Ghostglider (Allies+16) vs Simon33 (Axis) BM4


  • Yes please. Kill AA first, thanks

  • '19 '17 '16

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 1 fighter, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Germans
            1 unit repaired.
            1 infantry and 1 mech_infantry moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from Germany to Holland Belgium
            1 fighter moved from Germany to 97 Sea Zone
            1 tactical_bomber moved from Southern Italy to 97 Sea Zone
            3 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
            2 armour moved from Belarus to Bryansk
                  Germans take Smolensk from Russians
            1 artillery and 1 infantry moved from Belarus to Bryansk
            1 mech_infantry moved from Eastern Poland to Ukraine
                  Germans take Ukraine from Russians
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                Germans win, taking Holland Belgium from British with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Bryansk
                Germans attack with 2 armour, 1 artillery and 1 infantry
                Russians defend with 1 aaGun and 3 infantry
                1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 armour owned by the Germans retreated to Smolensk
                Russians win with 2 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 1 aaGun and 1 infantry
            Battle in 97 Sea Zone
                Germans attack with 3 bombers, 4 fighters and 4 tactical_bombers; Italians loiter and taunt
                British defend with 3 cruisers and 1 destroyer; Russians defend with 1 submarine
                1 submarine owned by the Russians submerged
                Germans win with 3 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Germans: 3 fighters
                Casualties for British: 3 cruisers and 1 destroyer
    
        Non Combat Move - Germans
            2 tactical_bombers moved from 97 Sea Zone to Greece
            1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Southern Italy
            3 bombers moved from 97 Sea Zone to Novgorod
            1 mech_infantry moved from Western Germany to Switzerland
                  Germans take Switzerland from Neutral_True
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 mech_infantrys moved from Eastern Poland to Smolensk
            1 artillery and 1 infantry moved from Novgorod to Belarus
            1 infantry moved from Finland to Sweden
                  Germans take Sweden from Neutral_True
            1 infantry moved from Vyborg to Novgorod
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            8 artilleries and 5 infantry moved from Eastern Poland to Belarus
            4 mech_infantrys moved from Germany to Eastern Poland
            1 tactical_bomber moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from 97 Sea Zone to Southern Italy
            4 infantry moved from Finland to Vyborg
            1 armour and 3 mech_infantrys moved from Belarus to Archangel
            4 mech_infantrys moved from Belarus to Archangel
            3 aaGuns, 6 armour, 9 artilleries, 24 infantry and 1 mech_infantry moved from Belarus to Smolensk
            1 artillery and 2 infantry moved from Western Germany to France
            1 aaGun and 1 mech_infantry moved from Western Germany to France
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in France
            3 artilleries placed in Novgorod
            1 artillery, 1 fighter, 1 infantry and 4 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

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  • Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Italians
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Russia to India
            2 aaGuns and 12 infantry moved from Buryatia to Amur
            1 aaGun, 4 artilleries and 31 infantry moved from Tambov to Russia
            3 mech_infantrys moved from Volgograd to Russia
            1 aaGun and 14 infantry moved from Russia to Tambov
            1 infantry moved from Novosibirsk to Timguska
            1 infantry moved from Novosibirsk to Timguska
            4 infantry moved from Novosibirsk to Kansu
            2 infantry moved from Russia to Tambov
            1 artillery and 1 infantry moved from Russia to Tambov
    
        Place Units - Russians
            3 infantry placed in Volgograd
            1 artillery and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Russia 5.tsvg

  • '19 '17 '16

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 5 artilleries, 3 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Japanese
            1 artillery and 6 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            2 fighters moved from Philippines to New Guinea
            3 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
            3 artilleries, 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 2 submarines, 4 tactical_bombers and 3 transports moved from 35 Sea Zone to 46 Sea Zone
            3 artilleries, 1 fighter, 3 infantry and 4 tactical_bombers moved from 46 Sea Zone to New Guinea
    
