolled 7 times
        Average roll : 4.036
        Median : 5.000
        Variance : 1.086
        Standard Deviation : 1.042
        Total rolls : 28
    
    Chinese Combat
            1 was rolled 7 times
            2 was rolled 2 times
            3 was rolled 4 times
            4 was rolled 4 times
            6 was rolled 2 times
        Average roll : 2.684
        Median : 3.000
        Variance : 1.602
        Standard Deviation : 1.266
        Total rolls : 19
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 3 times
            4 was rolled 1 times
            5 was rolled 1 times
        Average roll : 2.250
        Median : 2.000
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 8
    
    UK_Pacific Combat
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 5.500
        Median : 5.500
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Japanese Combat
            1 was rolled 12 times
            2 was rolled 7 times
            3 was rolled 7 times
            4 was rolled 11 times
            5 was rolled 10 times
            6 was rolled 6 times
        Average roll : 3.340
        Median : 4.000
        Variance : 0.593
        Standard Deviation : 0.770
        Total rolls : 53
    

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            9 infantry moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 9 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 9 infantry in Hunan, round 2 : 2/9 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 9 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            6 infantry moved from Shensi to Szechwan
    
        Place Units - Chinese
            1 artillery and 4 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Japanese regular : -0.33
    

    Dice Statistics:

    Total
            1 was rolled 68 times
            2 was rolled 41 times
            3 was rolled 44 times
            4 was rolled 57 times
            5 was rolled 48 times
            6 was rolled 62 times
        Average roll : 3.506
        Median : 4.000
        Variance : 1.791
        Standard Deviation : 1.338
        Total rolls : 320
    
    Germans Combat
            1 was rolled 18 times
            2 was rolled 14 times
            3 was rolled 8 times
            4 was rolled 17 times
            5 was rolled 7 times
            6 was rolled 13 times
        Average roll : 3.260
        Median : 3.000
        Variance : 1.353
        Standard Deviation : 1.163
        Total rolls : 77
    
    British Combat
            1 was rolled 7 times
            2 was rolled 4 times
            3 was rolled 8 times
            4 was rolled 6 times
            5 was rolled 5 times
            6 was rolled 13 times
        Average roll : 3.860
        Median : 4.000
        Variance : 1.210
        Standard Deviation : 1.100
        Total rolls : 43
    
    Italians Combat
            1 was rolled 6 times
            2 was rolled 4 times
            3 was rolled 9 times
            4 was rolled 6 times
            5 was rolled 10 times
            6 was rolled 11 times
        Average roll : 3.935
        Median : 4.000
        Variance : 0.830
        Standard Deviation : 0.911
        Total rolls : 46
    
    French Combat
            1 was rolled 10 times
            2 was rolled 2 times
            3 was rolled 3 times
            4 was rolled 9 times
            5 was rolled 5 times
            6 was rolled 5 times
        Average roll : 3.353
        Median : 4.000
        Variance : 1.556
        Standard Deviation : 1.247
        Total rolls : 34
    
    Americans Combat
            1 was rolled 3 times
            2 was rolled 5 times
            3 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 8 times
            6 was rolled 7 times
        Average roll : 4.036
        Median : 5.000
        Variance : 1.086
        Standard Deviation : 1.042
        Total rolls : 28
    
    Chinese Combat
            1 was rolled 9 times
            2 was rolled 2 times
            3 was rolled 7 times
            4 was rolled 4 times
            5 was rolled 1 times
            6 was rolled 5 times
        Average roll : 3.036
        Median : 3.000
        Variance : 1.679
        Standard Deviation : 1.296
        Total rolls : 28
    
    Neutral_Allies Combat
            1 was rolled 3 times
            2 was rolled 3 times
            4 was rolled 1 times
            5 was rolled 1 times
        Average roll : 2.250
        Median : 2.000
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 8
    
