No scrambles
pacifiersboard (X) vs AldoRaine (L +16) BM
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Game History
Round: 8 Combat Move - Russians 1 artillery and 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Rostov Combat - Russians Battle in Rostov Russians attack with 1 artillery and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Rostov, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Rostov, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Rostov Germans win with 1 artillery remaining. Battle score for attacker is -7 Casualties for Russians: 1 artillery and 2 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 1.67 Russians regular : -0.50
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I am sloppy lately. I missed bringing in the fighter in Rostov.
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Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 airfield, 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 43 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 38 Sea Zone 1 marine moved from Borneo to 43 Sea Zone 1 cruiser and 1 marine moved from 43 Sea Zone to 38 Sea Zone 3 infantry moved from Borneo to 43 Sea Zone 3 infantry and 2 transports moved from 43 Sea Zone to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Shan State 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 38 Sea Zone to Burma 4 artilleries moved from Malaya to Shan State 2 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Yunnan 1 bomber moved from French Indo China to Shan State 1 bomber moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Hunan to Yunnan 3 fighters and 1 tactical_bomber moved from 43 Sea Zone to Shan State 1 armour moved from Timguska to Olgiy Japanese take Olgiy from Russians 1 armour moved from Olgiy to Kansu 1 infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 mech_infantry moved from Tsagaan Olom to Kansu 1 mech_infantry moved from Chahar to Kansu 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Hunan 1 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Chahar 1 artillery and 1 infantry moved from Manchuria to Jehol 1 mech_infantry moved from Amur to Jehol 2 carriers moved from 43 Sea Zone to 38 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Shan State Japanese attack with 4 artilleries, 1 bomber, 3 fighters, 4 infantry and 1 tactical_bomber British defend with 9 infantry Japanese roll dice for 4 artilleries, 1 bomber, 3 fighters, 4 infantry and 1 tactical_bomber in Shan State, round 2 : 4/13 hits, 5,50 expected hits UK_Pacific roll dice for 9 infantry in Shan State, round 2 : 3/9 hits, 3,00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 4 infantry owned by the British lost in Shan State Japanese roll dice for 3 artilleries, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 4/10 hits, 4,50 expected hits UK_Pacific roll dice for 5 infantry in Shan State, round 3 : 1/5 hits, 1,67 expected hits 1 artillery owned by the Japanese and 4 infantry owned by the British lost in Shan State Japanese roll dice for 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 4 : 4/9 hits, 4,17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 2 artilleries and 3 infantry Casualties for British: 9 infantry Battle in Burma Japanese attack with 1 artillery, 1 infantry and 1 marine British defend with 1 aaGun, 1 infantry and 1 tactical_bomber Japanese roll dice for 1 cruiser in Burma, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Burma, round 2 : 0/3 hits, 1,00 expected hits UK_Pacific roll dice for 1 aaGun, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/2 hits, 0,83 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 aaGun owned by the British lost in Burma Japanese roll dice for 1 marine in Burma, round 3 : 0/1 hits, 0,33 expected hits UK_Pacific roll dice for 1 infantry and 1 tactical_bomber in Burma, round 3 : 2/2 hits, 0,83 expected hits 1 marine owned by the Japanese lost in Burma UK_Pacific win with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery, 1 infantry and 1 marine Casualties for British: 1 aaGun Battle in Yunnan Japanese attack with 1 artillery, 1 bomber and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Yunnan, round 2 : 3/4 hits, 1,50 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in 37 Sea Zone Japanese attack with 1 destroyer and 1 submarine ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 3 fighters and 1 tactical_bomber moved from Shan State to 38 Sea Zone 1 bomber moved from Shan State to French Indo China 1 bomber moved from Yunnan to French Indo China 1 armour and 2 mech_infantrys moved from Hunan to Shan State 2 transports moved from 36 Sea Zone to 6 Sea Zone 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery and 3 infantry moved from 6 Sea Zone to Korea 1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to French Indo China 1 fighter moved from 6 Sea Zone to French Indo China 1 carrier moved from 6 Sea Zone to 20 Sea Zone Place Units - Japanese 1 airfield and 3 mech_infantrys placed in French Indo China 1 artillery, 2 fighters and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : -1,17 ANZAC regular : -0,17 UK_Pacific regular : 2,33
Do you want to undo attack to Rostov?
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That is very generous. I would take you up on your offer but I dont feel right considering the outcome. For all you know this could be a sly trick by me to game a good outcome without risk. Once i realized i didnt retreat after round 1 i dont feel it right to undo the battle.