        Combat - Japanese
            Battle in New Guinea
                Japanese attack with 3 artilleries, 3 fighters, 3 infantry and 4 tactical_bombers
                ANZAC defend with 2 infantry
                Japanese win, taking New Guinea from ANZAC with 3 artilleries, 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Japanese
            3 fighters and 4 tactical_bombers moved from New Guinea to 46 Sea Zone
            3 fighters moved from Japan to 46 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            2 submarines moved from 6 Sea Zone to 20 Sea Zone
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            4 fighters and 2 tactical_bombers moved from French Indo China to Burma
            1 infantry moved from Yunnan to Burma
            1 infantry moved from Hunan to Yunnan
            1 aaGun and 3 infantry moved from Hunan to Kweichow
            2 artilleries and 1 infantry moved from Kiangsu to Anhwe
            1 artillery and 3 infantry moved from Manchuria to Jehol
            1 mech_infantry moved from Burma to Hunan
            1 armour and 6 mech_infantrys moved from Burma to Kweichow
            1 battleship, 1 destroyer and 2 transports moved from 38 Sea Zone to 36 Sea Zone
            1 artillery and 2 infantry moved from French Indo China to Yunnan
    
        Place Units - Japanese
            1 armour, 1 artillery and 1 infantry placed in Kiangsu
            2 artilleries and 1 infantry placed in French Indo China
            2 artilleries, 3 fighters and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

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  • Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 artillery, 1 carrier, 1 factory_minor, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Spain to Southern France
            1 mech_infantry moved from Spain to Holland Belgium
            1 bomber moved from Gibraltar to Holland Belgium
            2 fighters moved from Gibraltar to Southern France
            1 artillery and 1 infantry moved from Spain to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone
            1 artillery and 1 infantry moved from 85 Sea Zone to Argentina
            1 artillery, 3 infantry and 1 mech_infantry moved from Chile to Argentina
            1 fighter moved from Brazil to Argentina
    
        Combat - Americans
            Battle in Argentina
                Americans attack with 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
                Neutral_True defend with 4 infantry
                    Americans roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Argentina, round 2 : 2/8 hits, 2,33 expected hits
                    Neutral_True roll dice for 4 infantry in Argentina, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Argentina
                    Americans roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Argentina, round 3 : 2/7 hits, 2,17 expected hits
                    Neutral_True roll dice for 2 infantry in Argentina, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Neutral_True lost in Argentina
                Americans win, taking Argentina from Neutral_True with 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for Americans: 1 infantry
                Casualties for Neutral_True: 4 infantry
            Battle in Holland Belgium
                Americans attack with 1 bomber and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 bomber and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Southern France
                Americans attack with 2 fighters and 2 infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 2/4 hits, 1,33 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Holland Belgium to Spain
            2 fighters moved from Southern France to Spain
            2 transports moved from 91 Sea Zone to 89 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone
            2 infantry moved from 104 Sea Zone to Spain
            1 cruiser moved from 91 Sea Zone to 104 Sea Zone
            1 transport moved from 102 Sea Zone to 101 Sea Zone
            2 transports moved from 89 Sea Zone to 101 Sea Zone
            1 transport moved from 65 Sea Zone to 89 Sea Zone
            2 transports moved from 66 Sea Zone to 64 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
            1 carrier and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Hawaiian Islands to 54 Sea Zone
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 carrier and 1 fighter moved from 60 Sea Zone to 74 Sea Zone
            2 aaGuns moved from Eastern United States to Central United States
            1 fighter moved from Argentina to British Guiana
    
        Place Units - Americans
            1 airfield and 1 factory_minor placed in Spain
            1 artillery and 9 infantry placed in Central United States
            1 carrier placed in 10 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 14 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 2 infantry moved from Union of South Africa to Mozambique
            1 artillery and 2 infantry moved from Belgian Congo to Angola
            1 artillery moved from Saudi Arabia to 81 Sea Zone
            1 artillery and 1 transport moved from 81 Sea Zone to 98 Sea Zone
            1 infantry moved from Alexandria to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 bomber moved from Iraq to Greece
            2 fighters moved from Syria to Greece
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            2 submarines moved from 92 Sea Zone to 97 Sea Zone
            6 fighters moved from Spain to 97 Sea Zone
    