    UK_Pacific Combat
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 5.500
        Median : 5.500
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Japanese Combat
            1 was rolled 12 times
            2 was rolled 7 times
            3 was rolled 7 times
            4 was rolled 11 times
            5 was rolled 10 times
            6 was rolled 7 times
        Average roll : 3.389
        Median : 4.000
        Variance : 0.491
        Standard Deviation : 0.700
        Total rolls : 54
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 3 carriers, 2 destroyers, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
            1 fighter moved from Queensland to 33 Sea Zone
            1 bomber moved from Hawaiian Islands to 33 Sea Zone
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
    
        Combat - Americans
            Battle in 33 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 2 transports
                Japanese defend with 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans roll dice for 2 submarines in 33 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 2 : 4/10 hits, 5.00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 : 6/9 hits, 4.17 expected hits
                Units damaged: 1 battleship owned by the Americans
                    2 submarines owned by the Americans, 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 33 Sea Zone
                    2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 33 Sea Zone
                    Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 3 : 3/9 hits, 4.67 expected hits
                    Japanese roll dice for 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 3 : 4/7 hits, 3.50 expected hits
                    2 destroyers owned by the Americans and 2 fighters owned by the Americans lost in 33 Sea Zone
                    2 carriers owned by the Japanese and 1 cruiser owned by the Japanese lost in 33 Sea Zone
                    Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 4 : 2/5 hits, 2.83 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 4 : 4/4 hits, 2.33 expected hits
                    2 cruisers owned by the Americans, 1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans lost in 33 Sea Zone
                    2 tactical_bombers owned by the Japanese lost in 33 Sea Zone
                2 transports owned by the Americans and 1 battleship owned by the Americans retreated to 46 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is -31
                Casualties for Americans: 1 bomber, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber
                Casualties for Japanese: 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 2 tactical_bombers
                2 fighters owned by the Japanese forced to land in Caroline Islands
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 46 Sea Zone: 1 artillery, 1 battleship, 3 infantry and 2 transports
            EDIT: Adding units owned by Americans to 48 Sea Zone: 1 artillery, 1 battleship, 3 infantry and 2 transports
            EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1
            EDIT: Turning off Edit Mode
            4 infantry moved from Eastern United States to New Brunswick Nova Scotia
            4 transports moved from 101 Sea Zone to 106 Sea Zone
            1 armour moved from Central United States to New Brunswick Nova Scotia
            1 artillery moved from Eastern United States to New Brunswick Nova Scotia
            2 mech_infantrys moved from Central United States to New Brunswick Nova Scotia
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 carriers and 1 transport placed in 10 Sea Zone
            1 carrier, 2 destroyers and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            9 infantry moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 9 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 9 infantry in Hunan, round 2 : 2/9 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 9 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            6 infantry moved from Shensi to Szechwan
    
        Place Units - Chinese
            1 artillery and 4 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Ethiopia to Kenya
            1 armour moved from Ethiopia to Kenya
    
        Combat - British
            Battle in Kenya
                British attack with 1 armour, 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 artillery and 1 infantry in Kenya, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 mech_infantry moved from Ethiopia to Egypt
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
            2 transports moved from 76 Sea Zone to 72 Sea Zone
            2 infantry moved from Rhodesia to Tanganyika Territory
            2 fighters and 1 tactical_bomber moved from Malta to Egypt
            1 aaGun, 1 armour and 3 infantry moved from Scotland to United Kingdom
            3 infantry moved from Shan State to Burma
            2 artilleries moved from India to Burma
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 artillery and 6 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,4,6,5,1,1,3,5,3
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Americans regular : -3.17
    Italians regular : -0.33
    Japanese regular : 3.50
    British regular : -0.17
    

    Savegame



  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 33 Sea Zone
            1 cruiser moved from 54 Sea Zone to 48 Sea Zone
            1 transport moved from 54 Sea Zone to 62 Sea Zone
    
        Place Units - ANZAC
            2 destroyers placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 infantry moved from Trans-Jordan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 2 armour and 6 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            3 artilleries moved from Novgorod to Belarus
            6 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Ukraine to Bessarabia
            2 infantry moved from Ukraine to Bessarabia
            1 armour moved from Russia to Belarus
            1 infantry moved from Western Ukraine to Eastern Poland
            1 tactical_bomber moved from Russia to Belarus
    
