I meant “how do you signify these units are in port vs ships not in port” Do you place them on land, or on their sides? I just wanted to establish a standard.
Separate them and put a chip with a decal that says “in port” If you have a token, then just put these pieces next to the port ( pointing to it?)
So if you capture the parent territory, using unescorted transports, the ships are dislodged, and you find yourself with a co-occupied sea territory with lets say….3 japanese transports, and 2 US cruisers and a US transport off the coast of a just captured Hawaii. The ships didnt deter the landing? or repel it? or cant…i guess they have to be out of port to, that makes sense, but so does “power projection” of the fleet, like what the italians did the whole war. Just be in port and be scary, no one will try a suicide landing.
Yes ships in port are not able to defend against the invasion. Thats the trade-off for protection. If you feel the rule is too harsh, then allow “dislodged” naval units to fight one round of naval combat and all them option to retreat to yet another sea zone. Remember this is not set in stone.
By your 2 zone defininton, ports can be attacked by air, with no movement penalty, and over the heads of enemy vessles. Example……1941, Japan turn 2. The US fleet has moved to cover hawaii with its fleet, DD CARIER, FIGHTER; and TRANSPORT and DD in port. The japanese can send fighters directly to pearl harbor? attack it again? Needing only to enter sea zone 53? (cant recall) to attack, flying over the carrier group and crushing the 1 DD in port? Have you considered letting fighters cover ports if they are on the territory, or can fighters go into port without a carrier?
OK lets clarify. Enemy air units also have to expend a movement point to “enter” the port. They also get back the MP in the same manner as your units do as described earlier. The idea of planes in the attached land territory defending is too strong and will make ports impossible to attack. Only planes on the carrier thats also located in port can defend.
In your example to attack the US ships in Hawaiian port , Japanese planes expend 2 movement points: 1 to enter Hawaii Island and another to enter the port facility, but on return they can be returned to the sea zone before counting anymore movement points. In another example: using eastern USA, German bombers spend a MP to enter Eastern USA and another to enter the port, when returning they are just placed in the sea zone and you start counting MP from that point onward.
what I was talking about for “moving through” was if all SHIPS are in port, can other SHIPS move past that territory. Example, BB in 1941 in Pearl Harbor, can the Japanese fleet move into hawaii sea zone? can it move past that sea zone? if they are in port, do they prevent movement….i wasnt talking about blitzing.
If ships are in port they do not exert any zone of control upon the adjacent sea zone, so enemy ships can move past. IN this manner they can blockade the fleet in port.
Im here to test your rules to make them better.
yes thanks very much
and BTW the blockhouse is now a 12 IPC unit.