        Combat - British
            Battle in Greece
                British attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                Germans defend with 2 tactical_bombers; Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Greece, round 2 : 1/5 hits, 2,33 expected hits
                    Italians roll dice for 1 artillery, 2 infantry and 2 tactical_bombers in Greece, round 2 : 4/5 hits, 2,00 expected hits
                    1 artillery owned by the British, 1 infantry owned by the Italians, 2 fighters owned by the British and 1 infantry owned by the British lost in Greece
                1 bomber owned by the British retreated
                Italians win with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -24
                Casualties for British: 1 artillery, 2 fighters and 1 infantry
                Casualties for Italians: 1 infantry
            Battle in 97 Sea Zone
                British attack with 6 fighters and 2 submarines
                Italians defend with 1 destroyer
                    British roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 6 fighters in 97 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits
                    Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 97 Sea Zone
                British win with 6 fighters and 2 submarines remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Mozambique
                British attack with 1 artillery and 2 infantry
                Neutral_True defend with 2 infantry
                    British roll dice for 1 artillery and 2 infantry in Mozambique, round 2 : 1/3 hits, 0,83 expected hits
                    Neutral_True roll dice for 2 infantry in Mozambique, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Neutral_True lost in Mozambique
                    British roll dice for 1 artillery and 2 infantry in Mozambique, round 3 : 0/3 hits, 0,83 expected hits
                    Neutral_True roll dice for 1 infantry in Mozambique, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Mozambique
                    British roll dice for 1 artillery and 1 infantry in Mozambique, round 4 : 2/2 hits, 0,67 expected hits
                    Neutral_True roll dice for 1 infantry in Mozambique, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_True lost in Mozambique
                British win, taking Mozambique from Neutral_True with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_True: 2 infantry
                Casualties for British: 1 infantry
            Battle in Angola
                British attack with 1 artillery and 2 infantry
                Neutral_True defend with 2 infantry
                    British roll dice for 1 artillery and 2 infantry in Angola, round 2 : 2/3 hits, 0,83 expected hits
                    Neutral_True roll dice for 2 infantry in Angola, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Neutral_True lost in Angola
                British win, taking Angola from Neutral_True with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral_True: 2 infantry
    
        Non Combat Move - British
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 armour, 1 artillery and 2 mech_infantrys moved from Saudi Arabia to Iraq
            1 artillery moved from Trans-Jordan to Syria
            6 fighters moved from 97 Sea Zone to Syria
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Portugal to Spain
            1 bomber moved from Greece to Syria
            1 armour and 1 mech_infantry moved from Iraq to Syria
            4 transports moved from 91 Sea Zone to 110 Sea Zone
            8 infantry moved from United Kingdom to 110 Sea Zone
            8 infantry and 4 transports moved from 110 Sea Zone to 104 Sea Zone
            8 infantry moved from 104 Sea Zone to Spain
            1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 104 Sea Zone
            1 infantry moved from Rio de Oro to Algeria
    
        Place Units - British
            8 infantry placed in United Kingdom
            3 infantry placed in Union of South Africa
            3 infantry placed in Egypt
            1 submarine placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            2 artilleries placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 2 artilleries
    

    Combat Hit Differential Summary :

    Americans regular : 0,33
    Italians regular : 1,33
    Germans regular : -0,33
    Neutral_True regular : -2,00
    British regular : -1,17
    

    UK 5.tsvg
    Assumed no scramble in z97

  • '19 '17 '16

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour moved from Eastern Poland to Bryansk
            1 mech_infantry moved from Archangel to Bryansk
            1 armour moved from Archangel to Bryansk
            1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
            1 bomber moved from Southern Italy to Western Ukraine
    
        Combat - Italians
            Battle in Bryansk
                Italians attack with 2 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 1 mech_infantry in Bryansk, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Western Ukraine, round 2 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Western Ukraine, round 3 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Western Ukraine to Belarus
            1 artillery and 1 infantry moved from Greece to Turkey
                  Italians take Turkey from Neutral_True
            2 aaGuns and 8 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3,6
            Italians collect 12 PUs (8 lost to blockades); end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.83
    Russians regular : -1.00
    

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  • Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Trans-Jordan to Iraq
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 fighter moved from 74 Sea Zone to India
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 98 Sea Zone to 80 Sea Zone
            1 infantry moved from Persia to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from United Kingdom to Spain
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    France 5.tsvg

  • '19 '17 '16

    Sorry I haven’t played this. Been depressed.

    Just noticed that the USSR planes couldn’t reach India because they couldn’t overfly Afghanistan - it hasn’t been attacked yet. Or am I reading the rules wrongly here?

    Will check.