Game History
Round: 8 Purchase Units - Americans Americans buy 1 bomber, 3 infantry, 9 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 submarines moved from 54 Sea Zone to 42 Sea Zone 4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 3 fighters moved from Java to 37 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 2 bombers moved from Gibraltar to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Holland Belgium 2 bombers moved from United Kingdom to Holland Belgium 4 infantry moved from Gibraltar to 91 Sea Zone 4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Philippines Battle in Normandy Bordeaux Americans attack with 2 bombers and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans win, taking Philippines from Japanese, taking Normandy Bordeaux from Italians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in Holland Belgium Americans attack with 2 bombers, 2 fighters and 2 infantry Italians defend with 1 artillery and 1 infantry Americans win, taking Holland Belgium from Germans with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in 37 Sea Zone Americans attack with 3 fighters Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese submerged Americans win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 42 Sea Zone Americans attack with 4 fighters, 4 submarines and 1 tactical_bomber Japanese defend with 1 destroyer Americans win, taking 42 Sea Zone from Japanese with 4 fighters, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 carriers and 2 destroyers moved from 54 Sea Zone to 42 Sea Zone 3 fighters moved from 37 Sea Zone to Burma 1 armour and 1 mech_infantry moved from Iraq to Northwest Persia 1 bomber moved from Iraq to Gibraltar 1 aaGun moved from Gibraltar to 91 Sea Zone 1 aaGun and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to United Kingdom 2 transports moved from 110 Sea Zone to 91 Sea Zone 2 submarines moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 106 Sea Zone 2 infantry and 2 mech_infantrys moved from 106 Sea Zone to New Brunswick Nova Scotia 1 bomber moved from Eastern United States to United Kingdom 2 fighters moved from Holland Belgium to 110 Sea Zone 2 bombers moved from Holland Belgium to United Kingdom 2 bombers moved from Normandy Bordeaux to United Kingdom 1 infantry moved from Johnston Island to 30 Sea Zone 1 infantry, 2 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 10 Sea Zone to 25 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 9 submarines and 1 transport placed in 101 Sea Zone 2 infantry placed in Central United States Americans undo move 3. 7 submarines and 1 transport placed in 101 Sea Zone 2 submarines placed in 101 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 9 infantry moved from Kweichow to Yunnan 1 fighter and 2 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 11 infantry Japanese defend with 1 artillery and 1 infantry Chinese win, taking Yunnan from Japanese with 1 fighter and 11 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British repair damage of 4x harbour; Remaining resources: 40 PUs; British buy 1 armour, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State 2 armour and 1 mech_infantry moved from India to Shan State 1 tactical_bomber moved from Burma to Shan State 1 fighter moved from Java to Shan State Combat - British Battle in Shan State British attack with 2 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys Japanese win with 1 armour and 2 artilleries remaining. Battle score for attacker is -29 Casualties for British: 2 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Japanese: 1 infantry and 2 mech_infantrys Non Combat Move - British 1 infantry moved from India to West India 2 aaGuns moved from India to Burma 3 armour moved from Volgograd to Northwest Persia 2 mech_infantrys moved from Iraq to Northwest Persia 2 mech_infantrys moved from Trans-Jordan to Northwest Persia 3 infantry moved from Persia to Northwest Persia 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Caucasus to Volgograd 1 fighter moved from Gibraltar to Trans-Jordan 1 battleship moved from 92 Sea Zone to 110 Sea Zone 1 transport moved from 110 Sea Zone to 102 Sea Zone 1 armour and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia 2 fighters moved from 110 Sea Zone to Gibraltar 1 artillery moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Italian Somaliland to Ethiopia Place Units - British 3 infantry placed in Persia 1 armour, 1 mech_infantry and 1 tactical_bomber placed in Iraq 1 fighter placed in United Kingdom Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 1 armour and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 armour and 1 infantry
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Hi, I don’t have my usual devices available for this week, but another one I have installed TripleA at. Unfortunately i get a error message when trying to launch PbF game, see
https://www.axisandallies.org/forums/topic/39012/help-with-triple-a
I imagine that i can also use Play-by-Email instead as posting has to be done manually anyway. You should also get dice rolling from the dice server that way. Does this work for you? (I don’t know if the error is at all connected to different device)
Concerning the offered edit: I cannot see a reason why you should not have brought the plane. So I am fine with just continuing, undoing the whole attack or just giving you back the last unit. I can imagine myself not cancelling the assault after first round of combat because of confusion caused by the mistake.
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No problem. I have not seen an emial or any dice rolls. I am fine with waiting until you have your regular setup if that is easiest for you.
Otherwise i am happy to continue anyway that works.