        Place Units - Russians
            3 artilleries placed in Ukraine
            3 artilleries placed in Novgorod
            2 armour placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 carriers moved from 10 Sea Zone to 26 Sea Zone
            4 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 48 Sea Zone to 26 Sea Zone
            1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 battleship moved from 48 Sea Zone to 26 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
    
        Place Units - Americans
            1 fighter and 1 tactical_bomber placed in Eastern United States
            1 carrier, 1 destroyer and 2 submarines placed in 101 Sea Zone
            2 destroyers placed in 10 Sea Zone
            Americans undo move 2.
            1 carrier and 1 submarine placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 artillery and 11 infantry moved from Hunan to Yunnan
    
        Place Units - Chinese
            5 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 carriers moved from 10 Sea Zone to 26 Sea Zone
            4 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 48 Sea Zone to 26 Sea Zone
            1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 battleship moved from 48 Sea Zone to 26 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
    
        Place Units - Americans
            1 fighter and 1 tactical_bomber placed in Eastern United States
            1 carrier, 1 destroyer and 2 submarines placed in 101 Sea Zone
            2 destroyers placed in 10 Sea Zone
            Americans undo move 2.
            1 carrier and 1 submarine placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 artillery and 11 infantry moved from Hunan to Yunnan
    
        Place Units - Chinese
            5 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
    
        Purchase Units - British
            British buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            6 infantry moved from United Kingdom to Scotland
            1 armour, 1 artillery and 1 mech_infantry moved from United Kingdom to Scotland
            2 fighters and 1 tactical_bomber moved from United Kingdom to Scotland
            2 fighters and 1 tactical_bomber moved from Egypt to Iraq
            1 artillery moved from Kenya to 72 Sea Zone
            1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 infantry moved from Kenya to 72 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 72 Sea Zone to 80 Sea Zone
            1 artillery and 3 infantry moved from 80 Sea Zone to Iraq
            3 infantry moved from Persia to Iraq
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            2 artilleries and 10 infantry moved from Burma to Shan State
    
        Combat - British
            Battle in Scotland
                British attack with 1 armour, 1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 airfield and 6 infantry
                    British roll dice for 1 armour, 1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Scotland, round 2 : 3/12 hits, 3.83 expected hits
                    Germans roll dice for 6 infantry in Scotland, round 2 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the British lost in Scotland
                    3 infantry owned by the Germans lost in Scotland
                    British roll dice for 1 armour, 1 artillery, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Scotland, round 3 : 3/11 hits, 3.67 expected hits
                    Germans roll dice for 3 infantry in Scotland, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Scotland
                    3 infantry owned by the Germans lost in Scotland
                British win, taking Scotland from Germans with 1 armour, 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for British: 2 infantry
                Casualties for Germans: 6 infantry
            Battle in Iraq
                British attack with 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber in Iraq, round 2 : 2/10 hits, 3.17 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the British lost in Iraq
                    3 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Shan State
                British attack with 2 artilleries and 10 infantry
                Japanese defend with 2 infantry
                    British roll dice for 2 artilleries and 10 infantry in Shan State, round 2 : 1/12 hits, 2.67 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    British roll dice for 2 artilleries and 10 infantry in Shan State, round 3 : 3/12 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 artilleries and 9 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters and 1 tactical_bomber moved from Scotland to United Kingdom
            4 infantry moved from United Kingdom to Scotland
            2 fighters and 1 tactical_bomber moved from Iraq to Egypt
            3 infantry moved from India to Burma
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from Scotland: 3 infantry
            EDIT: Turning off Edit Mode
            1 artillery and 2 infantry placed in Egypt
            3 artilleries and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1,5,6,1,5
            British collect 31 PUs (2 lost to blockades); end with 31 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    Germans regular : -1.00
    Neutral_Axis regular : 1.00
    British regular : -4.17
    

    Savegame



  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 48 Sea Zone to 54 Sea Zone
            2 destroyers moved from 62 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 aaGuns moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

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