  • '19 '17 '16

    Eur rules, p11
    “Air units can’t fly over an unfriendly neutral
    unless they are attacking it.”

    Afghanistan became an unfriendly neutral when the Allies declared war on the Strict Neutrals. - Long quote warning

    Eur rules, p11
    “Strict Neutrals
    Sweden, Turkey, and Switzerland are examples of strict
    neutrals. They have no particular leaning toward one side or
    the other. These neutrals can be controlled only by invading
    them. Strict neutrals are treated in exactly the same way as
    unfriendly neutrals, with one exception. An attack by either
    alliance on a strict neutral territory (whether successful or
    not) will result in all remaining strict neutrals immediately
    becoming pro-Allies or pro-Axis, depending on who violated
    the strict neutral’s neutrality. For example, if Germany
    attacks Sweden, all the other strict neutrals on the map would
    take on a pro-Allies status for all purposes.”

  • '19 '17 '16

    I reckon Japan would have attacked India without those Soviet planes. Do you think it is too late to undo the error?


  • I hope you are feeling better.

    When US attacked Spain (Strict Neutral) all other strict neutrals becase pro-Axis - including Afghanistan. I don’t agree that Afghanistan became an unfriendly neutral - I believe it became pro-Axis - and therefore the mentioned limitation of air units don’t apply.

    I believe the NCM move was legal.

    Feel free to post/ask the question in the rules section and we can get an official ruling.

    If you are correct and I am not allowed to reinforce India with Russia planes during NCM, we can go back to Russia 5 NCM where the error was made and thereby let you have the option to attack India in Japan 5.

  • 2024 2023 '22 '15 '11 '10 Official Q&A Moderator

    You can’t fly over a neutral. Strict/true neutral, pro your side or pro the other side, unless you attack it. You could just go 1 round and then that neutral is no longer neutral, and your air on the initial attack may go ahead and fly over (in this case, to India)
    Once a neutral has been attacked once, both sides may fly over freely even if that territory has not been conquered.

    To expedite your play, here is a link to the stickied thread in the G40 section of this site. This summary has been there for a long time, and Krieghund has scrutinized it and it has been adjusted to his liking.

    https://www.axisandallies.org/forums/topic/20494/mongolia-and-neutrals-rules-summarized-here

    Ghost is offering to go back to Russia 5 NCM, so you don’t need my mediation on that matter.

    Have fun! And I hope you get to feeling better, Simon


  • It is often a good idea to track in the game notes function of Triple A, which neutrals have been attacked.


  • Thank you for the clarification.


  • @ghostglider See you in the final :grinning:

  • '19 '17 '16

    Ok, cool, will rewind to J5. I have edited the planes back to Moscow. Let me know if there are any other or different NCMs you would like.

    Scramble from India to fight my puny fleet?

    1a18a5ba-13d4-4025-b5c3-805db15b4569-image.png

    j5scramble.tsvg


  • No scramble.

    I would like 6 M.INF+2 ARM moved from Russia to Volgograd as extra NCM’s.

  • '19 '17 '16

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 5 artilleries, 3 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
            2 fighters moved from Philippines to New Guinea
            3 artilleries, 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 2 submarines, 4 tactical_bombers and 3 transports moved from 35 Sea Zone to 46 Sea Zone
            3 artilleries, 1 fighter, 3 infantry and 4 tactical_bombers moved from 46 Sea Zone to New Guinea
            1 infantry moved from Burma to 38 Sea Zone
            1 battleship and 1 destroyer moved from 38 Sea Zone to 39 Sea Zone
            1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to India
            1 armour, 4 artilleries, 9 infantry and 7 mech_infantrys moved from Burma to India
            2 bombers, 4 fighters and 4 tactical_bombers moved from French Indo China to India
            EDIT: 2 fighters and 1 tactical_bomber moved from India to Russia
            EDIT: 2 armour and 6 mech_infantrys moved from Russia to Volgograd
    