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Game History
Round: 8 Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from France to Holland Belgium 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium 1 fighter moved from Western Germany to Normandy Bordeaux 1 fighter moved from Southern Italy to Normandy Bordeaux 1 armour and 2 mech_infantrys moved from Western Ukraine to Tambov 2 infantry moved from Romania to Bessarabia 4 infantry moved from Southern Italy to Northern Italy 1 mech_infantry moved from Northern Italy to Romania 1 artillery moved from France to Western Germany 1 infantry moved from Northern Italy to Western Germany 1 infantry moved from Northern Italy to France Combat - Italians Battle in Holland Belgium Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 2 infantry Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1,50 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/3 hits, 1,33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for Americans: 2 infantry Battle in Normandy Bordeaux Italians attack with 2 fighters and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,33 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Normandy Bordeaux to Southern Italy 1 fighter moved from Normandy Bordeaux to Western Germany 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany Place Units - Italians 1 infantry and 1 mech_infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Americans regular : 1,67 Italians regular : -1,17
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Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 airfield and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 marine moved from Queensland to 54 Sea Zone 1 marine and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 infantry and 1 marine moved from 37 Sea Zone to Shan State 4 fighters moved from Java to Shan State 1 tactical_bomber moved from Queensland to 37 Sea Zone Combat - ANZAC Battle in Shan State ANZAC attack with 4 fighters, 1 infantry and 1 marine Japanese defend with 1 armour and 2 artilleries ANZAC roll dice for 4 fighters, 1 infantry and 1 marine in Shan State, round 2 : 3/6 hits, 2.50 expected hits Japanese roll dice for 1 armour and 2 artilleries in Shan State, round 2 : 1/3 hits, 1.17 expected hits 2 artilleries owned by the Japanese, 1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Shan State ANZAC win, taking Shan State from Japanese with 4 fighters and 1 marine remaining. Battle score for attacker is 11 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 armour and 2 artilleries Non Combat Move - ANZAC 4 fighters moved from Shan State to Burma 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 airfield placed in Java 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Combat - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.17 ANZAC regular : 0.50
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Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_minor; Remaining resources: 74 PUs; Germans buy 1 armour, 1 artillery, 2 carriers, 1 fighter, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Turkmenistan to Sikang Germans take Sikang from Chinese 1 infantry moved from Kazakhstan to Caucasus 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Tambov to Caucasus 3 armour and 5 mech_infantrys moved from Eastern Persia to West India 1 bomber moved from Tambov to Shensi 1 armour moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 1 armour moved from Holland Belgium to Western Germany 5 fighters and 2 tactical_bombers moved from 112 Sea Zone to United Kingdom 1 bomber and 2 fighters moved from Western Germany to United Kingdom Combat - Germans Air Battle in United Kingdom Germans attacks with 10 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/1 hits, 0,17 expected hits British roll AA dice in United Kingdom : 0/1 hits, 0,17 expected hits British roll AA dice in United Kingdom : 0/1 hits, 0,17 expected hits Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: airfield Bombing raid in United Kingdom rolls: 5 and causes: 4 damage to unit: harbour Bombing raid in United Kingdom causes 12 damage total. Damaged units is as follows: factory_major = 4, airfield = 4, harbour = 4 Battle in Shensi Germans attack with 1 bomber Russians defend with 1 infantry Germans roll dice for 1 bomber in Shensi, round 2 : 1/1 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Shensi Germans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1,50 expected hits British roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in West India Germans attack with 3 armour and 5 mech_infantrys British defend with 1 infantry Germans roll dice for 3 armour and 5 mech_infantrys in West India, round 2 : 3/8 hits, 2,33 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in West India Germans win, taking West India from UK_Pacific with 3 armour and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 artillery moved from Rostov to Tambov 1 artillery moved from Bryansk to Tambov 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Russia to Samara 1 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Bryansk 3 mech_infantrys moved from Smolensk to Tambov 3 armour moved from Novgorod to Smolensk 2 armour moved from Slovakia Hungary to Western Ukraine 1 fighter and 1 tactical_bomber moved from Caucasus to Greece 1 bomber moved from Shensi to Kansu 1 tactical_bomber moved from 112 Sea Zone to Western Germany 1 bomber moved from United Kingdom to Western Germany 7 fighters and 2 tactical_bombers moved from United Kingdom to 112 Sea Zone 1 tactical_bomber moved from Southern Italy to Western Germany Place Units - Germans 2 carriers and 1 submarine placed in 112 Sea Zone 1 fighter placed in Western Germany 1 mech_infantry placed in Novgorod 1 armour and 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in Russia Turn Complete - Germans Germans collect 64 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 British AA : -0,50 UK_Pacific regular : -0,33 Germans regular : 0,50 British regular : 0,67
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Game History
Round: 9 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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My apologies. I thought i was was waiting for your Jap turn.
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no problem. Are you interested in calling the game a draw for reasons of time?
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@pacifiersboard Sure that sounds good to me. As long as we get a rematch some day.
Thanks for the game. I really enjoyed it.