        Combat - Japanese
            Battle in New Guinea
                Japanese attack with 3 artilleries, 3 fighters, 3 infantry and 4 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 battleship and 2 cruisers in New Guinea, round 2 : 0/3 hits, 1.67 expected hits
                    Japanese roll dice for 3 artilleries, 3 fighters, 3 infantry and 4 tactical_bombers in New Guinea, round 2 : 8/13 hits, 6.00 expected hits
                    ANZAC roll dice for 2 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in New Guinea
                Japanese win, taking New Guinea from ANZAC with 3 artilleries, 3 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in India
                Japanese attack with 1 armour, 4 artilleries, 2 bombers, 4 fighters, 10 infantry, 7 mech_infantrys and 4 tactical_bombers
                British defend with 3 aaGuns, 1 fighter, 23 infantry and 1 tactical_bomber; ANZAC defend with 2 fighters; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    British roll AA dice in India : 1/9 hits, 1.50 expected hits
                    1 fighter owned by the Japanese lost in India
                    Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 3 fighters, 10 infantry, 7 mech_infantrys and 4 tactical_bombers in India, round 2 : 9/31 hits, 10.83 expected hits
                    UK_Pacific roll dice for 3 aaGuns, 3 fighters, 23 infantry and 1 tactical_bomber in India, round 2 : 9/27 hits, 10.17 expected hits
                    9 infantry owned by the Japanese, 3 aaGuns owned by the British and 7 infantry owned by the British lost in India
                    Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 3 fighters, 1 infantry, 7 mech_infantrys and 4 tactical_bombers in India, round 3 : 6/22 hits, 9.33 expected hits
                    UK_Pacific roll dice for 3 fighters, 16 infantry and 1 tactical_bomber in India, round 3 : 6/20 hits, 7.83 expected hits
                    1 infantry owned by the Japanese, 5 mech_infantrys owned by the Japanese and 6 infantry owned by the British lost in India
                    Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 3 fighters, 2 mech_infantrys and 4 tactical_bombers in India, round 4 : 10/16 hits, 8.00 expected hits
                    UK_Pacific roll dice for 3 fighters, 10 infantry and 1 tactical_bomber in India, round 4 : 4/14 hits, 5.83 expected hits
                    3 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 10 infantry owned by the British lost in India
                    Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters, 1 mech_infantry and 4 tactical_bombers in India, round 5 : 5/12 hits, 6.67 expected hits
                    UK_Pacific roll dice for 3 fighters and 1 tactical_bomber in India, round 5 : 2/4 hits, 2.50 expected hits
                    1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 fighters owned by the ANZAC, 1 tactical_bomber owned by the British and 1 fighter owned by the British lost in India
                Japanese captures 8PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 41
                Casualties for Japanese: 4 artilleries, 1 fighter, 10 infantry and 7 mech_infantrys
                Casualties for British: 3 aaGuns, 1 fighter, 23 infantry and 1 tactical_bomber
                Casualties for ANZAC: 2 fighters
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 transport moved from 38 Sea Zone to 36 Sea Zone
            3 fighters and 4 tactical_bombers moved from New Guinea to 46 Sea Zone
            3 fighters moved from Japan to 46 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 3 infantry moved from Manchuria to Jehol
            2 artilleries and 1 infantry moved from Kiangsu to Anhwe
            1 artillery and 6 infantry moved from Anhwe to Jehol
            3 fighters and 4 tactical_bombers moved from India to Burma
            1 aaGun and 3 infantry moved from Hunan to Anhwe
            1 carrier and 2 submarines moved from 6 Sea Zone to 20 Sea Zone
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Yunnan to Hunan
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            2 bombers moved from India to Burma
    
        Place Units - Japanese
            1 armour, 1 artillery and 1 infantry placed in French Indo China
            2 artilleries and 1 infantry placed in Kiangsu
            Japanese undo move 2.
            3 artilleries placed in Kiangsu
            1 artillery, 3 fighters and 2 infantry placed in Japan
            Japanese undo move 3.
            Japanese undo move 2.
            2 artilleries and 1 infantry placed in Kiangsu
            2 artilleries, 3 fighters and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 68 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -4.17
    British AA : -0.50
    UK_Pacific regular : -5.33
    ANZAC regular : -0.67
    

    autosaveBeforeEndTurn.tsvg

    Thanks for the generous rewind. I was thinking it may have been too late because dice have been rolled that’s great.

    Good luck to you and @gamerman01 in the finals, well, I hate saying good luck to both opponents but may you have a fair and fun final.


  • 3 hits in Greece in round 1.
    Please give OOL.

    UK - Combat.tsvg

  • '19 '17 '16

    Hmm, going to say lose the inf + 1 tac.

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